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Favorite RP Genre

Action / Adventure
19
27%
Thriller
3
4%
Horror
4
6%
Science Fiction
20
28%
Nation
13
18%
Doki Doki Literature Club
12
17%
 
Total votes : 71

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Shadowwell
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Posts: 15167
Founded: Jan 26, 2015
Ex-Nation

Postby Shadowwell » Mon Aug 28, 2017 9:06 am

The United Remnants of America wrote:
Shadowwell wrote:As in the game Dreadnought?

Could be interesting.

Indeed it could be.



Would it strictly be based within space, or would there be lore and be somewhat character based as well?

Another space game, that i think would be interesting as an rp, is Galactic Junk League, the game itself is crappy, but the premise is that, most of the universe is destroyed, and the most common form of entertainment is making people fight in ships made of junk in gladiatorial space arenas.
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The United Remnants of America
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Posts: 17599
Founded: Mar 09, 2013
Democratic Socialists

Postby The United Remnants of America » Mon Aug 28, 2017 9:32 am

Shadowwell wrote:
The United Remnants of America wrote:Indeed it could be.



Would it strictly be based within space, or would there be lore and be somewhat character based as well?

Another space game, that i think would be interesting as an rp, is Galactic Junk League, the game itself is crappy, but the premise is that, most of the universe is destroyed, and the most common form of entertainment is making people fight in ships made of junk in gladiatorial space arenas.

Not strictly within space, but more or less following ship captains. As far as lore, I'd keep it loose and probably drag a few elements from some current scifi shows to add basic plot and lore, you know, to add entities, and factions and things. I'd plan to work with others to fill out the rest.

I don't dislike that idea.
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Shadowwell
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Posts: 15167
Founded: Jan 26, 2015
Ex-Nation

OP for the WB thread

Postby Shadowwell » Mon Aug 28, 2017 6:04 pm

TImes Are'a Changin' Worldbuilding and Interest Thread
Image
Times Are’a Changing
OOC-WB(here)-IC
Throughout history there are records of people holding near magical abilities. These people were all Superhuman or Supers as they would come to be called. These stories and records were all relegated to being myths and made up. This belief publicly changed in the early 1900’s in 1917 when a Super called the Colonel came into prominence. He was a Tank Commander taking part in the Battle of Arras; more specifically he was part of the assault on Monche-Le-Preux. The tanks had assaulted the position in the middle of the night not knowing the assault time had been changed, they went in and for a while they were successful.

Then the defending force became aware that the tanks had no infantry support, they stormed the tanks causing much devastation. That however was not the worst of it; the Allies had ordered a bombardment on the area. It was as he saw enemy and ally alike dying around him that his powers fully manifested. Up until that moment he was not able to do much actively, only being able to roughly sense where metal was. After that however, he became capable of so much more. He lifted the charred carcasses of the tanks around him and formed them into a massive dome that could be seen by any observing the battle.

Prior to this the existence of Supers had been kept a secret, mostly, being only known of in rumors. After this they emerged into public view, both in their home countries and in the battlefields of the Great War. For a time there was much restlessness with the sudden revelation of Supers, but they did much good in the Great War, and during the period of armistice that happened in between World War One and World War Two. Soon enough nearly every major country of the world had their own forces of Supers.

During the Second Great War, every Country, or nearly so, involved sent Supers in to fight. Some sent more than others, or sent them in secret on certain covert missions. While they were involved, they did not become a major part of the fighting until a covert mission discovered just why Germany and her allies had so many Supers. They had been performing experiments on people, to create Supers. Up until then having superpowers was considered a privilege of birth by many and luck. Nazi Germany was able to discover what it was that gave Supers their mysterious abilities.




Hello, this is an rp concept of mine, the setting will go throughout time, but this rp will only follow WW2, though many of the characters will have fought in WW1. This rp takes influence from the movie Watchmen as well as an online Web-serial called Legion of nothing, which follows a young teenage MC, whom takes up the mantle of his grandfather who was a superhero in WW2. The rp will start during January 7, 1942, not long after Pearl Harbor. Though the rp is mostly ready, I still need battle and mission ideas, as well as some npcs on both sides.

I have some links that may help with powers and character creation.Backstory Generator, Another One,Bits from these generators could help as well. Some give general ideas others do the same while describing the appearance and personality. More importantly I think Here is the link to the Superpower wiki page for a resource concerning powers.



Code: Select all
 
[size=150][align=center][b][u]Character App:[/u][/b][/align][/size]
[b]NS Nation name:[/b]
[b]Character name:[/b]
[b]Age:[/b]
[b]Handle/Codename:[/b]
[b]Nationality:[/b]
[b]Appearance:[/b] (Pics or Description)
[b]Alignment: [/b](Allies, Soviets, etc.)
[b]Power Origin:[/b] (How did they get their power, Serum, experiment, naturally, or through their own tech?)
[b]Power Level:[/b]
[b]Powers/Abilities/Equipment:[/b] (What abilities as a metahuman do they have, if it involves tech, what is it, etc. Be thorough and have your powers fit a theme if possible. Add any other equipment, make it fit the era, but exceptions may be allowed as some Meta’s can create tech which is advanced for the time.)
Use this bulleted list within the box to list your powers. Yes, you may have more than 3 powers/abilities; just add more bullets using two brackets and a star. Descriptions accompanying your powers would be great as well!)
[box][list]
[*][b]POWER GOES HERE:[/b] [Description of power goes here]
[*][b]POWER GOES HERE:[/b] [Description of power goes here]
[*][b]POWER GOES HERE:[/b] [Description of power goes here][/list][/box]

[b]Weaknesses[/b] (List the limits of their abilities here, if they have any, if not put any character flaws they might have, or put both if applicable.)
[box][list]
[*][b]Weakness GOES HERE:[/b] [Description of weakness goes here]
[*][b]Weakness GOES HERE:[/b] [Description of weakness goes here]
[*][b]Weakness GOES HERE:[/b] [Description of weakness goes here][/list][/box]
Backstory: (2-3 Paragraphs, more if this will be your rp sample. If they were in ww1, detail what they did and how they came about as a Meta.)
[b]Permission:[/b]  (Could this character be used in the future, as part of the lore? If no, please say why, or ask if unsure.)
#TIMES (DO NOT REMOVE)


Code: Select all
[b][u][size=150][align=center]Mission App:[/align][/size][/u][/b]
[b]Date: [/b]When does this take place?
[b]Location:[/b] where does the mission take place?
[b]Mission briefing:[/b] What will happen? What is the team going into, what resistance is expected, etc.


