The Pub: P2TM RP Group
IC
Time cares not of our calamity.
Of our demise.
We, a mere blip within the cosmos, our rise and our fall, our history, our struggle, it means naught once all has been said and done. Human civilization stands now in ruins, a relic of times since gone pass. A monument of our former glory as the masters of this planet; a monument to the sins of the world.
The Outbreak could not be stopped.
Could not be contained.
The world as we once knew it is no more, a slate wiped clean in a global pandemic unlike anything once before seen. Millions upon millions have fallen, and the rule of mankind has effectively come to a close. This is how humanity dies, not with a bang but in quiet whisper, consumed by plague and our own inner madness.
But even in darkness there is a light.
The human will to survive, to overcome, still lingers when all else has decayed. Survivors, holdouts to a dying world, stand firm against the inevitable. These select few press onward, moving forward when so many others have already crossed over and into oblivion, and though they continue to breathe, to live, they must do so in the twilight of human existence. Every passing day is a struggle more difficult than the last and tomorrow is never guaranteed. Fate is soon approaching and their time is running out.
And what of you? Will you accept the cold embrace of the end or will you claw at every second of life? Alone or with others? And if the chance remained to right what was so horribly wrong would you take it no matter the sacrifice?
But it does not matter as first you must survive in a world no longer meant for man.
No Man’s Land.
FULL: The virus cannot survive within these individuals.
GIFTED: TE-13; beneficial effects with affected individual ranging from increased physical traits to higher mental faculties. Contagion can be spread.
PARTIAL / CARRIER: TD-13; individuals display no harmful effects of infection but are capable of spreading the contagion.
NONE: Individuals with no immunity are extremely susceptible of developing lethal strains of T-13.
NOTE: Currently most if not all human populations are Immune or Carriers of the virus. Gifted is extremely rare and those with No Immunities are rarer still.
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A manufactured viral mutagen possessing a high rate of lethality. The virus quickly and often times destructively targets the DNA sequences of a living organism leading to abnormal cell growth, necrosis (cell death), and spontaneous recombination and mutation. The virus cannot survive for long durations outside of a living host and as such transmission is predominantly through direct contact with an infected individual via tainted blood and bodily fluids, however close proximity (coughing, sneezing, etc.) can potentially lead to infection in a handful of cases.
Once inside a host the virus mutates into one of several varying strains, a process often influenced directly by the genetic makeup of the infected individual. Note: the virus will mutate regardless of the strain of the initial infection. At this time there is no consistent method in which to determine which strain will form upon contamination.
Those suffering from Infection typically retain their physical humanity though generally have succumbed to brain trauma to one degree or another, ranging from feral to disturbed and, in some extremely rare cases, a positive benefit to thinking prowess.
Reavers are any Infected which has undergone severe physical mutations. While some retain a vaguely human visage most have foregone their previous humanity and can only justly be called a monster. Similar to other Infected, the brains of Reavers may or may not be adversely affected, though in most cases a devolution takes place in the form of overt animalistic behavior.
There are many places to explore in post-Outbreak America. Some are settlements, perhaps friendly, while others may be ruins of great cities or military bases. Explore, scavenge, and survive.
Various groups exist in post-Outbreak America. Some are friendly while others may be outright hostile. These are but a few that exist, both in legend and in reality.