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by The Burning Sun » Mon May 09, 2016 7:12 pm
Atlannia wrote:Mmm it's not looking good I'm afraid, the purple haired goth loli next to a sweatervest wearing bishonen portends financial strife and the double archery chick is a rare sign predicting the death of someone close to you, I'm sorry.
...
That'll be $32.99
by MightyQuinn » Mon May 09, 2016 7:38 pm
The Burning Sun wrote:Yes, I just did that.
My two characters have finally met and allied themselves. NOW I can get on to other things, without trying to get them both killed.
by Taigawa » Mon May 09, 2016 10:12 pm
Alert Status
[1] [2] [3] [4] [5] Alert Status: 1- Total War Declared- Use of WMDs is authorized
by Sonitusia » Mon May 09, 2016 10:15 pm
Taigawa wrote:Penguin, your post has now been addressed.
Shyluz wrote:The second 'tanks' was said, it was all over.
Gensokyu wrote:So that happened.
They say that in the great wars of NS Summer, there was one who did not fight with blood, but with iron. They named this one the Master of Tanks, and the thunderous sound of cannon and the rattling of machine guns could be heard far and wide, the crossroads before the capital of CotM being defended by this valiant one until it stood alone. Shitposters layed in droves, and entire army having been slain by the might of Sonitusia, Master of Tanks, Commandant of Iron, and Slinger of Shells.
by The Landfish Colonies » Mon May 09, 2016 10:25 pm
Hank J Wimbleton wrote:Huh. I thought you said that it was going to be really, really vague?
Also, gonna post when Landfish or Sindrya does something.
by Hank J Wimbleton » Mon May 09, 2016 11:13 pm
by The Landfish Colonies » Mon May 09, 2016 11:25 pm
by Wilderam » Tue May 10, 2016 2:32 am
by Hank J Wimbleton » Tue May 10, 2016 5:17 am
by MightyQuinn » Tue May 10, 2016 6:30 am
Hank J Wimbleton wrote:I figured it Atlannia was going to look at Wilderam's app, may as well submit my second character now.Personal Information
Name: Frances Calliwell
Appearance: Brown eyes, somewhat tanned skin, black hair, sort of tall, average build, but is strangely... Uhh... "Wispy" in skin coloration and glow when in the dark.
Age: 15
Birthplace: Chesker
Nationality: Cheskerian
Personality: Funny, sociable, somewhat awkward, likes to wink, snap fingers and lean towards people while pointing with both fingers. Heterosexual, no real mental deficiencies to speak of, and absolutely no fears. Unlike most of my characters though, no, he isn't pain-resistant, he isn't a sadist or a masochist and no, he isn't a psychopath.
Biography: (WORLD BUILDING INCOMING) Being born in Chesker in a relatively well-to-do family in a large city filled with the industrialism that Chesker is known for, Frances grew up like a normal child, besides his ability to form crystals out of his skin and fucking shatter glass and snap diamonds like play-doh as found out when he accidentally caused a neighbourhood to spontaneously take a bunch of glass shards to the face when on a tantrum. Unlike most countries, Chesker is extremely wary of highly supernaturally gifted individuals, and abducted him. They eventually deduced his ability to be a byproduct of nexite usage in local industry and they tried to brainwash him, sway him to their side, anything to bring him over. Frances still had a pretty normal, if not enhanced education, but eventually broke free by killing a guard who had apparently forgotten that the gallium spoon trick was a bad idea when you were near someone with crystal-affecting powers.
Running from the Chesker government's agents, who wanted to keep their "clean" track record of civil rights and political liberties, Frances eventually hitched on board a ship and decided to head to the Assassination Academy (ASAC).
Theme Song: https://www.youtube.com/watch?v=XbG1UqiaLgE (Starting from 3:33)
Combat Information
Equipment: A small bag of fashioned quartz spikes that can be thrown as projectiles.
