NATION

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Venture of Heroes [OOC/Open/Superhero]

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NEW MAJOR ARC

IC! OOC Chat and Announcements!
1
5%
Toxate Arc begins
2
9%
---
15
68%
Constant events shall occur after the Toxate arc.
4
18%
 
Total votes : 22

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Altito Asmoro
Post Czar
 
Posts: 33367
Founded: May 18, 2012
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Postby Altito Asmoro » Sat Jun 11, 2016 10:00 am

Of thankings O Great Starlight.
Stormwrath wrote:
Altito Asmoro wrote:You people can call me...AA. Or Alt.
Or Tito.

I'm calling you "non-aligned comrade."

A proud Nationalist
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Shadowwell
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Posts: 15166
Founded: Jan 26, 2015
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Postby Shadowwell » Sat Jun 11, 2016 11:56 am

I have a question due to the evil ban:
Could i make a character who is influenced power and personality wise by the Zodiac signs?
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The Moon States
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Founded: Feb 02, 2013
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Postby The Moon States » Sat Jun 11, 2016 12:23 pm

Spindle wrote:So, would anyone be interested in forming a Teen Titan-esque superhero group?

My character would be more than open to working with other people her age.

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Sivio
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Posts: 769
Founded: Jun 05, 2016
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Postby Sivio » Sat Jun 11, 2016 12:54 pm

Moon, Spider could be your character's love interest.
DEFCON 5: Total Peace/Normal readiness
DEFCON 4: Increased intel/Strengthened Security/Above Normal
DEFCON 3: Increase in force readiness/Special Forces ready to mobilize
DEFCON 2: War Imminent/Entire Military ready to mobilize
DEFCON 1: Total War/Nuclear War imminent
DEFCON 0: Total Nuclear War

"If you're going through hell, keep going." - Winston Churchill

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Arana
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Founded: Dec 13, 2013
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Postby Arana » Sat Jun 11, 2016 1:24 pm

Arana wrote:Any other demonic themed villains, or ones in the New England area?

Also, Star, one problem with the list. It's Isaac, not Issac :P
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Arana wrote:Fuck you and your raps,
And all your stupid rhyming.
Haiku master race.

*Drops mic*
Seventeen year old probably straight Christian socialist from New England.

"Aran is basically a very pissed-off Chihuahua combined with a bisexual Billy Graham, minus the bisexuality." -Lavan Tiri

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The Moon States
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Founded: Feb 02, 2013
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Postby The Moon States » Sat Jun 11, 2016 1:29 pm

Sivio wrote:Moon, Spider could be your character's love interest.

You'll have to RP it and try, it wouldn't just happen automatically.

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Sivio
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Founded: Jun 05, 2016
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Postby Sivio » Sat Jun 11, 2016 1:31 pm

The Moon States wrote:
Sivio wrote:Moon, Spider could be your character's love interest.

You'll have to RP it and try, it wouldn't just happen automatically.


Fair enough.
DEFCON 5: Total Peace/Normal readiness
DEFCON 4: Increased intel/Strengthened Security/Above Normal
DEFCON 3: Increase in force readiness/Special Forces ready to mobilize
DEFCON 2: War Imminent/Entire Military ready to mobilize
DEFCON 1: Total War/Nuclear War imminent
DEFCON 0: Total Nuclear War

"If you're going through hell, keep going." - Winston Churchill

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Blackwing Coast
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Posts: 481
Founded: Jun 02, 2012
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Postby Blackwing Coast » Sat Jun 11, 2016 1:49 pm

@Shadowwell
What is the relation between the Cult of Steve and Marius?
Since you made the Dark Ones and the Cult I will let you decide how far Cult or Steve knows of him. ;)

Character Application


Name: Malcom Jones

Superhero Name: He deliberately kept no superhero name this time -and has never again uttered his old- but he has told enough crooks "I am Justice!" that the media keeps calling him the Judge.

Age: 24

Gender: Male

Race/Species:Human

Appearance:http://9gag.com/gag/a3jvgMv with dreadlocks and beard.

