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by Dijen (Ancient) » Sun Apr 03, 2016 3:56 pm
by Dijen (Ancient) » Sun Apr 03, 2016 3:58 pm
by Albertae » Sun Apr 03, 2016 4:02 pm
by Albertae » Sun Apr 03, 2016 4:06 pm
Cresadine wrote:Cresadine's Note: Let's remember that a single realm can't control all of the production of a common thing. For instance the claim that Igolthra controls 95% of the production of food is bogus, as obviously there is food elsewhere in the kingdom. They can control a large share, but not a huge majority. I would say 55-67% percent to be more accurate, because otherwise the entire population would be starving. Similarly, the Twin Reach can control a large amount of the gold in the realm, but it is not the only place where it is mined.
Also usually, a noble can't mint his own coins. He can mine the metal from which it is based, but he can't mint his own coins, only the Monarch or his representative can do that.
And the Lord of a Realm doesn't control his entire province or its resources. His vassals control most of the land, especially if he was a night who won his title through combat and not already a lord. So his vassals could ally with the King and sell crops and metal to the King. Lets take Fredrick Miller as an example, he was a poor man, who won his title through combat. Realistically he could not control a large portion of the grain produced in Igolthra, so you can't just say "I control all the Grain so the rebels get all of the food."
by Albertae » Sun Apr 03, 2016 4:07 pm
by Albertae » Sun Apr 03, 2016 4:09 pm
by Albertae » Sun Apr 03, 2016 4:11 pm
by Albertae » Sun Apr 03, 2016 4:13 pm
by Albertae » Sun Apr 03, 2016 4:14 pm
by Cresadine » Sun Apr 03, 2016 4:16 pm
Albertae wrote:Name: Charles Goodford
Occupation: Bodyguard to the Miller family.
Realm of residence: Fortress of Honeybarrow
Gender: Male
Age: 43
Height: 6' 2"
Appearance: He's a battle-hardened man from years of fighting for pay under several different ruthless leaders.
Personality: He is kind yet cautious on the inside, but he principled and tough on the outside.
Biography: Charles fought under many mercenary bands as a lot didn't make it through their contract but, he fought in many famous ones. One of his most famous battles was when he fought an Arabic mercenary in personal combat and left him a scar giving him an enemy. He thought the man was dead but then later learned that the man lived and under a famous man. He now lived with a mental note if he ever crossed the man a second time he would have the scar. After he finished his personal combat with the man he finds out that his mercenary band had been destroyed in the fight and now he wandered Lavell for years until the Miller family would hire him when Frederickson's was at the age of 5 to protect him.
Weapon of choice: Sword and Shield As a mercenary he didn't have exceptional armor so he had to use a shield to protect from bolts, and arrows.
Strengths: He is a strong and tall man fit for war and battle alike.
Weaknesses: He has many fears and many enemies he's made throughout his years as a mercenary.
Notes: He is Frederickson's bodyguard and the Miller family treats him as another close family member.
Albertae wrote:Also, what is the currency, let's take a few minutes here to figure these things out.
Albertae wrote:And who rules over the Sinking realms and endless forest realm?
by The Praetorian Empire » Sun Apr 03, 2016 4:17 pm
by Cresadine » Sun Apr 03, 2016 4:18 pm
The Praetorian Empire wrote:Name: Everyone knows him only as the Magpie. His real name, however, is Ulm.
Occupation: Merchant by name. World-class smuggler and high-class low-life by trade.
Realm of residence: Obbunium, though he spends a lot of time in Swampcrest, suspiciously.
Gender: Male.
Age: Late 30s. No one really knows.
Height: 5'9''
Appearance: Wirey black hair, often doused in barber's grease to keep it out of his face. Pale skin, almost to the point of looking ill. Thin to the point of near emaciation, but still relatively fit. Pale grey, tired looking eyes lie in the middle of a gaunt, aged face. Usually dressed in fine black clothes and a heavy, brown, inconspicuous leather coat. Always clean.
Personality: Ruthless and pragmatic. He will only speak to people he wants, or needs to speak to. He speaks in such a cold, unfittingly deep voice that it makes most people uncomfortable. Those who know him intimately enough outside of his business life to have been to his manor house in the lower districts of Kingshill or his estate in the swamps say he is quite the host. A fantastic cook, a purveyor of fine music and more than capable of holding his drink. Oddly, for a man of his wealth, he doesn't actively avoid the many urchins on the streets of Kingshill, nor does he drink in upper-class establishments. He does not suffer fools lightly.
