NATION

PASSWORD

Amongst the Cold Stars(FT Nation OOC)

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So, War.

The Federation will prevail.
5
19%
The Ostians are fighting a just war of defence, whatever gods there are will favor them.
3
11%
The Uesugi are obviously the chosen successors of the galaxy.
1
4%
The United Antivarian Republics stand for liberty and justice, they will defeat oppressors wherever they are.
5
19%
Can't we all be friends?
4
15%
BLOOD FOR THE BLOOD GOD!
9
33%
 
Total votes : 27

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Tagali Federation
Ambassador
 
Posts: 1151
Founded: Jun 07, 2016
Ex-Nation

Postby Tagali Federation » Mon Nov 21, 2016 7:24 pm

The United Remnants of America wrote:And Anowa make Reapers.


To be fair, I had one of my species use them for their ships and large walkers, but nowhere near the power.
[spoiler=Nation Info]The Tagali Federation- An FT Nation made up of dozens of species.

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Anowa
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Posts: 17856
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Mon Nov 21, 2016 7:24 pm

The United Remnants of America wrote:And Anowa make Reapers.

Benevolent reapers.
Awards:
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Charmera
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Posts: 18724
Founded: Jan 18, 2013
Ex-Nation

Postby Charmera » Mon Nov 21, 2016 7:28 pm

The United Remnants of America wrote:
Charmera wrote:Any possiblity for one person to APP more than one nation?

No, go away, Charm.

Meanie.
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

Imperial--japan's Witchy Friend.

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Tagali Federation
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Posts: 1151
Founded: Jun 07, 2016
Ex-Nation

Postby Tagali Federation » Mon Nov 21, 2016 7:29 pm

The V O I D wrote:Tagali, can you take a look at mein app?


Accepted, just don't go crazy with it.
[spoiler=Nation Info]The Tagali Federation- An FT Nation made up of dozens of species.

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The V O I D
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Posts: 16406
Founded: Apr 13, 2014
Father Knows Best State

Postby The V O I D » Mon Nov 21, 2016 7:30 pm

Tagali Federation wrote:
The V O I D wrote:Tagali, can you take a look at mein app?


Accepted, just don't go crazy with it.


Ja, ja. Of course.

By the way, along with sidewalks, they have monkey-bars and other ways of transport and such around their cities, ships and stations. Why?

Because primates. :p

I wonder what most humans think of the Simians. Aside from the usual "oh shit space monkeys".

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Charmera
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Posts: 18724
Founded: Jan 18, 2013
Ex-Nation

Postby Charmera » Mon Nov 21, 2016 7:33 pm

Do you guys mind if I make a race of androids?
Failing that I'm thinking of humans who can use technology to transmute matter Fullmetal Alchemist Style
If that isn't allowed... I guess I'll do snake space pirates.
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

Imperial--japan's Witchy Friend.

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Ithalian Empire
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Posts: 3799
Founded: Jan 19, 2015
Ex-Nation

Postby Ithalian Empire » Mon Nov 21, 2016 7:34 pm

Charmera wrote:Do you guys mind if I make a race of androids?
Failing that I'm thinking of humans who can use technology to transmute matter Fullmetal Alchemist Style
If that isn't allowed... I guess I'll do snake space pirates.

All the humans slots are taken.
Eat ,Drink, and be mary, for tomorrow we die.
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Tagali Federation
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Posts: 1151
Founded: Jun 07, 2016
Ex-Nation

Postby Tagali Federation » Mon Nov 21, 2016 7:34 pm

Charmera wrote:Do you guys mind if I make a race of androids?
Failing that I'm thinking of humans who can use technology to transmute matter Fullmetal Alchemist Style
If that isn't allowed... I guess I'll do snake space pirates.


Androids seem fine, but I do like the idea of snake pirates.
[spoiler=Nation Info]The Tagali Federation- An FT Nation made up of dozens of species.

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Charmera
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Posts: 18724
Founded: Jan 18, 2013
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Postby Charmera » Mon Nov 21, 2016 7:37 pm

Ithalian Empire wrote:
Charmera wrote:Do you guys mind if I make a race of androids?
Failing that I'm thinking of humans who can use technology to transmute matter Fullmetal Alchemist Style
If that isn't allowed... I guess I'll do snake space pirates.

All the humans slots are taken.

Humanoids then. *nods*

Tagali Federation wrote:
Charmera wrote:Do you guys mind if I make a race of androids?
Failing that I'm thinking of humans who can use technology to transmute matter Fullmetal Alchemist Style
If that isn't allowed... I guess I'll do snake space pirates.


Androids seem fine, but I do like the idea of snake pirates.

Me too...
They would be either a mix of Japanese Culture and Viking Culture or some sort of sneaky corporate autocracy in the vein of the romulans.
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

Imperial--japan's Witchy Friend.

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The United Remnants of America
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Posts: 17599
Founded: Mar 09, 2013
Democratic Socialists

Postby The United Remnants of America » Mon Nov 21, 2016 7:53 pm

There. I got around to it. But the original apps I posted were more in-depth.

Species App


Species Name: Vresh
Species Appearance: You've seen them
Height/Weight: Various
Lifespan Various
Tech Level: 7
Average Psionics Rating: 2-3
Biological Information: For the most part, a member of the Horde has an exoskeleton, but there is no specific biology or anatomy for a species that has such a variance. Variation is acquired through the host species. The species giving life to the Vresh embryo donates traits to the Vresh when born. Size and sophistication of a Vresh is proportional to the host. Therefore, a Vresh borne from a cat is not going to be as high up in the chain or as large as a Vresh born from a human. Almost everything is variable, color, limb number, size, etc. New adaptations can be gained due to the Hive Queen's desires or perceived needs. The Queen can have some ability over determining this, though it takes time.
Culture: Society is based around the Hivemind's desires, which are mostly the Queen's quest to expand the Vresh Hivemind to every corner of the Universe. This achievement will be met by any and all means necessary, no matter how many Vresh sacrifice themselves to the task.
Languages No form of verbal or written communication with other species, as Vresh don't really necessitate a need for language or translation. It can be assumed a telepath of notable power may attempt to communicate with the Hivemind....
Other information Refer to my first app.