Personality: Generous, creative, strong sense of justice, anarchistic streak a mile wide ;)

Biography: Malcom grew up in San Francisco, became a mechanic and joined the local vigilantes. 4 years ago, they bit off more than they could chew, and were almost completely wiped out by a crime syndicate.
Malcom lost his right hand that night and fled the city. He did not want to flee, but he knew that if any syndicate member so much as saw his unmasked face, his family would be doomed. He only informed them of his survival years later.
He has always had an interest in tattoos, and in fact tattooed several of his friends, but he had never pursued it as a trade, worried he would not find enough customers. Now, in his new life, he runs a tattoo parlor in Pandora City
- last but not least because the syndicate is probably still looking for that mechanic.
Since his childhood he also had an interest in Native American and African spiritism and the accompanying pictograms. After his escape he was driven by guilt and his forsaken ideals - until he met a shaman that allowed him to find inner peace.
The shaman found quite a bit of potential in him and taught him the secret knowledge behind true invocations. The last bit of his knowledge he gained when he renewed his oaths from his vigilante times
- formalized this time and invoking the spirits as his witnesses. They led him to the buried ruins of a viking colony, where he communed with the dead and learned a bit of rune magic.
Now he is in Pandora City - tattoo artist by day and vigilante by night. While he does not trust corporates and laws, he is willing to build or join a vigilante organization.

Powers/Abilities:
  • Technician: Malcom can build amazing things - on the analogous end of the scale. Don't ask him about a board computer.
  • Invoker: Anybody who bears the correct tattoos and knows the correct rituals can use them to summon sprits and possession- or rune-based buffs - or wisdom and guidance. Malcom also knows how to inscribe them.
  • Vigilante: Malcom knows the ins and outs of running a vigilante organization - albeit he is more of a builder than a leader. He keeps his body strong and his skills sharp.


Weaknesses
  • Human Body: He knows a long list of things that can kill him.
  • If the Spirits are Willing: Whether an invocation works depends on whether the spirit deems one worthy or deserving of help. Some might even leave you against impossible odds if they think you can do it alone.
    I.e. OP can take control of the spirits at any time. Invocations of runes are invocations of principles - they only work if you embody the principle. Some of the spirits also do not get along so well with each other.
  • Vigilante: Malcom does what he does to protect - regardless of whether it is strictly sane or legal. Due to his oaths he also cannot back out this time.
  • The Syndicate: They are still out there...


Equipment: (if any)
Invokation tatoos, interchangible weaponized prosthetic arms, a vertibable arsenal of light weapons and vigilante equipment, most of it homemade.

Likes: Freedom, plying his art in peace, people being righteous, having an audience, ladies.
Dislikes: Closed-minded people -especially supremacists-, those who seek to censor knowledge, criminals - in the sense of illegitimate and cruel (he would let go a petty thief and beat up an attorney)
Theme Song: (Optional)
Last edited by Blackwing Coast on Sat Jun 11, 2016 1:57 pm, edited 4 times in total.
The Dark Elf Pirates of Blackwing Coast. A Fantasy Rogue Nation with a tech range from medieval to scifi.

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The Starlight
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Founded: Jan 11, 2014
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Postby The Starlight » Sat Jun 11, 2016 2:22 pm

Question for you fellas. AM creating IC and I wanted to know if you wanted me to kick off events, maybe some NPC villains or something to get this going or not?
Call me Star
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Spindle
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Posts: 4541
Founded: Aug 04, 2015
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Postby Spindle » Sat Jun 11, 2016 2:24 pm

The Starlight wrote:Question for you fellas. AM creating IC and I wanted to know if you wanted me to kick off events, maybe some NPC villains or something to get this going or not?


That would probably cool. It lets some people get together and interact very early on in the RP, although you might end up with a huge batch of superheroes milling around in the middle of the street.
Disclaimer: Nothing said here is the product of a rational mind.
So...apparently I'm a decent writer. Um...wait, what?
Relativity, nukes in space, nukes in atmosphere, LASERs, MASERs, kinetic weapons, missile and kinetic CIWS, impactors and centripital force.

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Tomia
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Founded: Apr 13, 2013
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Postby Tomia » Sat Jun 11, 2016 2:27 pm

The Starlight wrote:Question for you fellas. AM creating IC and I wanted to know if you wanted me to kick off events, maybe some NPC villains or something to get this going or not?

That sounds good Star. I'll help if you want.

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Raktio
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Posts: 9950
Founded: Apr 30, 2013
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Postby Raktio » Sat Jun 11, 2016 2:44 pm

Tempted to join even though I'll be leaving for summer camp (where I likely won't have wi-fi) in a couple weeks.

