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[Discussion] On Editor Self-Edits

A place to spoil daily issues for those who haven't had them yet, snigger at typos, and discuss ideas for new ones.
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Ransium
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[Discussion] On Editor Self-Edits

Postby Ransium » Sun Dec 24, 2017 9:01 am

As some of you know, the number of drafts in the "staff" folder is larger and many drafts are substantially older than the number of drafts in the pool folder. Currently, there are 143 staff folder drafts versus 116 pool folder drafts (although experience says about 30-50% of the pool folder drafts will ultimately need to be deleted), and about 80-90 of the staff drafts are from 2016 or earlier versus 4 of the pool folder drafts. Although every editor is told their writing is going to take a backseat to editing other issues when they become editors, this situation is still causing some editors frustration. They feel as though much of their work is never going to get added to the game and frequently their drafts get outdated and overlap issues added to the game much later that were authored by players.

There is a tricky balancing act here, on the one hand, you, the authors and GI commenters, are the lifeblood of the GI community. We absolutely want to reward our authors. I know there is a relationship between the editing team being more responsive and quickly adding drafts to the game and how rewarding authorship can be. I remember vividly when my first issue was added to the game, the speed that it was added was a major morale and confidence boost. On the other hand, the morale of editors is also important. We are volunteers and if we lose interest in this work then issues aren't going to get added to the game at all.

Previously, there were restrictions on the number of staff edits an editor could perform (one in every five issues), about a year ago, seeking greater balance, Sedge made a post similar to mine here, and as a result, those restrictions were dropped. The current rules for editor self-edits are that an editor may edit an issue they wrote one out of every ten issues they edit. This rule has been in place since self-edits were allowed. The number of other editors needing to sign off on a self-edit is also higher than a normal edit (4 versus 2). We are considering dropping the number issues an editor needs to edit between self-edits from one in ten to one in five. We are also considering reducing the number of editors needing to sign-off on a self-edit from 4 to 3.

Nothing has been decided one way or another yet, and I would like your feedback on these potential changes. Whether you just enjoy commenting on issues, are an aspiring first-time author, or have authored more issues than me, your opinion matters here. So how do these potential changes make you feel? Do you have other opinions on how to best seek the balance I mentioned earlier?
Last edited by Ransium on Sun Dec 24, 2017 9:03 am, edited 1 time in total.

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Jutsa
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Postby Jutsa » Sun Dec 24, 2017 9:14 am

I am 100% for this, Ransium. I'd also like it if you guys got paid and had more secretaries to do your work for you,
but that aside, I'm legitimately surprised that your proposed change isn't what's already in place. I vote FOR. :)

(FTR I doubt you editors would purposefully ignore players' submissions anyway so this restriction's really overkill imo anyway)
Last edited by Jutsa on Sun Dec 24, 2017 9:16 am, edited 1 time in total.
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USS Monitor
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Postby USS Monitor » Sun Dec 24, 2017 10:36 am

Jutsa wrote:I'd also like it if you guys got paid and had more secretaries to do your work for you


That would be cool, but I think Reppy is first in line if anybody's going to get paid.
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Singapore no2
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Postby Singapore no2 » Sun Dec 24, 2017 10:37 am

Easing the restriction will be good for morale, so I see no reason not to.

Furthermore, I'm sure that issues by editors will be of much higher quality than the average ones from the normal pool, so I find it delightful that we'll get to see more, if this change is passed.
Last edited by Singapore no2 on Sun Dec 24, 2017 10:38 am, edited 1 time in total.
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Jutsa
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Postby Jutsa » Sun Dec 24, 2017 2:55 pm

Though it might not hurt to get those drafts from 2016 published soon... it's almost 2018. :lol:
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Fauxia
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Postby Fauxia » Sun Dec 24, 2017 3:02 pm

I support this. Patience is a good thing to learn for the authors.
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Jutsa
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Postby Jutsa » Sun Dec 24, 2017 3:04 pm

And this is from Fauxia, who's waiting a fair bit of time last I recall. :P
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Fauxia
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Postby Fauxia » Sun Dec 24, 2017 3:05 pm

