The Embassy Program
of the
Synthtopian Republic of Planeia
Thank you for considering establishing official relations with the Synthtopian Republic of the Planet of Planeia. We are glad that you have taken an interest in our nation. As a nation of peace above defense, we value diplomatic solutions above all final resorts. By establishing an embassy, you will not only be entering a better and brighter future in a relationship with Planeia, but you will also help to resolve diplomatic issues that may ever occur. |
Questions?
Comments?
Concerns?
Feel free to leave any feedback to the
staff of the program.
Click here to leave a message.
In order to establish an embassy or consulate, you must follow
these rules, restrictions, and guidelines:
- You may NOT under any circumstances bring lethal weapons,
only non-lethal neutralizing weapons. Not even the local
Constability (police) employs lethal weaponry.
- Your embassy or consulate premises may not exceed
57,600 square feet. Its height in stories is unrestricted, however.
- Your vehicles may NOT give off ANY emissions or guzzle up too
much natural resources. It would be advised to employ locally
manufactured vehicles to meet this guideline.
- Embassies may only be placed in the capital city,
Arcthro Letium. Consulates may be placed in just about
any city, but if it's placed in Arcthro Letium, it must be
compounded with the embassy, if one is present.
- Only embassy staffs are granted diplomatic immunity.
Consulate staffs are subject to all Planeian laws,
prosecutions, and punishments, unless the consulate is compounded
with the embassy. Service staffs of neither consulates nor
embassies have diplomatic immunity, outside
of official acts for embassy service staff.
Click here for an outline of diplomatic immunity on Planeia.
- Staffs must be limited to a total maximum of 500 for
embassies and 250 for consulates.
This program is ran and organized by
the Planeian Committee of Xeno Affairs,
and bears the Official Planetary Seal
of the Synthtopian Republic of Planeia