Code: Select all
[b][u][size=150][align=center]NPC App[/align][/size][/u][/b]
[b]Character name:[/b]
[b]Age:[/b]
[b]Handle/Codename:[/b]
[b]Nationality:[/b]
[b]Appearance:[/b]
[b]Personality:[/b]
[b]Alignment:[/b] (Allies, Soviets, etc.)
[b]Power Origin:[/b] (How did they get their power, Serum, experiment, naturally, or through their own tech?)
[b]Power Level:[/b]
[b]Powers/Abilities/Equipment:[/b] (What abilities as a metahuman do they have, if it involves tech, what is it, etc. Be thorough and have your powers fit a theme if possible.)
Use this bulleted list within the box to list your powers. Yes, you may have more than 3 powers/abilities; just add more bullets using two brackets and a star. Descriptions accompanying your powers would be great as well!)
[box][list]
[*][b]POWER GOES HERE:[/b] [Description of power goes here]
[*][b]POWER GOES HERE:[/b] [Description of power goes here]
[*][b]POWER GOES HERE:[/b] [Description of power goes here][/list][/box]

[b]Weaknesses[/b] (List the limits of their abilities here, if they have any, if not put any character flaws they might have, or put both if applicable.)
[box][list]
[*][b]Weakness GOES HERE:[/b] [Description of weakness goes here]
[*][b]Weakness GOES HERE:[/b] [Description of weakness goes here]
[*][b]Weakness GOES HERE:[/b] [Description of weakness goes here][/list][/box]
Backstory: (1-2 Paragraphs, If they were in ww1, detail what they did and how they came about as a meta.)
[b]Permission:[/b]  (Could this character be used in the future, as part of the lore? If no, please say why, or ask if unsure.)
#TIMES (DO NOT REMOVE)

1. Keep it Pg-13 and follow the rules of this thread and NS in general. (No Godmodding, Metagaming, etc) That being said, this takes place in war and it isn’t all sunshine and rainbows.

2. The Ops word is law and the Co-Ops are his enforcers. Three strikes and you are out, some leeway may be given.

3. No Overpowered Characters. While your characters will certainly be powerful and skilled, this is war, injuries will happen, perhaps even deaths. Most Meta's/Supers will be Street/Block Level, with possibly a few City, none higher, exceptions may be allowed.

4. Character limit of 3 characters. Rule may be stretched and does not apply to the OP or their Co-OP’s.

5. Don’t be a dick in the OOC, meaning no arguments; you can take any arguments to TG. Your character can act how they want within reason. Do not post OOC stuff in the Ic and no One Liners.

6. Do not alter the App in any way unless instructed otherwise, doing so will count as a strike and evidence that you have not read the rules. You can link to the powers/skills if need be, but give a description as well. You can remove the things in Parenthesis.

7. Most of your characters will be in their 20's-30’s or older, with some exceptions. I expect them to act their age. (Some characters will have been part of WW1, this rp takes place in WW2, which started 21 years after the first ended. It is 1942.)

8. If you will be gone, tell me or one of my Co-Ops. After 2 days of inactivity you will be TG’ed/Contacted after 5 the character will either be removed or given to another rper, possibly.

9. None of these rules are set in stone and may be changed/revised/added on to.

9.5 Have fun

Fun Fact, the Mercalli scale was originally invented to measure Government Held Meta's, then was later adapted to be used for earthquakes.

Block/Street Level(1-5): The most common and weakest grade of Meta, but still no slouches. Each can depending upon their abilities, defeat multiple armed or unarmed assailants perhaps even more. Some of the more powerful specimens of this level can hold their own against squads of trained men or even tanks.

City Level (6-7): Rarer than the first level, but still seen more than others. They can hold their own against hundreds if not more assailants. Some could potentially destroy cities, or their inhabitants.

County level (8-9): These Metas are nearly unrivaled, but extremely rare, usually only one will be seen in a County, hence the title.

Country Level (10-12) Extremely rare, only one two have ever been seen, that were naturally born. No more than a few dozen are thought to exist.

These levels only measure raw power, but not the talent to use it, so some 'weaker' Meta's might be more capable than stronger ones. Some Meta's have also shown power increases through time and training.

Metahumans have existed in some shape or form for many years, but the Nazi’s were among the first to do real research into what gave Meta’s their powers. Most Meta's, prior to the Great War, were born with their powers, but not anymore. Prior to the Germans, most experiments to make Meta’s were rife with guesswork, and what successes there were, were due to luck. The Allies have had success with certain types of radiation bombardment as well as the creation of certain Serums. These processes are not without Flaws, and most Serum Meta’s require regular doses to keep in top condition. Radiation experimented Meta’s are often more powerful but their abilities fluctuate.

It had been speculated, that Powers, passed through bloodlines, not necessarily the specific powers, but the potential to have them. Some people have shown to possess similar powers to prior Meta's in their bloodlines.


This is what I have worked out so far, might be missing some things, but should be good enough. Grestin, made the banner for me, and it works.

Format will be changed and tweaked when I make the actual OP.
EDIT: NPC apps

NPC App

Character name: Nikita Kalinin
Age: 26
Handle/Codename: General Winter
Nationality: Russian
Appearance:
Personality: Cold, due to his abilities he is coldhearted, towards most things.
Alignment: Soviets
Power Origin: NAturally
Power Level: Street level 5
Powers/Abilities/Equipment:
  • Cold Embodiment: Wherever he steps the temperature drops, he can usually control it to some extent.
  • Winter manipulation: He can control ice, snow and the cold, and this power is amplified by the surrounding normal temperature, if it is cold enough. Some abilities are unusable, if it is too cold.


Weaknesses
  • It Burns: General Winter is very susceptible to certain types of heat, natural heat from sunlight, only impacts his powers, but fire or the like, Meta or otherwise, can be a detriment to his physical attribute.
  • Cold Blooded: While he can generate ice and such, anywhere there is moisture, or cold, if it is too warm, his abilities are severely weakened. Also, the more he uses his powers, the more apathetic he becomes.

Backstory: He was born in the small remote village of Oymyakon, in 1916. It is known as one of the coldest places on earth. He awakened to his powers when he was only 6, he had gone out in the middle of winter, in an emergency. He blacked out due to the cold, but when he was found there was a bubble of sorts, keeping the cold and ice from reaching him. Since that time, his powers had advanced, and though the villagers were leery of him, he was a great help during the winter, unfortunately that was not to last.
When he was 8, a scientist visted the place, for some reason, and recorded the temperature, of nearly a hundred degrees below zero. The strangest thing, was that there was a lightly dressed boy moving through it as if it was a summer day. After that, he was eventually taken, and has served the government ever since, using his powers for the Glory of Mother Russia. Recently he has been helping resist the German advance on Moscow.
Permission: Yeah
#TIMES (DO NOT REMOVE)

NPC App

Character name: Yuri Sozonov
Age: 32
Handle/Codename: Red Menace
Nationality: Russian
Appearance: tbd
Personality:
Alignment: Soviet
Power Origin: Experiment
Power Level: City Level, 6
Powers/Abilities/Equipment:
  • The Dead Live: Yuri can raise the dead. They are individually weak, but he can raise many at a time. He can only actively control a handful, and those are stronger, but they are still a threat.
  • Death empowerment: If he is in a place that has dead bodies, or people recently died, he is stronger physically.


Weaknesses
  • Get your Torch and Pitchforks: Fire, fire can easily damage the Zombies, but most other things can’t kill them, easily, unless they are dismembered or the like.
  • Experimental side effects: The Experiment that gave yuri his powoers, left some mental side effects.

