The United Remnants of America wrote:And Anowa make Reapers.
To be fair, I had one of my species use them for their ships and large walkers, but nowhere near the power.
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by Tagali Federation » Mon Nov 21, 2016 7:24 pm
The United Remnants of America wrote:And Anowa make Reapers.

by Charmera » Mon Nov 21, 2016 7:28 pm
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

by Tagali Federation » Mon Nov 21, 2016 7:29 pm

by The V O I D » Mon Nov 21, 2016 7:30 pm


by Charmera » Mon Nov 21, 2016 7:33 pm
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

by Ithalian Empire » Mon Nov 21, 2016 7:34 pm
Charmera wrote:Do you guys mind if I make a race of androids?
Failing that I'm thinking of humans who can use technology to transmute matter Fullmetal Alchemist Style
If that isn't allowed... I guess I'll do snake space pirates.

by Tagali Federation » Mon Nov 21, 2016 7:34 pm
Charmera wrote:Do you guys mind if I make a race of androids?
Failing that I'm thinking of humans who can use technology to transmute matter Fullmetal Alchemist Style
If that isn't allowed... I guess I'll do snake space pirates.

by Charmera » Mon Nov 21, 2016 7:37 pm
Tagali Federation wrote:Charmera wrote:Do you guys mind if I make a race of androids?
Failing that I'm thinking of humans who can use technology to transmute matter Fullmetal Alchemist Style
If that isn't allowed... I guess I'll do snake space pirates.
Androids seem fine, but I do like the idea of snake pirates.
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

by The United Remnants of America » Mon Nov 21, 2016 7:53 pm

by Greater Aterria » Mon Nov 21, 2016 7:57 pm
Union Daily: Manifest Destiny party holds national rally. 100,000 attend. | Joe Steele announces Britannian scumbags will pay.
by The United Remnants of America » Mon Nov 21, 2016 8:00 pm
Greater Aterria wrote:The app says a max of 3% in the military, yet I'm planning to have a rather militaristic society (mainly due to mandatory conscription). Should I just specify reserves?

by Ithalian Empire » Mon Nov 21, 2016 8:00 pm
Greater Aterria wrote:The app says a max of 3% in the military, yet I'm planning to have a rather militaristic society (mainly due to mandatory conscription). Should I just specify reserves?

by The United Remnants of America » Mon Nov 21, 2016 8:06 pm

by Ithalian Empire » Mon Nov 21, 2016 8:07 pm
The United Remnants of America wrote:Ithalian Empire wrote:
You better be kidding.
I don't joke.
3% of my nation's population is still 6x the population of Earth. That will literally never matter in a FT-level environment.
If a threat in an FT environment is big enough to overwhelm your military at 3% of your population, it will overwhelm it at 5% or 10% or 100%. Because at that point, it's civilization-ending. Things like that become meaningless in the scale of an FT environment.

by The United Remnants of America » Mon Nov 21, 2016 8:08 pm
Ithalian Empire wrote:The United Remnants of America wrote:I don't joke.
3% of my nation's population is still 6x the population of Earth. That will literally never matter in a FT-level environment.
If a threat in an FT environment is big enough to overwhelm your military at 3% of your population, it will overwhelm it at 5% or 10% or 100%. Because at that point, it's civilization-ending. Things like that become meaningless in the scale of an FT environment.
Non negotiable. End of story. You don't want to follow my rules, you can leave.

by Anowa » Mon Nov 21, 2016 8:35 pm


by Ithalian Empire » Mon Nov 21, 2016 8:58 pm
Veroxia wrote:Snip
Anowa wrote:Snip
The United Remnants of America wrote:Snip

by Greater Aterria » Mon Nov 21, 2016 9:15 pm
Union Daily: Manifest Destiny party holds national rally. 100,000 attend. | Joe Steele announces Britannian scumbags will pay.
by Ithalian Empire » Mon Nov 21, 2016 9:19 pm
Greater Aterria wrote:Just as a reference fact: If all of Earth was as populated as New York per square mile, we'd have tens of Trillions residing on the planet.
City Worlds are overated in this sense.
Hive based worlds could also easily reach this density, assuming there enoguh resources.

