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Gordonopian Games - Your Game, Your World [Open]

A meeting place where national storefronts can tout their wares and discuss trade. [In character]

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Estenia
Senator
 
Posts: 4098
Founded: Mar 06, 2014
Ex-Nation

Postby Estenia » Sat Oct 04, 2014 1:26 am

Company Name: United Provok Productions
Representative Name: Andrei Arsamov
Nation: Estenia
Previous Experiences with the Video Game Industry: We Estenians love the PC and we rarely use our Futuria machines
Port of Call for Shipments: Kortu
Projected Annual Sales in Your Nation: 12.500.000 for the first year
Comments: A very good potential partner
Runner-up at the 1st OMAHAN FUTSAL WORLD CHAMPIONSHIPS, 4th at Maple Leaf Bowl III, 4th on Baptism of Fire 57, 2nd at Runner Cup 4, 3rd at 21st World Lacrosse Championships.


88% Libertatrian
72% Conservative
63% Liberal

User avatar
United Gordonopia
Senator
 
Posts: 4029
Founded: Aug 04, 2008
Ex-Nation

Postby United Gordonopia » Tue Oct 07, 2014 2:36 pm

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To: Andrei Arsamov, United Provok Productions
From: Gordonopian Games
Subject: Re: Distribution in Estenia
Restriction: None



Mr. Arsamov,

We are thrilled to be able to work with you to bring the Titan to millions more gamers!

The usual agreement of one million USD annually plus $280 USD on each console sold applies, though we expect a price cut in the near future that will come out of the latter fee. We will also be shortly sending your company a multitude of media materials to aid in customer support, marketing, and more. Console shipments will begin to Kortu once we have G-Connect infrastructure up and running!

Hopefully our relationship can continue into the future!

Sincerely,
Eric Lacklan
If you ever have an RPing question, please TG me about it.
Also Known as Kazmr


Host: Baptism of Fire 51, 53
Third Place: Cup of Harmony 56
Semi-Finalist: World Cup 63

User avatar
Eeri
Minister
 
Posts: 3084
Founded: Feb 19, 2009
Ex-Nation

Postby Eeri » Tue Oct 07, 2014 5:25 pm

Game Title: Emmy, the Prairie Girl
Nation: Eeri
Developer: Tornado Games
Publisher: Polygon Arts Co.
Platform(s): PC and mobile
Genre: Educational/Family
Release Date: April 2, 2014
Game Summary: you play as Emmy, a bright eyed, pigtailed, cheery country girl as she interacts with family and friends while learning and playing.

Design choices
Complexity level: Low
Difficulty curve: Low
Tutorial: Tutorial provided on games
Multiplayer: yes
Single-player/Multiplayer focus: Single
Design principle: Modest tasks of learning such as arithmetic, reading comprehension, basic writing skills and time-attack/quick-time-event based games. Also features different scenarios dealing with various topics relating to children.

Self-Evaluation (Out of Five)
Gameplay: 3
Design: 4
Writing: 4
Replayability: 3
Graphics: 3

Media Information
Voice acting: yes
Overall voice acting quality:: Excellent
Cutscenes: yes
Overall cut scenes quality: for PC: Cut scenes comprise of very limited animation 2D Cuts against 2D Backgrounds with music and sound effects. Mobile version is comparably smaller with more screen crunch, limited sound and graphics
Gameplay/Cutscenes time ratio: the core play is navigating through text against graphics while listening to audio over. QTE/

Business Information
Downloadable or Retail: Retail
Titan Exclusive or Multiplatform: Multiplatform
DRM: No
Recomended Vendor Price (USD): A30.00
Company Representative: Atoli Daichi-Freeman

Promotional Image URL (Optional):

User avatar
United Gordonopia
Senator
 
Posts: 4029
Founded: Aug 04, 2008
Ex-Nation

Postby United Gordonopia » Tue Oct 07, 2014 11:45 pm

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To: Atoli Daichi-Freeman, Polygon Arts Co.
From: Gordonopian Games
Subject: Re: Emmy, the Prairie Girl
Restriction: None



Atoli,

Very much looking forward to your unique title on the Titan. There's somewhat of a dearth of games friendly to children, and this should make a wonderful addition!

The 10% of retail price fee would usually apply, but as a gesture of good faith for filling this unique niche I would like to extend you a reduced rate to 9%. We hope you take this as a sign that we hope this partnership can continue to grow!

