No.
Doppio Giudici wrote:How would a middle class house fit in the space of five lanes and two sidewalks?
It wouldn't.
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by Waikahla-Pohakuula » Wed Jan 02, 2019 10:04 pm
Doppio Giudici wrote:How would a middle class house fit in the space of five lanes and two sidewalks?
by Doppio Giudici » Fri Jan 11, 2019 7:10 pm
by Kassaran » Fri Jan 11, 2019 9:01 pm
Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.
"Put that down, Mr. Eric." He said. "She's obviously not a chicken."
by Doppio Giudici » Fri Jan 11, 2019 9:26 pm
Kassaran wrote:In Nobis Pacem, body armor hasn't actually been developed into full-suits yet, as there's more of a focus put on maneuverability and hard-kill potential. To be entirely honest, I doubt force-fields are all that reasonable unless you have access to the power-sources that enable that much energy production. Humans in Nobis Pacem have standardized high-energy rounds with an emphasis on micro-calibers and high round capacity, the major reasoning being for the lack of major near-peer conflicts in the world Post-WW2. The closest was "WW3" which was effectively an inter-regional conflict between the Chinese and Indians, during which the United States cited potential Chinese infiltration into South America to begin the Pax Americana period of low-intensity assymetrical conflicts that stretched into the 22nd Century's Exodus event.
To that same number, the development of functioning exo-skeletons came too late to be fully utilized in anything below Delta-grade spacecraft or larger space-stations with the space to use them. Exo-skeletons enabled some newer measures, like NRA, to be utilized more commonly developed and used, but the reasoning for their usage was limited expressly to combat engineers and some special forces applications. For anything infantry can't deal with, well that's why you have crew and platform-served weaponry and move up the tiers from there.
For the Phyran aliens, which Humanity eventually came into contact with at the end of the 25th Century, some pirates attempted to use energy weaponry, but to mostly no use due to the intense gravitational distortions that occurred, neutralizing the effectiveness of incoming fire and the ultra-hardened materials used in withstanding such turbulence. The weapons they (Phyrans) use are in effect non-counterable without similar tech, that being gravitational manipulation and DEW's. There's also core-ejections (as Phyrans use small, artificially-made, stars as fuel sources for their largest ships) and they can direct coronal ejections at will with enough manipulation of the containment area's gravity fields.
by Ella2 6 » Sat Jan 12, 2019 12:13 am
by Kassaran » Sat Jan 12, 2019 1:01 am
Doppio Giudici wrote:Chart
In MT, Dauntless body armor has really set the standard for protection on NS MT (Also my FT homeplanet). The IRL US uses body armor that is around 6A on this chart I provided.
I did a bunch more math and was able to design a round that gets past modern day body armor, without serious recoil, but I'm stuck using tungsten cores. If I want to get past the armor without using heavy metals, I'm stuck getting the speed of the round up so high, it's sniper rifle level recoil, like mosin levels. My nation also uses exp-skeletons, but I intend my weapons to be fired at full auto.
Reading what you said, I am curious if your nations ammo, would even get past my nations body armor or IRL body armor. You got any numbers sitting around?
When you say micro-calibers, do you mean sabots or SLAP?
Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.
"Put that down, Mr. Eric." He said. "She's obviously not a chicken."
by Kassaran » Sat Jan 12, 2019 1:24 am
Ella2 6 wrote:-le numbers-My science-fiction race, the Ellians, use this principle of high-velocity, low-mass ordnance everywhere. They specialise in electromagnetics, which allows them to build railguns that fire plasma bolts which fly really fast but doesn't weigh much.
For infantry arms, the Ellians have assault rifles that fire bullets weighing less than milligrams but can travel hundreds of times faster than the speed of sound, yet offers almost negligible recoil. The sonic boom is literally deafening, so make sure you wear ear protection!
Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.
"Put that down, Mr. Eric." He said. "She's obviously not a chicken."
by Kyrusia » Sat Jan 12, 2019 1:34 am
by Ella2 6 » Sat Jan 12, 2019 1:48 am
Kassaran wrote:So, there's some issues with this, and it starts at the railguns that shoot plasma. I'd like some explanations here, because it's not making sense to me how that works.
On the note of Ellians (ayyyy-liens), there are some issues I'm taking with these numbers:
1) Weapon construction -it would not only have to be able to withstand the enormous amount of energy it imparts, it would have to also be able to withstand the monumental amounts of heat also involved. Firing rounds creates heat in one way or another, and if you're launching the round at these percent-of-causality level speeds, you're running into issues likely finding any material capable of doing so.
2) Round construction -not all rounds can be fired at extreme speeds, and unless you're spending a bunch of money manufacturing ultra-dense bullets, you're probably going to run into these issues too for the Ellians. These rounds are light enough where simply hitting atmosphere at this point, is going to be enough to begin imparting critical friction upon them until they critically fail not too far from the shooter, though I wouldn't know the maths without the numbers of the scenario at hand.
by Doppio Giudici » Sat Jan 12, 2019 2:15 am
by Kassaran » Sat Jan 12, 2019 3:50 am
Ella2 6 wrote:I thought "blobs of helium and hydrogen plasma" was rather self-explanatory.
Doppio Giudici wrote:So what exactly did you end up using? 55 grain assault rifle ammo? Darts?
What happens when you don't fight a near-peer for decades on end?
Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.
