Frisbeeteria wrote:Maybe we need to look outside the box at something new - a card generating mini-game of some sort.
Just had a thought - Trading Card Poker / Yathzee:
- Draw five cards at random from your deck.
- If we want to eliminate the inherent bias towards specific class creators (like me and Epics) we could draw from the entire current card season.
- You can discard some or all of the cards twice to improve your hand
- Try to find the best hand of rarities to match each category
- You can only get one reward for each category once in a game
- The game resets in some time period, maybe an hour
- 5 commons x 5 wins = 1 pack
- 5 uncommons x2 wins = 1 pack
- any combination of rares and ultra-rares = 1 pack
- five rares = 2 packs
- five ultra rares = 3 packs
- five epics = 4 packs
- five legendaries = 5 packs
- Garbage - 5 different rarities = 1 pack
- High Garbage - 5 different rarities, no commons = 2 packs
- Bobtail Flush - 4 of a kind and an epic = 1 pack
- High Bobtail Flush - 4 of a kind and a legend = 2 packs
- Full House - 2 of one rarity and 3 of another = 1 pack
- High House - Full House with no commons = 2 packs
- King House - High House with no uncommons or rares = 3 packs
Given that you'd want to play each set to a reasonable conclusion, you'd probably spend 5-15 minutes per nation on the game with a guaranteed reward. If it resets every hour, you wouldn't need more than a dozen or two puppets to play continuously forever without sleeping.
Edit: I edited in more content while people were responding