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Ex Nihilo
Nyctophobia. It is a primal fear, the fear of the dark. This is a fear that all humans share, at all stages of life. Though it may not be obvious, but every human experiences it when they find themselves out at the middle of the night, with no light to show them the way. Many call it irrational, but it is far from irrational, for in the dark dwell the monsters.
Not only the monsters of human creation, but those told through stories passed on from one generation to the next. The monsters that parents tell their children do not exist. The kind of monsters that parents tell their children are not under their beds, or hiding in their closets. The monsters that parents tell their children are just in their imagination.
Of course, not all the stories are to be believed full heartedly. Such stories include legends, myths and folklore. Many are exaggerated, others are not, and some are just plain wrong. But now you are likely wondering, how can this be true? How, in this day and age do we not know this? Well, the answer is simple, I never said we didn't.
In ancient times, the world of men and the supernatural was intertwined, but over time the two worlds separated. Human looked towards more "logical" answers to the world, and as such the world of the supernatural became more and more myth. But there always remained a small number of humans, the mages, would remain in touch with both worlds.
However, both worlds would be destined to collide, in 1901, all because of the actions of one mage, Ayla Zwahlen. Ayla would cause a certain type of event known in the supernatural world as a Time-Break. This event would become known as the Liechtenstein Incident after the fact. To this day, because of the Time-Break not much is known about what exactly happened, but a few things of importance are still known. All that is known boils down to one fact, this incident was responsible for the reshaping of the supernatural world and to some extent, the world of humans.
The Liechtenstein Incident called for the Grand Council, the Shadow Court, the Church and the world's superpowers at the time to set aside their differences and unite against Ayla Zwahlen. When the incident was finished, a new organization stood bridging the world of humans and the world of the supernatural. This organization was called, the International Ministry of Supernatural Affairs or just I.M.O.S.A. However over time, knowledge of the supernatural world return to a similar level as it was prior to the Liechtenstein Incident.
This lost of knowledge would lead to less funding for I.M.O.S.A, which would drive them to the edge of disbanding. But, just when they reached what looked like the end, the world called for their aid. The Axis had delved into the supernatural, and the leaders of the Allied nations rediscovered I.M.O.S.A. When the war ended and the UN was founded, I.M.O.S.A thought that they would just fade away again. But that wasn't the case.
I.M.O.S.A would not fade into the shadows, as its effect on the world was to great to cover up after the Second World War. So, instead of stepping back into the shadows, the world of the supernatural became more well known across the world, and I.M.O.S.A was there to protect the two worlds from each other. Of course, there was challenges, as humans feared the supernatural, and from that fear came prejudice and hate. This would eventually build up until the world was on the edge of a war between humans and the supernatural. I.M.O.S.A had one chance to strike a peace between the worlds before blood was shed.
However, I.M.O.S.A never got the chance. The entire organization fell apart after high ranking members were discovered to be corrupt. Upon this discovery, the uproar from both the human and supernatural community called for the disbanding of I.M.O.S.A. Not long after the disbanding of I.M.O.S.A, in 2003, the world fell into a war of humans and the mages of the Grand Council against the Shadow Court, and other smaller supernatural organizations.
It was a bloody and long war, lasting 20 years. Peace was made in 2023, with the defeat of the Shadow Court. After the war, many countries began to register supernatural beings and certain mages. While some countries stopped at this, others went further, and confined supernatural beings to certain areas within their borders, often building these cities for the sole purpose of isolating, and containing the supernatural. At the same time, many government agencies were created across the world, with the aid of the Grand Council or the Church, depending on where they were, for the purpose of containing and suppressing violent elements with in the supernatural community.
One such city is the city of Magia Insulam, built on the artificially, magitech created island with the same name. Both the city of Magia Insulam, and the island of Magia Insulam fall under the jurisdiction of a joint North American government organization, the North American Joint Ministry of Supernatural Affairs, or the N.A.J.M.S.A. The N.A.J.M.S.A makes use of both mages and ordinary people, along with the occasional supernatural beings, in the ranks of their agents. Based out of Magia Insulam because of the fact it is the place with the largest concentration of supernatural beings in North America. Since, Magia Insulam does not fall in American, Canadian, Mexican or any other countries borders, and therefore, only laws put into place by the N.A.J.M.S.A apply. Any person that wishes to leave the island or gain entry to the island, must gain permission with the N.A.J.M.S.A for example.
The current year is 2054, and the island city of Magia Insulam is well on its way to being the center of an event that could change the world, be it for the better or worse.
OP: Faal Lot Himdah
Co-OP(s):
Rules:
1. NO Godmodding, and stuff like that
2. My word is law, and when I am not online, my Co-OP's word is law.
3. There is a difference however between Immortality and Invulnerability/Invincibility (of course it can be debated, but this is my thread and this is the stance I take). To put it as simple as possible... Immortal = No Death by Age, Invulnerable/Invincible = Only Death by Age. So, invulnerable/invincible beings are a no, as your characters can be injured and can die.
4. No Overpowered characters. Note, my characters may come off as OP, but remember, I am the OP, and there is always reasoning behind why they are so strong. Just remember, fair does not mean equal, so no complaining.
5. Be a voice of reason, not a control freak. Control freaks will be banished in the blink of an eye.
6. All disputes between people will be kept out of the OOC, settle them via TG.
7. No starting with powerful artifacts.
8. Inform everyone if you are to be absent for an extended period of time through the OOC
9. If you want to make a character connected to any of the Eight families or other high ranking figures of major organizations, run the idea through me first
10. Three Strikes and you're out, unless you really mess up.
App:
- Code: Select all
[b][u]Character App[/u][/b]
[b]Name:[/b]
[b]Age:[/b] (between 14 - whatever)
[b]Race:[/b] (Human, or some supernatural race)
[b]Sex:[/b]
[b]Sexual Orientation:[/b]
[b]Bio:[/b]
[b]Appearance:[/b]
[align=center][img]<PLACE IMAGE HERE>[/img][/align]
[hr][/hr]
[b]Magic:[/b] (Explain in detial any magical abilities they have)
[b]Other Abilities:[/b] (non magical things, can be anything from skills to increased strength or being a werewolf)
[b]Weapon(s):[/b] (what sort of weapon or weapons do they carry if any)
[hr][/hr]
[b]RP Sample:[/b] (If I know you, you can pass on this, if not... or I don't remember you, then no skipping.)
[b]Did you read the Rules?[/b]
[hr][/hr]
[b][u]Optional Stuff:[/u][/b]
[b]Personality:[/b]
[b]Likes:[/b]
[b]Dislikes:[/b]
[hr][/hr]
[b]Alignment:[/b]
[b]Theme Song:[/b]