Backstory: Yuri was a soldier in the Soviet Army. He was one of the first Soviets to be experimented on, using the Nazi research to create Supers.
Permission: yeah
#TIMES (DO NOT REMOVE)
NPC App

Character name: Robert Gregory
Age: 52
Handle/Codename: Colonel
Nationality: British
Appearance: http://www.toptenz.net/wp-content/uploa ... 22x700.jpg
Personality: Strict, caring and honorable
Alignment: Allies
Power Origin: Normal
Power Level: City Level 7
Powers/Abilities/Equipment:
  • Metal Manipulation: He can manipulate and control limited amounts of metals and alloys.


Weaknesses
  • Old Age: He is old, which has diminished his stamina and such whenusing his abilities, but he is still a force to be reckoned with.

Backstory: HE fought after the Battle of Arras, and was one of the chief advisors for the League of Nations Superhuman protocols. He has served as an advisor to the Allies on Superhuman matters, as he is too old to fight with the rest.
Permission: Definitely
#TIMES (DO NOT REMOVE)

Character App:

NS Nation name: Shadowwell
Character name: Andrew West
Age: 34
Handle/Codename: Patriot
Nationality: American
Appearance: (Pics or Description)
Alignment: Allies
Power Origin: Serum
Power Level: Street level 5
Powers/Abilities/Equipment:
  • Peak Human Physiology: HE is the strongest, fastest, intelligent, durable, etc that a normal human can be.
  • Body Supremacy: His body is superior to that of other humans in nearly all aspects. This has many quirks.


Weaknesses
  • Perfect soldier: He is a soldier anda leader first, so he follows his orders.
  • Only Human: despite his great strengths and abilities, he is ultimately only human, and has humanities weaknesses and such.

Backstory: He was born in 1908, in Boston, Mass. Unlike many that live in Boston, Roberts family was poor. They were the servants of a more prestigious family, The Donovan’s. There was an incident later on in his life, his parents gave their lives to protect the Donovan’s. After the death of his parents in 1920, he was homeless, the Donovans, were not sentimental enough to keep the child of dead favored servants. He was on the streets for a few months, and had luckily survived, but his luck ran out eventually. After a certain incident when he became severely injured, an old soldier took him in.
The man’s family had died during the Great War, though not as a result of it, exactly. He came to eb trained by the soldier, but due to monetary constraints he signed up to become a soldier, and had some success. Eventually he was nominated for an experimental program, a couple years back, and from that day onward, he became the Patriot.
Permission: Yes
#TIMES (DO NOT REMOVE)
Last edited by Shadowwell on Mon Sep 04, 2017 4:20 pm, edited 21 times in total.
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Arengin Union
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Posts: 8858
Founded: Feb 23, 2016
Left-Leaning College State

Postby Arengin Union » Mon Aug 28, 2017 7:31 pm

RP NAMEThe Thing: Below Zero
OP NAME: Arengin Union
CO-OP NAMES: Ruskland-Preuben and Twelve Isles so far
PREMISE: A group of unlikely individuals find themselves at odds with each other after encountering an alien parasite that can assimilate living organisms, someone is not who they claim to be.
GENRE (Sci-Fi, Horror, Drama, etc): Sci-Fi/Horror
TYPE (Character, Nation or Otherwise):Character
PROVIDE A BRIEF SUMMARY OF THE RP: There is an infected individual, assimilated and with malicious intent roaming around Outpost 31, the goal of the other players is to eliminate the threat and the Things must assimilate more people and get to the mainland somehow.
IS THE OUT-OF-CHARACTER THREAD POSTED?: viewtopic.php?f=31&t=422530
IS THE IN-CHARACTER THREAD POSTED?:Not Yet
NATURE OF REQUEST (Feedback, Looking for Co-Ops, Looking for Players, etc.): All of the previously mentioned.
IDENTIFICATION CODE: 1914 (DO NOT REMOVE)
Last edited by Arengin Union on Sat Sep 02, 2017 2:14 pm, edited 1 time in total.
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The United Remnants of America
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Posts: 17599
Founded: Mar 09, 2013
Democratic Socialists

Postby The United Remnants of America » Tue Aug 29, 2017 1:14 am

This is a very bare bones idea currently.

RP NAME "Totally Not Dreadnought"
OP NAME: Me
CO-OP NAMES: TBD
PREMISE: You're captain of a freelance starship, congratulations! You've been hired because [insert macguffin here]. Now you travel the stars in your ship, completing captains with other similarly-motivated captains.
GENRE (Sci-Fi, Horror, Drama, etc): Sci-Fi
TYPE (Character, Nation or Otherwise): Hybrid between the individual captain and the vessel he commands.
PROVIDE A BRIEF SUMMARY OF THE RP: Welcome to space! We hear you're a pretty hotshot starship captain. We don't necessarily care about your origins, your reasons, or your crew, but I'm sure you have them all. What we care about is the fact you're available and willing to do the jobs I call you up for. For now, you can call me your agent, your contact, whatever lets you sleep at night, since when it all comes down to it, you're a mercenary. Don't worry, though. The pay will be good. All you need to do is complete your contracts. And yes, you'll be working with other captains. Try not to kill them. Nobody wants to hire a teamkiller.
IS THE OUT-OF-CHARACTER THREAD POSTED?: Lolno
IS THE IN-CHARACTER THREAD POSTED?: Hahahaha.
NATURE OF REQUEST (Feedback, Looking for Co-Ops, Looking for Players, etc.): Mainly getting feelers out on the concept. Also maybe if someone is really interested, I could do with a little help in the worldbuilding department, otherwise I'll start stealing things from current scifi universes, such as Killjoys and Dark Matter. As far as structure of the RP, I was kind of imagining "Ace Combat but you're flying battleships," for those of you experienced in Bei's AC RP. In short, I have no creativity and I steal everything.
IDENTIFICATION CODE: 1914 (DO NOT REMOVE)
Last edited by The United Remnants of America on Tue Aug 29, 2017 1:19 am, edited 2 times in total.
By any means necessary. Call me URA
Winner of 2015 Best of P2TM Awards: Best Roleplayer - War
"I would much rather be with you than against you, you're way too imaginative."
"URA New Confucius 2015."- Organized States
"Congrats. You just won the second place prize for Not Giving a Fuck. First Place, of course, always goes to Furry."
"He's an 8 Ball, DEN. You can't deal with an 8 Ball." - Empire of Donner land
"This Rp is flexible with science and so will you." - Tagali Federation
"I'm confused as to your tactic but I'll trust you." - Die erworbenen Namen
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New Grestin
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Posts: 9500
Founded: Dec 21, 2013
Ex-Nation

Postby New Grestin » Tue Aug 29, 2017 12:38 pm

The OP has been updated.
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Arengin Union
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Posts: 8858
Founded: Feb 23, 2016
Left-Leaning College State

Postby Arengin Union » Tue Aug 29, 2017 5:03 pm

New Grestin wrote:The OP has been updated.

