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by Republic of the Cristo » Tue Jun 07, 2016 5:50 pm

by The Starlight » Tue Jun 07, 2016 5:58 pm
Republic of the Cristo wrote:I added organ failure from abilities as a weakness
Call me StarBest High Fantasy RPer of '14 and '15
"Life before Death. Strength before Weakness. Journey before Destination""Strength does not make one capable of rule. It makes one capable of service"
"The only thing necessary for the triumph of evil is for good men to do nothing"
"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world"Tri: NS's Tolkien incarnate
Lith: Twinky-toes, Lord of Elves, and the only man to enter Tolkien's Holy of Holies
Neros: A Star Among Men and a Tolkien force of nature in relation to Elves and Asgardians.P2TM: Infinite Justice | ✎ Member - ℘ædagog | ℳadhouse

by Sivio » Tue Jun 07, 2016 6:01 pm

by Tomia » Tue Jun 07, 2016 6:06 pm
Sivio wrote:Faction Application
Faction Name: The Agency
Location: Somewhere in the Himalayas
Level of Technology: A mixture of both Xantheians and Human; The typical human guns, tranqs, and so on. As far Xantheians, they have been given what is seemed to be healing chambers, weaponry, cryochambers, and so on. They have only managed to unlock certain weapons such as handguns and just beginning to understand cryochambers.
Faction Biography/Lore: The Agency was originally created in secret by the UN Council to combat the rising numbers of metahuman villains. These villains would be bagged, tagged, and be brought to a undisclosed location in the Himalayas. No one knows except the UN Council and those part of the agency. The way they did is they would find a certain weakness and then use it to their advantage as they got the drop on the villain. They would use tranquilizers and do the job clean and during the quiet hours or when no one is looking. However, despite that, there have sightings of men taking down several villains from Vancouver to Buenos Aries, Lisbon to Tokyo, and London to Lesotho. When the Xantheian Invasion happened, the Council allowed The Agency to come out of hiding and help the Justice Queens. In return, The Agency got the technology from the aliens and is attempting to reverse-engineer the technology. About 0.5% of the technology has been reverse-engineered so far. The agency has been made offers to work for corporations, just certain governments (coughcoughdamnrussianscoughcough), and so on. However, they remain loyal to just the Council because their services are for the world, not single governments, people, and corporations. They fight to protect everyone from villains.
Population Size: Despite being in the Himalayas, surprisingly, 10 000
Army size: 2 000
Additional information: They have supply crates drop at several locations. Each set is dropped at a different one and it's a different spot every month.

by Sivio » Tue Jun 07, 2016 6:23 pm
Tomia wrote:Sivio wrote:Faction Application
Faction Name: The Agency
Location: Somewhere in the Himalayas
Level of Technology: A mixture of both Xantheians and Human; The typical human guns, tranqs, and so on. As far Xantheians, they have been given what is seemed to be healing chambers, weaponry, cryochambers, and so on. They have only managed to unlock certain weapons such as handguns and just beginning to understand cryochambers.
Faction Biography/Lore: The Agency was originally created in secret by the UN Council to combat the rising numbers of metahuman villains. These villains would be bagged, tagged, and be brought to a undisclosed location in the Himalayas. No one knows except the UN Council and those part of the agency. The way they did is they would find a certain weakness and then use it to their advantage as they got the drop on the villain. They would use tranquilizers and do the job clean and during the quiet hours or when no one is looking. However, despite that, there have sightings of men taking down several villains from Vancouver to Buenos Aries, Lisbon to Tokyo, and London to Lesotho. When the Xantheian Invasion happened, the Council allowed The Agency to come out of hiding and help the Justice Queens. In return, The Agency got the technology from the aliens and is attempting to reverse-engineer the technology. About 0.5% of the technology has been reverse-engineered so far. The agency has been made offers to work for corporations, just certain governments (coughcoughdamnrussianscoughcough), and so on. However, they remain loyal to just the Council because their services are for the world, not single governments, people, and corporations. They fight to protect everyone from villains.
Population Size: Despite being in the Himalayas, surprisingly, 10 000
Army size: 2 000
Additional information: They have supply crates drop at several locations. Each set is dropped at a different one and it's a different spot every month.
Star is concerned that too many people are making factions that reverse engineer the Xantheian technology. Because of that I feel unwilling to accept this. Could you change that part perhaps? I don't think he'd have a problem with the rest of it.