(I've got a Neutral/Good guy with a internat. corp. and a good magic user in mind)
Last edited by Raktio on Sat Jun 11, 2016 2:46 pm, edited 1 time in total.
Broadside dead ahead!

No, this comment is not meant to be sarcastic.

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Blackwing Coast
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Posts: 481
Founded: Jun 02, 2012
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Postby Blackwing Coast » Sat Jun 11, 2016 2:55 pm

The Starlight wrote:Question for you fellas. AM creating IC and I wanted to know if you wanted me to kick off events, maybe some NPC villains or something to get this going or not?


Sounds Awesome! :lol:
The Dark Elf Pirates of Blackwing Coast. A Fantasy Rogue Nation with a tech range from medieval to scifi.

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Turmenista
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Posts: 5762
Founded: Apr 09, 2014
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Postby Turmenista » Sat Jun 11, 2016 3:01 pm

The Starlight wrote:Question for you fellas. AM creating IC and I wanted to know if you wanted me to kick off events, maybe some NPC villains or something to get this going or not?


Sure. You'd be fine if i make my own villain for my own solo-ish starting arc, right? Kiera isn't living in Pandora City, you know.
Last edited by Turmenista on Sat Jun 11, 2016 3:02 pm, edited 1 time in total.

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The Moon States
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Founded: Feb 02, 2013
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Postby The Moon States » Sat Jun 11, 2016 3:10 pm

The Starlight wrote:Question for you fellas. AM creating IC and I wanted to know if you wanted me to kick off events, maybe some NPC villains or something to get this going or not?

Probably a good idea for bigger factions but maybe intertwine smaller factions to get more manpower to deal with it?

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Sivio
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Posts: 769
Founded: Jun 05, 2016
Inoffensive Centrist Democracy

Postby Sivio » Sat Jun 11, 2016 3:22 pm

The Starlight wrote:Question for you fellas. AM creating IC and I wanted to know if you wanted me to kick off events, maybe some NPC villains or something to get this going or not?


Maybe start off with a summary of the events that happened before the RP began and then go on to present day in the RP from your character's point of view?
DEFCON 5: Total Peace/Normal readiness
DEFCON 4: Increased intel/Strengthened Security/Above Normal
DEFCON 3: Increase in force readiness/Special Forces ready to mobilize
DEFCON 2: War Imminent/Entire Military ready to mobilize
DEFCON 1: Total War/Nuclear War imminent
DEFCON 0: Total Nuclear War

"If you're going through hell, keep going." - Winston Churchill

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Republic of the Cristo
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Posts: 12261
Founded: Apr 16, 2015
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Postby Republic of the Cristo » Sat Jun 11, 2016 3:23 pm

¿Dónde está el enlace de IC ?
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(2 Kings 2:23-25): you won't be dissappointed

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Naplez
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Posts: 134
Founded: Jun 07, 2016
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Postby Naplez » Sat Jun 11, 2016 3:25 pm

Republic of the Cristo wrote:¿Dónde está el enlace de IC ?

There isnt one yet

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Republic of the Cristo
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Founded: Apr 16, 2015
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Postby Republic of the Cristo » Sat Jun 11, 2016 3:29 pm

Naplez wrote:
Republic of the Cristo wrote:¿Dónde está el enlace de IC ?

There isnt one yet


Image
Orthodox Christian, Nationalist, Reactionary, Stoic


(2 Kings 2:23-25): you won't be dissappointed

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Tomia
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Posts: 15874
Founded: Apr 13, 2013
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Postby Tomia » Sat Jun 11, 2016 3:38 pm

Republic of the Cristo wrote:
Naplez wrote:There isnt one yet


Image

Star is working on it, just be patient.

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Republic of the Cristo
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Founded: Apr 16, 2015
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Postby Republic of the Cristo » Sat Jun 11, 2016 3:41 pm

Tomia wrote:
Republic of the Cristo wrote:
Image

Star is working on it, just be patient.


I am tapping a desk, that is patience.
Orthodox Christian, Nationalist, Reactionary, Stoic


(2 Kings 2:23-25): you won't be dissappointed

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Tomia
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Posts: 15874
Founded: Apr 13, 2013
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Postby Tomia » Sat Jun 11, 2016 3:43 pm

Republic of the Cristo wrote:
Tomia wrote:Star is working on it, just be patient.