Nation App


NS Name: The United Remnants of America
Nation Name: The Vresh Hive
Government Type: Hivemind Matriarchy
Description of Government: A Hive Queen controls the entire Hive while smaller Queens control regions of the Hive
Capital(System, Planet, City) Eridantas System, Sylax
History Refer to my original application
Nation Type: "Fledgling Power"
Tech Level: 7
Number of Systems: 12
Population(1 trillion or less): 1 trillion
Species: Vresh


Economic Theory: What''s an economy?
Economic Strength: 0 or 10, depending on your view
Manufacturing Strength: All-Powerful
Agricultural Strength: Nonexistent


Military Population(no more the 3% of your population): 30 billion, then.
Branches The Hive
Average Infantry The average infantry is the Soldier
Standard weapons The "Hive Rifle" is a standard bioweapon of the Hive apart from claws and sword-like appendages.
Common Ground Fighting Vehicles: None
Ship Classes: While the ships have a slightly differing size and strength, the average Vresh vessel has the same task as the vest of them: To carry Vresh to their destination. Space combat is not a strength of the Hive, and most ships would be the equivalent of a real-world helicopter carrier of amphibious assault ship.
Weapons Type(energy, rail, missle?): Energy and Melee
Last edited by The United Remnants of America on Mon Nov 21, 2016 7:53 pm, edited 1 time in total.
By any means necessary. Call me URA
Winner of 2015 Best of P2TM Awards: Best Roleplayer - War
"I would much rather be with you than against you, you're way too imaginative."
"URA New Confucius 2015."- Organized States
"Congrats. You just won the second place prize for Not Giving a Fuck. First Place, of course, always goes to Furry."
"He's an 8 Ball, DEN. You can't deal with an 8 Ball." - Empire of Donner land
"This Rp is flexible with science and so will you." - Tagali Federation
"I'm confused as to your tactic but I'll trust you." - Die erworbenen Namen
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Greater Aterria
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Posts: 644
Founded: Nov 07, 2016
Ex-Nation

Postby Greater Aterria » Mon Nov 21, 2016 7:57 pm

The app says a max of 3% in the military, yet I'm planning to have a rather militaristic society (mainly due to mandatory conscription). Should I just specify reserves?
✪ Revanchist North American State set in 1940 CE ✪

Disregard NS Stats.

Union Daily: Manifest Destiny party holds national rally. 100,000 attend. | Joe Steele announces Britannian scumbags will pay.

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The United Remnants of America
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Posts: 17599
Founded: Mar 09, 2013
Democratic Socialists

Postby The United Remnants of America » Mon Nov 21, 2016 8:00 pm

Greater Aterria wrote:The app says a max of 3% in the military, yet I'm planning to have a rather militaristic society (mainly due to mandatory conscription). Should I just specify reserves?

You could be like me and just ignore it and put an arbitrary number.
By any means necessary. Call me URA
Winner of 2015 Best of P2TM Awards: Best Roleplayer - War
"I would much rather be with you than against you, you're way too imaginative."
"URA New Confucius 2015."- Organized States
"Congrats. You just won the second place prize for Not Giving a Fuck. First Place, of course, always goes to Furry."
"He's an 8 Ball, DEN. You can't deal with an 8 Ball." - Empire of Donner land
"This Rp is flexible with science and so will you." - Tagali Federation
"I'm confused as to your tactic but I'll trust you." - Die erworbenen Namen
"Unfiltered, concentrated, possibly weaponized stupidity."
Thafoo, Leningrad Union: DEAT'd for your sins.
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Ithalian Empire
Senator
 
Posts: 3799
Founded: Jan 19, 2015
Ex-Nation

Postby Ithalian Empire » Mon Nov 21, 2016 8:00 pm

Greater Aterria wrote:The app says a max of 3% in the military, yet I'm planning to have a rather militaristic society (mainly due to mandatory conscription). Should I just specify reserves?

The 3% rule is non negotiable.

The United Remnants of America wrote:
Greater Aterria wrote:The app says a max of 3% in the military, yet I'm planning to have a rather militaristic society (mainly due to mandatory conscription). Should I just specify reserves?

You could be like me and just ignore it and put an arbitrary number.

You better be kidding.

Tagali Federation wrote:
The V O I D wrote:Tagali, can you take a look at mein app?


Accepted, just don't go crazy with it.


As the OP, I have to say this. VOID, you will need to reduce your nation type to regional and lower every thing to appropriate levels. This has nothing to do with anything wrong with your app, Veroxia had already said he wanted to be a great power and Idaho had expressed the same. You will still be accepted, you just need to change what I said needs to be changed.
Last edited by Ithalian Empire on Mon Nov 21, 2016 8:05 pm, edited 2 times in total.
Eat ,Drink, and be mary, for tomorrow we die.
PRAISE THE FOUNDERS

The poster licks five public door handles a day to compare there taste.

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The United Remnants of America
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Posts: 17599
Founded: Mar 09, 2013
Democratic Socialists

Postby The United Remnants of America » Mon Nov 21, 2016 8:06 pm

Ithalian Empire wrote:
The United Remnants of America wrote:You could be like me and just ignore it and put an arbitrary number.

You better be kidding.

I don't joke.

3% of my nation's population is still 6x the population of Earth. That will literally never matter in a FT-level environment.

If a threat in an FT environment is big enough to overwhelm your military at 3% of your population, it will overwhelm it at 5% or 10% or 100%. Because at that point, it's civilization-ending. Things like that become meaningless in the scale of an FT environment.
By any means necessary. Call me URA
Winner of 2015 Best of P2TM Awards: Best Roleplayer - War
"I would much rather be with you than against you, you're way too imaginative."
"URA New Confucius 2015."- Organized States
"Congrats. You just won the second place prize for Not Giving a Fuck. First Place, of course, always goes to Furry."
"He's an 8 Ball, DEN. You can't deal with an 8 Ball." - Empire of Donner land
"This Rp is flexible with science and so will you." - Tagali Federation
"I'm confused as to your tactic but I'll trust you." - Die erworbenen Namen
"Unfiltered, concentrated, possibly weaponized stupidity."
Thafoo, Leningrad Union: DEAT'd for your sins.
Discord: Here

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Ithalian Empire
Senator
 
Posts: 3799
Founded: Jan 19, 2015
Ex-Nation

Postby Ithalian Empire » Mon Nov 21, 2016 8:07 pm

The United Remnants of America wrote:
Ithalian Empire wrote:
You better be kidding.

I don't joke.

3% of my nation's population is still 6x the population of Earth. That will literally never matter in a FT-level environment.

If a threat in an FT environment is big enough to overwhelm your military at 3% of your population, it will overwhelm it at 5% or 10% or 100%. Because at that point, it's civilization-ending. Things like that become meaningless in the scale of an FT environment.


Non negotiable. End of story. You don't want to follow my rules, you can leave.
Eat ,Drink, and be mary, for tomorrow we die.
PRAISE THE FOUNDERS

The poster licks five public door handles a day to compare there taste.

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The United Remnants of America
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Posts: 17599
Founded: Mar 09, 2013
Democratic Socialists

Postby The United Remnants of America » Mon Nov 21, 2016 8:08 pm

Ithalian Empire wrote:
The United Remnants of America wrote:I don't joke.

3% of my nation's population is still 6x the population of Earth. That will literally never matter in a FT-level environment.

If a threat in an FT environment is big enough to overwhelm your military at 3% of your population, it will overwhelm it at 5% or 10% or 100%. Because at that point, it's civilization-ending. Things like that become meaningless in the scale of an FT environment.