Sincerely,
John Knox
If you ever have an RPing question, please TG me about it.
Also Known as Kazmr


Host: Baptism of Fire 51, 53
Third Place: Cup of Harmony 56
Semi-Finalist: World Cup 63

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Romae Imperium
Lobbyist
 
Posts: 20
Founded: Oct 06, 2014
Ex-Nation

Postby Romae Imperium » Wed Oct 08, 2014 5:04 pm

Game Title: Romae Imperium: Romulus and Reemus
Nation: Romae Imperium
Developer: Sicily Inc.
Publisher: Roman trade army
Platform(s): PC, iMac
Genre: Historic Strategy
Release Date: July 17, 2004
Game Summary: Play as Rome, the Etruscan Leauge, Carthage, and other factions in this game. You are the leader of the roman kingdom after Romulus' death, command your army and conquer the known world!

Design choices
Complexity level: around Total War: Rome II
Difficulty curve: rather slow
Tutorial: Yes.
Multiplayer: Yes.
Single-player/Multiplayer focus: Yes.
Design principle: Roman history, and events that world lead the payer to learning roman history, though not directly.

Self-Evaluation (Out of Five)
Gameplay: 3
Design: 4
Writing: 3
Replayability: 5
Graphics: 3.5

Media Information
Voice acting: Okay, you can tell they are talking humans.
Overall voice acting quality: Okay, like before, you can tell they are humans
Cutscenes: Hardly any, they only are related to losing an Item in the game (Romae, Carthage, ect.) or there is a historical event.
Overall cutscenes quality: they are, in game terms, post PS1 quality.
Gameplay/Cutscenes time ratio: 500 turns:1 cutscene

Business Information
Downloadable or Retail: Retail
Titan Exclusive or Multiplatform: Multiplatform
DRM: Limited
Recomended Vendor Price (USD): $20
Company Representative: Drusus Duccius Caelianus

Promotional Image URL (Optional): Promotional Image

User avatar
United Gordonopia
Senator
 
Posts: 4029
Founded: Aug 04, 2008
Ex-Nation

Postby United Gordonopia » Wed Oct 08, 2014 5:59 pm

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We are pleased to announce that we have reached an agreement with Legion Hypermarkets to distribute the Titan in six new nations! A hearty welcome to The Recon Empire, Australian Republic, Imperial Royal Union, Firewind, Bandwagon, and Qubec!




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To: Drusus Duccius Caelianus, Roman trade army
From: Gordonopian Games
Subject: Re: Romae Imperium: Romulus and Reemus
Restriction: None



Drusus,

I am very interested in seeing how a strategy game works on the Titan. Though it is certainly a dominant PC genre, we have yet to see a high quality adaptation to our machine. Here's hoping yours is the first!

The standard 10% fee will apply to the title, meaning there will be a $2 cost on every copy sold. We will begin setting up infrastructure to support the multiplayer.

Looking forward to continuing our relationship!

Best,
John Knox
If you ever have an RPing question, please TG me about it.
Also Known as Kazmr


Host: Baptism of Fire 51, 53
Third Place: Cup of Harmony 56
Semi-Finalist: World Cup 63

User avatar
Romae Imperium
Lobbyist
 
Posts: 20
Founded: Oct 06, 2014
Ex-Nation

Postby Romae Imperium » Wed Oct 08, 2014 6:12 pm

The Senate and Economics Agree, you should be in the Nation, please notice the building your stores are going to look like attached to the App
Image
Senate of Romae Imperium

The Facility
Make sure to do a Damn good job.

Company Name: Romae Economics (National Bank)
Representative Name: Julius Nero Claudius
Nation: Romae Imperium
Previous Experiences with the Video Game Industry: Moderately Successful for anything other than FPS and Strategy, those got HYPER sales
Port of Call for Shipments:Ostia Antica, Herculaneum, Romae, Carthage
Projected Annual Sales in Your Nation: $100 per day per game
Comments: Welcome to the Gates of Rome, please enjoy your stay. Just ask for wine, it is quite good.

User avatar
United Gordonopia
Senator
 
Posts: 4029
Founded: Aug 04, 2008
Ex-Nation

Postby United Gordonopia » Wed Oct 08, 2014 6:38 pm

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To: Julius Nero Claudius, Romae Economics
From: Gordonopian Games
Subject: Re: Distribution in Romae Imperium
Restriction: None



Mr. Claudius,

I am very pleased to inform you that your application to distribute Gordonopian Games products in your nation has been wholeheartedly accepted.