by The Moscow Metro Red Line » Mon Nov 21, 2016 9:59 pm

by Ithalian Empire » Mon Nov 21, 2016 10:00 pm
The Moscow Metro Red Line wrote:Nation App
NS Name: The Moscow Metro Red Line
Nation Name: Ostian Imperium
Government Type: Absolute Monarchy
Description of Government: The Emperor is the head of the state and rules directly or through his ministers. Species annexed and absorbed into the Ostian Imperium are allowed to continue their own forms of government but must answer to the Imperial Ostian Government as the highest form of governance.
Capital(System, Planet, City) Ostia System, Ostia, Nue Berlin
HistoryThe Ostian Imperium humbly began as a collection of human colonies. After contact was lost with the sol system, these colonies slowly became independent of each other. Each colony had their own cultures and societies. These colonies would often conflict with one another and seek its own advancement. Humans would conquer Humans. After a few generations the collection of Human colonies formed three distinct powers, the Ostian Republic, Rusveik Territories and the Yawgh Confederacy. A delicate three way power struggle began as both powers attacked, allied and betrayed each other in order to achieve supremacy. As the Ostian Republic war was nearing defeat while the Rusveiks and Yawghs were dividing Ostian territory a young man, who would later become Emperor Karl Engels the First, found a few books in an unknown language. These books contained the symbols and history of an old earth civilization known as the Deuch Dekrat Reublik. After deciphering the ancient Earth language, Karl Engels led a rebellion against the Republic. His rebellion was successful and he renamed the Ostian Republic to the Ostian Imperium.
With his leadership, the Ostians were able to defeat both powers within 30 years. However the cost of the long wars between the human colonies have depleted the natural resources of the Ostian Imperium. As a result, the Ostian Imperium began to expand to outlying systems and worlds in order to feed and sustain its populace. As the Ostian Imperium began to encounter new alien species, they initially subjugated the aliens to slave labor. However after many revolts Emperor Karl Engels the Third abolished slavery within the Imperium and gave them the same rights as humans. Additionally it was at this time that the Inquisition was formed after the attempted assassination of Emperor Karl Engels the Third. The Inquisition was given the authority to be above the Emperor's Law and only the Emperor and his appointed officials are in charge of them. Thus began the rivalry between the Royal Guard and the Inquisition for the Emperor's favor. At first the Imperium ignored this but after a Civil War almost broke out between the two, Empress Lenina Marx the First declared that the Inquisition will be responsible for its own income and have control of planets. The current ruler is Emperor Karl Engels the Seventh who has a wife, three sons and two daughters.
Nation Type: Regional Power
Tech Level: Level 9
Number of Systems: 300 Systems
Population(1 trillion or less): 675 Billion
Species: Humans, Kreigschen, Schlange, Angelvolk, Roteschen, Toteschen
Economic Theory: State Capitalism
Economic Strength: Above average
Manufacturing Strength: Average (Focus: Thermal Weaponry, Solar Reactors, Bio-Organic Technology, Communications Arrays)
Agricultural Strength: Above Average (Focus: Ostian grain, grows well in almost all conditions but grows very aggressively and often out-competes local fauna.)
Military Population(no more the 3% of your population):Branches:
- 13 Billion Total Personnel
- 5 Billion Active Personnel
- 8 Billion Reserve Personnel
- # Eligible
- Eligible Ages for Enlistment -
- Humans (18 to 39)
- Kriegschen (21 to 53)
- Schlange (15 to 40)
- Angelvolk (19 to 37)
- Roteschen (17 to 38)
- Toteschen (10 to 30)
Average Infantry:
Standard weapons:
- Dindan Armaments - Pistol Model 6 (P-6)
- Dindan Armaments - Universal Assault Rifle Model 23 (UAR-23)
- Dindian Armaments - Light High capacity Machine Gun Model 1(LHMG-1)
- Dindian Armaments - Man-portable Multi-chambered Mortar Model 1 (MMM-1)
- Dindian Armaments - Man-portable Folding Missile Launcher Model 3 (MFML-3)
Common Ground Fighting Vehicles:
Ship Classes:
- EI-25I Ares Mass Production Transformable Assault Battlesuit
- EI-25L Hades Mass Production General Purpose Battlesuit
- SA-15 Interceptor Schwert
- SA-17 Heavy Fighter-Bomber Sturm
- SA-3 Dropship Blitz
- SA-4 Assault Gunship Erdbeben
- Stalwart Class Escort
- Hull: Length - 250 meters, Width - 100 meters, Height - 150 meters
- Crew Size: 150 Crewmen
- Virtue Class Frigate
- Hull: Length - 380 meters, Width - 100 meters, Height - 150 meters
- Crew Size: 350 Crewmen
- Pious Class Light Cruiser
- Hull: Length - 850 meters, Width - 200 meters, Height - 275 meters
- Crew Size: 750 Crewman
- Dauntless Class Cruiser
- Hull: Length - 1,015 meters, Width - 375 meters, Height - 310 meters
- Crew Size: 1,150 Crewman
- Honor Class Battlecruiser
- Hull: Length - 1,550 meters, Width - 400 meters, Height - 350 meters
- Crew Size: 1,850 Crewman
- Litany Class Heavy Battlecruiser
- Hull: Length - 1,950 meters, Width - 450 meters, Height - 400 meters
- Crew Size: 2,150 Crewman
- Ostia Class Battleship
- Hull: Length - 2,350 meters, Width - 520 meters, Height - 475 meters
- Crew Size: 3,750 Crewman
Weapons Type(energy, rail, missle?): Thermal Weaponry, Mass Drivers, Laser Weaponry, Explosives, Rail Guns, MissilesSpecies App(s)
Species Name: Humans (Ostians)
Species Appearance: Their Appearance
Height/Weight: 5' 9'' (Average), 193 lbs (Average)
Lifespan 115 Years (Naturally)
Tech Level: 9
Average Psionics Rating: 0/5
Biological Information: They are Humans.
Culture: The Ostians are a honor-based culture. Ostian honor is one's service to the community. Regardless of whether an Ostian is a farmer, a bureaucrat, a soldier, or a noble, each Ostian is valued in their society. The farmer provides food for the people. The bureaucrat ensures that laws and regulations are followed to the beneift of others. The soldier protects the people from outside and inside threats. The noble provides leadership for the people. So long as an Ostian contributes to the state, they are valued.
Other information: Name-sake species of the Ostian Imperium. Humans in the Ostian Imperium refer to themselves as Ostians rather than humans when being compared to other humans.