"Put that down, Mr. Eric." He said. "She's obviously not a chicken."
by Doppio Giudici » Sat Jan 12, 2019 11:23 am
by Great Aletia » Sun Feb 24, 2019 1:47 pm
by Kyrusia » Sun Feb 24, 2019 5:29 pm
Great Aletia wrote:Is there anything here that doesn't add it up or seems out of place, keeping in mind the topic it's dealing with? I'm not doing hard sci fi (My setting is more semi-hard, kind of like the Expanse, but with elements of space opera), but I want things to at least make sense.
https://www.nationstates.net/nation=gre ... id=1173273
by Great Aletia » Tue Feb 26, 2019 12:42 pm
Kyrusia wrote:Great Aletia wrote:Is there anything here that doesn't add it up or seems out of place, keeping in mind the topic it's dealing with? I'm not doing hard sci fi (My setting is more semi-hard, kind of like the Expanse, but with elements of space opera), but I want things to at least make sense.
https://www.nationstates.net/nation=gre ... id=1173273
Aside from the popular science use of the term "dimension," (it'd technically be an alternate universe or parallel worldvolume or parallel n-brane of some sort, but that's just a personal observation, don't take this as a criticism; I use the term "dimension" in the popular way myself), it reads fine to me. I really like one bit in particular, given you're allowing for hyperspace and realspace interaction: "The creation of a hyperlane involves the construction of a series of energy generators along the intended route. These generators continuously transmit energy through hyperspace, forcing it open and leading the development of a hyperlane." Really like this idea.
If you intend on expanding on the system further, you might find this older post of some benefit, perhaps, too.
by Kyrusia » Tue Feb 26, 2019 4:51 pm
Great Aletia wrote:Interaction between hyperspace and realspace is something I'm very interested in portraying. I'm considering expanding the article to describe the government's policy of offering subsidies in the form of fuel and port services to ships which take less traveled routes. The constant tearing apart of reality that occurs on routes with heavy traffic destabilizes them over time, leading to the development of hyper wakes, which prevent any sort of hyperspace travel in a large radius around them. Routes will stabilize given time as the barrier between realspace and hyperspace reforms, but it will require a heavy reduction, or in some cases the complete cessation of traffic. Artificial hyperlanes are even more sensitive to degradation as they are not supposed to exist. Therefore, the government will reward any ship which uses less traveled or longer routes. The journey may be a lot longer, but free fuel is nice, and the Aletian government will pay for your ship to be maintained.
by Sskiss » Thu Feb 28, 2019 7:33 am
Kyrusia wrote:This is interesting, but my mind immediately screamed "SPACE SUBSIDIES!" and it amused me far more than it had any right to, and I do not understand why. That said, "hyper wakes" is a very interesting idea. It's a nice way to incorporate strategic maneuvers, too, I would think; especially when accounting for general degradation of hyperlanes. Makes the infrastructure more strategically valuable, and also a potential target - in a good way for a given narrative.
by Great Aletia » Wed Mar 13, 2019 7:11 am
Kyrusia wrote:Great Aletia wrote:Interaction between hyperspace and realspace is something I'm very interested in portraying. I'm considering expanding the article to describe the government's policy of offering subsidies in the form of fuel and port services to ships which take less traveled routes. The constant tearing apart of reality that occurs on routes with heavy traffic destabilizes them over time, leading to the development of hyper wakes, which prevent any sort of hyperspace travel in a large radius around them. Routes will stabilize given time as the barrier between realspace and hyperspace reforms, but it will require a heavy reduction, or in some cases the complete cessation of traffic. Artificial hyperlanes are even more sensitive to degradation as they are not supposed to exist. Therefore, the government will reward any ship which uses less traveled or longer routes. The journey may be a lot longer, but free fuel is nice, and the Aletian government will pay for your ship to be maintained.
This is interesting, but my mind immediately screamed "SPACE SUBSIDIES!" and it amused me far more than it had any right to, and I do not understand why. That said, "hyper wakes" is a very interesting idea. It's a nice way to incorporate strategic maneuvers, too, I would think; especially when accounting for general degradation of hyperlanes. Makes the infrastructure more strategically valuable, and also a potential target - in a good way for a given narrative.
Sskiss wrote:Kyrusia wrote:This is interesting, but my mind immediately screamed "SPACE SUBSIDIES!" and it amused me far more than it had any right to, and I do not understand why. That said, "hyper wakes" is a very interesting idea. It's a nice way to incorporate strategic maneuvers, too, I would think; especially when accounting for general degradation of hyperlanes. Makes the infrastructure more strategically valuable, and also a potential target - in a good way for a given narrative.
All this talk reminds myself of the concept of 'space lanes' as seen in various 4x games like Endless Space 2 and Stellaris. This concept could add a strategic element to the galaxy and all therein, as some of the star systems so connected could become 'chokepoints' and thus, of great importance militarily. It's a similar concept to worm holes et al.
by Kassaran » Thu Apr 04, 2019 11:24 am
Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.
"Put that down, Mr. Eric." He said. "She's obviously not a chicken."
by Lord Dominator » Thu Apr 04, 2019 12:03 pm
Kassaran wrote:Alright folks, First Contact with an alien race, what's the protocol followed by your race and the process for conducting these events under various stimulae?
by Kyrusia » Thu Apr 04, 2019 3:58 pm
Lord Dominator wrote:Well, for my Equestrians they'd reach out in friendship and all that, do the regular treaties, etc.
by Lord Dominator » Thu Apr 04, 2019 4:22 pm
by Kassaran » Thu Apr 04, 2019 6:17 pm
Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.
"Put that down, Mr. Eric." He said. "She's obviously not a chicken."
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