Non negotiable. End of story. You don't want to follow my rules, you can leave.

Check my application, I followed your rules.
By any means necessary. Call me URA
Winner of 2015 Best of P2TM Awards: Best Roleplayer - War
"I would much rather be with you than against you, you're way too imaginative."
"URA New Confucius 2015."- Organized States
"Congrats. You just won the second place prize for Not Giving a Fuck. First Place, of course, always goes to Furry."
"He's an 8 Ball, DEN. You can't deal with an 8 Ball." - Empire of Donner land
"This Rp is flexible with science and so will you." - Tagali Federation
"I'm confused as to your tactic but I'll trust you." - Die erworbenen Namen
"Unfiltered, concentrated, possibly weaponized stupidity."
Thafoo, Leningrad Union: DEAT'd for your sins.
Discord: Here

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Anowa
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Posts: 17856
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

DONE

Postby Anowa » Mon Nov 21, 2016 8:35 pm

Species App


Species Name: The Awoken
Species Appearance: Humanoid Form
Old Ones
Height/Weight: Humanoid: 8'2" (250cm) Old Ones: 6.2 miles (10km)
Lifespan Theoretically Infinite, over 350,000,000 years so far.
Tech Level: 10
Average Psionics Rating: Old Ones: Bordering 4-5 Humanoids: 0
Biological Information: None from a technical standpoint. They are machines created from a hyper dense metal that is resistant to corrosion, is very dull to conductivity, and rated for continual 52,400 J impacts. Consciously AI, capable of individual thought.

Old Ones are much more durable, capable of withstanding 10mt impacts on their plating alone, energy shields are capable of repeated 500kt impacts before 'breaking'. Rarely are Old Ones found in the battlefield.
Culture: They are machines designed to either protect or destroy, their 'culture' consists of watching for potential threats, reporting them, and eradicating them. Diplomacy is usually handled by an Old One, or one of their biological counterparts.
Other information N/A

Species App


Species Name: Homo Sapiens Novus
Species Appearance:
Height/Weight: Male Average: 7'0 (213.36 cm), Female Average: 6'10 (208.28 cm). Male Average: 345 lbs (156.5 kg), Female Average: 310 lbs (140.6 kg)
Lifespan 130-145 Years
Tech Level: 10
Average Psionics Rating: 2
Biological Information: ---
Culture: Imagine a normal human, two hundred pounds heavier, more athletic, and a foot taller, and that's an HSN. The result of a few hundred years of eugenics and genetic engineering, each HSN is as genetically different from on another as a normal human would be. Except for the fact that their nervous systems are more electrically conductive, their muscles are denser, their bones more resistant to fracture, their bone marrow produces cells more often. Among other changes to their adrenal gland, heart, lungs and pancreas to help suitability.

Evolved from normal humans, they can interbreed to small success, usually resulting in stillbirths or deformed children in almost nine tenths of all births, with the other 10% usually being sterile. Other than this, most genetically dictated diseases that plagued normal humans cannot be found in an HSN population, with more normal diseases finding it difficult to find a foothold in the superior immune systems of the HSN breed.
Other information


Description: Imagine a normal human, two hundred pounds heavier, more athletic, and a foot taller, and that's an HSN. The result of a few hundred years of eugenics and genetic engineering, each HSN is as genetically different from on another as a normal human would be. Except for the fact that their nervous systems are more electrically conductive, their muscles are denser, their bones more resistant to fracture, their bone marrow produces cells more often. Among other changes to their adrenal gland, heart, lungs and pancreas to help suitability.

Evolved from normal humans, they can interbreed to small success, usually resulting in stillbirths or deformed children in almost nine tenths of all births, with the other 10% usually being sterile. Other than this, most genetically dictated diseases that plagued normal humans cannot be found in an HSN population, with more normal diseases finding it difficult to find a foothold in the superior immune systems of the HSN breed.
#I2tV (DO NOT REMOVE!!!!)[/spoiler]

Species App


Species Name: Aelid
Species Appearance: Aelid
Height/Weight: Average of 5'3" (160 cm) and 150 lbs (68 kg)
Lifespan ~120 years
Tech Level: 10
Average Psionics Rating: 2
Biological Information:Aelid are a unique species, being a successfully cold blooded, reptilian species, capable of prolonged space travel thanks to the efforts of the Awoken. But this is only one aspect of the species that is unique. They are also parthenogenetic and all female. They are also one of very few species to possess a quadruple helix DNA structure. It's due to this, and the rather recent (<300 years) extinction of the species' male gender that their genetic diversity is actually quite large despite the single parent reproduction.

Due to their biology, it is expected that a long forgotten civilization seeded their homeworld many millions of years ago. In combination their culture is very 'free', families aren't limited by parent to child, expanding to encompass neighborhoods or villages. Its also due to this that they are a naturally socialist society giving what they can to those down on their luck and going without if it's needed and they're capable.

Another two features note is that they have venom, which has a number of effects depending on which species it's injected into or sprayed on. For mammals, avians, and most reptiles it's a general analgesic, capable of knocking out humans or outright stopping muscular activity in excess doses. In Insectoid races it tend to cause mass coagulation of fluids similar to some viper venoms on Earth, resulting in mass organ failure rather quickly. Said venom is stored and produced in a duo of glands sandwiched between their pectoral muscles, allowing them to project it over a distance, or use their fangs as a sort of hypodermic needle. Infant mortality is very rare, and their medicinal tech level is surprisingly high for a race seemingly just entering the bronze age. Stacking on to this is their in born ability to change pigment and scale texture, allowing them to minutely blend in with various materials and surfaces when viewed from a distance, when unclothed at least.
Culture:Their culture on their homeworld is quickly accelerating in the technological stage, due to their recent uplifting by the Awoken. Still remaining -at it's core- communal, but with elements of warrior spirit passed onward by the Awoken. Due to their natural agility and guile, along with their venom's effects and chameleonic skin, they make exceedingly great infiltrators.
Other information N/A

Species App


Species Name: Tengeri
Species Appearance: :://FILE SIZE TOO BIG//::[/floatright]
Height/Weight: ~9'11" at full height (302 cm), 830 lbs (376 kg)
Lifespan ~1,000 Terran Years
Tech Level: 10
Average Psionics Rating: 3/4
Biological Information: An amphibious, Nautiloid Cephalopod, the Tengeri are expectedly hermaphrodites in nature. Being capable of exploring depths of up to +8 atmospheres, and the inverse of -2 Atmospheres. With six muscular 'legs' a trio of manipulator tentacles, spines of varying length (easily displaying their ages, the longer the spines the older the Tengeri) and a rather hard carapace over their center mass, Tengeri are alien in most senses of the word. An interesting feat is that every Tengeri is inherently psionic, which allows them to easily act as translators, linguists, merchants, and negotiators. In addition to this, they act in supporting roles of the military, carrying extra ammo, repairing ship hulls, acting as fighter pilots acting as artillery personnel or other roles that aren't directly in the front line.