b0ss I need advice
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Insaeldor
Negotiator
 
Posts: 5385
Founded: Aug 26, 2014
Inoffensive Centrist Democracy

Postby Insaeldor » Wed Aug 30, 2017 4:57 am

RP NAME Hold the Line: Novorossiysk
OP NAME: Insaeldor
CO-OP NAMES: uhhh
PREMISE: Russian Civil War RP, much in the same vein the one Idaho suggested but Character based rathan than faction based. You will be RP as a soldier in either the White Army or the Red Army, if you choose to be a white you'll be defending the city as the majority of the army evacuates across the Kerch Strait. If you chose to be Red than you are tasked with assaulting the city and crushing remaining opposition within the city.
GENRE (Sci-Fi, Horror, Drama, etc): Historical Military.
TYPE (Character, Nation or Otherwise): Character
PROVIDE A BRIEF SUMMARY OF THE RP: on March 25th 1920 the White Army under the Leadeship of Anton Denikin was evacuated from the city of Novorossiysk to Krech, that is except for your unit. You are a member of a loan Rifle Squad who volunteered to stay behind to help defend the rear of the evacuation. All around the Red Army in closing in on the city and intent on crushing the White Army at Novorossiysk. You are part of a new volunteer spearhead squad tasked by the Red Army to strike east of the Mefodiyevskoye Cemitary in order to break through the line of the retreating White Army and capture the Harbor before the whites can fully evacuate.
IS THE OUT-OF-CHARACTER THREAD POSTED?: nope
IS THE IN-CHARACTER THREAD POSTED?: nope
NATURE OF REQUEST: Feedback, Looking for Co-Ops, Looking for Players
IDENTIFICATION CODE: 1914 (DO NOT REMOVE)
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Naval Monte
Postmaster-General
 
Posts: 13930
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Thu Aug 31, 2017 8:40 am

Well I finally feel like posting what I have made so far with my city now that I have set it on a new location, gave it and the university some new names, and added some bit of history for the city.

Located in Wales around the area where the River Teifi is at is a large city that the river cuts through. This city is called Branlludw, or Raven Ash to english speakers. The city was born during the late 17 century by a group of "liberal thinkers" wishing to escape from the oppressive grip of the church and discovering the charred remains of an old medieval town that was destroyed by a fire that was caused by mysterious means and reasons, left abandoned by the old inhabitants and left for only mother nature and her flora and fauna to reclaim; of which the ravens became the most dominant species to claim the ruins as their own.

After making their new town from the ruins of the old town the city would go through many changes until a relative of one of the founders who was a sailor and explorer was able to gather enough money to create both a museum and library for all of the strange tomes and artifacts they found in their travel and with the two buildings a university would also be made called Branfanc which would become a major part of the city's economy, politics, and identity.

The buildings of Branlludw are a mix of Georgian, Victorian and Edwardian buildings existing with more modern and postmodern buildings, a few of these being high rise towers and apartment complexes as most never go above 20-25 meters (though some do go up to 30). The most characteristic architectural feature of the homes are the overhanging gablet roofs and for some having overhang upper levels of the homes, most having a side or two hanging off with some having all sides overhang. A style made to exploit a loophole in a tax law and for extra space now it has become a part of the city's cultural tradition and as such is still built. Most skyscrapers and high rises are only found in the Downtown area and in the Merchant District.

The city has many bridges to go over the river and to the other half with some bridges made exclusively for pedestrians and cyclists and others for trains and trolleys. The roads of Branlludws are windy and narrow on the streets close to the river while more further out they are similar to the grid system used by most nations. The city has blue buses based on the GM New Look bus model that was once used in both the US and Canada. The reason for these buses was because an industrialist in the city wanted to compete against the red double decker buses of London and try to steal the spotlight from them. While they are popular in the city they haven't become as as popular to become well known outside of the city. The trolleys also bare their color when not having the colors of the university.

The city is counted as a university city due to Branfanc University being a major source of the towns influence and economy, the university being a major source that brought over many tech companies. The university just like the city has adopted the raven as their mascot and the official school colors are purple, black, and silver. A prestigious schools with many diverse classes ranging from the humanities, sciences and engineers, law and social science. Many subjects are taught in the university just as there are many clubs and extracurricular activities. The university is composed of many smaller institutions and even owns other buildings besides the museum and library, a good example are some apartment complexes for students who refuse to live in campus dorms.

The university is well known for it's occult studies classes which tactics the occult in every angle to better understand the various faiths, traditions, and practitioners, their beliefs and why they came to believe in them, and how the occult both shaped and was shaped by society. The university also contains the largest library for arcane literature, occult tomes, and esoteric manuscripts which is always kept under constant watch and locked up due to a series of incidents where these books were endanger of being either stolen or destroyed by would be thieves. The also contains live ravens to act as mascots for the university's teams, still haven't decided on the number to be either four, five, or six yet

The city of Branlludw is a well known and famous city but it is also a city that is infamous for being a legend haunted city. A city haunted by witch cults, troubled by sightings of strange creatures and events, and plagued by outbreaks of insanity and mysterious disappearances. The city is even rumored be the haven for many celtic faeries, spirits, and monsters, of how the air still lingers with the magic of both the druids and old pagan gods that once walked on the lands.


I would post landmarks I have in mind for anyone who is interested to hear them after reading the long entry on top of this short sentience.
Last edited by Naval Monte on Sun Sep 03, 2017 3:34 pm, edited 2 times in total.
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Thu Aug 31, 2017 3:03 pm

RED HORIZON

[PLACEHOLDER BANNER]

June 22nd, 2018. After nearly thirty years on the bench, and four at civil war, Ukraine begins it's membership Action plan with the North Atlantic Treaty Organisation.

The flashpoint that started World War III wasn't a battle of soldiers, but one of politicians. August 30th 2018, Russia invades Ukraine. Three days later, NATO has yet to intervene. On the 3rd of September 2018, a supposed ceasefire on the border of Lithuania kicks off into a full scale invasion by Russian forces. Most news outlets claim that Russia fired the first shots, but several foreign outlets claim it was NATO. More than a few independent news stations claim it might have been a false flag attack.

Regardless, mass evacuations of the Baltic States begin as all three invoke Article 5 of NATO. Poland is the only land route out of Lithuania and the Baltic States. On September 11th the remainder of CSTO joins the war. Poland is beset upon all sides by CSTO forces, as the Baltic states become Governments-in-Exile. The Lithuanian gap crumbles as Polish forces mount a fighting retreat upon the front line. In the south, Turkey managed to hold the line at Kars, from the Armenian and Russian advance, though Russian Naval forces continue to make strikes at Istanbul in an effort to put the Black Sea fleet into the Meds.

NATO Task Force "White Hammer" is established to act as a QRF to Poland's dire situation. Collected from a number of NATO forces, the brigade sized unit deploys en masse to Bialystok, Poland in an effort to stop the Russian advance. They fail, and now White Hammer barely remains a battalion sized force. Unprepared and incapable of stopping the Russian's momentum on their own, TF White Hammer is now forced to make a fighting retreat to Warsaw, in hopes of meeting up with the remainder of NATO's forces, and with the end goal of regrouping to make a push into the Russian heartland.