The standard parts of the arrangement will apply, including typical fees, and as per usual we will take on the costs of shipping first party games and the consoles to your nation, as well as costs for online infrastructure. I have also taken the liberty of sending you a number of media files that may help market and sell the console.

I hope this can be the beginning of an exciting era for the Imperium's gaming scene!

Sincerely,
Eric Lacklan
If you ever have an RPing question, please TG me about it.
Also Known as Kazmr


Host: Baptism of Fire 51, 53
Third Place: Cup of Harmony 56
Semi-Finalist: World Cup 63

User avatar
Allied Connurist States
Minister
 
Posts: 2882
Founded: Jul 15, 2014
Left-Leaning College State

Postby Allied Connurist States » Mon Oct 27, 2014 3:34 pm

To: Gordonopian Games
From: Andy Byhill of Revolutionary Retail
Subject: Distribution in the Allied Connurist States

Hello! A while back, we were contacted by Connurist Games in order to see about the possibility of distributing the Titan console within our nation. After extensive deliberation and a long time (which we do apologise for) we have decided that it would be mutually beneficial for us to do this. Therefore, I present you with an application.

Company Name: Revolutionary Retail
Representative Name:Andy Byhill
Nation:Allied Connurist States
Previous Experiences with the Video Game Industry: We have been selling consoles and games since the mid 1990s. With the rise of more advanced consoles, in 2009, we established ourselves as the national shop for stocking exclusive pre-order bonuses for games.
Port of Call for Shipments: Port Revolution or Empire Bay, depending on convenience. Map
Projected Annual Sales in Your Nation: 4 - 5 million in Year One, followed by the next 2-3 years having sales of approx. 7 million, followed by sales decline.
Comments: Personally, I cannot wait to play Autobahn Arvaglio!

I hope to hear from you soon.
(OOC: You should probably update the lists in the original post :))
Brytene wrote:brb gonna goteach some spanish people the secrets of a tasty lancashire hotpot as part of my secret imperialist ambitions

#ValaranSoSexy | I BELIEVE IN THE EASTER CAMEL | Excellent Stallion-Like Gentleman, Commander of Ugandan Skies, Rabbipriest of Amin Temple Kampala, Commissar of DPRK State Facilities, of Excellent Stallion-Like Affairs ,and of Internet Surveillance.Glory to Idi Amin! Remove the Obote scum!

User avatar
Chesterville
Secretary
 
Posts: 28
Founded: Jul 30, 2014
Ex-Nation

Postby Chesterville » Thu Nov 20, 2014 4:14 pm

Chesterville wrote:Company Name: ElectroArts Inc.
Representative Name: Josh Campbell
Nation: The Federation of Chesterville
Previous Experiences with the Video Game Industry: Master of Engineering Study
Port of Call for Shipments: Port of Washington D.Q. (district of Queens)
Projected Annual Sales in Your Nation: $1.5m to $4m
Comments: nice company. Looking forward to see more coming from this fine company


you missed my application

User avatar
United Gordonopia
Senator
 
Posts: 4029
Founded: Aug 04, 2008
Ex-Nation

Postby United Gordonopia » Wed Nov 26, 2014 10:25 pm

OOC:

Chesterville: MY apologies :oops: Not sure how that one slipped through!

Both: You can consider the applications accepted. I'll try and get this replaced with an IC post later when I'm not running on an hour of sleep...
If you ever have an RPing question, please TG me about it.
Also Known as Kazmr


Host: Baptism of Fire 51, 53
Third Place: Cup of Harmony 56
Semi-Finalist: World Cup 63

User avatar
Zitru
Minister
 
Posts: 3140
Founded: Jan 18, 2011
Inoffensive Centrist Democracy

Postby Zitru » Fri Dec 19, 2014 8:32 am

Game Title: URFA 15
Nation: United States of Zitru
Developer: Elite
Publisher: Dark
Platform(s): EliteGamer 3, EliteGamer 4, EliteGamer Portable, PC, Titan
Genre: Sports
Release Date: September 23, 2014 (released)
Game Summary: The best-selling Zuropean association football game franchise returns in URFA 15. URFA Ultimate Team, Manager Mode and Career Mode return to the game from URFA 14. For the first time in the game all leagues are licensed. All stadiums from the National Soccer League, Gerelian Football League and all central Zuropean tier one leagues are licensed. The 2015 URFA Regional Cup has also been licensed, and is available for user to play, setting up their own groups and writing their own story.