I am tapping a desk, that is patience.

Saying nothing at all would have been patience. But either way, I'm not trying to argue your social behavior. I'm just saying asking when the IC will come up doesn't speed up the process. Star is working really hard and he'll get it up as soon as he can.

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Gratis Suid-Alfashir Republiek
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Founded: May 20, 2016
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Postby Gratis Suid-Alfashir Republiek » Sat Jun 11, 2016 3:50 pm

Name: Cedric Stanhope

Superhero Name: Valiant (Formerly SW-1)

Age: 129

Gender: Male

Race/Species: Human

Appearance:
Image

Image


Personality: Cedric is a person shaped by what he has seen and done. He has lost compassion for the lives of villains and does not trust anyone, even if he has worked with them before. He maintains an intimidating aura, usually standing silently in rooms and only speaking when he considers it absolutely necessary. His long life time has also left him shaken, finding it difficult to form strong attachments to people and is almost impossible to talk to or to get him to open up. He has a wry sense of humour, with a laugh that is muffled being his usual way of communicating that he found something funny, however this is few and far between.

Biography:
Cedric was born on the 20th of June 1886, in Wiltshire, to a poor farming family. He spent much of his younger years listening to the stories his father told him about his military exploits, his father being an ex-sergeant with the Wiltshire Regiment (originally the 62nd (Wiltshire) Regiment of Foot), having left the army a year before Cedric was born.

Through the stories Cedric was told, all he ever wanted to be was a solider when he grew up. To achieve this goal, he spent hours a day working on the farm to improve his physical condition, as well as to help his aging father and mother. However, tragedy struck when Cedric reached the age of 16, with his father collapsing and dying mere days before Cedric planned on enlisting within the Army. Because of this sudden shift of circumstances, Cedric was forced to abandon his plans to join the military and instead continued to work on the family farm, even after the death of his mother three years later.

As the attitude and tension in Europe began to turn violent, Cedric had been working on the farm for the majority of his life. Believing that it was only a matter of time until a continent-wide war erupted, he sold his family's farm toa cousin for £50 and enlisted within the Wiltshire Regiment..

During training he was relatively unremarkable, being considered an average foot soldier that would serve his duty and be discharged without anything remarkable happening. He was then sent to Gibraltar to link up with the rest of the regiment. His time in Gibraltar were some of his happiest, enjoying the hot weather and beaches, while also indulging in the local population. It was there he met Mary Kelly, the only woman he ever felt anything for, however he was forced to cut the relationship short when war broke out in 1914, when he was sent back to England and deployed into France. Despite this, Mary and Cedric continued correspondence right up until the day he was 'killed'.

His first action in the war was in Ypres, where he fought to halt the relentless German advance into France. This event transformed him enormously as he saw first hand what they were fighting against and what could happen to a man unlucky enough to get hit. He continued fighting through the War, taking part from the Battle of Neuve Chapelle to the Battle of Arras. He was the only man left in his unit that had been in the regiment during Gibraltar.

His life changed however when, in 1917, his unit came under attack by a new type of gas. The cloud was largely clear, with only the faintest of indicators that it was there. It was this gas that gave him his powers. Having been on the night watch, he was awake and alert enough to tell something was off when his body began to burn after breathing in. His body felt like it was both melting and flaking away as he rushed to put on his gas mask, completely forgetting to alert his sleeping comrades.

The panic caused by the rush to put on the mask and the difficulty he had breathing led to him eventually passing out, with the sounds of violent coughing, screams of terror and the sound of charging Germans slowly becoming quieter and quieter. He awoke several hours later, still lying on the ground however blood stains and bayonet holes littered his uniform however he didn't feel any pain. He looked around and found that the trench was virtually abandoned, except for a few pinkish blobs that littered the floor, however there was something weird about them. Some still wore helmets while others had British military uniform laying on or near them.This kickstarted his thinking process, eventually realising that these puddles were in fact his comrades, reduced to nothing but a stain on the earth. He stayed for hours as he contemplated what he should next do, eventually setting the blobs on fire to ensure that his comrades were dead and wouldn't be forced to go on as nothing more than a blob.

He eventually left the trench and began searching for the British frontline, in the hopes of reuniting with friendly forces. He spent many days walking throughout France, eventually happening upon a small French village, where he discovered the war had been over for well over a month now. Cedric then realised he had been left in that trench for a year in an unconscious state, as he had little to no recollection of what had happened.