Fighting style: Frances usually stays at a distance and either goes all in or all out. He will usually lift his hand in the air, palm flat, and a series of crystals spikes will lift with his hand and align with his enemy, before he brings his hand down and the spikes fly towards his enemy with enough strength to blast clean through up to five people at once, and severely damage metal vehicle plating, even basic attacks hitting with more force than a fifty caliber machine gun round. Frances will also cause a series of blue crystals to suddenly burst from his arm. These form a gauntlet with the jagged faces of the crystals facing outwards away from his arm, and he will use this to swipe and impale his enemies, often foregoing fingers, and even when he does have opposeable digits, they are usually there just so he can grab his enemy.
Frances will also sometimes cause massive pillars of multiple amalgamated crystals to come out of the ground like a snake and move around, punching and impacting with enemies and following the movement of his hand. Frances' gauntlet will often suddenly burst apart into a loose cloud of large crystals, that will instead fly a few metres above his forearm, allowing for basically glaive fighting without holding the crystals themselves. He can also blink at any crystal and cause it to spontaneously shatter. Frances can form light blue crystals with very black cloudy centres seemingly out of thin air with little to no effort, and these crystals often have tensile and hardness properties far exceeding that of most conventional crystals, even surpassing diamonds in some regards.
Frances himself is hard to kill, and has subdermal armor that has the consistency and strength of low-grade quartz, and bones significantly stronger than diamond. Frances is wounded just the same however if the armour is breached, which is highly ablative in nature.
Special moves: Frances' special moves are very rarely used, but incredibly powerful when used.
Juggernaut State: Frances in this state will envelop his entire body with crystals and will grow to be almost half a metre taller. The crystals that constitute his form are not sharp in the normal sense, but will simply cause anything they touch to instantly seemingly disintegrate.
Crystal Flood: Frances will suddenly cause a group of crystals, preferably glass to turn into extremely sharp powder, and will fling this at the enemy, causing enormous lacerations and internal damage, or will movie it around like a large snake-like water construct that will basically turn anything it goes through into nothing more than powder and liquids.
Combat Statistics
Power: B
Endurance: B
Agility: E
Intelligence: D
Special Moves: D
Odds and Ends
RP example: viewtopic.php?f=31&t=372240
I Read the rules and am a cool person who agrees to abide by them:(You told me to remove parentheses text. So yeah, this is proof that I didn't pay attention).
#NUMBAT
by Hank J Wimbleton » Tue May 10, 2016 2:29 pm
MightyQuinn wrote:Hank J Wimbleton wrote:I figured it Atlannia was going to look at Wilderam's app, may as well submit my second character now.Personal Information
Name: Frances Calliwell
Appearance: Brown eyes, somewhat tanned skin, black hair, sort of tall, average build, but is strangely... Uhh... "Wispy" in skin coloration and glow when in the dark.
Age: 15
Birthplace: Chesker
Nationality: Cheskerian
Personality: Funny, sociable, somewhat awkward, likes to wink, snap fingers and lean towards people while pointing with both fingers. Heterosexual, no real mental deficiencies to speak of, and absolutely no fears. Unlike most of my characters though, no, he isn't pain-resistant, he isn't a sadist or a masochist and no, he isn't a psychopath.
Biography: (WORLD BUILDING INCOMING) Being born in Chesker in a relatively well-to-do family in a large city filled with the industrialism that Chesker is known for, Frances grew up like a normal child, besides his ability to form crystals out of his skin and fucking shatter glass and snap diamonds like play-doh as found out when he accidentally caused a neighbourhood to spontaneously take a bunch of glass shards to the face when on a tantrum. Unlike most countries, Chesker is extremely wary of highly supernaturally gifted individuals, and abducted him. They eventually deduced his ability to be a byproduct of nexite usage in local industry and they tried to brainwash him, sway him to their side, anything to bring him over. Frances still had a pretty normal, if not enhanced education, but eventually broke free by killing a guard who had apparently forgotten that the gallium spoon trick was a bad idea when you were near someone with crystal-affecting powers.