Design choices
Complexity level: The complexity of the game depends on which difficulty setting the player chooses to play on, or the experience of the opponent they are playing against online.
Difficulty curve: As players play the game, it adapts to they way they play and alters the difficulty if necessary. While in Career Mode or Become A Pro, the game becomes more difficult as players progress through the various cup competitions such as the URFA Champions League, URFA Zuropa League, URFA Regional Cup, and even domestic cup competitions.
Tutorial: There is a tutorial option on the game menu which will teach players the basics of the game and how to do certain things.
Multiplayer: Players can connect to the Elite Servers to play online against friends. There is also the very popular URFA Ultimate Team which allows players from all over the globe to create their dream team and compete for glory against other players. A Co-op Seasons mode is also offered, were players can work together as a team online and achieve glory together.
Single-player/Multiplayer focus: The game does not have specific single or multiplayer focus - URFA 15 contains both.
Design principle:
  • Emotional Intelligence: For the first time ever, players will show emotion based on the context of the match. With over 600 new emotional reactions, players now respond to pivotal moments on the pitch – bad tackles, missed chances, epic goals - as they would in real life.
  • Dynamic Match Presentation: Match Day is dynamic and immersive. Improved commentary will highlight unique fan reactions, while chants and behaviors will be relevant your club. New bench reactions, side line character animations, 10-man goal celebrations, and more will keep you engaged in the story of the match.
  • Team Management: Customize up to six different Team Sheets per club and alter your formation, tactics, and roles based on your next opponent. Assign Player Instructions to fit your system and change the game.
  • Next Gen Goalkeepers: Goalkeepers have been rewritten for URFA 15. Witness over 50 new save animations, improved Goalkeeper AI, last second save reactions, an authentic player model and realistic tips and deflections.
  • Team Tactics: Your teammates and opponents now recognize what’s happening in the match and will adjust their tactics just like real players. Park the Bus and In The Mixer are some of the Team Tactics you’ll come up against in URFA 15.
  • Authentic Player Visuals: The Next Generation football player is here. Player faces have an incredible level of detail, while character models look and feel powerful and athletic. Kits move realistically and change with the environment, becoming dirty with mud and grass as the match unfolds.
  • Living Pitch: Stadiums are alive and full of the emotion that only football can create. Playing surfaces wear down as the match progresses, with boot marks, slide tackles, and debris visible on the pitch. Corner flags move, goal frames shake, and animated LED ad boards bring URFA 15 to life.
  • Agility & Control: Leave defenders in the dust or control the ball like the world’s best footballers. Players explode into action with improved balance, cuts and closer touches when in possession, giving greater responsiveness and personality to the game’s superstars. Experience brilliant control as you keep the ball in a sprint or when searching for an opening in those close-touch situations.
  • Man-to-Man Battles: Dispossessing your opponent is more rewarding than ever! Intercept and keep the ball with possession tackles and new shoulder barges. Feel the impact with big fall physics; shirt pulling will also be visible with enhanced cloth technology. URFA 15 fundamentally changes the way you compete for the ball.
  • Correct Contacts: An overhauled dribbling and control system makes URFA 15 responsive. You’ll immediately notice better accuracy in the spin, curl and flight of the football as it moves realistically after each contact. The game evolves with lifelike ball trajectories and spin while dribbling, passing, taking a touch, or blocking a shot.

Self-Evaluation (Out of Five)
Gameplay: 5
Design: 5
Writing: 4
Replayability: 5
Graphics: 5

Media Information
Voice acting: Voice acting is limited to the match commentators, who vary depending on the language the user has chosen to play the game in.
Overall voice acting quality: Very high-quality, unique and precise.
Cutscenes: URFA 15 employs various different cutscenes throughout the game, including when a player is injured on the field, referees announcing decisions and handing out cards, and goal celebrations.
Overall cutscenes quality: Very high-quality, life-like and specific.
Gameplay/Cutscenes time ratio: Depending on the way the match unfolds, there can be anything from two to twenty cutscenes throughout the game. However, the standard ratio is 4:1.

