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by The Huskar Social Union » Thu Dec 06, 2018 12:34 pm
by Licana » Thu Dec 06, 2018 12:40 pm
Bralia wrote:As is usual with these very major Stellaris updates, my only desire was to fiddle with the species designer and find something that appeals to me. Think I might try this expansionist, super-defensive build I created. I feel like the traits and ethics alone can tell the story of this race without any need to see the appearance or the names I gave them.
Puzikas wrote:Gulf War One was like Slapstick: The War. Except, you know, up to 40,000 people died.
Vitaphone Racing wrote:Never in all my years have I seen someone actually quote the dictionary and still get the definition wrong.
Senestrum wrote:How are KEPs cowardly? Surely the "real man" would in fact be the one firing giant rods of nuclear waste at speeds best described as "hilarious".
by The Batavia » Thu Dec 06, 2018 12:43 pm
Bralia wrote:As is usual with these very major Stellaris updates, my only desire was to fiddle with the species designer and find something that appeals to me. Think I might try this expansionist, super-defensive build I created. I feel like the traits and ethics alone can tell the story of this race without any need to see the appearance or the names I gave them.
by The Huskar Social Union » Thu Dec 06, 2018 12:44 pm
by Licana » Thu Dec 06, 2018 1:15 pm
Puzikas wrote:Gulf War One was like Slapstick: The War. Except, you know, up to 40,000 people died.
Vitaphone Racing wrote:Never in all my years have I seen someone actually quote the dictionary and still get the definition wrong.
Senestrum wrote:How are KEPs cowardly? Surely the "real man" would in fact be the one firing giant rods of nuclear waste at speeds best described as "hilarious".
by The New California Republic » Thu Dec 06, 2018 2:40 pm
Ifreann wrote:Did anybody lose their marbles?
by Sefy the Great » Thu Dec 06, 2018 2:40 pm
The Huskar Social Union wrote:Genivaria has gained following traits:
Depressed
Stressed
Abdominal Pain
Chest Pain
Fatigue
A 12.7 civilization, according to this index.
by Alvecia » Thu Dec 06, 2018 2:58 pm
by Harbertia » Thu Dec 06, 2018 2:59 pm
by Sefy the Great » Thu Dec 06, 2018 3:02 pm
Harbertia wrote:Um.... well... I got MegaCorp installed um... so I couldn't do the same companies I had been doing; EcoTech and RobCo... and still haven't thought of how to fully convert ServiTech over to the new authority type.... but um... I know it'll involve Indentured Assets.
But I was able to keep MegaCorp, and what do you know the Slick Corporation advisor mentions MegaCorp so YEAH! Also... the Gerb- Gerlgb -- what ever- are the same as a race I had already made as a custom build (in all but name) so I was able to do away with it and keep this preset instead (no need for two of the same).
... So I made MegaCorp 'size' oriented (because MEGA). It's got the Franchising and Trading Posts civics and is Pacifist for an even higher Administrative Cap.
.... I was tempted to create Buy N Large on Earth (from WALL-E) but- I have not yet done so.
So um... it's fitting too- since the President of Buy N Large was also President of Earth.
Who thinks Buy-N-Large is a great idea for a Stellaris build? And what civics would you give it? Band Loyalty? How about Ethics?
A 12.7 civilization, according to this index.
by Harbertia » Thu Dec 06, 2018 3:05 pm
Sefy the Great wrote:Harbertia wrote:Um.... well... I got MegaCorp installed um... so I couldn't do the same companies I had been doing; EcoTech and RobCo... and still haven't thought of how to fully convert ServiTech over to the new authority type.... but um... I know it'll involve Indentured Assets.
But I was able to keep MegaCorp, and what do you know the Slick Corporation advisor mentions MegaCorp so YEAH! Also... the Gerb- Gerlgb -- what ever- are the same as a race I had already made as a custom build (in all but name) so I was able to do away with it and keep this preset instead (no need for two of the same).
... So I made MegaCorp 'size' oriented (because MEGA). It's got the Franchising and Trading Posts civics and is Pacifist for an even higher Administrative Cap.