by The V O I D » Tue Jun 07, 2016 6:24 pm
G-Tech Corporation wrote:Hmm, doesn't Speed Demon need some level of extreme strength to complement his movement abilities? Given that your average human being moving at Mach 10 experiences a resistive force of thousands of Newtons.

by Sivio » Tue Jun 07, 2016 6:25 pm

by Saleon » Tue Jun 07, 2016 7:28 pm


- Dream-eater: Chaser can cause people to, in a large area, fall asleep. Inside this "sleep sphere," everyone is brought into a singular dream, the dream of Hell Chaser, where he reside a major portion of her domain. She has full control of this nightmare space and any injury felt in the dream is felt in reality.
- Mirrored Reality: Able to travel through reflective surfaces. Works as a way to get from location to location, as long as each location in the real world has some sort of reflection she can travel through.
- Fear the Dream: Outside of her induced dream, she can create illusory weaponry, such as bolts of energy or swords, that can be indistinguishable from real weapons. The illusions can cause actual injury. From what is understood, the objects are not simple mind tricks, as the objects are real images and not simple hallucination. It is believed that Her magic creates images made of light, and said magic is only effective if the person believes they are solid.
- Peak Human Condition: Hell Chaser pushes her body to exceed most limits, pushing her body to peak physical condition, but only during her Chaser form.
- Split Nature: Chaser is more a part of her mind than anything. It exists as a sort of culmination of her more "negative" characteristics. It and her are separate. But, despite her resistance, Chaser can often take control; usually at night, for example.
- Cognitive awareness: Specific Weakness to "Fear the Dream". Any illusory objects are only powerful if the user does not realize that the objects are fake.
- Sustained Dream: Specific weakness to "Dream-eater". Hell Chaser cannot move while inducing the dream. If she notices something in reality that may threaten her, she would have to break the dream to move. At this point, everyone is able to wake up.
Likes: painting, studying, coffee and tea, chocolate, quiet
Dislikes: herself, country, pottery, shallow people, war and strife
Theme Song: Saint is a sinner too, By Slash

by Tomia » Tue Jun 07, 2016 7:53 pm
- Mechs: Mars has numerous mech suits ready for battle that provide him increased speed, strength, and durability, as well as numerous weapons. Most notably there is Rocket and his current suit, Dragon Knight
- Dem Brains: Mars has unprecedented intellect, and can process information at extraordinary rates. He is functionally able to control his brain like a machine, making multi tasking a natural art.
- Machine Master Mars can manipulate both simple and complex machines, controlling them remotely and controlling their functions.
- Hacking: The mainframe of his suit can be hacked if you're good enough.
- Physical Strength Physically, Mars is another average Joe, even if in good shape. Get him out his machines and its clobbering time.
- Line of sight: His machine manipulation requires a line of site with the machine he controlling
Likes: Kiris(duh), Machines, reading, and inventing
Dislikes: Lies, parties, crowds, loud noises
Theme Song: (Optional)

by The Starlight » Tue Jun 07, 2016 8:18 pm
Call me StarBest High Fantasy RPer of '14 and '15
"Life before Death. Strength before Weakness. Journey before Destination""Strength does not make one capable of rule. It makes one capable of service"
"The only thing necessary for the triumph of evil is for good men to do nothing"
"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world"Tri: NS's Tolkien incarnate
Lith: Twinky-toes, Lord of Elves, and the only man to enter Tolkien's Holy of Holies
Neros: A Star Among Men and a Tolkien force of nature in relation to Elves and Asgardians.P2TM: Infinite Justice | ✎ Member - ℘ædagog | ℳadhouse

by Saleon » Tue Jun 07, 2016 8:19 pm
Yay. Fear for your lives.

