The world of Aviea is dying, and there is no hope for a cure. Poisoned by the ambitious elf mage Voron Vamenor who wished to control the world. Delving into forbidden magic and through research, he found a way he could become a god. However, a group called the Vigil was formed to stop Voron from accomplishing his goals and were able to stop his plans. Voron managed to barely escape and seeing how he could no longer become a god and control the world. He decided that if he can't have the world, then no one will and enacted a new plan. Using what he had learned, he devised a way to end the world and kill everyone on it. The Vigil was able to learn of Voron's new plans and acted to stop him. Meeting at a forgotten shrine on the island of Weydare as Voron was preparing the ritual to end the world. A fight broke out, and while they were fighting, Voron managed to start the ritual, and a burst of unknown energy burst out of a portal and into the earth. The battle was fierce, but the Vigil was able to kill Voron. Volon died with a smile on his face, and the Vigil, after some time, was able to stop the ritual. The Vigil thought by closing the portal that they had saved the world, but as it was already too late.
Hours after the closing of the ritual, the sky across the world darkened, and violent storms appeared across the globe. Then came massive earthquakes that caused devastation to the people of Aviea. Finally, after that and the dust settled, came the Rot. Starting from Weydare, a blackish-purple substance spread throughout the world. Killing any plant life that came into contact with it and poisoned any water it touched. Along with it came a plague that spreads fast. Killing millions before proper containment was established. Healers were unable to find a cure to the plague, and the Rot was spreading at an alarming rate. For Voron did not wish for a sudden death for the world but a slow one caused by a festering wound, for there would be no cure.
Three years later, the Rot had made most of Aviea unhabitable, and there was no way to stop or reverse the Rot. The survivors had decided on working together and formed a new government called the Aviean Coalition. Under the Coalition's watch, many solutions were thought up as a way to survive. Nothing proved to be a permanent solution, and as the people started to give up hope, an idea was brought up. A human scholar by the name of Garth Redwood after researching ancient texts. He believed that with enough resources that he could create and maintain a portal to another world. People were skeptical about this idea, but after reviewing the ancient texts. There was a possibility that it could work and without a better idea on how to save everyone. The Coalition focused all resources on building this portal, and within three months, a working portal was created. When it was completed, a test was done to see if the portal worked. A couple of brave volunteers walked through the portal to the other side. After ten minutes, the volunteers came back and reported a fertile river valley on the other side. The portal had worked, and a lush world was waiting for them on the other side.
The Coalition immediately ordered teams and supplies to be sent over to establish a base camp and a working portal on the other side. Once news of the new world came out, thousands wanted to settle the new world. The Coalition did not wish to send settlers until more information could be gathered about this New World but relented after a safe spot for a settlement was found. Too much was on the line if the world proved to be dangerous and settlers died. So the Coalition created the Pathfinders, a group dedicated to exploring, cataloging, and identifying threats of this new world. Made up of volunteers and lead by a Dragonborn hunter Kaltidir Zornaar. The Pathfinders start their first trek into the New World and hopefully are able to deal with any trouble that lives in this new world.
Respect the Op and the CO-OPS
No Godmodding.
No One Liners, Minimum is one paragraph
No metagaming.
No raging/flaming.
No spamming in the IC or the OOC either one.
No Op Chars
A chance of death if a char does something stupid and gets themselves in a situation where they will certainly die.
Limit magic to one or two specializations and no dark, time, or mind control magic.
Welcome to the New World recruit, which the New World now called Ehiri. As you can tell, this RP is about exploring a new world as part of a volunteer recon force named the Pathfinders. Which your characters will be a part of as they see what this new world has to offer. Which players will have the opportunity to handle how the Pathfinders affect Ehiri and how they face any possible allies or foes that the Pathfinders might face. It is a whole new unexplored world, after all. Also, I will be allowing people to make up their own races if they chose to. In which case, just telegram me about the idea, a summary of them, and who represents them on the Coalition Council to see if it would work in the RP. Just know that I would like the race to be able to be played by others if they so desire. As for the background of Aviea, you have free to make up what you like about the old world as long as it does not conflict with what another has written or what I had in mind.