That is not to say that they aren't dangerous. On their homeworld of Tengeri, 95% of their planet is covered in salt water. And their species is the apex predator, capable of crushing the skeleton of most underwater species, and catching the terrestrial species they are one of the few examples of pack hunters that are at the top of their food chain both below the seas and above it. Should they get a good grip on a being they will constrict until mass bodily damage is inflicted, at which point they will begin to regurgitate digestive fluid if they wish and begin to eat. This is a feat they use to great effect on users of breached power armor.
Culture: Explained in mix with Biology.
Other information N/A

Species App


Species Name: Kantrisian
Species Appearance:
Image

Height/Weight: Male Average: 6'0 (182 cm), Female Average: 5'9 (175 cm) Male Average: 186 lbs (84 kg), Female Average: 154 lbs (64 kg)
Lifespan 80-95 Terran years
Tech Level: 10
Average Psionics Rating: 1
Biological Information: The Kantrisian race were not as technologically set back as the other client races of the FoH when they set upon the stars. Having a Colony on their moon when discovered by the rest of the Protectorate. As such, their introduction to the nation was much more clean than the Aelids or Tengeri.

That's not to say there weren't issues. Kantrisians breath Ozone, a trait picked up by the fact that their homeworld had a thinner atmosphere with a very thin magnetosphere. Leading to an absurd level of melanin in their skin, very light insensitive eyes, and a very good oxygen intake. The only problem integrating them was finding a way for them to breath onboard ships and planets, and improving their light sensitivity, an Ozone converter and a psuedo-NVG head dress fixed those issues readily. But there were still cultural issues.

Kantrisians are very Caste based. The only way to leave your caste after birth is to be proposed to by a member of the higher caste in this order: Warriors, Wealthy, Politicians, Farmers. The integration into a Military run society was like turning their culture on it's head, and over time the fact os 'one caste being better' became 'all castes are equal, but different'. This lead to a few cultural reforms, castes were still bound by birth, but you move to the caste of those who propose to you. Rather than it being a requirement to move up. As well as the Military and Political castes being formed into one.

At this point in time, the most populous caste is that of 'Political/Warrior' whether due to the new society or it's recent combination is yet to be determined.
Culture: Mixed with Biology.
Other information

Species App


Species Name: Sumir
Species Appearance: Male, Female
Height/Weight: ~7'0 species wide average ~541 lbs species wide average
Lifespan 400-500 standard years
Tech Level: 10
Average Psionics Rating: 3
Biological Information: Mixed with culture.
Culture: Despite their general appearance very greatly contrasting that of most Tier 1 civilizations. They were the only species 'discovered' by the FoH with technology on par with their own. 'Discovered' is only a technical term the Sumir have been space faring for a very long time, long enough that their hunters have skeletal remains of species long since extinct from a very large number of planets these include skulls from Smilodons, and Void Whales, species from corners of the galaxy that would be impossible to reach without FTL.

The reason why they hadn't been discovered for so long was their absurd isolationism. A single planet with a little over 16 billion of their kind in layered cities and orbital stations. Coercing them onto the galactic stage wasn't as difficult as it should have been. The species' leaders knew for a fact that they couldn't continue building on their own planet out of trees and dirt. Saving the rare materials for their Hunter's equipment and weapons. So less than twenty years ago they joined the FoH.

After their people started joining other settlements, much more was learned about their culture and traditions. A few of which stood out quite a bit, firstly was the 'dreadlock' configuration of their head growths. Starting out as cartilaginous nubs about sixteen inches long numbering around eight to ten. From that point said nubs are sliced -cartilage nerves, flesh and all- into strips less than half a centimeter in width. From that point the strips of flesh -still connected to the head- are weaved into very tight braids a little over a centimeter in diameter, a process that takes a little more than 48 hours. Any signs of pain exhibited by the member of the species undergoing the ceremony are taken as a sign of weakness. If such a sign is noticed, than all braids are undone, and the process starts over. The event usually takes place at the age of the sixth galactic year. And is called 'Ad'ika' or the 'Rite', all members of the species, regardless of gender, status, or wealth who pass this rite are then known as 'Uod' which roughly translates into 'Sibling'.

The second notable rite of passage is that of the 'Beroya' a rough translation of 'Master Hunter'. Of which is arguably as difficult a feat as the 'Ad'ika'. A Hunter who passes the trial is among the most dangerous beings of the species. Their goal is to simply survive, they are dropped off on a random planet -regardless of endemic species or conditions- with absolutely nothing. They are then expected to survive, alone, for a decade. Failure means certain death. Success means the induction into the absolute elite of one's village. Master Hunters are hailed as walking legends by most, not only for their physical endurance, but mental fortitude for remaining isolated for such a long time.

As of recent the 'Beroya' practice has been modified due the the sheer number of now populated planets. With cooperation from the Protectorate government, Prospects are simply dropped on a random planet still. But now they are expected to find and get within six feet of a Lord-Admiral within the same time frame. Failure means execution for attempted assassination, success means that they become living legends and that the next prospect gets a harder job, for each successive attempt security is upped and improved. This relationship has proven to upgrade the security on Horizon to untold levels, and to also produce assassins, hunters, navigators, and teachers that have an unparalleled level of skill.

Biologically the Sumir aren't all that physiologically different from nearly all mammals. Organs that fill the roles of Heart, brain, lungs, liver, and digestive tract are all present, and they give birth to live young, the only notable changes from mammilian average is their ability to see into IR and UV wavelengths, as well as about thirty extra colors inbetween. Their bodies are oddly dense for life on a low gravity planet, but their height is appropriate.

From a social stand point there is almost no distinction between male and female within their lexicon, children are simply referred to as 'Ad', those who pass the 'Ad'ika' are known as 'Uod' and those who achieve master hunter status are called 'Beyora'. The only distinction in place is that of referral to reproductive organs and 'Uoir' roughly: 'Life-bringer' or 'Mother'. An odd feature of this is that couples are not bound to one another, family is those on one's clan, and as of recent even those outside of the clan. The only direct referral to blood related family is 'Uoir', greatly respected members of the clan for bringing children in, it is not uncommon for the 'Uoir' to have a blood relation to the entire rest of the clan acting as a greatly respected matriarch.

On the field of battle, they forgo the standard issue of nearly everything the Protectorate has to offer, preferring melee weapons and tools, a shoulder mounted plasma projector, and active camouflage over everything Awoken designed and are geared with a very unique mask and armored covering. Assassins usually carry an antimatter charge to avoid capture or kill their target in a last ditch attempt.
Other information


Nation App


NS Name: Anowa
Nation Name: The Awoken Protectorate
Government Type: Benevolent Oligarchy
Description of Government: The Council of the Old Ones. A collection of the 42 Old Ones who dictate what path would be best for the Protectorate to follow.
Capital(System, Planet, City) Installation 026
History A little over 350,000,000 years ago, a race of life creating and planet building beings finally looked much farther than the milky way. So they started a gateway that would propel them to distant galaxies. In order to protect ther interestes in the Miky Way, they created the Awoken.