Biography: Born a bastard, he saw more of the gutters of Kingshill than he did of his mother - a pretty thing with curly red hair and a lovely, but cheeky, smile - who spent most of her time in the company of the King's valiant soldiers. He was taken in by an 'orphanage' when he was very young. The lovely people there allowed him to stay as long as he brought them things, such as jewelry that the rich just left lying around their houses or hanging out of their pockets, or little bits of information he overheard the old King's many detractors talking about. People started calling him the Magpie, due to the fact that every time he left a room, someone had lost something shiny. Soon, he got his own orphans. And his own orphanage. That made him wealthy.
The city wasn't the only place he had contacts though. Everyone likes shiny things. Especially goblins. Goblins once used to dominate the swamplands that are now Tikkemund before 'those bloody smoothskins' kicked them out. Those that didn't go abroad to become mercenaries scratch a living out of the mud on the fringes of the King's territory. There is nothing up there worth conquering anymore. So, the Magpie got in touch with them. In exchange for a cut, he stores his goods there with them. When the time is right, they move the goods to his warehouses in the swampdocks, where they are then sold all over the kingdom. At first, it was just stolen jewelry to be fenced later. Then it was untaxed grain for shady taverns. Then untarrifed silks and spices from out East. Now, with the ascension of the Usurper King, he deals in smuggled swords and armour which he sells to the highest bidder.
His biggest moneymaker though? Secrets. Words are worth more than any weight in arms or gold.
Weapon of choice: His tongue. Failing that, goblin thugs.
Strengths: His web of urchin spies. He has ears in every room that's worth having ears in the capital, outside of the citadel. That, and his buisness acumen.
Weaknesses: A life of eating mouldy bread and dust has left him physically weak. He also has a distrust of the king's soldiers, and he is incredibly awkward around most women. Especially pretty things with curly red hair and lovely, cheeky smiles.
Notes: tl;dr, he's not a fighter, he's a slimey talker. He is sinister manipulator and the only reason he has so many connections is because he knows all their dirty little secrets. But, as many of the prospective rebel lords might soon find out, he's very good at getting you things without the king's men noticing.
by Albertae » Sun Apr 03, 2016 4:19 pm
Cresadine wrote:Albertae wrote:Name: Charles Goodford
Occupation: Bodyguard to the Miller family.
Realm of residence: Fortress of Honeybarrow
Gender: Male
Age: 43
Height: 6' 2"
Appearance: He's a battle-hardened man from years of fighting for pay under several different ruthless leaders.
Personality: He is kind yet cautious on the inside, but he principled and tough on the outside.
Biography: Charles fought under many mercenary bands as a lot didn't make it through their contract but, he fought in many famous ones. One of his most famous battles was when he fought an Arabic mercenary in personal combat and left him a scar giving him an enemy. He thought the man was dead but then later learned that the man lived and under a famous man. He now lived with a mental note if he ever crossed the man a second time he would have the scar. After he finished his personal combat with the man he finds out that his mercenary band had been destroyed in the fight and now he wandered Lavell for years until the Miller family would hire him when Frederickson's was at the age of 5 to protect him.
Weapon of choice: Sword and Shield As a mercenary he didn't have exceptional armor so he had to use a shield to protect from bolts, and arrows.
Strengths: He is a strong and tall man fit for war and battle alike.
Weaknesses: He has many fears and many enemies he's made throughout his years as a mercenary.
Notes: He is Frederickson's bodyguard and the Miller family treats him as another close family member.
Accepted.Albertae wrote:Also, what is the currency, let's take a few minutes here to figure these things out.
Lets use a generic name. Like ducats.Albertae wrote:And who rules over the Sinking realms and endless forest realm?
That's why I think we should hold off on the IC until we have the other two lords.
Also Albertae, perhaps condense all your posts into one. That way you aren't (as in this case) quadruple-posting.
by Albertae » Sun Apr 03, 2016 4:20 pm
Cresadine wrote:The Praetorian Empire wrote:Name: Everyone knows him only as the Magpie. His real name, however, is Ulm.
Occupation: Merchant by name. World-class smuggler and high-class low-life by trade.
Realm of residence: Obbunium, though he spends a lot of time in Swampcrest, suspiciously.
Gender: Male.
Age: Late 30s. No one really knows.
Height: 5'9''
Appearance: Wirey black hair, often doused in barber's grease to keep it out of his face. Pale skin, almost to the point of looking ill. Thin to the point of near emaciation, but still relatively fit. Pale grey, tired looking eyes lie in the middle of a gaunt, aged face. Usually dressed in fine black clothes and a heavy, brown, inconspicuous leather coat. Always clean.
Personality: Ruthless and pragmatic. He will only speak to people he wants, or needs to speak to. He speaks in such a cold, unfittingly deep voice that it makes most people uncomfortable. Those who know him intimately enough outside of his business life to have been to his manor house in the lower districts of Kingshill or his estate in the swamps say he is quite the host. A fantastic cook, a purveyor of fine music and more than capable of holding his drink. Oddly, for a man of his wealth, he doesn't actively avoid the many urchins on the streets of Kingshill, nor does he drink in upper-class establishments. He does not suffer fools lightly.
