Devil's Whisper (Fantasy, OOC/Interest, Open)
Posted: Sun May 20, 2018 4:02 pm
Devil’s Whisper
Premise
Civil war is brewing over the land of Cagia. The House of Allegrod, the royal family that ruled over Cagia for a half a millennium, was recently deposed in a coup d'etat by their rivals: The Esquoria Family. Luther Esquoria, the head of the House of Esquoria and now the Archmage of the Empire, has created the Shadow Assassins: A group of mages with extremely rare but powerful magic (known as Esoteric Mages). One of these Esoteric Mages is Jasmine Taulra, a mage with an ability known as Devil's Whisper, which allows her to enter the mind of anyone she chooses. Using Jasmine as an "adviser" for the state, Luther Esquoria was able to seize power relatively peacefully and prevented any major uprisings. But Julian Sayuga has created the Sidiroú in order to counter the Esquorias. He is planning on deposing the new government and taking power himself.
Now, a couple of months after the coup, the new Red Dawn Army has been created to stamp out any opposition. The Shadow Assassins act as a secret police, assassinating any major threats. The journey is now yours. Will you faithfully serve the Esquoria Family as a mage? Will you be the one leading the counter revolution? Or will you attempt to seize power yourself?
Co-OPs: Terranihil and Ormata
Lore
Cagia was once a land that was separated into hundreds of separate kingdoms and tribes. The early history of Cagia was defined by constant wars and disputes among the kingdoms. But one nation, the Iuashani Kingdom, was able to unite the tribes after decades of war. Dyfores Allegrodo, a poor farmer from the southern Iuashani Kingdom, quickly rose through the ranks of the political realm due to his mastery of the Esoteric Art of Lightning, an ability that was believed only the gods possessed. Two other mages, Baesu Sayuga and Yucella Esquoria, allied with Dyfores Allegrodo. Baesu and Yucella were Water and Earth mages respectively.
After the Unification Wars, the Iuashani Kingdom was transformed into the Cagian Commonwealth, with Dyfores Allegrodo, Baesu Sayuga, and Yucella Esquoria ruling over the Commonwealth in a triumvirate known as the Three Elites. They jointly ruled the Commonwealth until their deaths, where their descendants would carry on the tradition. Over the years, the three houses began to drift and grew resentment towards one another. Despite being allies, the Allegrodo and Esquoria never got along as as the centuries passed, and ultimately, the Esquoria was kicked out the government and the Three Elites. However, on the night of May 25, 525 ATU (525 years after the unification of Cagia, and the year the RP takes place), the Esqouria Family, headed by Luther Esquoria, had initiated a coup d’etat and removed the House of Allegrod Archmage from power, thus bring the Esqouria Family back into the government. The House of Allegrod had two legitimate heirs: Ezekiel Allegrodo, and his twin sister, Annora Allegrodo. Both disappeared without a trace and hasn’t been heard from since, so they’ve been presumed dead.
The Cagian Commonwealth is the name of the empire ruling over the continent of Cagia. The Commonwealth is ruled by Luther Esquoria with an iron fist. Cagia has hundreds of forests and mountain regions in the West and North, while the South is the Desert Region, and the East are the Far Plains.
List of Major Cities:
Kalingway: The capital of the Commonwealth and the largest city with a population exceeding 4 million, Kalingway is by far the most important and prestigious city in the Commonwealth. The city is the home to the Esquoria Family and the National Academy of Magical Arts, the most prestigious magical academy in the Commonwealth. Kalingway is located in the Far Plains.
Dacryn: The second largest city with a population of 2.5 million, Dacryn is the home to the Sayuga Family and is located in the West's Forest Regions. Dacryn is a large trading center due in part to the Sayuga Family’s influence over the city. The city is also known for its magical academy: The Dacryn School of Military and Magical Arts, which is the second largest academy of magic in the Commonwealth.
Aesyerus: The third largest city with a population of 2 million, Aesyerus was the home to the House of Allegrod until they moved to Kalingway. The city is located in the Desert Regions of the South. Aesyerus is one of the most beautiful and elegant cities in the entire Commonwealth. The Aesyerus Mage Academy is located here as well.
Eravil: Eravil is a city in the northern forest regions. Surrounded by mountains, it is located in the Valley of the Ancients, and is the home to the Scrolls of Eternity: A list of magical spells and conjurations. The Eravil Academy of Magic is also located here.
Magic
There are four types of magic: Elemental, Common, Esoteric, and Sensory
Elemental Magic: Elemental Magic is magic that relates to the elements, usually the Four Common Elements: Earth, Fire, Wind, and Water. Control over the elements requires intense training, so most children by the age of 5 have already been entered into Academies of Magic to find their elemental affinity (usually based off their parents). The source of Elemental Magic is from the Four Gods: Vultus Ediniem (God of Earth), Occidere (God of Fire), Aeternum (Goddess of Wind), and Hyaluscus (Goddess of Water). Users of Elemental Magic are called Elementals. Each element has subcategories: Fire has Lightning Magic, Water has Ice Magic, Earth has Sand Magic, and Wind has Smoke Magic (although this can also be classified as Fire Magic).