About magic, I am going to be lenient with it. Just no magic too strong or anything op, and it should be fine. If anyone has any questions, feel free to ask me. As for the tech level of the Avieans. The tech level is medieval.
Humans: The most numerous and widespread race of Aviea, and the most divided. Averaging around 5'8 in height and being diverse in appearance. Humans are known for their resourcefulness and their independent nature. Along with their drive, that makes them a race that should not be underestimated even if divided into many nations. It was not easy for humanity to unite with the threat of the Rot. But, once it was known that the Rot would certainly spell doom for the planet. Humanity put aside their differences and was the first to suggest the formation of the Aviean Coalition. Since then, the humans are driven to settled Ehiri and build a new home for them in this new world. Humanity is represented by Talon Embermore on Aviean Coalition Council.
Elves: Just slighter taller than humans and generally thinner in build than humans. The elves of Aviea are considered to be the most agile of the races. Also, the most magically gifted and many mages are elves. A small portion of the elven population chooses to honor and uphold the old ways of the elves before they started to build cities. Before they started to live apart from nature and they call themselves the Dalish. Choosing to live within nature and often give themselves tattoos. These Dalish elves are considered to be among the best archers in the world and several have joined the Pathfinders to lend their skills as hunters and rangers to exploring Ehiri. Even though the two groups had strained relations in the past. With the formation of the Coalition, the two have put their old troubles aside and have united with the female Tanelia Wynyarus representing them on the Aviean Coalition Council
Dwarfs: The shortest of the races and the most industrious. The dwarfs are considered some of the best blacksmiths in the world. Only the Kossith coming to their skill and quality. Also, they are known explorers and were the first race to travel and map out the world. Being the most spread out race and having a presence on every continent as a result. Having an adventurous spirit and many of the Pathfinders' members are dwarfs who are ready to explore their new home. Confident that can overcome any troubles that await him with dwarven steel and iron. The Dwarfs are represented by the male Kiroul Ferivam on Aviean Coalition Council.
Dragonborn: The children of dragons, the Dragonborn are the last traces of the dragons' legacy. For long ago, dragonkind for an unknown reason dragons was dying out and with no real way of saving their race. The remaining dragons came together and used their magic to create their successors, the Dragonborn. Standing at an average of 6'3 and coming in many colors. Retaining their forebear's ability to breathe fire but not the ability to fly. The Dragonborn, despite being the youngest of the races. They have established themselves with the other races as a peaceful but battle-ready race. This having been proved during their wars with the Kossith which they successfully defended themselves from being conquered by them. The Dragonborn is represented by male Nyeciar Wubroth on Aviean Coalition Council.
Kossith: About slightly taller than Dragonborns and having metallic skin colors. The Kossith are a people whose origin is lost to them and with the coming of the Rot and the evacuation to Ehiri. They will probably never know for sure. Being both scholarly and warrior race. The Kossith or at least the Kossith government has tried to conquer its neighbors over the centuries. Particularly with the Dragonborn who have resisted their attempts to conquer them. Still, despite their warring ways, the Kossith have shown that they are willing to work well with others under the Aviean Coalition's banner. Even with those that they tried to conquer though there are some lingering feelings about that remain. The Kossith are represented by the female Seraan Nazek on the Aviean Coalition Council.
Character app
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[b]Name:[/b]
[b]Race:[/b]
[b]Gender:[/b]
[b]Age:[/b]
[b]Appearance:[/b] (Pic or written description)
[b]Magical Ability:[/b] Y/N
[b]Magic Specialization:[/b] (Say no if not mage)
[b]Skills:[/b]
[b]Equipment:[/b]
[b]Weakness:[/b](Min of Two)
[b]Background:[/b](Two paragraphs min)
Optional Info
[b]Likes:[/b]
[b]Dislikes:[/b]
[b]Personality:[/b]
[b]Family:[/b]
[b]Motivation for Joining:[/b]