Securing transport home, he found that he had been declared Killed in Action, which stunned the Ministry of Defence when he returned home, still in battered uniform, and inquired as to what had happened. He discovered that when clean up crews had simply forgotten about the existence of his trench, which explained why he was still there. Further more, the Ministry of Defence had reported that the area that Cedric was stationed at had been evacuated well before the gas attack supposedly happened.

The circumstances in which Cedric reported he had woken up in, as well as the fact he appeared at their front desk covered in his own blood peaked their interest, with Cedric becoming the subject of many tests until the outbreak of the Second World War. The tests revealed that Cedric could sustain otherwise life-threatening or crippling wounds, only to have them heal quickly, while his body quickly repaired itself from poisoning and diseases. He was also found to be at superior physical condition than anyone else that could be compared to him

With the abilities Cedric found himself with, the MoD continued to pronounce Cedric Killed in Action and renamed him Super-Weapon 1 (SW-1) and he was deployed around the empire to deal with insurrections. When WW2 broke out, he was kept at home as the MoD believed the war would be over quickly. When the reverse turned out to be true, they placed Cedric in change of fulfilling Churchill's demands. To create a force that would commit clandestine and raiding operations. Harking back to the stories his father told him, he named the group 'Commandos' in memory of the Boer Kommandos. Cedric then spent the majority of the war bouncing between the Commandos and, on his own accord, fighting with regular British soliders, while also travelling to Eastern Europe to help the Partisans.

As Cedrics actions became more and more daring, the MoD changed his name from SW-1 to Valiant, in the hopes that the word Valiant in reports would be considered a new type of aircraft or tank. He then began to operate under the uniform he uses now, albeit the colours changed to camouflage more effectively. As the war came to a close, Valiant went under the guise of an average Soviet soldier so that he could be involved in a much more vital front as it closed quickly around the German Reich. It was here that he discovered the concentration camps, with the sight of it still haunting him. Believing it a one-off, he began to enounter more and more as he progressed on the Eastern front, before switching back to the West as the Communist Party began to suspect who he was. When he discovered the camps in West Germany, he decided that he would give no more second chances.

When the war came to a close, Cedric was heartbroken as the Iron Curtain descended over Europe, fearing for the lives of those stuck on the Soviet side of the Curtain. He was involved in a number of secretive operations against the Soviets during the Cold War, hampering with their ability to launch nuclear attacks or to function. When the Cold War ended, Cedric settled into a life of obscurity and silence, only appearing at reunions for the units he served in. He lived his life with absolutely secretively, with MI5 and MI6 being unable to find him, however they ceased searching for him when he sent a letter declaring an end to his military career in 2005, nearly 100 years after he signed up 1905.

When the Xantheian Invasion began, he came out of obscurity and began to fight against them. His actions were relatively quiet, which he preferred, but when news broke about the Justice Queens and their fight against the Xantheians, he began to harbour a grudge against the Justice Queens, believing them to want nothing more than the spotlight and obedience.

When he began to hear of the issues arising in Pandora City, he moved from the UK and traveled there, making himself known as a hero that gave no forgiveness or second chances to villains he caught.


Powers/Abilities:
[*]Rapid Cell Regeneration: Because of the effects his exposure to the gas on him, the cells in his body are able to completely reform and regenerate whenever and however he is injured.
[*]Peak Physical Condition: As his body is locked in a phase of being 28, his body is able to maintain a physical condition superior compared to most people, allowing him to perform feats unthinkable by others.
[*]Expert Hand-to-Hand fighting and Weapons Training: Due to his past experiences of being a Commando and special operative, Cedric is incredibly capable of fighting in hand-to-hand combat with anyone, while his ability to use firearms are second to none.
[*]Fast thinking: The regeneration of his cells allow him to think 5x faster than the average human, allowing him to consider almost every scenario he is in and to fight with a much larger enemy and win[/list][/box]

Weaknesses
  • PTSD: Due to the things he saw during his military service, he is haunted by the images of dead civilians and churned soldiers.
  • Constantly in pain: Because his cells regenerate quickly and rapidly, his body is in a state of constant pain in preparation for the next rengen, which prevents him from standing still for too long or sleeping
  • Addiction to painkillers: To deal with the constant pain his body is in, Cedric takes an almost lethal amount of painkillers in the hopes that it numbs the pain, which it never does. This has led to some questioning whether Cedric is attempting to kill himself by overdosing.