Common Magic: Common Magic is magic that can be easily taught and learned. Common Magic involves spells used in the Scrolls of Eternity, some examples being sealing magic, shield magic, and healing magic. Common Magic is the most basic form of magic. The Scrolls of Eternity lists most forms of known magic, but notably excludes Esoteric Magic
Esoteric Magic: Esoteric Magic is magic that falls beyond the scope of Elemental Magic and is far more advanced than Common magic. Esoteric Magic is the rarest and most powerful type of magic. Mages with Esoteric Magic are often born with these abilities. Esoterics are unique in the fact that only they have the ability to use that specific ability. The Esoteric Arts cannot be replicated and are only able to be used by the mage with that ability.
Sensory Magic: Sensory magic is magic that allows the user to detect the presence of others, which can range from a few meters to several kilometers. Mages with this ability are called Sensors. Sensory Magic improves the Sensor's perception, giving them 20/20 vision and allowing them see what is in the area. Some Sensors can even pick apart mages based on their magical aura alone, allowing them to see who has magical powers, how much magic they have and how much magic they've used.
Types of Mages
Mage: A regular Mage is a magic user who has graduated from their respective Academy/School of Magic. They are officially recognized by the Commonwealth as a practitioner of magic. Mages generally graduate between the ages of 16-18.
Inquisitor: An Inquisitor is a Mage who has graduated from an Academy/School of Magic and specializes in a type(s) of Element. Inquisitors are a more powerful version of a Mage and often go on special missions for the Commonwealth. Inquisitors are most skilled in one or two types of Elements. Those with three or four elements are generally considered Archmages. Inquisitors stay at their Academy of Magic for a few years more than a Mage, and graduate between 21-25.
Archmage: An Archmage is a mage of the highest caliber. These type of mages often spend years perfecting their magic and are exceptionally powerful. A common characteristic of an Archmage is that they are proficient in all Four Common Elements (a very rare thing to accomplish) and are usually a politician or the Emperor. Archmages are exceptionally skilled mages, being revered by their peers. They also can be generals in the army or admirals in the navy
Sensor: A Sensor is a mage with the ability to detect the presence of others. Sensory Mages are born with their abilities and are often most gifted in stealth missions. Sensors can detect their targets from a great distance and can even tell people apart based on their magical aura alone.
Esoteric: An Esoteric Mage is a mage who is a practitioner of the Esoteric Arts. Esoterics have the most powerful and the most unique forms of magic. They are born with their abilities and are often scattered around the Commonwealth. The general public is unaware of Esoteric Mages due to their secretive nature and the fact that they are so rare.
Families/Houses
Esquoria Family: The Esquoria Family are the current ruling family of the Cagian Commonwealth. They are a family of elite Earth and Wind Mages. The family is split into two branches: the Main House and the Peripheral Branch. Only members of the Main House are ever able to become the head of the family, and the Peripheral Branch's job is always to protect the Main House. Luther Esquoria is the current head of the Esquoria.
Sayuga House: The Sayuga Family are a family of elite Water and Ice Mages. The Sayuga are a family of merchants, and because of their trading, they're the wealthiest family in the Commonwealth. The Sayuga also secretly operate the anti-government Sidiroú faction
House of Allegrod: The House of Allegrod was the ruling family of the Commonwealth for half a millenium. The family produced extraordinarily powerful Fire Mages who also have been known to master the Elemental Art of Lightning. The House also has a technique known as the Dance of the Phoenix, which is a powerful fire magic martial arts style that completely overwhelms the opponent. The House of Allegrod was the most influential royal court in the entire commonwealth for centuries. However all known members were killed on the May 25 coup that resulted in the Esquoria gaining power.
Factions
Factions are groups of Mages (or Commoners; those without magic) and are often present with a specific goal in mind.
Red Dawn Army: The Red Dawn is the official name of the army of the Commonwealth. The Red Dawn was formed after the Esqouria Family coup d’etat in order to protect the new government from a counter coup. They also oppress the general populace. The army is headed by Luther Esquoria since he’s the Supreme Commander of the Armed Forces.
The Shadow Assassins: The Shadow Assassins are the secret police of the Commonwealth. The Shadow Assassins are a small group of Esoteric Mages headed by Adelina Larot, whose goal is to stamp out any opposition to the Commonwealth and assassinate political opponents. The Shadow Assassins were created by Adelina Larot, a poor farmer from the Salyan region of the Commonwealth. She was captured by the Archmage Raberud, a close adviser to Luther Esquoria. Raberud is an Esoteric himself, and is able to sense the abilities of others. Using that, he sensed that Adelina Larot was an Esoteric, and went around the country collecting Esoteric mages to form the Shadow Assassins.
The Sidiroú:: The Sidiroú are the anti government faction that was formed in the aftermath of the Esquoria Family coup d’etat. They are secretly headed by the Sayuga Family. Their motto is “Σπάστε τις αλυσίδες” (Break the Chains). Julian Sayuga is the official head of the House.
Rules
Be respectful
No one liners. I’m not looking for super long posts, but please put some effort into it
You may have as many characters, factions, and families as you want
There will be a limited number of Shadow Assassins in order to keep the story interesting (about 6)
Applications