Business Information
Downloadable or Retail: URFA 15 was made available for retail on September 23, 2014. It will be officially available for download on January 1, 2015.
Titan Exclusive or Multiplatform: Multiplatform.
DRM:
Recommended Vendor Price (USD):
  • Standard Edition: $59.99
  • Holiday Edition: $64.99 (available until January 31, 2015)
  • Ultimate Team Edition: $74.99
Company Representative: Jackson Westbrook

Promotional Image URL (Optional):
Federal Republic of ZitruFörbundesrepublik Kalteland


Capital: Raedburg
Official language: Zitran
Demonym: Zitran
President: Thomas Vagnoman (D)
Population: 224,982,345
Currency: Zitran krone (kr) (KKR)
25-year-old male of Scottish and Irish descent
Chemical engineer living in Los Angeles, CA

Member since 18th January 2011

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Gandoor
Postmaster-General
 
Posts: 10233
Founded: Sep 23, 2008
Civil Rights Lovefest

Postby Gandoor » Thu Jan 01, 2015 5:01 pm

Game Title: Mechadroid Clash
Nation: The Democratic Republic of Gandoor
Developer: Tanoshii Games
Publisher: Tanoshii Games
Platform(s): GameKon 6 (Gandoor), Titan
Genre: Science-fiction action-adventure, third-person shooter.
Release Date: 19 March 2017 (GameKon 6, Gandoor), TBA (Titan)
Game Summary: Based upon the popular Human-Robot Fighting Squadron: Mechadroid franchise, Mechadroid Clash is a new story that features a new group of humans piloting their Mechadroids, futuristic vehicles able to transform into piloted robots, battling against the evil Kruls with the fate of the entire galaxy at stake. Players will control several pilots as they control their Mechadroids in levels ranging from a futuristic human colony on another planet, the middle of an asteroid field, in the emptiness of space, and more. The game features somewhat open-ended level design, with several different paths through the story leading to 30 different possible endings to the story. (Only one path and ending is the canon ending, however) Mechadroid Clash also features realistic destruction physics and about 90% of the terrain is destructible.

The game also features bonus unlockable content, including: 10 episodes of the original Human-Robot Fighting Squadron: Mechadroid TV series from 1989, concept art, a music player that lets you listen to music unlocked as you play the game, a detailed model viewer that lets you view the models for every character of importance in the game and many models of less important characters, and more.

Design choices
Complexity level: Medium complex
Difficulty curve: Depends on the difficulty setting. The difficulty settings available are: Very Easy, Easy, Normal, Difficult, Very Difficult, and Extremely Difficult (Extremely Difficult is only available after having beaten the game at least once on any difficulty level above Easy)
Tutorial: There is an optional tutorial before starting a new game, as well as optional tutorials whenever new gameplay features are introduced. Tutorials can be replayed by accessing the "Tutorials" option on the main menu when not playing the game.
Multiplayer: There is a multiplayer which allows up to 50 players to play as either humans or the Krul (up to 25 on each side) and battle each other for dominance on 35 maps based on settings from the single-player mode and settings based upon the various Mechadroid series starting from the 1989 TV series to the movie Mechadroid: The Dimensional Tear, the most recent Mechadroid media to be released as of the game's original release date in Gandoor. The multiplayer even lets create their own Mechadroids and Krul ships, with more parts being unlocked the more you play.
Single-player/Multiplayer focus: In numbers, 70% single-player focus, 30% multiplayer focus. The single-player is the primary focus of the game, the multiplayer is an add-on. However, we at Tanoshii Games have made sure that it does not feel just tacked on and useless.
Design principle: We want people who are playing Mechadroid Clash to feel like they are playing an actual Mechadroid series, not merely a waste of the license on a mediocre game.

Self-Evaluation (Out of Five)
Gameplay: 5
Design: 3
Writing: 4
Replayability: 5 (The 30 different endings and multiple difficulty modes ensure that people will want to play the game multiple times to see all that the game has to offer)
Graphics: 4 (We worked with Miyamoto Productions, the animation company responsible for Mechadroid series, having them design the characters, Mechadroids, and settings for the game, which we then made into 3D models and utilized cell-shading to make the game resemble an animated TV series)

Media Information
Voice acting: Yes
Overall voice acting quality: Very good, all major voices are provided by major voice actors from Gandoor.
Cutscenes: Yes
Overall cutscenes quality: Cutscenes are in-engine, so they are the same cell-shaded graphics as used for the regular gameplay.
Gameplay/Cutscenes time ratio: For every 1 hour of gameplay, there is about 15 minutes of cutscenes.

