Quickstart WCoH guide
Having entered the WCoH, you are now strongly advised to submit a roster. Not only will doing so earn you a roleplaying bonus, but it will help other players interact with you. The roster can take any format and include whatever information you deem necessary.
If you wish, your roster can include a "style modifier", between -3 and +3. These make it more likely - though not guaranteed - that your results will reflect a defensive/offensive bias. -3 is very defensive, +3 very offensive, 0 is balanced. There is no advantage in setting a modifier, but it may help fit your team profile, for example if you have a very good goaltender or very good forward line.
Where possible, please include a box such as the following, indicating your RP permissions - in other words, what you will allow other players to say about your team in their RPs:
If my opponent RPs first, they may:Different players define 'godmod' differently, but in general it refers to wildly unlikely events such as your goaltender scoring all of your goals singlehandedly, the puck rebounding into the goal off a spectator's head, or disruption of the game by giant mechanical poultry.
Choose my scorers: Y/N
Penalise my players: Y/N
Eject my players: Y/N
Injure my players: Y/N
Godmod scoring: Y/N
Godmod injuries: Y/N
Godmod other events: Y/N
Please note your opponents' RP permissions before writing up your own RPs: failure to do is considered bad etiquette.
You might also want to specify lines and which players you want to star in powerplay/penalty kill situations, and indicate whether or not your players will get in fights (though see the note below).
Once you've posted your roster, you can post RPs. Doing so will earn you bonuses and make it more likely - though not guaranteed - that your team will perform better. RPs could take the form of match reports, player profiles, or develop storylines. So long as you respect your opponents' RP permissions, anything goes.
Competition format
The 36 teams will be sorted into 6 groups of 6, each located in a different Quodite city. The groups are based on pots, so each one should be roughly equally balanced. Beginning Friday, each team will play each other team in their group twice. The top two teams from each group will advance to the playoffs; in addition, the four highest placed teams thereafter (which could include two or more from the same group) will earn 'Moderately-Tempestuous-Card' spots.
Teams will be ordered according to the following:
1. points (2 for a win, 1 for a draw, 0 for loss);
2. goal difference;
3. wins;
4. head-to-head record;
5. head-to-head goal difference.
As it happens, the 36 sign-ups were easily divided into 6 pots, including 2 pots of unranked teams. One team from each pot was drawn for each group. Ordered alphabetically with world rankings in brackets, the groups are as follows:
Group A (Kynythin)
Ad'ihan (24)
Sarzonia (7)
StevePolis (NR)
Swartaz (=35)
Valanora (2)
Warkus (NR)
Group Æ (Toonmar)
Andrewboy (=35)
Cyrelia (NR)
The Fanboyists (updated) (21)
Qazox (3)
Royalsoldiers (NR)
Tocrowkia (11)
Group Á (Greschmeier)
The Babbage Islands (18)
Cassadaigua (5)
Chocolate Pencils (NR)
Euroslavia (=26)
San Giorgio a Cremano (NR)
Toyur (12)
Group À (New Cleethorpes)
BrightonBurg (NR)
Estresse Intenso (NR)
Jeffgordonville (=19)
Kenavt (=35)
Newmanistan (16)
Plutoni (1)
Group Ä (Dareb)
Dancougar (10)
Kulverint (=26)
Sibirsky (17)
Taeshan (6)
Toiletdonia (NR)
Vitius (NR)
Group Å (Highmark City)
Delaclava (13)
Eizen (NR)
Kelssek (4)
Shivat (=26)
Sorthern Northland (25)
Virabia (NR)
Each team plays every other team in their group twice, leading to an unavoidably lengthy group stage of ten days. As all games are played in Quintessence of Dust, the schedule - posted below - makes no distinction between 'home' and 'away' games.
The following dates are provisional: I may need to add an extra rest day in. RP cutoff will be UTC 0900.
Feb 5 MD1: 1v2, 3v4, 5v6
Feb 6 MD2: 1v3, 2v5, 4v6
Feb 7: All games cancelled
Feb 8: Off day - no games
Feb 9 MD3: 1v4, 2v6, 3v5
Feb 10 MD4: 1v5, 2v4, 3v6
Feb 11 MD5: 1v6, 2v3, 4v5
Feb 12 MD6: 1v2, 3v4, 5v6
Feb 13 MD7: 1v3, 2v5, 4v6
Feb 14: Quintessential-Chinese New Year - no games
Feb 15 MD8: 1v4, 2v6, 3v5
Feb 16 MD9: 1v5, 2v4, 3v6
Feb 17 MD10: 1v6, 2v3, 4v5
Playoffs:
Feb 18: Play-in
Feb 19: Round of 16
Feb 21: Quarterfinals
Feb 23: Semifinals
Feb 25: Final