by Sivio » Tue Jun 07, 2016 8:40 pm
Sivio wrote:Faction Application
Faction Name: The Agency
Location: Somewhere in the Himalayas
Level of Technology: Most advanced human weapons to date (not the alien tech)
Faction Biography/Lore: The Agency was originally created in secret by the UN Council to combat the rising numbers of metahuman villains. These villains would be bagged, tagged, and be brought to a undisclosed location in the Himalayas. No one knows except the UN Council and those part of the agency. The way they did is they would find a certain weakness and then use it to their advantage as they got the drop on the villain. They would use tranquilizers and do the job clean and during the quiet hours or when no one is looking. However, despite that, there have sightings of men taking down several villains from Vancouver to Buenos Aries, Lisbon to Tokyo, and London to Lesotho. When the Xantheian Invasion happened, the Council allowed The Agency to come out of hiding and help the Justice Queens. In return, The Agency got the technology humanity has to offer, not including the Xantheian technology. They have agreed that to leave that tech until the time is right. The agency has been made offers to work for corporations, just certain governments (coughcoughdamnrussianscoughcough), and so on. However, they remain loyal to just the Council because their services are for the world, not single governments, people, and corporations. They fight to protect everyone from villains.
Population Size: Despite being in the Himalayas, surprisingly, 10 000
Army size: 2 000
Additional information: They have supply crates drop at several locations. Each set is dropped at a different one and it's a different spot every month.

by Naplez » Tue Jun 07, 2016 8:45 pm
Naplez wrote:Character Application
Name: Jonathan "Johnny" Wells
Superhero Name:
Age:22
Gender: Male
Race/Species:Human
Appearance: http://i.imgur.com/SYlORTH.jpg
Personality: Paranoid, very cautious of his surroundings, gets nervous when he has to improvise, doesnt like to be the spotlight, feigns calmness and doesnt like to show anger, he will do anything to ensure that his status quo remains the same
Biography:
Jonathan parents both worked in jobs that were a little unusual, his mother worked as a bounty hunter, recovering ancient and mystical objects and his father was an the assistant of an occultist. Their exposure to the supernatural gave Jonathan what their parents considered their two "gifts" to his son and constantly reminded him about that.
To Jonathan his "gifts" were an annoyance to him, he just wanted to have a quiet life, but his parents line of job couldnt permit him that, there were moments in his childhood where strange beings or armed men would try to enter the house and his mother would grab him and lock him in his room, where they had to move to a different parts of the city for a few days or weeks, where his parents told him not to take detours on his way home and not to talk with anyone in the street after school. These incidents made Jonathan fear that at any moments time, someone could try to take his life so he had to be prepared.
He asked his mother to train him in martial arts and markmanship and his father on how to deal with demons and ghosts, even if it was the basics it was better than nothing, he also trained his abilities to gain knowledge of its limitations, all this training came to bear results one day when he was home alone, someone had entered the house, even if he couldnt detect who he was, Jonathan knew that it couldnt be any one of his parents, in the darkness of the house he got close enough to see the man, who was rumaging the living room as if looking for something and he shot him with his power in the leg, the man gave a scream and dropped himself into the floor, where Jonathan incapacitated him with a punch a called the police, after that he felt confident enought in his ability to protect himself that he told his parents he was moving out.
Jonathan now works night shift as a guard in a warehouse of some pharmaceutical company and lives in a small apartment, he has meet many people that have abilities and he usually isnt fond of them, after all they are usually trying to steal whatever there is at the warehouse.
Powers/Abilities:
- Nail bullets: Jonathan can spin his nails and use them as bullets as well as using them as a (not very efficient) drill in close range
- Aura eyes: When Jonathan uses his ability walls and floors will become semitransparent and people on the other side will be seen as glowing human shaped blue silhouettes representing their aura, it has a range of 50m
- Paranoia: Jonathan´s paranoia causes him to have an escape plan most of the time and makes him calm during dangerous situations if he has a plan.
- Training: Due to the training he recieved from his parents Jonathan knows a bit of CQC and how to deal with the most common supernatural creatures
Weaknesses
[box]
- Nail bullets: He can only fire 10 times and each nail takes 5 minutes to grow back
- Aura eyes: The silhouettes Jonathan sees when the power is activated all look the same so its diffucult for Jonathan to differentiate between them if he is looking for someone,the power doesnt work on non-living things such as robots.
- Nervousness: Jonathan usually has a guideline or plan to follow for every situation, so when he is caught completly by surprise he tends to act clumsily and doesnt think straight
- Paranoia: Jonathan is a very secretive person, doesnt like to trust others out of fear and usually thinks they´ll backstab him given the chance.
Equipment:
Motorcycle
Revolver (with ammo)
a bag of salt (for hostile ghosts)
first aid kitLikes: Cloudy days, everything going according to the plan, money.
Dislikes: surprises, crime, ghosts, unexplained phenomena.
Theme Song: https://youtu.be/eTAYEC2l2dI
Additional information:
http://imgur.com/a/Q6TFo here is an idea on how it looks when Jonathan shoots one of his nails
How the Aura eyes work (minus the sonar part) https://youtu.be/dZQT6lV-rsg
RP Sample: (A link to a specific post is fine. If this is your first RP, it's ok, just put N/A here and focus on your bio to display your writing ability. Thanks!)