Running from the Chesker government's agents, who wanted to keep their "clean" track record of civil rights and political liberties, Frances eventually hitched on board a ship and decided to head to the Assassination Academy (ASAC).
Theme Song: https://www.youtube.com/watch?v=XbG1UqiaLgE (Starting from 3:33)
Combat Information
Equipment: A small bag of fashioned quartz spikes that can be thrown as projectiles.
Fighting style: Frances usually stays at a distance and either goes all in or all out. He will usually lift his hand in the air, palm flat, and a series of crystals spikes will lift with his hand and align with his enemy, before he brings his hand down and the spikes fly towards his enemy with enough strength to blast clean through up to five people at once, and severely damage metal vehicle plating, even basic attacks hitting with more force than a fifty caliber machine gun round. Frances will also cause a series of blue crystals to suddenly burst from his arm. These form a gauntlet with the jagged faces of the crystals facing outwards away from his arm, and he will use this to swipe and impale his enemies, often foregoing fingers, and even when he does have opposeable digits, they are usually there just so he can grab his enemy.
Frances will also sometimes cause massive pillars of multiple amalgamated crystals to come out of the ground like a snake and move around, punching and impacting with enemies and following the movement of his hand. Frances' gauntlet will often suddenly burst apart into a loose cloud of large crystals, that will instead fly a few metres above his forearm, allowing for basically glaive fighting without holding the crystals themselves. He can also blink at any crystal and cause it to spontaneously shatter. Frances can form light blue crystals with very black cloudy centres seemingly out of thin air with little to no effort, and these crystals often have tensile and hardness properties far exceeding that of most conventional crystals, even surpassing diamonds in some regards.
Frances himself is hard to kill, and can form crystalline growths that act like armour on his body, and his bones surpass diamonds in strength, though organ damage will kill him all the same.
Special moves: Frances' special moves are very rarely used, but incredibly powerful when used.
Juggernaut State: Frances in this state will envelop his entire body with crystals and will grow to be almost half a metre taller. The crystals that constitute his form are not sharp in the normal sense, but will simply cause anything they touch to instantly seemingly disintegrate. In this state however, the gap between the crystals is vulnerable to attack.
Crystal Flood: Frances will suddenly cause a group of crystals, preferably glass to turn into extremely sharp powder, and will fling this at the enemy, causing enormous lacerations and internal damage, or will movie it around like a large snake-like water construct that will basically turn anything it goes through into nothing more than powder and liquids.
Combat Statistics
Power: B
Endurance: B
Agility: E
Intelligence: D
Special Moves: D
Odds and Ends
RP example: viewtopic.php?f=31&t=372240
I Read the rules and am a cool person who agrees to abide by them:(You told me to remove parentheses text. So yeah, this is proof that I didn't pay attention).
#NUMBAT
I have decided that I probably will not be using my second character. Just can't seem to shift gears in the time that I have.
by MightyQuinn » Thu May 12, 2016 6:32 am
by The Burning Sun » Thu May 12, 2016 1:29 pm
MightyQuinn wrote:Hey, Atlannia. I know that someone will say that they're not finished yet, but it appears that this section of the story is done.
Atlannia wrote:Mmm it's not looking good I'm afraid, the purple haired goth loli next to a sweatervest wearing bishonen portends financial strife and the double archery chick is a rare sign predicting the death of someone close to you, I'm sorry.
...
That'll be $32.99
by Hank J Wimbleton » Thu May 12, 2016 1:51 pm
by Atlannia » Thu May 12, 2016 5:19 pm
MightyQuinn wrote:
I have decided that I probably will not be using my second character. Just can't seem to shift gears in the time that I have.
by Atlannia » Thu May 12, 2016 5:48 pm
by Taigawa » Thu May 12, 2016 5:59 pm
Alert Status
[1] [2] [3] [4] [5] Alert Status: 1- Total War Declared- Use of WMDs is authorized
by The Burning Sun » Thu May 12, 2016 6:03 pm
Atlannia wrote:OKay, since I haven't been keeping on top of it at all, I need anyone whose app has been accepted but not added to the list to sound off. It seems like we have a couple of people who made apps and then didn't really do anything else so if those people are still interested now would be the time to make yourself known. I pormise I haven't been ignoring anyone I'm merely lazy and easily distracted.
