World Twenty20 Championship XIV – Everything thread
This is a Twenty20 cricket tournament, a bat-and-ball game with a few similarities to and many differences from baseball. It is played between national teams. All games will take place in Liventia.
This is the roleplay thread and with the exception of hosting announcements, all out of character (OOC) chatter should take place in the OOC thread. Please post here only rosters and roleplays. Please ensure your RPs reflect the posted final results; you may not come up with your own results (other than individual performances, or in the case of government propaganda).
Rosters
Please post a roster if at all possible. It is a basic courtesy to your opponents to do so given that cricket RP is, more so than for some other sports, very dependent on knowing the details of both teams.
At bare minimum, your roster should include:
- 11 players.
- Your RP permissions (see below).
- One of your players as captain.
- One of your players as wicket-keeper.
- At least five of your players who are bowlers (including bowling all-rounders or batsmen who can bowl).
- A basic indication of your likely batting order.
- The colour of your kit (Twenty20 cricket is played using a white ball and thus all teams must play in non-white kits such that the ball is visible against them).
- Reserve players; or instead of naming a starting 11, you might just list a larger squad for your opponent to choose from.
- Player details, bios, tendencies, stats, etc.
- Coaching staff.
- History, tactics, stats.
- Information about your touring fans.
- Any other relevant information. This does not include home ground details, as all matches will take place in Liventia.
RP permissions
RP permissions work a little differently in cricket as it is almost impossible for one player to RP only about their own players. Therefore for the purposes of this tournament it is generally assumed that all players consent to having their opponents determine basic outcomes such as player scores and wicket incidences. You may clarify permissions relating to specific events or requesting certain focuses e.g. specifying that your players would never engage in Mankading, describing your team’s tactics.
You may (and are encouraged to!) clarify any other RP permissions e.g. whether your opponent may injure your players or godmode events (which means create bizarre and unusual circumstances that would never happen in real life like all 10 wickets falling to pace, all 10 wickets falling to spin, the ball landing in a pot of white paint… wait…).
Two tournament-wide permissions apply.
- No violence towards the host country or destruction of the host country’s infrastructure.
- No introduction of pandemics to the host country or to opposing teams.
You may wish to include the following RP permissions box with your roster/squad list to advise your opponents on their rights should they RP before you:
My opponent, if they RP first, may do the following:
Godmod match events: Y/N
RP injuries to my players: Y/N
Godmod injuries to my players: Y/N
*Godmod how my players were dismissed: Y/N
Create a full scorecard for my team: Y/N
*It is assumed whoever RPs first has the right to select the method of dismissal, but not whether
there were godmod circumstances behind them (e.g. a ball hitting a bird before being caught fairly).
Please also note that the SARS-Cov-2 virus/Covid-19 pandemic does not exist in Liventia, and should not be introduced to the country in your RPs at risk of expulsion from the tournament.
Style modifiers
There will be no team style modifiers.
Each group will be assigned ground style modifiers, with all pitches at each group's designated grounds curated to be similar.
Tiebreaker rules
All group-stage ties will be resolved by as many super-overs as required until a winner is found. Each win will be worth 2 points, while a super over defeat will be worth 1 point.
All knockout ties will be resolved by as many super-overs as required until a winner is found.
Group stage tiebreakers (within groups) will be: points, wins (including super over), wins (not including super over), head-to-head wins, head-to-head net run rate, overall net run rate. If more than two teams are tied, the tiebreakers will reset if the tie is broken for one team but other teams remain tied.
Group stage tiebreakers (inter-group) will be: points, wins (including super over), wins (not including super over), overall net run rate. Head-to-head results against any group-mates involved in the tie will not count. If more than two teams are tied, the tiebreakers will reset if the tie is broken for one team but other teams remain tied.
Match information
The Decision Review System (third umpire TV review) will be in use. Each team will receive one unsuccessful challenge per innings.
Schedule [all cutoffs will take place around 21:45 UTC on the days stated, unless otherwise advised]:
MD1 (7 June): 1 bye, 2 v 7, 3 v 6, 4 v 5
MD2 (9 June): 5 bye, 6 v 4, 7 v 3, 1 v 2
MD3 (12 June): 2 bye, 3 v 1, 4 v 7, 5 v 6
MD4 (14 June): 6 bye, 7 v 5, 1 v 4, 2 v 3
MD5 (16 June): 3 bye, 4 v 2, 5 v 1, 6 v 7
MD6 (18 June): 7 bye, 1 v 6, 2 v 5, 3 v 4
MD7 (20 June): 4 bye, 5 v 3, 6 v 2, 7 v 1
Play-in round (22 June)
Round of 16 (24 June)
Quarter-finals (26 June)
Consolation semi-finals (27 June)
Semi-finals, 5th place playoff, 7th place playoff (28 June)
3rd place playoff (29 June)
Final (30 June)
Group draw
The group draw was conducted using random.org's list randomiser, first to randomise the order of teams in each pot to group them, then a second time within each group.
Full group details, including stadium information, to follow on 5 June.
Current rankings