Welcome to Red Horizon, a story about WWIII if it were to happen within the modern day. Here you will be playing as members of a NATO task force, comprised of units from all across the organisation, from Germany, to Canada. Of course, the actions of a single squad alone cannot win a war, and multinational units hardly ever accomplish anything without internal strife, so instead of individuals, you'll take the reigns of a Platoon command, and by proxy a whole platoon, from US Idaho National Guard, to Spanish Combat Engineers. Or if you're feeling more elite, you will take the controls of a 6 man Special Forces team, from French GIGN, to Italian Monte Cervino. All in all, teams will have to work together not only to win, but to survive.

While officer school tier knowledge of tactics isn't required, some level of awareness about the rules, limitations, and needs of a battlefield are. Not everyone in a platoon will survive. Nor will all be equipped the same. Each RPer will very much be asked to coordinate with each other so the line doesn't collapse, failure to do so will mean failure to survive, and each decision will affect the flow of battle.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Arengin Union
Powerbroker
 
Posts: 8858
Founded: Feb 23, 2016
Left-Leaning College State

Postby Arengin Union » Thu Aug 31, 2017 8:13 pm

My Beta version of The Thing Below Zero RP is finished. Here it is. Any suggestions, comments, and concerns are welcomed for the final product.

Image




In the freezing last days on winter in Antarctica 1984, U.S. Outpost 31 receives a harrowing report by a nearby Norwegian base. The message is incoherent and hard to make out, the team of the outpost give it little to no worry as it must be nothing more than static. Unbeknownst to them, something has been unleashed from the ice deep below, something that no one could be prepared to face, a monster unleashed from the very gates of hell, a parasitic creature able to imitate, copy its host to the very last detail, this creature loom around the freezing landscape, searching for civilization. The closest that it will find? Outpost 31. Will it succeed to reach civilization? or will the team set aside its own mistrusts in order to stop this threat? Only time will tell, though time is also ticking for both foes.


OP: Arengin Union
Co-Op's:


*All credit for the banner goes to New Grestin and the overall formatting is influenced by Kentucky Fried Land.






This is a horror RP based around John Carpenters horror masterpiece "The Thing", and around its original incarnation Who Goes There, the novella by John W. Campbell. Where an Antarctica research station is faced with the threat of a parasitic alien species that has the ability to assimilate its host. The resulting assimilation can result in horrific mutations that are aggressive towards humans.

The goal of the Thing is simple, assimilate as many as possible, pass the winter undetected, and reach civilization. The mechanics are simple,
I the OP with the help of the Co-Op's shall make the process of third person narrative when the Thing infects the first human, who this character may be will be purely random and I shall make everything to make the process as transparent as possible. Though this may be completely avoided if anyone wishes to become the Thing. The process of decision will continue as normal unless that happens.

Once the infected human is chosen, a post about their infection shall be written, the pitch shall be then posted by the OP in order to keep the secrecy of who is the infected player. Then when said player wants to infect their first human the OOC revelation shall be made. Respect towards the narrative is requested by the OP for all players to follow please.

The goal of the humans is not to die, and to uncover who the Thing is and destroy it so it may not reach the mainland. Though this may be difficult as they have little to no info on the creature which already has an advantage of camouflage over them. The human characters will have to use their wits and set aside their paranoia in order to fight. Though this may be difficult since no one may know who to trust and paranoia and distrust may consume the team before the Thing does as well.

The mechanics of infection by the Thing will follow a similar process of chance and the probability process which will also be made as transparent as possible. Human characters which infected players wish to assimilate will have a 50/50 chance of either infecting them or being discovered. This unless the player wishes their character be infected, which will then eliminate the need for the probability process.

With all necessary info given, I beg you all good luck, and have fun.
1. Be respectful in the OOC, the usual stuff, you can be as much of a dick in the IC but keep a level head in the OOC. Any conflicts you may have with anyone else, be it a player, a Co-Op or the OP take it to the TGs please.

2. OP is law, Co-Op's are law in OP's absence. Suggestions, constructive criticism, and new concepts are welcomed but the OP reserves the right to choose what and what not to do in those regards.

3. Don’t godmod, don’t metagame, this means don't suddenly know who the creature is and suddenly know its weaknesses, at least IC wise, though for the sake of tension I'd like for the secrets regarding who the creature is be kept like that at the beginning if that's possible.

4. Make your characters with realistic flaws, as much as they can have many good things you must equal it with bad things to them as well for sake of storytelling. No Mary of Garry Sues please, make your characters act in a believable and human way to the fact there's a monster that looks like a human roaming around the facility.

5. Do not have your character be savvy in weaponry all of a sudden if their roles do not involve them using such weaponry like pistols, shotguns, rifles, and flamethrowers. Make it feel dynamic and human.

6. Any big actions by players who are infected by the alien must be consulted in TG's and the like with either the Co-Op's or the OP.

7. Though I'd like for gore no hold bars in this RP given the implications of the creature itself, I will respect NS site rules regarding the matter. As much as I disagree with such rules it is something out of my control and though I do hope for good mature level writing regarding the creatures transformation try to keep it to NS appropriate levels please.

Limits

Two characters per player. Make sure to make them in time since there will be a limit, and though I'm reluctant in doing so, if both of them die apps will be closed by then. This is a hard decision to me but for the sake of narrative there cannot be an endless spawn of new characters. I hope people understand that.

Character App

Erase everything in parenthesis please. Things with * are optional.

Code: Select all
[b]Name:[/b]
[b]Age:[/b]
[b]Role in the Outpost (Check available Job list):[/b]
[b]Sex:[/b]
[b]Appearance:[/b]
[b]Personality:[/b]
[b]Bio (at least one paragraph):[/b]
[b]Strengths:[/b]
[b]Weaknesses:[/b]
*[b]Quirks:[/b]
*[b]Likes:[/b]
*[b]Dislikes:[/b]
*[b]Worst Fears:[/b]
*[b]Miscellaneous (anything else you’d like to add):[/b]
[b]RP Examples:[/b]
U.S. Outpost 31
  • (Available)-Station Commander
  • (Available)-Helicopter Pilot
  • (Available)-Helicopter Co-Pilot
  • (Available)-Chief Mechanic
  • (Available)-Assistant Mechanic
  • (Available)-Staff Mechanic
  • (Available)-Senior Biologist
  • (Available)-Assistant Biologist
  • (Available)-Staff Biologist
  • (Available)-Geologist
  • (Available)-Meteorologist
  • (Available)-Radio Operator
  • (Available)-Physician
  • (Available)-Assistant Physician
  • (Available)-Dog Handler
  • (Available)-Security Officer
  • (Available)-Security Officer
  • (Available)-Security Officer
Last edited by Arengin Union on Thu Aug 31, 2017 8:17 pm, edited 2 times in total.
"I do as I please"
-King Abraham Markev final words before jumping into a cage to fight a lion.