Species Name: Kriegschen (Slava' Ents)
Species Appearance: Their Appearance
Height/Weight: 6' 3'' (Average), 210 lbs (Average)
Lifespan 135 Years (Naturally)
Tech Level: 9
Average Psionics Rating: 0/5
Biological Information: The Slava' Ents are predators by nature. They have heightened senses, atleast two hearts, great strength and extended endurance. Their jaws are quadruple-hinged, with an upper jaw, a greatly reduced lower jaw which are four mandible-like "lips." Their hands are tetradactyl, having four digits; two middle fingers, and two opposing thumbs on the outside for grasping. in that their knees do not bend backwards but forwards. This unusual hinging does not impair their mobility on ground but climbing, especially on standard ladders, is difficult for them.[21] Their legs are also digitigrade, with short upper and lower legs, and elongated tarsals, using the distal and intermediate phalanges to support their weight when walking. This arrangement possibly allows them to run very quickly and jump large distances, compared to humans. However this is due to the high-gravity environment of their homeworld. They reproduce sexually and have two genders, male and female.
Culture: The Kriegschen is a warrior and honor based culture. Historically they organized themselves into clans and valued one's community as well as individual aspirations. This similarity in culture enabled the Ostians and the Kriegschen mutual respect among both species. The Kreigschen are the only species in the Ostian Imperium to not be annexed by the Ostians but joined willingly after a two year long war.
Other information: Considered first-class citizens and are regarded as equals to Ostians in Ostian Society.
Species Name: Schlange (Slitanian)
Species Appearance: Their Appearance
Height/Weight: 7' 5'' (Total Natural Length), 165 lbs (Average)
Lifespan 78 Years (Naturally)
Tech Level: 9
Average Psionics Rating: 0/5
Biological Information: Sclange are physically very similar to Human snakes. They are able to spit venom from their mouths, the female venom being the most potent and toxic, and have heighten senses. They reproduce sexually and have two genders, male and female. However females make up a higher proportion of the species population than males.
Culture: The Schlange have an individualistic based culture. They often rally behind strong leaders and ideas.
Other information: Considered first-class citizens and are regarded as equals to Ostians in Ostian Society.
Species Name: Angelvolk (Esamachen)
Species Appearance: Their Appearance
Height/Weight: 5' 8'' (Average), 175 lbs (Average)
Lifespan 95 Years (Naturally)
Tech Level: 8
Average Psionics Rating: 1/5
Biological Information: Esamachen eyes are well-acquainted to the dark due to their homeworld. They see well in the dark as any other species sees well in the light. This also works the other way around as Esamachen eyes are blinded by bright lights. They reproduce sexually and have two genders, male and female.
Culture: Escmachen culture was caste based.
Other information: Considered second-class citizens in Ostian Society.
Species Name: Roteschen (Krastikan)
Species Appearance: Their Appearance
Height/Weight: 5' 8'' (Average), 148 lbs (Average)
Lifespan 87 Years (Natural)
Tech Level: 8
Average Psionics Rating: 0/5
Biological Information: Adult Krasitkan characteristically had skin of a crimson-hue, although infants of the species appeared a lighter shade of red. However, even though typically a dark red, some members of the species retained more pink shades of skin tone in adulthood. Krasitkans had sharp, fierce predatory profiles and features all over their bodies, including bone spurs protruding from under their skin at various locations like the elbows. Their faces displayed a notable pair of cheek tendrils that hung down from their high cheekbones. Krasitkans also had cranial horns, pointed teeth, simian mouths below their small noses, and glowing yellow eyes covered by cartilaginous eyebrow–stalks. In addition, some Krasitkans had long bony chins, while others did not show this trait and instead possessed less prominent chins that receded from their mouth. Most Krasitkans had three clawed digits on each hand, and three on each foot; two forward facing and one backward facing. However, some Krasitkans had five digits on their hands and feet. The Krasitkans were commonly left handed too, and as a result their weaponry was constructed only for their left-handed tendencies.
The cheek tendrils on the jowls of Krasitkans that descended from their cheekbones displayed different expressions amongst their species through twitching and other movements. For example, slight curling of the tendrils showed that the particular Krasitkans was of a rejuvenated attitude, while stroking of the right tendril was an expression of thoughtfulness. Also, quivering of the tendrils could show signs of anger, as well as a questioning expression when coupled with raising of the eyebrow–stalks. The Krasitkans also have very keen senses relative to those of Humans, particularly their hearing, despite their small ears.
Culture: The Krastikans value strength above all else and lived in Fortress-States on their homeworld and colonies. Despite this they are unimaginable in their tactics and were easily annexed by the Ostian Imperium.
Other information: Considered second-class citizens in Ostian Society.
Species Name: Toteschen (Vecanta)
Species Appearance: Their Appearance
Height/Weight: 5' 7'' (Average), 130 lb (Average)
Lifespan 30 Years (Natural)
Tech Level: 9
Average Psionics Rating: 0/5
Biological Information:The Vecanta are a menacing-looking species who are often associated with death due to their dark grey hairless skin, sunken appearance, skinny body build, hunched back and eerie red irises behind a void black sclera. The average lifespan of a Vecantan is 30 human years due to the proximity of their homeworld to the sun. Their natural fortitude, impressive short-term and long-term memory, and appearance allowed them a place of respect in the Ostian Imperium. They serve as the lower level bureaucrats, tax-collectors and secretariats of the Government.
Culture: In their society, the dead are honored more than the living.
Other information: Considered second-class citizens in Ostian Society.