by Altito Asmoro » Tue Jun 07, 2016 10:05 pm
Altito Asmoro wrote:Character Application
Antihero
Name: Robert Richardson
Superhero Name: Dhampir
Age: 39
Gender: Male
Race/Species: Dhampir
Appearance: Robert Richardson
Personality: Very much a nice, if twisted in a sense of justice guy. He only held grudges on vampires. Normal criminals? Well, it's developing as well but still kind of a slow development anyway. Gruff, rough, too.
Biography:
Born in Brooklyn, Robert never met his father which was said to died overseas during tours in Iraq, as what his mother always said. Not that he found anything strange with that, as there was always money sent every month from an anonymous benefactor. And not just that, but sometimes, every three months, her mother met a mysterious man who seemed to never grew old and always had a date with him for a full week, trusting him under the care of that man's friends, who taught Robert about vampire, weirdly.
Robert experienced changes when he fought off three bullies on senior high school because well...he's handsome and one of the bully's girlfriend decided to had an affair with him, with increased strength. While the other two ran, the last one was left unconscious and he suddenly felt a thirst for blood, and sucked the blood of the boy until he died. Horrified, he ran away to his home.
He met the man, who revealed himself as his father and he revealed that he is a vampire and he is a dhampir, mix of human and vampire. Before long, he was taught the vampirism and how to control his powers, and thirst. His vampire father has no interest on turning his son into a full-fledged vampire, since he saw himself before turned into vampire in him. His mother was said to fled the city with his father shortly after the period of training, and Robert was left with a trust fund. Instead of continuing to college, he decided to redeemed himself and found a way to be good in church, learned how to be a priest in the process.
Beside priest training, he entered the world of underground fighting, using his powers and learned few martial arts moves, gained the title "Giant" for his strength. At the same time, he utilized the trust fund to buy some metalworks and silvers. He enlisted the aid of a blacksmith to made him a silver sword and enlisted the aid of a weaponmaker via his underworld connections to build the gun he needed. During the invasion by alien force, he found himself pitted against a vampire in the middle of the invasion and he dispatched him quite easily. Why a vampire able to found him is unknown to him, but he felt a dark force beneath him...
Finding himself with a new power, newfound mission, and a sense of justice to find the roots of the problem, he decided to donned himself a superhero career with equipment from church and the weapons he has...
Powers/Abilities:
- Superhuman Strength: Slightly stronger than normal humans but still slightly weaker than normal vampire, Robert possessed a superhuman strength.
- Superhuman Agility (Reflexes, Dexterity, Speed): Same as above, except his speed is comparable to that of a normal vampire, while higher than normal humans at the same time.
- Swordmanship Quite a skilled swordsman, trained with local medieval club but not the best of it.
- Marksmanship: Good marksmanship, improved in the middle of that alien invasion.
- Hand-to-hand combat As skilled as an amateur MMA fighter.
Weaknesses
- Vampire Weaknesses Despite only possessing half of the vampire weaknesses, he stillhas the weaknesses, only slightly though. Sunlight won't harm him but smokes will appears as if he was burned by fire but still managed to walk, same with UV light. Holy water and cross won't harm him much since he still part-human.
- Blood Thirst: Inability to control thirst of blood for a period.
- Twisted Sense of Justice As mentioned in the personality, as far as he concerns, vampire is his only enemy, and the others (aliens, superhumans, normal criminals) beneath his concerns...for now
Equipment:
-Sword made of melted silver
-Handgun, modified with ultraviolet lights and normal bullets, sadly (silver bullet is expensive)
-Cross
-Holy water
-SmartphoneLikes: Coffee, 90's songs.
Dislikes: Vampires.
Theme Song: (Optional)
Additional information: He has an armed and modified camper as his mobile base.
RP Sample: Hello.