Atlannia wrote:Mmm it's not looking good I'm afraid, the purple haired goth loli next to a sweatervest wearing bishonen portends financial strife and the double archery chick is a rare sign predicting the death of someone close to you, I'm sorry.
...
That'll be $32.99
by The Burning Sun » Thu May 12, 2016 6:44 pm
Atlannia wrote:Mmm it's not looking good I'm afraid, the purple haired goth loli next to a sweatervest wearing bishonen portends financial strife and the double archery chick is a rare sign predicting the death of someone close to you, I'm sorry.
...
That'll be $32.99
by MightyQuinn » Thu May 12, 2016 6:54 pm
The Burning Sun wrote:MightyQuinn just TG'ed me(well not just, I was...distracted) with a final interaction request.
Hopefully it won't delay anything.
by Hank J Wimbleton » Thu May 12, 2016 7:57 pm
by Hank J Wimbleton » Fri May 13, 2016 4:55 am
by Atlannia » Fri May 13, 2016 5:14 pm
Hank J Wimbleton wrote:Council of Seven Information:
by The Burning Sun » Fri May 13, 2016 5:48 pm
Hank J Wimbleton wrote:Council of Seven Information:Overview: The Council of Seven is an independent governmental body, officially recognised as one political entity, but receiving seven representatives during international summits anyways, and thus having considerable influence over world politics, as they have seven times the official political power of the usual nations, as well as a population that per capita is much denser than most other nations. The Council specialises in magical power, being by far the most magically advanced nation, treating it not as a supernatural force, but instead in the same manner a scientist would treat a law of physics, magic simply being a mundane property of the universe. They are a very secretive nation and hide their secrets, often conducting espionage and sabotage on other nations in order to protect their unique advantage over others, having both the strongest nexian magics and magical utilities of any political body in existence. The Council of Seven is decently populous, and contains six hundred million citizens, seven million active military members and is currently experiencing a massive exodus of people moving to Alterra for the more stable economy there, and to a lesser extent, Byzenia.
Governmental System: The Council of Seven is known for its extremely efficient government, compared with its disparate and disproportional size and representation anyways. Three of the nations within the Council are monarchies, one is an oligarchy, another is a communist democracy and the last two are capitalist republics. The governmental system works in that the leaders or leading councils of each nation have their votes weighed by the population of their respective nations, and vote together on matters concerning the entire Council's wellbeing, though other than that they are mostly independent of one-another, except through trade and migration.
Nations:
Cerias: Cerias is the de-facto leader of the Council, having by far the most developed political system and most forward-thinking government, as well as the strongest economic sector, though it lacks technological advancement and is slightly impaired in terms of raw resources. It has a population of just over 180 million people, most of whom are humans by far, much moreso than the other parts of the Council. Cerias has a standing army of 900,000 soldiers and a reserve of four million, due to a surprisingly strong culture based around martial supremacy. Cerias is one of the capitalist republics.
Belendania: Belendania is a beautiful country, and has by far the best civil liberties in the Council, being the tourist centre of the region. Sporting lush meadows with magical flowers and creatures as well as massive mountain ranges, picturesque rivers and lakes and even a friendly group of migratory dragons that use the area as a resting place, hundreds of thousands of tourists flock to Belendania every year, making the Council hundreds of millions of dollars. True to its open landscapes, Belendania has a population of 70 million, and technically no standing army. Belendania is an oligarchy, but is surprisingly open to the people.
