Name: Daniel John Petit/Yamada Tadayoshi/Crimson Commander/Agent X; Rank: Commander
Starting Affiliation: Good
Gender: Male
Age: 19
Appearance: 6 feet tall, 175 pounds. Blue-grey eyes, short-medium length brown hair. Caucasian. Athletic-muscular build. Scruffy dark brown 5 o'clock shadow. Silver analog wristwatch. Wears a navy blue police uniform shirt (light blue undershirt), EMT slacks, and work jacket, black steel-toe boots, black fedora (an actual fedora, somewhat reminiscent of Indiana Jones; NOT a trilby hat), and a long khaki trench coat. Wears a tiny pin of a hammer and sickle and red star on his shirt.
Species: Homo sapiens
amplificata ("Advanced Human"; Genetically modified and enhanced human)
Universe of Origin: Red Alert, Tokyo! (National origin: United States of America, current residence in Japan)
Backstory: After being randomly selected from a lottery and pulled by the United States government for testing to create the perfect soldier (in a project known only as "Project X") at the age of 18, he was subjected to many genetic modifications and enhancements. These greatly enhanced his abilities, both mental and physical, though it did not affect his conscious intellect (though he was already estimated to have an IQ of 135). He continued as a Lieutenant, being stationed as a drill instructor for several weeks. After Agent A escaped Project X, Dan was assigned to hunt him down, and wound up travelling to France, where he met Marguerite, both of whom became the only two people to survive an encounter with Agent A (leading to Petit's promotion to Commander, and Marguerite's promotion to 1st Lieutenant; Tadayoshi was hence nicknamed Agent X when his identity needed to be kept a secret, to play off of the name given to Agent A). His next assignment was tracking Agent A down to a hideout in Northern Russia, where he met with Russian supersoldiers who nicknamed them "Crimson Commander" due to his political views. Eventually, Petit was stationed in Japan, after an attack from Agent A was reported there. Marguerite and Dan worked extensively together for many months on tracking down Agent A, but eventually her work led her back to France, while Dan stayed in Tokyo, Japan (sometimes contacting the group of Russian agents he had met to see if they found any new leads). By this time, Petit had earned a reputation as a protector of Tokyo City, and the former heads of Project X let him stay, making him the Project Leader in Japan. The people of Tokyo started calling him by the name Yamada Tadayoshi, as they started feeling more comfortable with him around. The Governor of Tokyo commissioned a navy blue version of his Project X uniform made for Tadayoshi, along with a thicker winter coat for the winter uniform, the thinking being that if Tadayoshi was to help the police force, he should at least match to some extent. Tadayoshi can issue on-scene orders to police (if he or the police are trying to apprehend someone), but can not issue "peacetime" orders. Tadayoshi technically carries the same rank as the Captain of Tokyo's police department. He does not take orders from the police, and often times will work independently. Tadayoshi is viewed as kind of a local celebrity within Tokyo (and his real name is not hidden from the public). His authority is derived from his rank as a Commander in Project X. His authority does not stem from being part of the Japanese Police Force, as he technically is not actually a cop, which is a common misunderstanding among those outside of Tokyo (those within Tokyo, however, do know this, and do not think of Tadayoshi as a cop, but as a superhero). Tadayoshi is not technically a citizen of Japan, but has a permanent green card in the form of his Project X Foreigner's Operation Permit.
After some time, Tadayoshi and Marguerite were called to investigate a possible Russian supersoldier-gone-rouge leading insurgents in Eastern Ukraine. They captured and arrested him, though Tadayoshi later saw to it that he was released back to his family on parole. The two were later put on a mission to transport a mysterious space crystal from the Warsaw Base to a lab in Sweden. However, a man simply named "The Bountyhunter" (Chase Tyrane) attacked, intending to steal the crystal. The Bountyhunter shot Tadayoshi with a power-sapping device, which nullified his powers. Tadayoshi and Marguerite were able to stop the Bountyhunter, but the cargo train was crashed in the process, leading to Tadayoshi loosing his legs (from right above the knee). A treatment to reverse the effects of the nullification weapon saw Tadayoshi regain his old powers (and his legs). Since then, Marguerite and Tadayoshi have been residing in Paris and Tokyo, respectfully, and keeping close contact, working together to try to find Agent A.