Things didn't go as planned.

Their planned trip to Andromeda was cut short, as the gatway detonated, sending a nigh universal cancel signal to every installation and object they'd created. The Awoekn never awoke when they were needed, laying in wait within a planet around a neutron star. For 350,000,000 years they laid in wait, as the absolute and unyielding cold layered sheet of ice upon sheet of ice upon their installation.

After all this time they finally got a signal.

The Old Ones were the first to awaken. And they woke the rest up after cracking the seventeen kilometers of ice above them, once again bringing their planet under the light of a star.

Over the next few thousand years they did what they were meant to: Protect their creator's assets. Humans, Aelids, Sumirians, Kantrisians, Tengeri... All within their reach fell under their protectorate, until the summised that any further expansion would be unsustainable, so they stopped. Noiw they wait for some technological boone to come their way, or for the discovery of the fabled Gateway, Before they can become any bigger.
Nation Type: Regional Power
Tech Level: 10
Number of Systems: 300
Population: 1 Trillion
Species: The Awoken, Humans, Aelid, Sumir, Kantrisian, Tengeri.


Economic Theory: Communist Exporter
Economic Strength: Good, most of what they are 'paid' is in raw elements to manufacture more goods ad infinitum. Despite this they also have a very large stock of raw supplies should sanctions be placed on them.
Manufacturing Strength: High, as said below, a very large portion of their planet's area is devoted to manufacturing goods. Orbital installations provide the area to build mining ships and unmanned warships.
Agricultural Strength: High, very little area is devoted to much more agriculture and manufacturing tools and supplies.


Military Population: 30,000,000 (Many Awoken wait in reserves, waiting to actually awake when the time comes)
Branches Ground Forces, Orbital forces.
Average Infantry Humanoid Awoken, Human+HSN/Aelid Uniform, Kantrisian, Sumir.
Standard weapons ZX-2894445 Toroid Infantry rifle, ZV-277 Light Infantry Rifle, ZZ-709 Infantry Sidearm.
Common Ground Fighting Vehicles: ZS334 Combat Walker
Ship Classes: Old One, Ender's Carrier, Destroyer, Frigate, Corvette, Deploy Ship.
Weapons Type: Energy, Magnetoliquid.
Last edited by Anowa on Fri Dec 16, 2016 4:19 pm, edited 5 times in total.
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Ithalian Empire
Senator
 
Posts: 3799
Founded: Jan 19, 2015
Ex-Nation

Postby Ithalian Empire » Mon Nov 21, 2016 8:58 pm

Veroxia wrote:Snip

Accepted
Anowa wrote:Snip

Accepted
The United Remnants of America wrote:Snip

I have some grievances with this app, mostly with your population. You have 12 systemes, I assume that all 12 have worlds that would be inhabitable. That would be a lot of things per planet. I will ask that you population be lowered to something around a 150 billion or the number of planets and possible nation type be upped to something to allow for more pop. Other then that I would accept.
Last edited by Ithalian Empire on Mon Nov 21, 2016 9:08 pm, edited 2 times in total.
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PRAISE THE FOUNDERS

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Greater Aterria
Diplomat
 
Posts: 644
Founded: Nov 07, 2016
Ex-Nation

Postby Greater Aterria » Mon Nov 21, 2016 9:15 pm

Just as a reference fact: If all of Earth was as populated as New York per square mile, we'd have tens of Trillions residing on the planet.

City Worlds are overated in this sense.

Hive based worlds could also easily reach this density, assuming there enoguh resources.
Last edited by Greater Aterria on Mon Nov 21, 2016 9:17 pm, edited 1 time in total.
✪ Revanchist North American State set in 1940 CE ✪

Disregard NS Stats.

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Ithalian Empire
Senator
 
Posts: 3799
Founded: Jan 19, 2015
Ex-Nation

Postby Ithalian Empire » Mon Nov 21, 2016 9:19 pm

Greater Aterria wrote:Just as a reference fact: If all of Earth was as populated as New York per square mile, we'd have tens of Trillions residing on the planet.

City Worlds are overated in this sense.

Hive based worlds could also easily reach this density, assuming there enoguh resources.


I was also assuming resources would be a factor, that and food.
Eat ,Drink, and be mary, for tomorrow we die.
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The Moscow Metro Red Line
Minister
 
Posts: 2282
Founded: Nov 15, 2014
Ex-Nation

Postby The Moscow Metro Red Line » Mon Nov 21, 2016 9:59 pm

Done with my app(s). Fun Fact: Ostian Navy Vessels have a majority of their weaponry on the sides of the vessel. They have a smaller profile than other ships to make themselves a smaller target on approach to enemy vessels. The strongest part of Ostian Naval vessels is the fore since that is the most likely attacked part of a ship when approaching an enemy vessel.
Timezone: Pacific Time (UTC - 08:00)

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Ithalian Empire
Senator
 
Posts: 3799
Founded: Jan 19, 2015
Ex-Nation

Postby Ithalian Empire » Mon Nov 21, 2016 10:00 pm

The Moscow Metro Red Line wrote:
Nation App


NS Name: The Moscow Metro Red Line
Nation Name: Ostian Imperium
Government Type: Absolute Monarchy
Description of Government: The Emperor is the head of the state and rules directly or through his ministers. Species annexed and absorbed into the Ostian Imperium are allowed to continue their own forms of government but must answer to the Imperial Ostian Government as the highest form of governance.
Capital(System, Planet, City) Ostia System, Ostia, Nue Berlin
History
The Ostian Imperium humbly began as a collection of human colonies. After contact was lost with the sol system, these colonies slowly became independent of each other. Each colony had their own cultures and societies. These colonies would often conflict with one another and seek its own advancement. Humans would conquer Humans. After a few generations the collection of Human colonies formed three distinct powers, the Ostian Republic, Rusveik Territories and the Yawgh Confederacy. A delicate three way power struggle began as both powers attacked, allied and betrayed each other in order to achieve supremacy. As the Ostian Republic war was nearing defeat while the Rusveiks and Yawghs were dividing Ostian territory a young man, who would later become Emperor Karl Engels the First, found a few books in an unknown language. These books contained the symbols and history of an old earth civilization known as the Deuch Dekrat Reublik. After deciphering the ancient Earth language, Karl Engels led a rebellion against the Republic. His rebellion was successful and he renamed the Ostian Republic to the Ostian Imperium.