Proud member of the Federation of Allies

User avatar
Tagali Federation
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Posts: 1151
Founded: Jun 07, 2016
Ex-Nation

Postby Tagali Federation » Fri Sep 01, 2017 12:50 am

Rp is going up tomorrow

Image


In the depths of the Milky Way lies the Traverse, a region of space that is home to species from all over. For thousands of years, many interstellar Empires have tried to incorporate the Traverse into their domains through various means, only to be expelled by the inhabitants. Those that call the Traverse home do so for a variety of reasons. Some wishing for freedom not found in their homelands, others wanting to exploit the people and the regions vast and exotic resources. Because of this, mercenary bands and bounty hunters are a common sight across the various species of the Traverse. You are a crewman aboard the Vespira, the ship of one of the mercenary bands operating out of the Traverse. Whether you're here for fame, fortune, or just another stop on your journey through the Traverse, you'll have to work with your comrades in order to survive contract to contract.

Tech


FTL Capabilities
Plasma Weaponry (Expensive)
Personal Shields (Expensive and Rare)
Cybernetic augmentations and genetic modification
Artificial Intelligence
Mecha
Hovercraft
Railgun technology
Power Armor
Cloaking Technology (Various in efficiency against certain species)
Psionics (Limited number of people)
gunpowder and kinetic weaponry


Weapons and Vehicles


Kinetic Weapons (Human)- While not the most powerful weaponry in the Traverse, weapons like the Neo-Kalashnikov-32,Type-120 Zhu Feng Assault Rilfe, and the M94-Assault Rifles have become common sights across the Traverse as Humans spread across the Region. Ranging from Assault Rifles to Shotguns, Human made weaponry is a favorite among Human Militias and Raiders on a budget, who's main targets are alien wildlife or unsuspecting civilian settlements.

Kinetic Weapons (Alien)- The most common type of weapons in the Traverse. Kinetic weaponry made by aliens are often more advanced than their Human counterparts, and often pack a bigger punch. These are the perfect weapons for anyone wanting something less primitive then Human weapons, and not wanting to break the bank with plasma weaponry.

Plasma Weaponry- A rare and expensive type of weaponry capable of inflicting massive damage on a target. As capable against shields as they are against armor and organic material. There is little that these weapons can't tear or melt through. Unfortunately, Those that can produce such weaponry are reluctant to hand them out to just anyone due to the cost of manufacturing such weapons, especially to people in the Traverse. Those that do make their way into the Traverse are those from past invasions, left behind by the retreating forces, or smuggled out of their nation of origin by gun runners, often at high risk, only adding to the price.


Contracts
A description of current Contracts as well as a list of past assignments.


Contract 01: Chabra Industries Weapons Trade

"The Vespira Crew has been contracted to move a shipment of Tagali DER-2582 Rifles they procured. From the size of the crates they're liaisons loaded into our hangar, we've probably got a couple hundred or so, way more than I've ever seen. I don't know how they got their hands that many, and I don't think I want to know. All I know is we're getting paid handsomely for this. We've been able to minimize the risks by only making necessary stops at ports and keeping anyone who doesn't need to be there out of Hangar. We only have one more jump until our drop off point. Hopefully things will continue going smoothly." - Vespira Captain


Traverse Factions


The Vespira Crew- The Vespira Crew is a Mercenary Group in the Traverse. They are a diverse group of individuals of various backgrounds, from bounty hunters and former soldiers to pilots and criminals.

Chabra Industries- While based firmly in Human space out of the Alpha Centauri, Chabra Industries has been conducting mining operations on the fringes of the Traverse for decades. They have gained a negative reputation among both Traverse Humans and Aliens alike, as they've been known to use hostile force against the inhabitants of planets with large quantities of valuable resources.


The Vespira

Originally manufactured in the Shipyards of Titan, the Vespira is a Yi-Class Frigate stolen by Adama and his fellow freedom fighters in their escape from Anansi. Since then, it has been the transport, base, and home for the Vespira Crew. The Vespira is armed with four Type-40 Rudra Point Defense turrets and a Mark 2687 Hughes MAC Cannon. The Vespira can hold 200 occupants and 21,000 cargo capacity. It may not be the strongest or fastest vessel, but it will do its job well.

Ship Compartments:

Bridge: Houses the Piloting Controls and Combat Information Center

Hangar Bay: Houses the ship's vehicles and cargo.
Current Inventory:
2 Wombat Armored Troop Transport Vehicle
1 Ordwell-Class Dropship
1 Kukri-Class Multipurpose Star Fighter
1 MBS-Golem Mark III

Armory: The Store room for the weapons of the Crew.

Crew Compartment: This is where the crew spend its time when not working.
-Mess Room: This is a part of the crew compartment, this is were crew can go and get a bit to eat and generally blow some steam.
-Medbay: the Doctor's quarters. Take caution during missions or you'll find yourself here.

Engine Bay: The working heart of the ship. This is where all the mechanical apparatus of the ship are kept. This is the undisputed realm of the ship's mechanic.

Apps

Code: Select all
[b]General Information[/b]
[b]Name:[/b]
[b]Species:[/b]
[b]Age:[/b]
[b]Gender:[/b]
[b]Appearance:[/b]
[b]Bio:[/b]
[hr][/hr]
[align=center][b]Other Information.[/b][/align]
[b]Skills:[/b]
[b]Strength/Weaknes:s[/b]
[b]Equipment:[/b]
[b]Psionic Abilities? (Yes, No):[/b]
[b]Role in the crew:[/b]


Code: Select all
[b]Species Name:[/b]
[b]Species Appearance:[/b]
[b]Height/Weight:[/b]
[b]Lifespan:[/b]
[b]Biological Information:[/b]
[b]Culture:[/b]
[b]Other information:[/b]


General Information
Name: Adama "Adam Sabaleh
Species: Human
Age: 31
Gender: Male
Appearance: Adama
Bio:
Adama was born on the World of Anansi, an arid and hostile world in the Traverse. The Planet was the battleground for many various factions, duking it out over fertile land and water sources. For Adama's small home village, things were no different. Both the young and old were brought along Raids of nearby villages to boost numbers. One day, on one such raid when he was 17 years old, Adama was captured by a rival village, forced to do hard labor for their people. During his internment, he fell in love with the daughter of the local Village Leader, who in turn returned the feelings. As time went on, Adama fell into the good graces of his captors, eventually gaining freedom and permission to marry the Village Leader's Daughter. This marriage served as a bridge for the two groups, bringing peace after decades of war. With a child on the way, Adama and his Wife became prominent members of both communities and helping to establish peaceful relations with other neighboring groups.