List of Project X Member States: United States of America, United Kingdom, Australia, Ireland, France, Germany, Norway, Poland, Italy, Canada, Mexico, Brazil, Austria, New Zealand, Japan, South Korea, Israel, Denmark, and Sweden, but there are secret bases all over the world.
Powers and Abilities: Invulnerability; Resistance to most toxins, including radiation; Resistance to electricity and burns; Healing ability (slightly faster than Wolverine's); Quintupled Reaction Time (naturally 5x's faster than a normal human's, and even faster using his gear); Enhanced Speed, Agility, and Strength (in addition to having normally enhanced strength, he can use 100% of muscular capability at will, as opposed to most humans only using a fraction of it); Extreme Pain Tolerance; Resistance to Extreme Temperatures; Extreme Stamina; Night Vision; Ability to use some of his gear through thought (semi-consciously).
The Project X Uniforms for Field Agents are made to repair themselves.
He is also an expert martial artist, with the majority of his training being in such fields. Uses a mix of Karate, Kung-Fu, Tae-kwon-do, Muay Thai, Judo, Ju-jitsu, Roman-Greco Wrestling, Boxing, Kickboxing, Street Fighting, S.C.A.R.S., Aikido, Systema Spetsnaz, and Krav Maga. Sword training includes Kendo, Iaido, and various European swordfighting styles. Expert swordsman, has experience with other weapons (such as bo staff and knives). Unusually good shot with a pistol (best with his USP45). It should be noted that he uses his environment to his advantage when fighting. He is an expert strategist, both inside and outside of combat.
Non-Combat Abilities: Can speak English, German, some Russian, and a little Japanese. Using the chip's translator, he can fluently speak the languages of all Project X Member States, plus Russian, Ukrainian, and Romanian). Extremely good climber. Can create makeshift explosives. Excellent in geography and history, and has a good understanding of human psychology. Master of disguise. Well versed in many world customs and cultures. Brilliant detective. Able to ride a motorcycle very well (though not the best driver when it comes to cars).
Weaknesses: Aside from enhanced durability against blunt force trauma, a healing factor, and slight resistance to burns and shock, he is still (sort of)human. He has an elevated pain tolerance, yet can still feel pain. Just because he lives through something doesn't mean he won't feel it. Due to trying to minimize collateral damage, he is often over-reliant on hand-to-hand combat, rather than using the gear at his disposal. In order to use his healing ability quickly, he has to be conscious (if he's knocked out, he can heal, but a bit more slowly). Likewise, if something large is stuck inside him (such as a branch), he has to remove it before he can heal the wound; Smaller items (such as bullets or small pieces of shrapnel) are automatically pushed out by his body when healing. Can't use his full amount of strength/speed for long duration. His body doesn't have the natural barrier against using its muscles to their full extent (like natural humans do), and using 100% of his strength for a long duration of time could literally rip his muscles off of his skeleton, and snap tendons & ligaments (good thing he has a healing factor). He can not use his "flight jets" well in extremely dry/arid environments (such as deserts), and the batteries on them only last ~ a couple of days constant use.
Destructive Capacity: Small Building Level
Speed: Class 4; ~18 m/s (40 mph or 64.8 km/h); flight jets max out at Transsonic speeds (slightly higher than Mach 1) in good conditions, and high energy consumption.
Durability: Wall/Tree Level (strait invulnerability); Including his healing ability, he can survive up to City Level and remain conscious to heal and walk away. Anything more, and he will be unconscious from the force. Anything short of complete vaporization is not guaranteed to permanently kill him. The easiest way to "kill" him is decapitation (however, in theory you can feed oxygenated blood directly to the head, and stimulate the regeneration process that way; It will take him about two to three weeks to fully grow back his body).
Lifting Strength: Superhuman Class 25 (He can pick up a full sized truck over his head and toss it; His limit lies somewhere slightly after; He is able to push/pull/drag a fully loaded Semi Truck (~52,163 kg/115000 lbs))
Striking Strength: On the border between Class KJ and Class MJ; Standing punches range up to high Class KJ, busting walls down. A punch running at full speed can achieve very low Class MJ, and a punch while flying using his jets can reach low to middle Class MJ.
Stamina: Extremely High (due to healing ability, he does not tire as easily as normal humans; However, he does eventually tire, it just takes a really long time).