Business Information
Downloadable or Retail: Both
Titan Exclusive or Multiplatform: Multiplatform
DRM: None
Recomended Vendor Price (USD):
  • Standard Edition - $49.99
  • Limited Edition - $59.99 (Comes with the game and a strategy guide)
  • Collectors Edition - $99.99 (Comes with the game in a collectible case, hardcover strategy guide and art book, soundtrack CD, limited-edition CLAUDIA SPRINGER VERSION Ami Fujita [one of the main characters in the game] figure [figure consists of Fujita's Mechadroid, fully transformable from her Model 6 Valkyrie fighter to robot with a removable and articulated Fujita figure, the Mechadroid stands 20 centimetres tall in robot-mode and the Fujita figure is 7.5 centimetres tall] decoed like Claudia Springer's Model 1 Valkyrie fighter from the original Human-Robot Fighting Squadron: Mechadroid TV series)
Company Representative: Rin Nishimura

Promotional Image URL (Optional):
OOC - Call me Viola
IC Flag|Gandoor Wiki|Q&A|National Currency Database
Reminder that true left-wing politics are incompatible with imperialism, authoritarianism, totalitarianism, and dictatorship in all forms.
Flag is currently a Cinderace.
I'm transfeminine non-binary (but I don't mind or care if you refer to me as a woman).
She/They
27 years old
OOC Info
Twitter: @Sailor_Viola
Steam: Princess Viola
Mastodon: @princessviola@retro.pizza
TGs are welcome

User avatar
United Gordonopia
Senator
 
Posts: 4029
Founded: Aug 04, 2008
Ex-Nation

Postby United Gordonopia » Fri May 22, 2015 2:45 pm

ooc: You can consider both apps accepted. This storefront is now open for business once again! Hoping to keep it fully active this time.
If you ever have an RPing question, please TG me about it.
Also Known as Kazmr


Host: Baptism of Fire 51, 53
Third Place: Cup of Harmony 56
Semi-Finalist: World Cup 63

User avatar
Baldapehlva
Chargé d'Affaires
 
Posts: 454
Founded: Aug 11, 2015
Ex-Nation

Postby Baldapehlva » Mon Aug 24, 2015 9:52 pm

Game Title:Into Space!
Nation:Baldapehlva
Developer:Royal Gaming
Publisher: Shah's Games
]Platform(s):[/b]PC, Titan
Genre:Sim
Release Date:September 1, 2015
Game Summary: You have taken control of a space program. Your job is to expand from a small station to colonizing planets millions of miles away, from a small rocket to a space tower.

Design choices
Complexity level:Fairly complex
Difficulty curve:The sandbox has basically small difficulty, but the story is hard.
Tutorial:Only for the story, it expands from the small rocket to building spaceplanes.
Multiplayer:None
Single-player/Multiplayer focus:It should only be single player.
Design principle:Mostly open world, with closed-world space stations

Self-Evaluation (Out of Five)
Gameplay:3
Design:5
Writing:3
Replayability:4
Graphics:4

Media Information
Voice acting:Voice acting: The Shah himself for boy characters, Mary Shehul for girl
Overall voice acting quality:Good, male character sounds old
Cutscenes:Plentiful.
Overall cutscenes quality:Cutscenes are full of action (rockets going to space or plane taking off)
Gameplay/Cutscenes time ratio:15:3

Business Information
Downloadable or Retail:Downloadable
Titan Exclusive or Multiplatform:Multiplatform
DRM:None
Recomended Vendor Price (USD):59.99
Company Representative:Alfred Amblin

Promotional Image URL (Optional):None
Pro: Liberalism and socialism, Catholicism, Pope Francis, basic freedums, and the Beatles
Anti: ISIL (those ISILs!), racism, Black Lives Matter, Protestantism (But I love Episcopalians!), and true atheists.