With his leadership, the Ostians were able to defeat both powers within 30 years. However the cost of the long wars between the human colonies have depleted the natural resources of the Ostian Imperium. As a result, the Ostian Imperium began to expand to outlying systems and worlds in order to feed and sustain its populace. As the Ostian Imperium began to encounter new alien species, they initially subjugated the aliens to slave labor. However after many revolts Emperor Karl Engels the Third abolished slavery within the Imperium and gave them the same rights as humans. Additionally it was at this time that the Inquisition was formed after the attempted assassination of Emperor Karl Engels the Third. The Inquisition was given the authority to be above the Emperor's Law and only the Emperor and his appointed officials are in charge of them. Thus began the rivalry between the Royal Guard and the Inquisition for the Emperor's favor. At first the Imperium ignored this but after a Civil War almost broke out between the two, Empress Lenina Marx the First declared that the Inquisition will be responsible for its own income and have control of planets. The current ruler is Emperor Karl Engels the Seventh who has a wife, three sons and two daughters.

Nation Type: Regional Power
Tech Level: Level 9
Number of Systems: 300 Systems
Population(1 trillion or less): 675 Billion
Species: Humans, Kreigschen, Schlange, Angelvolk, Roteschen, Toteschen


Economic Theory: State Capitalism
Economic Strength: Above average
Manufacturing Strength: Average (Focus: Thermal Weaponry, Solar Reactors, Bio-Organic Technology, Communications Arrays)
Agricultural Strength: Above Average (Focus: Ostian grain, grows well in almost all conditions but grows very aggressively and often out-competes local fauna.)


Military Population(no more the 3% of your population):
  • 13 Billion Total Personnel
  • 5 Billion Active Personnel
  • 8 Billion Reserve Personnel
  • # Eligible
  • Eligible Ages for Enlistment -
    • Humans (18 to 39)
    • Kriegschen (21 to 53)
    • Schlange (15 to 40)
    • Angelvolk (19 to 37)
    • Roteschen (17 to 38)
    • Toteschen (10 to 30)
Branches:

Average Infantry:

Standard weapons:

Common Ground Fighting Vehicles:

Ship Classes:

Weapons Type(energy, rail, missle?): Thermal Weaponry, Mass Drivers, Laser Weaponry, Explosives, Rail Guns, Missiles

Species App(s)


Species Name: Humans (Ostians)
Species Appearance: Their Appearance
Height/Weight: 5' 9'' (Average), 193 lbs (Average)
Lifespan 115 Years (Naturally)
Tech Level: 9
Average Psionics Rating: 0/5
Biological Information: They are Humans.
Culture: The Ostians are a honor-based culture. Ostian honor is one's service to the community. Regardless of whether an Ostian is a farmer, a bureaucrat, a soldier, or a noble, each Ostian is valued in their society. The farmer provides food for the people. The bureaucrat ensures that laws and regulations are followed to the beneift of others. The soldier protects the people from outside and inside threats. The noble provides leadership for the people. So long as an Ostian contributes to the state, they are valued.
Other information: Name-sake species of the Ostian Imperium. Humans in the Ostian Imperium refer to themselves as Ostians rather than humans when being compared to other humans.


Species Name: Kriegschen (Slava' Ents)
Species Appearance: Their Appearance
Height/Weight: 6' 3'' (Average), 210 lbs (Average)
Lifespan 135 Years (Naturally)
Tech Level: 9
Average Psionics Rating: 0/5
Biological Information: The Slava' Ents are predators by nature. They have heightened senses, atleast two hearts, great strength and extended endurance. Their jaws are quadruple-hinged, with an upper jaw, a greatly reduced lower jaw which are four mandible-like "lips." Their hands are tetradactyl, having four digits; two middle fingers, and two opposing thumbs on the outside for grasping. in that their knees do not bend backwards but forwards. This unusual hinging does not impair their mobility on ground but climbing, especially on standard ladders, is difficult for them.[21] Their legs are also digitigrade, with short upper and lower legs, and elongated tarsals, using the distal and intermediate phalanges to support their weight when walking. This arrangement possibly allows them to run very quickly and jump large distances, compared to humans. However this is due to the high-gravity environment of their homeworld. They reproduce sexually and have two genders, male and female.
Culture: The Kriegschen is a warrior and honor based culture. Historically they organized themselves into clans and valued one's community as well as individual aspirations. This similarity in culture enabled the Ostians and the Kriegschen mutual respect among both species. The Kreigschen are the only species in the Ostian Imperium to not be annexed by the Ostians but joined willingly after a two year long war.
Other information: Considered first-class citizens and are regarded as equals to Ostians in Ostian Society.


Species Name: Schlange (Slitanian)
Species Appearance: Their Appearance
Height/Weight: 7' 5'' (Total Natural Length), 165 lbs (Average)
Lifespan 78 Years (Naturally)
Tech Level: 9
Average Psionics Rating: 0/5
Biological Information: Sclange are physically very similar to Human snakes. They are able to spit venom from their mouths, the female venom being the most potent and toxic, and have heighten senses. They reproduce sexually and have two genders, male and female. However females make up a higher proportion of the species population than males.
Culture: The Schlange have an individualistic based culture. They often rally behind strong leaders and ideas.
Other information: Considered first-class citizens and are regarded as equals to Ostians in Ostian Society.


Species Name: Angelvolk (Esamachen)
Species Appearance: Their Appearance
Height/Weight: 5' 8'' (Average), 175 lbs (Average)
Lifespan 95 Years (Naturally)
Tech Level: 8
Average Psionics Rating: 1/5
Biological Information: Esamachen eyes are well-acquainted to the dark due to their homeworld. They see well in the dark as any other species sees well in the light. This also works the other way around as Esamachen eyes are blinded by bright lights. They reproduce sexually and have two genders, male and female.
Culture: Escmachen culture was caste based.
Other information: Considered second-class citizens in Ostian Society.


Species Name: Roteschen (Krastikan)
Species Appearance: Their Appearance
Height/Weight: 5' 8'' (Average), 148 lbs (Average)
Lifespan 87 Years (Natural)
Tech Level: 8
Average Psionics Rating: 0/5
Biological Information: Adult Krasitkan characteristically had skin of a crimson-hue, although infants of the species appeared a lighter shade of red. However, even though typically a dark red, some members of the species retained more pink shades of skin tone in adulthood. Krasitkans had sharp, fierce predatory profiles and features all over their bodies, including bone spurs protruding from under their skin at various locations like the elbows. Their faces displayed a notable pair of cheek tendrils that hung down from their high cheekbones. Krasitkans also had cranial horns, pointed teeth, simian mouths below their small noses, and glowing yellow eyes covered by cartilaginous eyebrow–stalks. In addition, some Krasitkans had long bony chins, while others did not show this trait and instead possessed less prominent chins that receded from their mouth. Most Krasitkans had three clawed digits on each hand, and three on each foot; two forward facing and one backward facing. However, some Krasitkans had five digits on their hands and feet. The Krasitkans were commonly left handed too, and as a result their weaponry was constructed only for their left-handed tendencies.