Equipment: Modified Lewis Gun, Sykes-Fairburn Knife, Webley Revolver

Likes: Alcohol, history, the UK, rugby, cricket, Wiltshire and eating
Dislikes: USSR, villains, lenient heroes, Justice Queens, people who kill for no reason
Theme Song: Sabaton - Resist and Bite


Additional information:

RP Sample: N/A
This nation does not represent my IRL beliefs. I'm not a racist, I swear...

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Tomia
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Posts: 15874
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Sat Jun 11, 2016 5:38 pm

Character Application


Name: Wanda Starkov

Superhero Name: Code Name "Lady Hawk"

Age: 16

Gender: Female

Race/Species: Human

Appearance:
Look at it

Personality: Wanda is childish, not taking stuff too seriously. She has an odd innocence about her despite her profession and displays a shocking ignorance for what she is actually taking part in. She enjoys her wild unpredictable life style and is kind and sweet. Though that doesn't mean she has qualms killing politicians and military leaders.

Biography: Wanda was born in a small town in Maine. Her life was really nothing special. She was an only child living on a farm with a loving family, she was happy. However, things changed six years ago, when she gained incredible powers. She start to become sensitive to all kinds of lights, sounds, and smells. However she saw the world in a whole new way. Her reflexes were off the charts, and she became a dead eye at anything she did, throwing rocks, Frisbee, anything. She started to show a great interest in archery and won numerous junior competition, and her parents even got her into skeet shooting and that's what she fell in love with. She started to win state wide competitions even at the age 11 and 12. By fourteen she was one of the best sharpshooters in the Northeast. Life was going great for her, that was, until she was found by Floyd Martin.

Martin saw a golden opportunity and threatened the girl's parents, telling them he would kill all three of them if they didn't agree to give him their daughter. Terrified, they agreed, and Floyd spoke to Wanda and convinced her he worked with a special forces operation, fighting criminals and traveling across the world. Wanda jumped at the opportunity, and shockingly to her her parents agreed. She went off with Floyd, never knowing the truth about what had happened to her.

Since then she has spent two traveling across the world on missions, not knowing the true nature of what she was doing, and having a blast hanging out with her team and ridding the world of bad guys.

Powers/Abilities:
  • Enhanced Marksmanship: Wanda is an incredible marksmen and is able to make humanly impossible shots. With her sniper rifle she is able to hit targets from at least a mile away, farther in ideal conditions. She is a master with all types of firearms and has deadly accuracy.
  • Animal Senses: Wanda has super human senses, her hearing, smell, and sight are incredibly enhanced.
  • Combat training: She is trained in hand to hand combat and can defend herself in a fight.


Weaknesses
  • Physical Weakness: She is physically a normal person, without her gun she can't stand up to a heavy hitter.
  • Sensory Overload: Wanda's senses can be overwhelmed, making it impossible for her to focus and hindering her vision and accuracy.


Equipment: The sniper in her picture, her hawk, various other guns that she takes on missions.

Likes: Parties, adventures, her hawk,
Dislikes: People who are mean to her hawk, serious people, being treated like a child.
Theme Song: (Optional)


Additional information:

RP Sample: Have been confirmed to be a better writer than Tolkien.
Last edited by Tomia on Sat Jun 11, 2016 5:59 pm, edited 1 time in total.

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Charmera
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Founded: Jan 18, 2013
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Postby Charmera » Sat Jun 11, 2016 5:56 pm

Character Application


Name: Axeatar Revektara Thara Nukra (Or just Revektara or Tara)

Superhero Name: Plasma

Age: 17

Gender: Female

Race/Species: Red Thargan

Appearance: http://safebooru.org//images/1594/4fd80 ... ng?1669276
She stands at about 8 feet tall

Personality: A Proud Thargan, Tara is part of the Thargan Republic's Exploration Initiative. She's often reckless and can have a firery temper. As befits her Star Name, Like the great warrior Ataret Thara she seeks to prove herself in combat against the most powerful opponents the universe has to offer. Bold and decisive, yet hot headed and hot blooded, Tara has a lot to prove.