Ako ay Pilipino. We do use NS stats, unlike the rest of the forum.
The Persian Journal
Former governor of Socrates Province Dahar Jahellus arrested in Moscow, requests for extradition denied | The 2016 State of the Nation set for February 1, 2016 at the Rafael Theatre | Jihadist group Daesh fully eliminated inside Baldapehlva, says anti-terrorism police force

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Gestaria
Bureaucrat
 
Posts: 57
Founded: Jun 17, 2015
Ex-Nation

Postby Gestaria » Tue Aug 25, 2015 5:33 pm

Game Title: DJ Saga
Nation: The Allied States of Gestaria
Developer: Gestarian Independent Developer Project/Neal and Ford games
Publisher: GIDP
Platform(s): Titan, Arcade and Gamers Network (GIDP's online distribution platform for computers)
Genre: Rhythm
Release Date: Has realsed in arcades and Gamers Network. Titan release planned in 3 months.
Game Summary: You tap buttons and hold buttons and spin disks to songs to become a “master DJ”.

Design choices
Complexity level: Players can chose based on rating levels (super easy, easy, harder easy, normal harder normal, hard, harder and disk demon) (The term “disk demon can be patched out of religious countries to “Intense”)
Difficulty curve: Increases by player skill.
Tutorial: Yes
Multiplayer: No
Single-player/Multiplayer focus: Single-player with leaderboards.
Design principle: A game were you play to songs.

Self-Evaluation (Out of Five)
Gameplay: 5
Design: 4
Writing: 2
Replayability: 5
Graphics: 4

Media Information
Voice acting: Very little.
Overall voice acting quality: Average. Song sound quality is great.
Cutscenes: Only text based ones. Full motion video provided in background of songs when needed.
Overall cutscenes quality: Average
Gameplay/Cutscenes time ratio: Text based

Business Information
Downloadable or Retail: Downloadable
Titan Exclusive or Multiplatform: Multiplatform
DRM: All rights reserved to owners of music. Game itself should not be reproduced without consent and approval of DIDP.
Recomended Vendor Price (USD): Free-to-play. Console and computer with 5 NSD song packs of 20. Arcades having the cost of 30 cents (GSTD)
Company Representative: David Preble (GIDP) Mac Neal and Alexander Ford (Neal and Ford)
Promotional Image URL (Optional):http://goo.gl/MSkuQC

User avatar
Camplings
Envoy
 
Posts: 229
Founded: Jul 19, 2015
Inoffensive Centrist Democracy

Postby Camplings » Tue Aug 25, 2015 10:05 pm

Company Name: Saps Center
Representative Name: Katyusha Polye
Nation: Camplings
Previous Experiences with the Video Game Industry: Currently the largest distributor of video games in the Republic of Camplings
Port of Call for Shipments: Port of Entry (The south port in Västerhall)
Projected Annual Sales in Your Nation: 21,000 units
Comments: N/A





Game Title: Metrona
Nation: Camplings
Developer: Platform 7
Publisher: Platform 7
Platform(s): Titan, PC
Genre: Action/Adventure, RPG
Release Date: January 4, 2016
Game Summary: An open-world third-person game set in a fictional country called Gandon. The player controls a lone survivor of an attack on a city by a neighboring power. Their goal is to avenge their village by assassinating the leader of the enemy

Design choices
Complexity level: Harder than Ninja Gaiden 3
Difficulty curve: Increases according to progress in game
Tutorial: None
Multiplayer: Up to 4 players Co-Op on an alternate story-line
Single-player/Multiplayer focus: Single-Player
Design principle: Push the limits of both console and player as much as possible

Self-Evaluation (Out of Five)
Gameplay: 5
Design: 5
Writing: 5
Replayability: 4
Graphics: 5

Media Information
Voice acting: All characters are fully voice acted. The Player can choose between 12 voices for their single player character (6 for each sex) and 6 for their multiplayer one (3 for each sex)
Overall voice acting quality: High
Cutscenes: Used for storytelling and some decision making
Overall cutscenes quality: High
Gameplay/Cutscenes time ratio: 80/20

Business Information
Downloadable or Retail: Retail, will be downloadable one year after release
Titan Exclusive or Multiplatform: Multiplatform
DRM: Not Restricted by DRM
Recomended Vendor Price (USD): vendors can by base game for $25 and sell for $60, or the Special edition at $100 and sell that for at least $200
Company Representative: Issac Hampton

Promotional Image URL (Optional):
Last edited by Camplings on Tue Aug 25, 2015 10:08 pm, edited 2 times in total.
Resurrected Once More In This Age.

User avatar
Gestaria
Bureaucrat
 
Posts: 57
Founded: Jun 17, 2015
Ex-Nation

Postby Gestaria » Thu Aug 27, 2015 5:22 pm

ooc: Would I consider this storefront dead?