by Newne Carriebean7 » Mon Nov 21, 2016 10:30 pm











Krugeristan wrote:This is Carrie you're referring to. I'm not going to expect him to do something sane anytime soon. He can take something as simple as a sandwich, and make me never look at sandwiches with a straight face ever again.
Former Carriebeanian president Carol Dartenby sentenced to 4 years hard labor for corruption and mismanagement of state property|Former Carriebeanian president Antrés Depuís sentenced to 3 years in prison for embezzling funds and corruption

by Arvenia » Tue Nov 22, 2016 3:36 am

by The V O I D » Tue Nov 22, 2016 3:52 am
Ithalian Empire wrote:Greater Aterria wrote:The app says a max of 3% in the military, yet I'm planning to have a rather militaristic society (mainly due to mandatory conscription). Should I just specify reserves?
The 3% rule is non negotiable.The United Remnants of America wrote:You could be like me and just ignore it and put an arbitrary number.
You better be kidding.Tagali Federation wrote:
Accepted, just don't go crazy with it.
As the OP, I have to say this. VOID, you will need to reduce your nation type to regional and lower every thing to appropriate levels. This has nothing to do with anything wrong with your app, Veroxia had already said he wanted to be a great power and Idaho had expressed the same. You will still be accepted, you just need to change what I said needs to be changed.
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