It's official: These are the areas that will secede from Electrum
In just a lightning-fast three months time, the nation of Electrum will be set to lose some 5% of its northern territory to Eura. This comes after the results of the northern referendum which gave citizens in each local government area the choice of remaining in Electrum or if they wanted to rejoin Eura.
The border territory, long held by Electrum, but contested by Eura after a mess of competing land claims centuries ago led Electrum to hire mercenaries to enforce the present-day border, has been subject to a lot of controversy in recent years. It all kicked off when just a few years ago, the Nationalists, forced through parliament under the Suarez Labour government, a bill to build an extreme border wall, because of the number of Eurans trickling past the border because of the Eura-Sameba wars. As a result of their leader, Jim Connors, being shot during one of his stump speeches about the wall, national support actually swung towards building a wall, outraged at the fact that the Eurans were interfering in domestic Electrumite affairs. After the Nationalists took power, things took a turn for the worse after it was revealed that Connors' shooting was actually a false flag operation instrumented by Connors himself to gain power for himself. When that was revealed, as well as when the Electrumites discovered just how incompetent the Nationalists were, it took a snap election for Prime Minister Wood, a Conservative, to regain power (he was Prime Minister before Suarez), with the promise he would work together with the Eurans to ensure self-determination for the region. For Wood, it was a no-brainer: He could help the Eurans with one of their massive social problems, overpopulation, and he could get rid of some economically unviable areas for free (given that the Electrumites already plundered the land of its oils and precious metals decades ago).
In more detail, only a few towns in Electrum's arid north will secede from Electrum and rejoin Eura. North of the Deltan region (Agri), the twin towns of Barker and seaside Bordertown will both go to Eura, going west, the town of Sam Kree has also moved over to Eura. Sam Kree was a town named after one of those mercenaries who protected the Electrumite land claims up north, so it will be interesting to see if the Eurans decide to change the name of that town. Even further to the west, and north of Hamilton, the town of Albo and Newman, the strongholds of the former Nationalist party and where most anti-Euran violence occurred, there was a slim majority of around 53-57% voting for secession. South of the area, the towns of Lizardville and Dry River, have remained in Electrum, with the votes in their area floating between 39-42% voting for secession. Most of the areas that seceded were actually home to a majority Euran population even before the refugee crisis happened, with most of the new Euran refugees choosing to stay near Electrum's northern cities like Hamilton, Auras and Agri, in search for well-paying but laborious jobs in the services and mining sectors. The campaign to remain in Electrum had little effect in the seceding areas after years of underinvestment, and probably wasn't helped by the fact when PM Nick Wood called those areas worthless. Nonetheless, Electrumites who found themselves stuck on the wrong side of the border had two options: apply for a Euran citizenship or be compensated luxuriously by the Electrumites. Unsurprisingly, most of the Electrumites in those areas took the latter option, leaving behind many service stations and governmental services that will need to be filled by the Eurans.
Already, there are concerns with the Eurans ability to administer the new regions with the Euran government already outstretched in having to deal with the Euran accession to the CRC and reconstruction efforts on the Sameba-Euran interface. Nonetheless, whether they like it or not, the Electrumites have implemented a strict three-month deadline for the handover, so in three month's time the Eurans had ought to be prepared to administer the new territories.
The Turnip: Three reasons why Underground Mod-God Cultists are better than Intergalactic Zombie Space Pirates
by Ezekiel Starlight III
In The Holy Empire, there is a somewhat misguided obsession on intergalactic zombie space pirates. The Turnip feels that intergalactic zombie space pirates cannot possibly compare to underground mod-god cultists for several reasons that we will enumerate below.
1. The phrase 'intergalactic zombie space pirates' is redundant
Why have the word intergalactic and space describing the same thing? It is an unacceptable tautology, and one that is certainly avoided when we are talking about Underground Mod-God Cultists because none of the adjectives are tautological. This repetitive, redundant superfluous description that requires no more reiteration means that Underground Mod-God Cultists are better than intergalactic zombie space pirates.
2. We don't even know there's such thing as an intergalactic zombie space pirate, and even if there was, it's a farfetched idea
To be honest, the whole idea of intergalactic zombie space pirates seems a little bit farfetched: if there is a zombie virus, I would like to see it for myself but I won't because I know it's fake news. Don't the zombies know that there's a more nutritious foodstuff than brains? Why not get at the organs or burn some human skin over a fire to make it into a yummy crisp? These two options are certainly more nutritious and delicious than eating some gooey brains. Despite the questionable existence of these zombie space pirates, we definitely do know that there are Underground Mod-God cultists out there because there is incontrovertible evidence that their deity exists. Indeed, the sign-off "The existence of this message is not proof of my divinity" is in fact proof of the deity's divinity.
3. We don't need a poll to tell us if something is cool or not
As fine hipsters, as soon as something becomes popular, it is deemed uncool, and we all know hipsters know best. Because a majority of the polling population thought that the Intergalactic Zombie Space Pirates were cool, that just means now they're uncool because the masses know about them and like them. Compare this to our Underground Mod-God cultists, which has only ever been discussed in articles of The Turnip: you will see no other media publication talk about these cultists. Besides, it's inherently unfair to poll whether or not Intergalactic Zombie Space Pirates are cool, given the fact that they are dead (comatose or catatonic, or what have you) and therefore won't have the proper enzymatic processes that generate heat. In other words, it's already given that they are cool, and in fact, they would better be classified as cold. Now being in a cult? That's proper cool.
Anyways I can't think of anymore reasons so this will have to do. Bye!