by Spindle » Wed Jun 08, 2016 2:11 am
- Temptation: Jasmine can manipulate the minds of others to create mental images of them committing one of the Seven Deadly Sins. These can range, depending on the level of concentration she is willing to put into it, from simply an image all the way through to an irresistible compulsion to commit the sin.
- Lovecraftian Physiology: Simply put, Jasmine is no longer Human. Her body is more resilient to physical attacks, partly due to its semi-amorphous nature, and is stronger than she would be normally. She can change her appearance to a certain degree, produce new appendages near-endlessly and can change the nature of her body, turning bones into tentacles or making her blood acidic for example.
- Shadow Manipulation: Jasmine has the ability to manipulate shadows and can turn them into almost anything she desires, from clothes of the blackest night to blades apparently made of the void to hounds blacker than the void between stars.
- Horror Inducement: Jasmine is, because of her utterly alien nature, preternaturally horrifying to almost all living creatures. This starts as a measure of distrust around her, but when focused it can reach debilitating levels, potentially even inducing heart attacks or strokes.
- Alien Mentality: Because Jasmine's mind is not fully human anymore, illusions, telepathy and such can have unpredictable effects. A mind-reader might go insane trying to skim her surface thoughts or else might gain insight into her past. Someone trying to create a calming illusion might create a swarm of enormous hornets or they might create a tree in full bloom, complete with sound scent and touch. The list goes on and on.
- Lack of Control: Although Jasmine can determine when she will use her powers, it is far harder for her to control when she won't use them. People talking with her might notice her facial features slowly shifting mid-conversation or an odd writhing in her midriff as if there were dozens of tentacles there. At the same time, they might notice the shadows in the vicinity forming into humanoid things and chanting unpronounceable words or they might even have the compulsion to kill her and feast on her flesh.
- Photo-sensitivity: As a part of her alien heritage, Jasmine is sensitive to light. Although she will rarely be harmed, even by sunlight, light of any form reduces the grip she has on her own abilities and makes them more likely to manifest in powerful and unpredictable ways and makes her conscious manifestations weaker and more likely to slip.
- Mental Stress: Simply put, Jasmine's mind is currently, more-or-less human. The fact that she is partly Dark One is as horrifying for her as it is for other people and embracing that and using her powers is an alien sensation for her mind. As such, she is not the most balanced of individuals and this will only get worse as she uses her powers more and more.
Likes: Books, tea, coffee, horror (as a genre), sanity, safety
Dislikes: Cults, idiocy, risks, alcohol
Theme Song: Cryoshell - Creeping in my Soul

by The Starlight » Wed Jun 08, 2016 4:24 am
Call me StarBest High Fantasy RPer of '14 and '15
"Life before Death. Strength before Weakness. Journey before Destination""Strength does not make one capable of rule. It makes one capable of service"
"The only thing necessary for the triumph of evil is for good men to do nothing"
"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world"Tri: NS's Tolkien incarnate
Lith: Twinky-toes, Lord of Elves, and the only man to enter Tolkien's Holy of Holies
Neros: A Star Among Men and a Tolkien force of nature in relation to Elves and Asgardians.P2TM: Infinite Justice | ✎ Member - ℘ædagog | ℳadhouse

by The Olog-Hai » Wed Jun 08, 2016 4:25 am

by Spindle » Wed Jun 08, 2016 4:26 am

by Sichem » Wed Jun 08, 2016 4:52 am
- Divine Connection: According to Joseph, he is the chosen modern crusader of the Christian God and is imbued with the power granted to him from the heavens to accomplish his task of ridding the world of evil - however, it's not clear if that is actually the case or if it's a byproduct of his metahuman abilities. Divine or not, the White Crusader is thus proficient in Holy Magic - a form of magic manifested from divine sources. His primary application of this ability is healing and protection - recovery from wounds, illnesses, temporary regeneration or even resurrection, as well as creating shields and magical armor - but due to magic being such a versatile tool, the applications are almost limitless.
- Physical Condition: Though Joseph is rather strong and trained for a human even without using his magic, he is still a creature of bone and flesh without any superhuman or even peak human physicals. While he can use divine magic to enhance his strength if he needs to, bullets, lasers and trucks will still kill him.
- Mana: Like all forms of energy, divine power has a limit - a limit of the amount of energy he can spend before exhaustion. That's why he can't just revive an entire planet or outright destroy one - it's just too taxing. Not yet, anyway.
Likes: Football, Eurovision (he's from Austria, after all), Christianity, good people in general.
Dislikes: Evil in general, also hardcore atheists and butter. No reason.
Theme Song: Sabaton - Primo Victoria