Biography: Born a bastard, he saw more of the gutters of Kingshill than he did of his mother - a pretty thing with curly red hair and a lovely, but cheeky, smile - who spent most of her time in the company of the King's valiant soldiers. He was taken in by an 'orphanage' when he was very young. The lovely people there allowed him to stay as long as he brought them things, such as jewelry that the rich just left lying around their houses or hanging out of their pockets, or little bits of information he overheard the old King's many detractors talking about. People started calling him the Magpie, due to the fact that every time he left a room, someone had lost something shiny. Soon, he got his own orphans. And his own orphanage. That made him wealthy.
The city wasn't the only place he had contacts though. Everyone likes shiny things. Especially goblins. Goblins once used to dominate the swamplands that are now Tikkemund before 'those bloody smoothskins' kicked them out. Those that didn't go abroad to become mercenaries scratch a living out of the mud on the fringes of the King's territory. There is nothing up there worth conquering anymore. So, the Magpie got in touch with them. In exchange for a cut, he stores his goods there with them. When the time is right, they move the goods to his warehouses in the swampdocks, where they are then sold all over the kingdom. At first, it was just stolen jewelry to be fenced later. Then it was untaxed grain for shady taverns. Then untarrifed silks and spices from out East. Now, with the ascension of the Usurper King, he deals in smuggled swords and armour which he sells to the highest bidder.
His biggest moneymaker though? Secrets. Words are worth more than any weight in arms or gold.
Weapon of choice: His tongue. Failing that, goblin thugs.
Strengths: His web of urchin spies. He has ears in every room that's worth having ears in the capital, outside of the citadel. That, and his buisness acumen.
Weaknesses: A life of eating mouldy bread and dust has left him physically weak. He also has a distrust of the king's soldiers, and he is incredibly awkward around most women. Especially pretty things with curly red hair and lovely, cheeky smiles.
Notes: tl;dr, he's not a fighter, he's a slimey talker. He is sinister manipulator and the only reason he has so many connections is because he knows all their dirty little secrets. But, as many of the prospective rebel lords might soon find out, he's very good at getting you things without the king's men noticing.
I like it, but we need more Lords of the Realm, so I am reluctant to accept this.
by Dijen (Ancient) » Sun Apr 03, 2016 4:26 pm
The Praetorian Empire wrote:Name: Everyone knows him only as the Magpie. His real name, however, is Ulm.
Occupation: Merchant by name. World-class smuggler and high-class low-life by trade.
Realm of residence: Obbunium, though he spends a lot of time in Swampcrest, suspiciously.
Gender: Male.
Age: Late 30s. No one really knows.
Height: 5'9''
Appearance: Wirey black hair, often doused in barber's grease to keep it out of his face. Pale skin, almost to the point of looking ill. Thin to the point of near emaciation, but still relatively fit. Pale grey, tired looking eyes lie in the middle of a gaunt, aged face. Usually dressed in fine black clothes and a heavy, brown, inconspicuous leather coat. Always clean.
Personality: Ruthless and pragmatic. He will only speak to people he wants, or needs to speak to. He speaks in such a cold, unfittingly deep voice that it makes most people uncomfortable. Those who know him intimately enough outside of his business life to have been to his manor house in the lower districts of Kingshill or his estate in the swamps say he is quite the host. A fantastic cook, a purveyor of fine music and more than capable of holding his drink. Oddly, for a man of his wealth, he doesn't actively avoid the many urchins on the streets of Kingshill, nor does he drink in upper-class establishments. He does not suffer fools lightly.
Biography: Born a bastard, he saw more of the gutters of Kingshill than he did of his mother - a pretty thing with curly red hair and a lovely, but cheeky, smile - who spent most of her time in the company of the King's valiant soldiers. He was taken in by an 'orphanage' when he was very young. The lovely people there allowed him to stay as long as he brought them things, such as jewelry that the rich just left lying around their houses or hanging out of their pockets, or little bits of information he overheard the old King's many detractors talking about. People started calling him the Magpie, due to the fact that every time he left a room, someone had lost something shiny. Soon, he got his own orphans. And his own orphanage. That made him wealthy.
The city wasn't the only place he had contacts though. Everyone likes shiny things. Especially goblins. Goblins once used to dominate the swamplands that are now Tikkemund before 'those bloody smoothskins' kicked them out. Those that didn't go abroad to become mercenaries scratch a living out of the mud on the fringes of the King's territory. There is nothing up there worth conquering anymore. So, the Magpie got in touch with them. In exchange for a cut, he stores his goods there with them. When the time is right, they move the goods to his warehouses in the swampdocks, where they are then sold all over the kingdom. At first, it was just stolen jewelry to be fenced later. Then it was untaxed grain for shady taverns. Then untarrifed silks and spices from out East. Now, with the ascension of the Usurper King, he deals in smuggled swords and armour which he sells to the highest bidder.