.... I was tempted to create Buy N Large on Earth (from WALL-E) but- I have not yet done so.
So um... it's fitting too- since the President of Buy N Large was also President of Earth.
Who thinks Buy-N-Large is a great idea for a Stellaris build? And what civics would you give it? Band Loyalty? How about Ethics?
Buy N Large consumers would be the most wasteful little bastards on this side of the universe, keep that in mind.
by Sefy the Great » Thu Dec 06, 2018 3:11 pm
A 12.7 civilization, according to this index.
by Ifreann » Thu Dec 06, 2018 3:12 pm
Alvecia wrote:How do you know which pops can work which jobs? Currently it seems that Robots can work mining and farming, but they aren't filling up the spare Clerk jobs, despite them being in the same Stratum. I can find any tool tips anywhere.
by Alvecia » Thu Dec 06, 2018 3:19 pm
Alvecia wrote:How do you know which pops can work which jobs? Currently it seems that Robots can work mining and farming, but they aren't filling up the spare Clerk jobs, despite them being in the same Stratum. I can find any tool tips anywhere.
by Alvecia » Thu Dec 06, 2018 3:20 pm
Ifreann wrote:Alvecia wrote:How do you know which pops can work which jobs? Currently it seems that Robots can work mining and farming, but they aren't filling up the spare Clerk jobs, despite them being in the same Stratum. I can find any tool tips anywhere.
I haven't built any robots yet so ¯\(°_o)/¯
by Harbertia » Thu Dec 06, 2018 3:22 pm
by Licana » Thu Dec 06, 2018 3:23 pm
Harbertia wrote:Who thinks Buy-N-Large is a great idea for a Stellaris build? And what civics would you give it? Band Loyalty? How about Ethics?
Puzikas wrote:Gulf War One was like Slapstick: The War. Except, you know, up to 40,000 people died.
Vitaphone Racing wrote:Never in all my years have I seen someone actually quote the dictionary and still get the definition wrong.
Senestrum wrote:How are KEPs cowardly? Surely the "real man" would in fact be the one firing giant rods of nuclear waste at speeds best described as "hilarious".
by The United Remnants of America » Thu Dec 06, 2018 3:30 pm
by Harbertia » Thu Dec 06, 2018 3:30 pm
by Lunas Legion » Thu Dec 06, 2018 3:32 pm
by Alvecia » Thu Dec 06, 2018 3:34 pm
Alvecia wrote:Alvecia wrote:How do you know which pops can work which jobs? Currently it seems that Robots can work mining and farming, but they aren't filling up the spare Clerk jobs, despite them being in the same Stratum. I can find any tool tips anywhere.
Also I can't seem to find where it tells me which Stratum the new jobs I'm creating will be put into, so I've no real clue if these Culture Worker jobs I'm about to create will be fulfilled by the unemployed specialist, or worker.
I mean, I assume the specialist, but the whole Jobs section seems pretty uninformative so far.
Like, are all new pops workers? One of the Dev diaries mentioned that unemployed specialists become workers over time, do employed workers become specialists over time? Do I do it manually?
I get that it's a new and pretty complex system, but they aren't giving me much to work with here.
by Licana » Thu Dec 06, 2018 3:46 pm
Alvecia wrote:Also I can't seem to find where it tells me which Stratum the new jobs I'm creating will be put into, so I've no real clue if these Culture Worker jobs I'm about to create will be fulfilled by the unemployed specialist, or worker.
I mean, I assume the specialist, but the whole Jobs section seems pretty uninformative so far.
Like, are all new pops workers? One of the Dev diaries mentioned that unemployed specialists become workers over time, do employed workers become specialists over time? Do I do it manually?
I get that it's a new and pretty complex system, but they aren't giving me much to work with here.
Puzikas wrote:Gulf War One was like Slapstick: The War. Except, you know, up to 40,000 people died.
Vitaphone Racing wrote:Never in all my years have I seen someone actually quote the dictionary and still get the definition wrong.
Senestrum wrote:How are KEPs cowardly? Surely the "real man" would in fact be the one firing giant rods of nuclear waste at speeds best described as "hilarious".
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