The cheek tendrils on the jowls of Krasitkans that descended from their cheekbones displayed different expressions amongst their species through twitching and other movements. For example, slight curling of the tendrils showed that the particular Krasitkans was of a rejuvenated attitude, while stroking of the right tendril was an expression of thoughtfulness. Also, quivering of the tendrils could show signs of anger, as well as a questioning expression when coupled with raising of the eyebrow–stalks. The Krasitkans also have very keen senses relative to those of Humans, particularly their hearing, despite their small ears.
Culture: The Krastikans value strength above all else and lived in Fortress-States on their homeworld and colonies. Despite this they are unimaginable in their tactics and were easily annexed by the Ostian Imperium.
Other information: Considered second-class citizens in Ostian Society.


Species Name: Toteschen (Vecanta)
Species Appearance: Their Appearance
Height/Weight: 5' 7'' (Average), 130 lb (Average)
Lifespan 30 Years (Natural)
Tech Level: 9
Average Psionics Rating: 0/5
Biological Information:The Vecanta are a menacing-looking species who are often associated with death due to their dark grey hairless skin, sunken appearance, skinny body build, hunched back and eerie red irises behind a void black sclera. The average lifespan of a Vecantan is 30 human years due to the proximity of their homeworld to the sun. Their natural fortitude, impressive short-term and long-term memory, and appearance allowed them a place of respect in the Ostian Imperium. They serve as the lower level bureaucrats, tax-collectors and secretariats of the Government.
Culture: In their society, the dead are honored more than the living.
Other information: Considered second-class citizens in Ostian Society.

Accepted.
Eat ,Drink, and be mary, for tomorrow we die.
PRAISE THE FOUNDERS

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Newne Carriebean7
Negotiator
 
Posts: 6889
Founded: Aug 08, 2015
Moralistic Democracy

Postby Newne Carriebean7 » Mon Nov 21, 2016 10:30 pm

Nation App


NS Name: Newne Carriebean7
Nation Name: Uesugi Confederation
Government Type: Limited democratic authoritarian republican military dictatorship.
Description of Government: A system of government ruled by the shogun-president,who rules until his death, the Shogun President has 10,000 members from each system meet in the Grand Political representative world named Vicarius,or representative in Latin.
Capital(System, Planet, City) Echigo
History The Confederation was formed 4,500 years ago ( as part of a vassal ship between an unknown enemy, the enemy was defeated after 500 of years of warfare with the Treaty of Garespoli, which is used as the base point for the time, TG, with anything before that being BTG (Before Treaty of Garespoli).
(1 TG was 2500 AD) in 200 TG (2700ad), three systems were conquered,with the ideas of racial superiority being implanted in the minds of the Uesugi, which went on a genocidal rampage agaisnt anyone who was different for over 100 years, dwindling the population until the idea of enslavement was offered instead, rich tycoons that wanted to enslave to make a quick buck flooded in, making the economy still dependent on the slaves it uses to build up it's armed forces.
the current year is 645TG.
Nation Type: Minor Power
Tech Level:9
Number of Systems:103
Population(1 trillion or less): 305 billion
Species:
Uesugi
Isone
Hattori
Testa stultorum
Bakadatesu,


Economic Theory:Mainly a slave based economy that experiments in free market, only if the free markets allow for the advancement of even more pockets of slaves, which has led a virtual monopoly, but many of the Hattori members are going into the growing manufacturing sector of the worlds, overseeing the slaves on hundreds of planets to fuel their own pockets and the confederation's economic strength.
Economic Strength: Average, the Confederation is always looking for more customers in the slave marketplace, and is willing to look the other way for some violations in laws if the inspectors would have their pockets filled. this means the system is riddled with corruption, and many powerful land owners controlling hundreds of millions of slaves in the nation. the Bakadatesu are seen as the stupid class and ones that were meant to serve,which drive a lot of the economic prosperity in the nation.
Manufacturing Strength: The Confederation has many shipbuilding and manufacturing planets to which fuel their war machine that is being fed daily by the resources used on them instead of the people, this doesn't mean the nation is entirely focused on slaves and the military, they also employ the citizens of the countless worlds the confederacy/confederation uses.
Agricultural Strength: Many worlds are devoted to food production mainly for slaves that help fund many projects across the nation,and are used as bargaining chips or threats if rebellion happens against the confederacy. the food for the nation's citizens are imported, with the military gaining millions of billions of tonnes of supplies daily to feed the war machine.


Military Population(no more the 3% of your population):7,015,000,000
Branches
The Uesugi Confederate Army
The Uesugi Confederate Navy
The Uesugi Tōitsu sa reta teikoku no gundan (Unified Imperial legions) tasked with defending the important members of the nation, like the leaders and politicians.
Average Infantry
Image
Standard weapons
Yari rifle
Image
Naginata carbine
Image
Common Ground Fighting Vehicles:
http://pre07.deviantart.net/66a4/th/pre/f/2010/140/4/f/azureus_rising___scorpion_tank_by_hideyoshi.jpg
walkers such as scorpion crawlers, (essentially machines with two forward twin cannons and a heavy rear swiveled turret, acts as a troops transport with human drivers),and armored rolling cylinders with heavy cannons attached to them. has three legs on each side that move the machine forward.
length: 10 meters
armament:
2 twin laser cannons
1 rear swivel single heavy laser cannon.
has a crew of two can can carry 20 soldiers into battle.

Image
Quadro ped Spider Heavy walker make I All Terrain Artillery Spider, or AT-AS
length: 15 meters
armament: two pairs of four missile launchers
1 stationary cannon main body.
1 rapid bottom swivel anti personnel light gun.
crew: 3.

Ship Classes:
Ushio class patrol ship
length: 40 meters
armament: 5 point defense weapons,, and three pairs of twin turbolasers that halfway encircle a smaller raised circle that's the bridge.
completment: 70.
Image
Malevolent Frigate
length:800 meters
armament:
40 point defense weapons, 20 on each side to defend against smaller craft.
22 twin turbolasers, 11 on each side, with five on the bottom edge of each arch shaped roof section of the ship.
2 heavy pro turbolazer cannons
has a crew of 600 and can carry 30,000 soldiers in each ship, acting as partial transports as well.

Image
Luggerhulk class battleship
Length: 3,000 meters /3km
Armament: 150 quad turbolasers
330 assault laser cannons
420 point defense weapons, 200 on each curved wing, with 10 each surrounding the begining of both wings.
crew of 6,000 men operate the warship, can carry 1,000,000 men in each ship, with the big ball section of the ship being it's own command center ,and the ship can operate with out the command center, the crew going to three smaller balls that control the command center less less hulk.
Carries: 1,000 fighters and 500 bombers.