Things would change three years later, however. From off world, the Earth Government affiliated Gordon Corporation, a company specializing in mining in the Traverse, came to the planet to mine the vast mineral deposits, mostly left alone by the locals. When conflict arose between the Gordon Corp Security Forces and the Anansi natives, Adama rallied a defense in his region, waging a guerrilla war, eventually becoming the leader of his region in a global resistance against the corporation. He and his people continued to resist for a whole year with success until Gordon Corp brought in the Mercenary Group "Totenkopf", a violent but efficient band that quickly decimated not only the Resistance Forces, but the entire Anansi population. Within months, the resistance was shattered and entire populations were wiped out or enslaved. With the fight lost, Adama and his family found their way off planet, leaving their doomed planet behind. Since then, Adama has formed his own Mercenary Group, the Vespira Crew in order to provide for his family.


Other Information.

Skills:
Former Warlord:
Organization
Weapons training
Strength/Weakness:
Anansi Upbringing:
+Resistance to Inhospitable Environments
+Weapons Repair (Kinetic Weapons)
-short temper when provoked
-Possible Hostage Targets (Family)

Equipment: NK-32 with a charm made by his daughter attached, Anansi Short sword (think a more modern version of this, binoculars
Psionic Abilities? (Yes, No): No
Role in the crew: Captain

Species Name: Humans
Species Appearance:Human
Height/Weight:5' (152.4 cm)–6' (182.9 cm) ,135 lbs (61.2 kg)–200 lbs (90.7 kg)
Lifespan:75-120 Years
Biological Information: Pretty much the same as humans today.
Culture:
Humans arrived in the Traverse over a hundred and fifty years ago in 2542. While still one the newest species to find themselves in the Traverse, they've wasted no time making in establishing themselves as major players. The first waves of Human Settlers came to the Traverse as refugees fleeing from a Civil War raging in Sol and other Human Colonies. While things back home have stabilized, the Traverse Humans have little to no sense of connection to the old Earth Government as almost all of the Human Colonies have repeatedly rejected the pleas of the old Government to rejoin the Greater Human Community.
Other information: N/A


Rules:
My word shall be law, the word of my Co-OP's will be considered law unless I say otherwise
No godmodding or metagaming, doing so will be unpleasant for you.
There is a two character limit.
Flaming in the OOC will not be tolerated, if your character is a arse, than by all means portray them as such in the OOC.
Characters have a chance to die. In certain missions, conditions will lead to not everyone getting out alive. Please keep this in mind.
[spoiler=Nation Info]The Tagali Federation- An FT Nation made up of dozens of species.

User avatar
Tagali Federation
Ambassador
 
Posts: 1151
Founded: Jun 07, 2016
Ex-Nation

Postby Tagali Federation » Fri Sep 01, 2017 12:13 pm

[spoiler=Nation Info]The Tagali Federation- An FT Nation made up of dozens of species.

User avatar
Arengin Union
Powerbroker
 
Posts: 8858
Founded: Feb 23, 2016
Left-Leaning College State

Postby Arengin Union » Fri Sep 01, 2017 5:36 pm

My The Thing RP is up too.

viewtopic.php?f=31&t=422530
"I do as I please"
-King Abraham Markev final words before jumping into a cage to fight a lion.

Proud member of the Federation of Allies

User avatar
Deramen
Negotiator
 
Posts: 6506
Founded: Sep 05, 2014
Ex-Nation

Postby Deramen » Fri Sep 01, 2017 10:09 pm

Arengin Union wrote:My The Thing RP is up too.

viewtopic.php?f=31&t=422530

Sweet.
You can call me Dera.
INFP-T.

[violet] wrote:
Scoochi2 wrote:I'm now being offered Filipino girlfriends...

You say that like it's a bad thing.

User avatar
Deramen
Negotiator
 
Posts: 6506
Founded: Sep 05, 2014
Ex-Nation

Postby Deramen » Fri Sep 01, 2017 11:20 pm

You know the dealio, blah, blah janitorial work. Funny joke about not getting respect or something then the obligatory "Don't kill me if I misplaced your RP"

Image



RP's i've pruned from the list.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
[*] OUTBREAK Remake (Survival / Apocalyptic)
[*] Cabin Fever (Horror | Drama)
[*] Across the Stars (Future Tech | Nation)
[*] Frontier (Future-Tech | Nation)
[*] Fallout: The Mont (Post-Apocalyptic)
[*] A Shattered Future (Post-Apocalyptic | Medieval)
[*] The Benthic Zone (Horror | Thriller)
[*] Adventures in Shitposting (Comedy | Thriller)
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Upcoming RP's i've pruned from the list.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

[*] Nightsiders (Comedy | Horror)
[*] Red Dawn: The Resistance (Action | War)
[*] Operation Flashpoint: Back Blast (Action | War)
[*] The Shadow of the Valley (Science Fiction)
[*] Halo: Twilight (Science Fiction | War)
[*] Task Force Blue (Action)
[*] Legacy of the Walküre (Alternate History)
[*] Peacekeepers (Action | Thriller)
You can call me Dera.
INFP-T.

[violet] wrote:
Scoochi2 wrote:I'm now being offered Filipino girlfriends...

You say that like it's a bad thing.

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Fri Sep 01, 2017 11:28 pm

Deramen wrote:You know the dealio, blah, blah janitorial work. Funny joke about not getting respect or something then the obligatory "Don't kill me if I misplaced your RP"

(Image)



RP's i've pruned from the list.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
[*] OUTBREAK Remake (Survival / Apocalyptic)
[*] Cabin Fever (Horror | Drama)
[*] Across the Stars (Future Tech | Nation)
[*] Frontier (Future-Tech | Nation)
[*] Fallout: The Mont (Post-Apocalyptic)
[*] A Shattered Future (Post-Apocalyptic | Medieval)
[*] The Benthic Zone (Horror | Thriller)
[*] Adventures in Shitposting (Comedy | Thriller)
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Upcoming RP's i've pruned from the list.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

[*] Nightsiders (Comedy | Horror)
[*] Red Dawn: The Resistance (Action | War)
[*] Operation Flashpoint: Back Blast (Action | War)
[*] The Shadow of the Valley (Science Fiction)
[*] Halo: Twilight (Science Fiction | War)
[*] Task Force Blue (Action)
[*] Legacy of the Walküre (Alternate History)
[*] Peacekeepers (Action | Thriller)

Legacy of the Walküre, and Halo: Twilight are still being worked on, though on the back burner.

Peacekeepers is now an Active RP.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Deramen
Negotiator
 
Posts: 6506
Founded: Sep 05, 2014
Ex-Nation

Postby Deramen » Fri Sep 01, 2017 11:36 pm

Anowa wrote:
Deramen wrote:You know the dealio, blah, blah janitorial work. Funny joke about not getting respect or something then the obligatory "Don't kill me if I misplaced your RP"

(Image)



RP's i've pruned from the list.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
[*] OUTBREAK Remake (Survival / Apocalyptic)
[*] Cabin Fever (Horror | Drama)
[*] Across the Stars (Future Tech | Nation)
[*] Frontier (Future-Tech | Nation)
[*] Fallout: The Mont (Post-Apocalyptic)
[*] A Shattered Future (Post-Apocalyptic | Medieval)
[*] The Benthic Zone (Horror | Thriller)
[*] Adventures in Shitposting (Comedy | Thriller)
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Upcoming RP's i've pruned from the list.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

[*] Nightsiders (Comedy | Horror)
[*] Red Dawn: The Resistance (Action | War)
[*] Operation Flashpoint: Back Blast (Action | War)
[*] The Shadow of the Valley (Science Fiction)
[*] Halo: Twilight (Science Fiction | War)
[*] Task Force Blue (Action)
[*] Legacy of the Walküre (Alternate History)
[*] Peacekeepers (Action | Thriller)

Legacy of the Walküre, and Halo: Twilight are still being worked on, though on the back burner.