Jutsa wrote:And this is from Fauxia, who's waiting a fair bit of time last I recall. :P
Well, yes, I want to subject authors to the same torture I was :twisted:
Reploid Productions wrote:Unfortunately, Max still won't buy the mods elite ninja assassin squads to use, so... no such luck.
Sandaoguo wrote:GP is a den of cynics and nihilists
My opinions do not represent any NS governments I may happen to be in (yeah right), any RL governments I may happen to be in (yeah right), the CIA, the NSA, the FBI. the Freemasons, the Illuminati, Opus Dei, the Knights Templar, the Organization for the Advancement of Cultural Marxism, Opus Dei, or any other organization. Unless I say they do, in which case, there is a nonzero chance.

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Baggieland
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Postby Baggieland » Mon Dec 25, 2017 6:38 am

Jutsa wrote:(FTR I doubt you editors would purposefully ignore players' submissions anyway so this restriction's really overkill imo anyway)


Singapore no2 wrote:Furthermore, I'm sure that issues by editors will be of much higher quality than the average ones from the normal pool, so I find it delightful that we'll get to see more, if this change is passed.


These two comments sum up my feelings on this point well. If an issue is good enough, then it's good enough. No matter who authored it.
Last edited by Baggieland on Mon Dec 25, 2017 6:40 am, edited 1 time in total.

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Fauxia
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Postby Fauxia » Mon Dec 25, 2017 7:48 am

Baggieland wrote:
Jutsa wrote:(FTR I doubt you editors would purposefully ignore players' submissions anyway so this restriction's really overkill imo anyway)


Singapore no2 wrote:Furthermore, I'm sure that issues by editors will be of much higher quality than the average ones from the normal pool, so I find it delightful that we'll get to see more, if this change is passed.


These two comments sum up my feelings on this point well. If an issue is good enough, then it's good enough. No matter who authored it.
Agreed
Reploid Productions wrote:Unfortunately, Max still won't buy the mods elite ninja assassin squads to use, so... no such luck.
Sandaoguo wrote:GP is a den of cynics and nihilists
My opinions do not represent any NS governments I may happen to be in (yeah right), any RL governments I may happen to be in (yeah right), the CIA, the NSA, the FBI. the Freemasons, the Illuminati, Opus Dei, the Knights Templar, the Organization for the Advancement of Cultural Marxism, Opus Dei, or any other organization. Unless I say they do, in which case, there is a nonzero chance.

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Bears Armed
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Postby Bears Armed » Thu Dec 28, 2017 9:43 am

Only 1 per 10? Good grief! For some reason, I thought that the limit was more like 1:3, or even 1:2. Sure, no objection from me to these changes.

And I shall try to produce more drafts that require only light editing in order to make it easier for the editors to meet the target...
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Jutsa
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Postby Jutsa » Thu Dec 28, 2017 9:50 am

I'd do the same, but I'm aware that I'm not the best author on the block, so I'd classify myself as in need of some heavier edits. :P
(that doesn't stop me from trying, of course)
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USS Monitor
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Postby USS Monitor » Thu Dec 28, 2017 11:28 am

Jutsa wrote:I'd do the same, but I'm aware that I'm not the best author on the block, so I'd classify myself as in need of some heavier edits. :P
(that doesn't stop me from trying, of course)


Just having more drafts to choose from is helpful. As long as at least some of your work is usable -- with or without a heavy edit -- you are helping. Having more to choose from means editors are more likely to find something that really interests them.
Don't take life so serious... it isn't permanent... RIP Dyakovo and Ashmoria
19th century steamships may be harmful or fatal if swallowed. In case of accidental ingestion, please seek immediate medical assistance.
༄༅། །འགྲོ་བ་མི་རིགས་ག་ར་དབང་ཆ་འདྲ་མཉམ་འབད་སྒྱེཝ་ལས་ག་ར་གིས་གཅིག་གིས་གཅིག་ལུ་སྤུན་ཆའི་དམ་ཚིག་བསྟན་དགོས།

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Socio Polor
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Postby Socio Polor » Thu Dec 28, 2017 10:06 pm

I fully support Issue Editors being able to edit their own issues; I mean they fully deserve and should have that privilege. I actually see the issues the editors write and submit no different than the ones players write and submit so I do think the restrictions on self-editing should be loosened more or completely abolished altogether. I trust that the editors won't hold bias and choose to only edit the ones they submit and none of the actual player submitted ones, so I'm with this.