Image
Starnium class battlecruiser
length: 9,000 meters 9km
Armament: 2,000 point defense weapons, 1,400 turbolazers, 1,800 quad turbolasers, 400 missile launchers
Complement: 300,000 plus 3 million soldiers.
Carries: 15,000 fighters and bombers of varying craft.
one of the rarest and most expensive ships in the Uesugi Confederation's naval arsenal, these ships are used sparingly,only for parades,defending the capital and very important slaving worlds. only 100 such vessels exist, and the government is planning on building 2 more to increase the number of ships, though the expensive naval expansion plans have forced people into jobs and out of money.

Weapons Type(energy, rail, missle?): energy

Species App

Species Name: Testa Stultorum ( literally shell of fools)
Species Appearance:Image
Height/Weight: 7'0, 300 pounds
Lifespan 3,000 to 10,000 years, a Testa fully matures when he reaches 5,000 years old.
Tech Level: 8
Average Psionics Rating:1
Biological Information: The species is known to be a big, often fat and tubby group of people, with major reptilian features all over themselves, with short stubbed tails and bodies that look like turtles, but with sharper beaks and a more elongated, thicker skull. yet many are warm blooded because of an error in genetic transfer over millions of generations that never was bothered to be fixed. very idiotic race, with a high failure of the Uesugi Examination board's numerous tests. they look to be very cunning only when trying to get out of something they have to do, a trait that they often insert themselves into each generation.
Culture: A moderate pressure is placed on them to learn something new, which is something the newer generations pressure on the older ones to learn something.
Other information

Species App

Species Name:Hattori
Species Appearance:
Image
Height/Weight: 15 feet tall on average, 150 pounds
Lifespan 230
Tech Level: 9
Average Psionics Rating: 2-3, with three being very rare in defective offspring.
Biological Information:The Hattori are tall, lanky two armed with giraffe like necks that connect to a small head and a pair of legs that sprout from the stomach.
Culture: The culture is opposed to warfare and often are renounced as great debaters and negotiators, spending much of their time studying tens of thousands upon hundreds of thousands of pieces of information, and is a very smart race. They are often not very physically strong and so were once enslaved for a time of 6 years during which over 3 billion of the 10 billion that were enslaved were killed. They are very opposed to religion,claiming to find the ultimate god in science instead, often debating friendly with the devout Uesugi humans over many different subjects.
Other information

Species App

Species Name: Isone
Species Appearance:
Image
Height/Weight: 6.3 feet, 205 pounds
Lifespan 110-120 years
Tech Level:7
Average Psionics Rating: 2
Biological Information: Usually modestly big with slight builds and the occasional bulging neck to show who's the boss from all the food that is being digested in their throats rather than stomachs,as their diets of flies,reserved for the poor,but still a trait in them, their bodies reject other foods and inspect it for mineral values that the body needs,if it finds none, the food is thrown up. hence why they eat with their throats. They most distinct feature are two big red eyes with skin colors ranging from orange to red, but green is the most common in all shades because of a pigment in the skin color.
Culture:Usually are the slavers in the nation, and see the labor as another way to boost the profits of the money hungry Isone. they are generally the richest class, with a ritual being that if a defect is caught, they kill the offspring.
Other information

Species App


Species Name: Bakedadashi
Species Appearance:Image
Height/Weight: 5'1-5'10, 145-150 pounds
Lifespan 30-45
Tech Level:1 to 2 in some cases.
Average Psionics Rating: 0
Biological Information: A short, skinny race usually, it is subservient to many other races, being the workforce of the nation as they are fast breeders and quick diers, making them the perfect disposable workforce that the nation uses on multiple projects, if you can show a Bakedadashi three times how to do something, he'll teach three of his friends three times, and so on until the spread of slow knowledge is spread. This means that information the average Bakedadashi receives is tightly controlled propaganda to keep them in line. they are often used as the slaves and soldiers of the armies that are fielded
Culture: They often bond over work, and sing happily while they mess something up or blow up something. they have many books written in scill skralti, their native script that is difficult to decipher.
Other information
Last edited by Newne Carriebean7 on Tue Nov 22, 2016 8:26 pm, edited 5 times in total.
Krugeristan wrote:This is Carrie you're referring to. I'm not going to expect him to do something sane anytime soon. He can take something as simple as a sandwich, and make me never look at sandwiches with a straight face ever again.

Former Carriebeanian president Carol Dartenby sentenced to 4 years hard labor for corruption and mismanagement of state property|Former Carriebeanian president Antrés Depuís sentenced to 3 years in prison for embezzling funds and corruption

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Arvenia
Postmaster-General
 
Posts: 14477
Founded: Aug 21, 2014
Father Knows Best State

Postby Arvenia » Tue Nov 22, 2016 3:36 am

Ithalian Empire wrote:
Imperial Idaho wrote:I'm assuming I won't have to make an app for humans right?

No, unless you do something drastic the general biology of humanity. I assume these will be regular squishy humans?

Could you imagine humans with Light of Mana or Black Eyed People (BEP)?
Pro: Political Pluralism, Centrism, Liberalism, Liberal Democracy, Social Democracy, Sweden, USA, UN, ROC, Japan, South Korea, Monarchism, Republicanism, Sci-Fi, Animal Rights, Gender Equality, Mecha, Autism, Environmentalism, Secularism, Religion and LGBT Rights
Anti: Racism, Sexism, Nazism, Fascism, EU, Socialism, Adolf Hitler, Neo-Nazism, KKK, Joseph Stalin, PRC, North Korea, Russia, Iran, Saudi-Arabia, Communism, Ultraconservatism, Ultranationalism, Xenophobia, Homophobia, Transphobia, WBC, Satanism, Mormonism, Anarchy, ISIS, al-Qaeda, Recep Tayyip Erdogan, 969 Movement, Political Correctness, Anti-Autistic Sentiment, Far-Right, Far-Left, Cultural Relativism, Anti-Vaxxers, Scalpers and COVID-19

User avatar
The V O I D
Post Marshal
 
Posts: 16406
Founded: Apr 13, 2014
Father Knows Best State

Postby The V O I D » Tue Nov 22, 2016 3:52 am

Ithalian Empire wrote:
Greater Aterria wrote:The app says a max of 3% in the military, yet I'm planning to have a rather militaristic society (mainly due to mandatory conscription). Should I just specify reserves?

The 3% rule is non negotiable.

The United Remnants of America wrote:You could be like me and just ignore it and put an arbitrary number.

You better be kidding.

Tagali Federation wrote:
Accepted, just don't go crazy with it.


As the OP, I have to say this. VOID, you will need to reduce your nation type to regional and lower every thing to appropriate levels. This has nothing to do with anything wrong with your app, Veroxia had already said he wanted to be a great power and Idaho had expressed the same. You will still be accepted, you just need to change what I said needs to be changed.


I apped way before them, though, and fixed my app before they apped.

Seems kind of unfair to give great power status to someone who came after me. :/

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