Standard Equipment: Two folding swords, stored up his jacket sleeves; Two forearm-mounted grappling cables (titanium alloy cable wrapped around a carbon nano-fiber core) with a range of 500 feet each; 10 explosive collapsible shurikens (stored in jacket); 10 incendiary collapsible shurikens (stored in jacket); 10 electric disks (stored in jacket); Lock picking equipment (stored in trench coat); small emergency mag-lite (stored in trench coat); Miniature GPS with two magnetic tracking beacons (GPS stored in trench coat, beacons stored in jacket); Weighted knuckle gloves (his normal gloves-they look normal as well); USP-45 w/12-round magazine and flashlight/laser aiming module attachment, worn on a horizontal cross-draw holster on his left, with 2 extra magazines; Two miniature belt-mounted jets for maneuvering in the air (one on each side, can pivot and tilt a bit). They are powered by an electric fuel pack. They suck in air from intakes in the front, and separate water vapor from the rest of the air. The water vapor is electrolysized into its separate elements (using the electric packs), hydrogen and oxygen, which are combusted by a spark (again from the electric packs). The resulting explosion is directed out the back of the jets, along with the waste air (the air separated from the vapor). Due to the jets running on vapor, they are more powerful the more humid the air is. The Jets are on a separate black pistol belt; He doesn't actually often use them. He has the webbing/platform for a drop leg holster adapter on his right thigh, and usually doesn't carry any pouches on it. Though for some missions, he uses it to carry extra ammunition or supplies. Also in a pouch on his belt is a black multitool, and hooked on the side of it is a telescoping magnet. He also has 1 empty pouch on the back of his belt.
He also has various normal stuff in his pants pockets, such as his wallet, badge & case, keys, phone, notepad, pens (2 black, 1 blue, 1 red; 1 black one is in his left breast pocket, the rest are in a pocket on his right thigh), zippo lighter (even though he doesn't smoke), some kind of game token with an angel on it, a US quarter with a hole in the center of it that he found on the sidewalk (on a string tied to a belt loop), and a small long paper measuring tape. He has a small tool kit for the maintenance of his equipment that he keeps in his jacket. On his belt, he has a spring-assisted knife with a 3.25 inch blade and a tiny L.E.D. flashlight.
He also has a few other things commonly issued to police, such as handcuffs and pepper spray, though the latter he doesn't usually carry with him. Also has a two-way radio connected to an optional earpiece and external speaker, and a palm-sized first aid kit). He also has a small wilderness survival kit in his trench coat.
He owns a pair of "LX-38" scouter/scanner glasses wirelessly connected to a small computer device (in a pouch on his belt), that can do everything information-wise that a computer is normally capable of, has nightvision, thermal imaging, communications devices, and various scanners, and serves as a heads-up display. It has an A.I. called "Ishcheyka" (Russian for "Bloodhound", name chosen by Tadayoshi himself; A.I. has feminine programing), and can connect to two of Tadayoshi's "Ground Control" agent friends (Justin White, a.k.a. "Edgyoshi" a.k.a. Agent GRQ-312, residence Osaka, Japan; & Alesha Kedzierski a.k.a. Agent QRE-221, residence Tokyo, Japan). The LX-38 on its own is a strong, small computer system with a somewhat large memory, with extremely advanced equipment, and some small amount of quantum cmputing hardware. However, it is able to communicate and sync up to a super quantum computer back in the Tokyo Project X Headquarters, making it one of the most advanced pieces of technology in the world.
The equipment took kit includes: 1 plastic bag (container), 1 6-inch/150mm asjustable wrench, 1 alan wrench set (2mm, 2.5mm, 3mm, 4mm, 5mm, 6mm), 1 phillips/flat head driver, 1 penknife, 1 small flathead screwdriver (that he made in a shop class), 2 razor blades
The survival kit includes: 1 canvas case, 1 emergency blanket, 2 packegages of gauze (each contains 2 2-inchX2-inch 4 ply sponges), 20 water purification tabs, 1 small fishing kit, 1 small sewing kit, 1 button, 1 pair of small folding scissors, 1 flint & steel, 1 box of 18 weatherproof matches, 1 button compass, 1 spool of olive drab thread, 1 pencil
He also has an optional lining for his trench coat that is rated for ballistic protection III-A, and is blade resistant. The inside of the lining has several pockets that Tadayoshi usually uses to hold ammunition, food, spare parts and batteries for his gear, water, and other things. His boots also have retractable titanium-steel alloy boot spikes/claws mounted on the inner and outer sides of the boots.
Intelligence: Very High (I.Q. is 135, for what it's worth)