Peacekeepers is now an Active RP.

Thank you Anowa, wasn't sure about a lot of the Upcoming ones so I went by date and how much I've heard about it.

I'm sure Grestin will see this and fix my errors.
You can call me Dera.
INFP-T.

[violet] wrote:
Scoochi2 wrote:I'm now being offered Filipino girlfriends...

You say that like it's a bad thing.

User avatar
Arengin Union
Powerbroker
 
Posts: 8858
Founded: Feb 23, 2016
Left-Leaning College State

Postby Arengin Union » Fri Sep 01, 2017 11:39 pm

Deramen wrote:You know the dealio, blah, blah janitorial work. Funny joke about not getting respect or something then the obligatory "Don't kill me if I misplaced your RP"

(Image)



RP's i've pruned from the list.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
[*] OUTBREAK Remake (Survival / Apocalyptic)
[*] Cabin Fever (Horror | Drama)
[*] Across the Stars (Future Tech | Nation)
[*] Frontier (Future-Tech | Nation)
[*] Fallout: The Mont (Post-Apocalyptic)
[*] A Shattered Future (Post-Apocalyptic | Medieval)
[*] The Benthic Zone (Horror | Thriller)
[*] Adventures in Shitposting (Comedy | Thriller)
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Upcoming RP's i've pruned from the list.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

[*] Nightsiders (Comedy | Horror)
[*] Red Dawn: The Resistance (Action | War)
[*] Operation Flashpoint: Back Blast (Action | War)
[*] The Shadow of the Valley (Science Fiction)
[*] Halo: Twilight (Science Fiction | War)
[*] Task Force Blue (Action)
[*] Legacy of the Walküre (Alternate History)
[*] Peacekeepers (Action | Thriller)

Where's mine??
"I do as I please"
-King Abraham Markev final words before jumping into a cage to fight a lion.

Proud member of the Federation of Allies

User avatar
Deramen
Negotiator
 
Posts: 6506
Founded: Sep 05, 2014
Ex-Nation

Postby Deramen » Fri Sep 01, 2017 11:48 pm

Arengin Union wrote:
Deramen wrote:You know the dealio, blah, blah janitorial work. Funny joke about not getting respect or something then the obligatory "Don't kill me if I misplaced your RP"

(Image)



RP's i've pruned from the list.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
[*] OUTBREAK Remake (Survival / Apocalyptic)
[*] Cabin Fever (Horror | Drama)
[*] Across the Stars (Future Tech | Nation)
[*] Frontier (Future-Tech | Nation)
[*] Fallout: The Mont (Post-Apocalyptic)
[*] A Shattered Future (Post-Apocalyptic | Medieval)
[*] The Benthic Zone (Horror | Thriller)
[*] Adventures in Shitposting (Comedy | Thriller)
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Upcoming RP's i've pruned from the list.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

[*] Nightsiders (Comedy | Horror)
[*] Red Dawn: The Resistance (Action | War)
[*] Operation Flashpoint: Back Blast (Action | War)
[*] The Shadow of the Valley (Science Fiction)
[*] Halo: Twilight (Science Fiction | War)
[*] Task Force Blue (Action)
[*] Legacy of the Walküre (Alternate History)
[*] Peacekeepers (Action | Thriller)

Where's mine??

Did you fill out the right form? and if so, can I get a link?
You can call me Dera.
INFP-T.

[violet] wrote:
Scoochi2 wrote:I'm now being offered Filipino girlfriends...

You say that like it's a bad thing.

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Naval Monte
Postmaster-General
 
Posts: 13930
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Sat Sep 02, 2017 3:30 am

Thinking of a good name for my RP. I'm still gonna use the Gnosis name I need to add in something after the : in the title.

the RP would have the name of Gnosis: (insert some title here)
Last edited by Naval Monte on Sat Sep 02, 2017 3:31 am, edited 1 time in total.
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

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Beiarusia
Postmaster-General
 
Posts: 10769
Founded: Dec 29, 2014
Inoffensive Centrist Democracy

Postby Beiarusia » Sat Sep 02, 2017 2:04 pm

Grestin, you still haven't added Ace Combat or Halo: Penumbra, and you removed Nightsiders from the upcoming list (I've been slowly putting it together).

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Arengin Union
Powerbroker
 
Posts: 8858
Founded: Feb 23, 2016
Left-Leaning College State

Postby Arengin Union » Sat Sep 02, 2017 2:14 pm

Deramen wrote:
Arengin Union wrote:Where's mine??

Did you fill out the right form? and if so, can I get a link?

I think so viewtopic.php?p=32417356#p32417356
"I do as I please"
-King Abraham Markev final words before jumping into a cage to fight a lion.

Proud member of the Federation of Allies

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Solomons Land
Diplomat
 
Posts: 975
Founded: May 16, 2017
Ex-Nation

Postby Solomons Land » Sat Sep 02, 2017 2:18 pm

CODE: SELECT ALL
Nation Name: Solomons Land.
Interests:
Activity Level (How often do you post?): What metric is used?
What do you hope contribute?: Another voice in the mix.
RP Example(s) (If you have none, please provide a brief writing sample): viewtopic.php?f=9&t=422531
ID CODE: 1887 (DO NOT REMOVE)
Last edited by Solomons Land on Sat Sep 02, 2017 2:20 pm, edited 1 time in total.
Generation 31: enter this into your signature and add 1 to the generation. Social experiment.
This statement is false.

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New Grestin
Powerbroker
 
Posts: 9500
Founded: Dec 21, 2013
Ex-Nation

Postby New Grestin » Sat Sep 02, 2017 2:32 pm

Beiarusia wrote:Grestin, you still haven't added Ace Combat or Halo: Penumbra, and you removed Nightsiders from the upcoming list (I've been slowly putting it together).

Lynks, then?
Let’s not dwell on our corpse strewn past. Let’s celebrate our corpse strewn future!
Head Bartender for The Pub | The Para-Verse | Writing Advice from a Pretentious Jerk | I write stuff | Arbitrary Political Numbers
Kentucky Fried Land wrote:I should have known Grestin was Christopher Walken the whole time.
ThePub wrote:New Grestin: "I will always choose the aborable lesbians over an entire town."
Imperial Idaho wrote:And with 1-2 sentences Grestin has declared war on the national pride of Canada.
- Best Worldbuilding - 2016 (Community Choice)
- Best Horror/Thriller RP for THE ZONE - 2016 (Community Choice)

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