Biography: Tara was born to a common Thargan family in one of the colonies, with two siblings who were both different colours from her. As a low born mutant, Tara has a lot to prove, especially as she was born in the star of one of the greatest Thargan warriors of all time. The Shamans told her that she was destined for great things when she was born, and rarely do they mean it when they say. Tara took this to heart, and trained every day to make herself as strong as she could be. On her thirteenth birthday she managed to wrestle a large Troxite into submission, then she managed to catch the dreaded ashen drake, then she managed to hunt down the Joxito and catch it. However despite her hunting abilities, she has always been held back by one thing: her cooking.

Tara is the worst cook in all of Thargan history, or at least so it is claimed. Because it is Thargan tradition that a hunter must also cook the food, despite the fact that people were impressed by her catches, they were always disapointed by the quality of her food.

Tara finally got to prove herself when a band was gathered to search for a missing Thargan Shaman. They followed his trail until they reached a large Alleshai monolith, undiscovered until that point. They they discovered why their Shaman has disapeared: The Nezon.

The Nezon were one of the races supposedly created by the Alleshai. Being's of metal and wire. They were said to have no souls, no emotions, no mercy. The Nezon took the monolith, and then returned. Despite the friendly relations between the two races, the Nezon invaded the colony and began to attack the villages. The colonists were forced to exacuate, abandon their home. Tara has always been bitter that they never got to fight for their homeland and that they had to run with their tails between their legs. She is also angry that the Thargan government has done nothing in response to the Nezon.

She volunteered to become a Thargan Explorer, which meant to learn about other cultures and help other species where possible.

Powers/Abilities:
(Use this bulleted list within the box to list your powers. Yes, you may have more than 3 powers/abilities, just add more bullets using two brackets and a star. Descriptions accompanying your powers would be great as well!)
  • Star Child
  • Vast Strength Even among Thargans Tara is exeptionally strong and tough.
  • Multiple Arms Tara has six arms, and these all add to her already impressive strength. In addition, she is very dexterous with them.
  • EM SpectrumWhen she encountered the Monolith, she managed to touch it, giving her increased abilities to manipulate the EM Spectrum.


Weaknesses
  • Thargan Hunger: She's weaker if she's hungry
  • Code of the Warrior: She may not back down from a fight, the only way she will stop fighting is if she's dragged away, no small feat at all.
  • Her Arms She has trouble with stealth or blending in due to her appearance.


Equipment: She has a communication device she can use to call home.

Likes: Fighting, Food
Dislikes: Not fighting, being hungry
Theme Song: (Optional)


Additional information:

RP Sample:



Character Application


Name: Lucy Roth

Superhero Name: Phantasm
Age: 15

Gender: Female

Race/Species: Human-Eluzhari Hybrid

Appearance: http://safebooru.org/index.php?page=pos ... id=1578816
https://s-media-cache-ak0.pinimg.com/23 ... 9c7ee0.jpg

Personality: Lucy is the opposite of her brother. She's a loner, and when she does talk to people it's often with a thick layer of sarcasm. Her blatant and brutal honest can get her into trouble and her tendancy to stick up for what she thinks is right. She tends to deal through her problems via dark humour or sulking.

Biography: Lucy spent the first years of her life in Texas. She doesn't remember those days so well in her mind, it seemingly like a blur to her. Especially the death of their parents, which she was told was a suicide. She remembers the abuse clearly, but most of the other stuff remains hidden in her mind. Ever since they moved too she's had to deal with voices in her head. The old couple who takes care of them also don't know about Lucy's super powers, which she discovered on her 14th birthday. Lucy became the superhero known as Phantom when she was told the truth by the voices in her head, whom identified themselves as Eluzhari whom wished to end her fathers Tyranny.

Powers/Abilities:
(Use this bulleted list within the box to list your powers. Yes, you may have more than 3 powers/abilities, just add more bullets using two brackets and a star. Descriptions accompanying your powers would be great as well!)
  • Telekinesis:
  • Darkness
  • Telepathy
    {*}{b}Intangibility[/b}: Lucy can walk through walls and phase through solid matter[/list]


Weaknesses
[list]
[*]Light: Bright lights drain Lucy's Darkness powers
[*]Brother: Her Telepathy doesn't work on her brother for some reason.


Equipment: none

Additional information:

RP Sample:
Last edited by Charmera on Sat Jun 11, 2016 6:00 pm, edited 1 time in total.

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