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Candlewhisper Archive
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Postby Candlewhisper Archive » Fri Dec 29, 2017 1:51 am

Thanks for your opinions, all.

It should be noted that we are not of one mind on this issue within the team, with some believing that a more frequent self-edit ratio than 1 in 10 is desirable, while others believe that the status quo should be preserved.

The broad consensus here at present seems to be that a loosening of that restriction is acceptable or desirable to the GI community, but I'd like to formally encourage anyone else who has a view to put it forward, without fear of offence or any concern that it will in any way affect how they or their issues are viewed by the team. In other words, please feel free to agree or disagree as you will.
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Jutsa
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Postby Jutsa » Fri Dec 29, 2017 8:47 am

I'm personally alright with it being 1 in every 3 (not 1:2 though; that'd be too much :twisted:)

Still, I think 1:5 is probably safer and a less dramatic step, and I assure you I'm not agreeing with you
just because Ransium has a spy plant on my desk. :D
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Candlewhisper Archive
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Postby Candlewhisper Archive » Fri Dec 29, 2017 8:54 am

Hey, who said Ransium agrees with me? :)
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Jutsa
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Postby Jutsa » Fri Dec 29, 2017 9:08 am

Oh...
time to switch gears and take back everything I just said
jk I legitimately am fine with this
You're welcome to telegram me any questions you have of the game. Unless I've CTE'd (ceased to exist) - then you physically can't do that.

Helpful* Got Issues? Links (Not Pinned In Forum) *mostly: >List of Issue-Related Lists | >Personal List of Issue Ideas | >List of Known Missing Issues/Options |
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Australian rePublic
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Postby Australian rePublic » Fri Dec 29, 2017 3:33 pm

I agree with the proposed changes
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Fauxia
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Postby Fauxia » Sat Dec 30, 2017 8:49 am

1:5 seems like a good idea, but I wouldn’t mind 1:3 or 1:4
Reploid Productions wrote:Unfortunately, Max still won't buy the mods elite ninja assassin squads to use, so... no such luck.
Sandaoguo wrote:GP is a den of cynics and nihilists
My opinions do not represent any NS governments I may happen to be in (yeah right), any RL governments I may happen to be in (yeah right), the CIA, the NSA, the FBI. the Freemasons, the Illuminati, Opus Dei, the Knights Templar, the Organization for the Advancement of Cultural Marxism, Opus Dei, or any other organization. Unless I say they do, in which case, there is a nonzero chance.

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Egyptian Pharocracy
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Ex-Nation

Postby Egyptian Pharocracy » Sat Dec 30, 2017 12:53 pm

Ease the restriction. More issues in the pool is better than fewer.

I very seldom look to see who authored an issue: I look at the issue itself to see if I'm interested in answering it or dismissing it.

As long as they're quality issues, I don't care if it was authored by a regular member or an issues editor.

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Drasnia
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Ex-Nation

Postby Drasnia » Mon Jan 01, 2018 1:45 pm

I feel like there was a discussion some time ago about this very problem, and I said to, essentially, do away with most of the rules about self-edits. Get rid of the quota and leave it to editors' discretions for editing. I've got faith in y'all to do what you think is best.
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Ransium
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Democratic Socialists

Postby Ransium » Wed Jan 17, 2018 8:50 am

Just to follow up on this, we’ve decided to reduce the self-edit limit to 1-in-5. Thanks for your time and consideration.

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Jutsa
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Capitalizt

Postby Jutsa » Wed Jan 17, 2018 9:11 am

HOW COULD YOU D-just kidding. :P

Have fun getting through your stack of issues. :clap:
You're welcome to telegram me any questions you have of the game. Unless I've CTE'd (ceased to exist) - then you physically can't do that.

Helpful* Got Issues? Links (Not Pinned In Forum) *mostly: >List of Issue-Related Lists | >Personal List of Issue Ideas | >List of Known Missing Issues/Options |
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