Fanice: Fanice is the main magical centre of the Council, also having a majority of its citizens, over two thirds, being elves, dwarves and other magical creatures. It has multiple cultural districts, having an elven district, an underground dwarven area, a location for fae and other magical creatures too. Humans and magical creatures get along on equal ground here, and it is considered one of the world's most culturally important places in the world, though travel and tourism is stifled by the fact the borders are tightly controlled to stop magical techniques from leaking out, also being home to a massive series of domes made out of magical force that house hundreds of magical experiments occurring 24/7. Fanice has a population of 110 million, barely behind Cerias and has an army of 1,200,000, as all reserve troops are considered part of active duty. Fanice is a capitalist republic, due to the authoritarian kind of leadership being inimical to cultural diversity.
Jernea: Jernea is the economic powerhouse of the Council, and even the nearby region. It houses a predominantly dwarvern and human population, also having a population of 100 million and producing magical items and other industrial goods, especially packaged foods, vehicles, utilities and electrical appliances, also helping create templates for people in Fanice to use for their own magical purposes. Jernea has a standing army of 500,000 and is rich in minerals and gemstones.
Iupo: Iupo is the black sheep of the Council, having a very dangerous landscape of craggy peaks and valleys, as well as being almost totally covered in desert sands, though it makes up for this in that it is the home of most of the dragons as well as many other more beastly-looking magical creatures, and also a common location for magical pilgrimages, with rumours of a group of extremely gifted, near-deity like dragons in the mountains granting those they deem worthy great riches and magical power. It has only a population of twelve million, and a moreso aesthetic than anything else army of just under 100,000. Iupo is technically a communist nation.
Ronelmea: Having a population of 70 million and an army of three and a half million, Ronelmea is the military centre of the council, having the entire nation as practically a military reserve, and having a dictatorship helps with maintaining its military strength. Ronelmea is extremely safe to live in, but large economic disparities exist in it, and many avoid it due to the government's almost limitless power within its borders.
Merrorus: Sporting a population of 40 million, Merrorus is the agricultural sector of the Council, having an army of 800,000, but the country's main purpose being farming and providing for the rest of the Council, achieving this through thousands of elves being employed to come and help to grow the crops, producing massive yields of crops, as the elves tend to be able to gain energy from methods other than eating, thus not breaking the laws of physics. Merrorus is surprisingly lenient in its civil liberties, but has no political freedom, being ruled through bloodlines.
Political ties: The Council is well known as an international "black zone", most of its activities being economical and utilitarian in nature on the global scale and often turning away emissaries or ambassadors. Despite this, The Council are on extremely good terms with Kern, who nearly joined the Council in the beginning, as they were also severely damaged by the invasion. The Council is also on good terms with Staldr, but have some brewing tensions from a recent political change in the Council, as well as the mostly xenophobic nature of the population of Staldr, having been almost annihilated by Miraverans.
The Council is hostile to Borona and has trade-routes to Ulstrect, who they historically relied on for food and metals. Borona is extremely hostile to the Miraverans in the Council, and their population fears that they will attack again, and thus the border has been heavily fortified and militarised. Byzena and the Council are currently in political discussions for a possible future alliance, which Borona heavily fears will come to fruition.
Military Structure: The Council has seven nations, but one common military system. In wars and civil unrest, each nation acts as a single military entity, as they know that the loss of one of them would be a crippling blow to all of the others, acting like organs dependent on each-other. The Council has generals and commanders, but arranges their soldiers in legions of half a million troops at a time.
A legion will usually consist of; 300,000 basic infantry, 50,000 support troops and supply troops, 50,000 low-level magicians, 10,000 vehicular troops, 40,000 magical constructs and 50,000 specialist Miraveran troops. The Council usually uses magical portals to provide supply lines to their troops, and are arranged in a merit-based command system.
Atlannia wrote:Mmm it's not looking good I'm afraid, the purple haired goth loli next to a sweatervest wearing bishonen portends financial strife and the double archery chick is a rare sign predicting the death of someone close to you, I'm sorry.
...
That'll be $32.99
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