His biggest moneymaker though? Secrets. Words are worth more than any weight in arms or gold.
Weapon of choice: His tongue. Failing that, goblin thugs.
Strengths: His web of urchin spies. He has ears in every room that's worth having ears in the capital, outside of the citadel. That, and his buisness acumen.
Weaknesses: A life of eating mouldy bread and dust has left him physically weak. He also has a distrust of the king's soldiers, and he is incredibly awkward around most women. Especially pretty things with curly red hair and lovely, cheeky smiles.
Notes: tl;dr, he's not a fighter, he's a slimey talker. He is sinister manipulator and the only reason he has so many connections is because he knows all their dirty little secrets. But, as many of the prospective rebel lords might soon find out, he's very good at getting you things without the king's men noticing.
by The Praetorian Empire » Sun Apr 03, 2016 4:27 pm
by Cresadine » Sun Apr 03, 2016 4:28 pm
Dijen wrote:The Praetorian Empire wrote:Name: Everyone knows him only as the Magpie. His real name, however, is Ulm.
Occupation: Merchant by name. World-class smuggler and high-class low-life by trade.
Realm of residence: Obbunium, though he spends a lot of time in Swampcrest, suspiciously.
Gender: Male.
Age: Late 30s. No one really knows.
Height: 5'9''
Appearance: Wirey black hair, often doused in barber's grease to keep it out of his face. Pale skin, almost to the point of looking ill. Thin to the point of near emaciation, but still relatively fit. Pale grey, tired looking eyes lie in the middle of a gaunt, aged face. Usually dressed in fine black clothes and a heavy, brown, inconspicuous leather coat. Always clean.
Personality: Ruthless and pragmatic. He will only speak to people he wants, or needs to speak to. He speaks in such a cold, unfittingly deep voice that it makes most people uncomfortable. Those who know him intimately enough outside of his business life to have been to his manor house in the lower districts of Kingshill or his estate in the swamps say he is quite the host. A fantastic cook, a purveyor of fine music and more than capable of holding his drink. Oddly, for a man of his wealth, he doesn't actively avoid the many urchins on the streets of Kingshill, nor does he drink in upper-class establishments. He does not suffer fools lightly.
Biography: Born a bastard, he saw more of the gutters of Kingshill than he did of his mother - a pretty thing with curly red hair and a lovely, but cheeky, smile - who spent most of her time in the company of the King's valiant soldiers. He was taken in by an 'orphanage' when he was very young. The lovely people there allowed him to stay as long as he brought them things, such as jewelry that the rich just left lying around their houses or hanging out of their pockets, or little bits of information he overheard the old King's many detractors talking about. People started calling him the Magpie, due to the fact that every time he left a room, someone had lost something shiny. Soon, he got his own orphans. And his own orphanage. That made him wealthy.
The city wasn't the only place he had contacts though. Everyone likes shiny things. Especially goblins. Goblins once used to dominate the swamplands that are now Tikkemund before 'those bloody smoothskins' kicked them out. Those that didn't go abroad to become mercenaries scratch a living out of the mud on the fringes of the King's territory. There is nothing up there worth conquering anymore. So, the Magpie got in touch with them. In exchange for a cut, he stores his goods there with them. When the time is right, they move the goods to his warehouses in the swampdocks, where they are then sold all over the kingdom. At first, it was just stolen jewelry to be fenced later. Then it was untaxed grain for shady taverns. Then untarrifed silks and spices from out East. Now, with the ascension of the Usurper King, he deals in smuggled swords and armour which he sells to the highest bidder.
His biggest moneymaker though? Secrets. Words are worth more than any weight in arms or gold.
Weapon of choice: His tongue. Failing that, goblin thugs.
Strengths: His web of urchin spies. He has ears in every room that's worth having ears in the capital, outside of the citadel. That, and his buisness acumen.
Weaknesses: A life of eating mouldy bread and dust has left him physically weak. He also has a distrust of the king's soldiers, and he is incredibly awkward around most women. Especially pretty things with curly red hair and lovely, cheeky smiles.
Notes: tl;dr, he's not a fighter, he's a slimey talker. He is sinister manipulator and the only reason he has so many connections is because he knows all their dirty little secrets. But, as many of the prospective rebel lords might soon find out, he's very good at getting you things without the king's men noticing.
Accepted.
by Dijen (Ancient) » Sun Apr 03, 2016 4:28 pm
by Dijen (Ancient) » Sun Apr 03, 2016 4:30 pm
by The Praetorian Empire » Sun Apr 03, 2016 4:30 pm
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