by Republic of the Cristo » Wed Jun 08, 2016 5:00 am
Sichem wrote:I thought we would need a healer or something. Only bio left.
Character Application
Name: Joseph Ferdinand Innitzer
Superhero Name: The White Crusader
Age: 48
Gender: Male
Race/Species: Human
Appearance: In costume
Personality: Joseph is, first of all, deeply religious and a devout follower of the Christian faith - his family was religious and he grew up in their path, he was a monk for many years, too. Following the Bible and the Ten Commandments as law, he is also generous, honest and avoids killing at any circumstance. However, he is also extremely hostile to anyone whom he sees as evil, and lives on the goal of purifying Earth from this menace.
Biography: (A description of your character. Please make this as detailed as possible, paint me a picture from birth to now. This is the most important part of your application and, if you don't have an RP sample, will let me know if you're a good enough writer. I won't put a minimum length, but please do tell me all about your character.)
Powers/Abilities:
- Divine Connection: According to Joseph, he is the chosen modern crusader of the Christian God and is imbued with the power granted to him from the heavens to accomplish his task of ridding the world of evil - however, it's not clear if that is actually the case or if it's a byproduct of his metahuman abilities. Divine or not, the White Crusader is thus proficient in Holy Magic - a form of magic manifested from divine sources. His primary application of this ability is healing and protection - recovery from wounds, illnesses, temporary regeneration or even resurrection, as well as creating shields and magical armor - but due to magic being such a versatile tool, the applications are almost limitless.
Weaknesses
- Physical Condition: Though Joseph is rather strong and trained for a human even without using his magic, he is still a creature of bone and flesh without any superhuman or even peak human physicals. While he can use divine magic to enhance his strength if he needs to, bullets, lasers and trucks will still kill him.
- Mana: Like all forms of energy, divine power has a limit - a limit of the amount of energy he can spend before exhaustion. That's why he can't just revive an entire planet or outright destroy one - it's just too taxing. Not yet, anyway.
Equipment: White Crusader Armor - As the White Crusader, Joseph wears reinforced steel plate armor for protection, and is also equipped with a sword and shield to use in combat - both the weapons and the armor are embedded with some of his divine energy, making them tougher and lighter than normal. After many years of training, Joseph is now extremely proficient in using these weapons in hand-to-hand combat.
Joseph also uses a bicycle for travel across the countryside, or takes a train if he wants to go farther.Likes: Football, Eurovision (he's from Austria, after all), Christianity, good people in general.
Dislikes: Evil in general, also hardcore atheists and butter. No reason.
Theme Song: Sabaton - Primo Victoria
Additional information: Joseph is strictly celibate, so I guess shipping isn't a thing with him.
RP Sample: viewtopic.php?f=31&t=379331&p=28958557&hilit=Eis#p28958557

by Illica Falki » Wed Jun 08, 2016 5:12 am

by Shadowwell » Wed Jun 08, 2016 7:58 am

by The Starlight » Wed Jun 08, 2016 8:19 am
The Olog-Hai wrote:If I wanted to make a natural-y character that somehow (maybe) gains powers later on in the RP, would that be totally cool?
Call me StarBest High Fantasy RPer of '14 and '15
"Life before Death. Strength before Weakness. Journey before Destination""Strength does not make one capable of rule. It makes one capable of service"
"The only thing necessary for the triumph of evil is for good men to do nothing"
"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world"Tri: NS's Tolkien incarnate
Lith: Twinky-toes, Lord of Elves, and the only man to enter Tolkien's Holy of Holies
Neros: A Star Among Men and a Tolkien force of nature in relation to Elves and Asgardians.P2TM: Infinite Justice | ✎ Member - ℘ædagog | ℳadhouse

by Shadowwell » Wed Jun 08, 2016 8:21 am

by The V O I D » Wed Jun 08, 2016 11:42 am
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