User avatar
Menavolosia
Ambassador
 
Posts: 1303
Founded: Aug 06, 2015
Ex-Nation

Postby Menavolosia » Fri Aug 28, 2015 12:30 am

Game Title: The Voice of Fear
Nation: The Catholic Empire of Menavolosia
Developer: RiGiD Studios
Publisher: Ministry for People's Entertainment
Platform(s): ATITAN
Genre: Horror, First-Person
Release Date: August 29, 2015
Game Summary: Its a Indie horror game that is based upon a true story. About a guy in a Computer Shop. He is hunted by Possessed Computers that... are.... going.... to.... fry.... HIM!(Epic Music Sounds)

Design choices
Complexity level: 3D Based Engine (Imperio Engine VX-215)
Difficulty curve: Easy on the First Night to Frigging Hard in the Tenth Night
Tutorial: A tutorial Level is availiable before the First Night.
Multiplayer: Yes. There is a Co-Op in-game.
Single-player/Multiplayer focus: TO SURVIVE 10 NIGHTS
Design principle: Based on FNAF , But can Move with WASD and 3D

Self-Evaluation (Out of Five)
Gameplay:5
Design: 4
Writing: 5
Replayability:5
Graphics:3

Media Information
Voice acting: Actors in Menavolosia
Overall voice acting quality: Awesome.
Cutscenes: No.
Overall cutscenes quality: N/a
Gameplay/Cutscenes time ratio: No Cutscenes.

Business Information
Downloadable or Retail: Both.
Titan Exclusive or Multiplatform: Titan Exclusive
DRM: Yes, To RiGiD Studios.
Recomended Vendor Price (USD): 8.99 USD
Company Representative: Ian Handaros.

Promotional Image URL (Optional):n/a
The Confederation of Menavolosia | Established by Coup d'etat of 2015| God save Menavolosia
[b]His Excellency, President Atorio Yetrono
2014 Revolution = Won
Menavolosian Civil War = Treaty
2nd Menavolosian-Azenyanistani War. = Won
NPE Threat of Invasion = Diplomatic Victory
Newne Carribean Crisis = Victory
Liberation of Andorra = Withdrawn.
Camplings Civil War = WITHDRAWN
GDR Coup d'etat Crisis = WITHDRAWN
NPE Led Coalition War of Menavolosian Destruction = TREATY
Menavolosian War for Independence = TREATY
Novokrainan Invasion of Menavolosia = Ongoing.

User avatar
Menavolosia
Ambassador
 
Posts: 1303
Founded: Aug 06, 2015
Ex-Nation

Postby Menavolosia » Fri Aug 28, 2015 12:32 am

Company Name: Gordonopian Games (Menavania Branch)
Representative Name: Sean Sharakovski
Nation: The Catholic Empire of Menavolosia
Previous Experiences with the Video Game Industry: Pro Gamer.
Port of Call for Shipments: St. Martinia
Projected Annual Sales in Your Nation: $45 bn in Games Industry.
Comments: No Moslem gaemz.
The Confederation of Menavolosia | Established by Coup d'etat of 2015| God save Menavolosia
[b]His Excellency, President Atorio Yetrono
2014 Revolution = Won
Menavolosian Civil War = Treaty
2nd Menavolosian-Azenyanistani War. = Won
NPE Threat of Invasion = Diplomatic Victory
Newne Carribean Crisis = Victory
Liberation of Andorra = Withdrawn.
Camplings Civil War = WITHDRAWN
GDR Coup d'etat Crisis = WITHDRAWN
NPE Led Coalition War of Menavolosian Destruction = TREATY
Menavolosian War for Independence = TREATY
Novokrainan Invasion of Menavolosia = Ongoing.

User avatar
Gestaria
Bureaucrat
 
Posts: 57
Founded: Jun 17, 2015
Ex-Nation

Postby Gestaria » Sun Oct 04, 2015 5:24 am

OOC: The last post from the creator of this post is almost a year old. I think this is dead

User avatar
Verdiga
Diplomat
 
Posts: 977
Founded: Sep 22, 2015
Ex-Nation

Postby Verdiga » Sun Oct 04, 2015 5:44 am

Company Name: SpelNav Corp.
Representative Name: Sven Olavsson
Nation: Verdiga
Previous Experiences with the Video Game Industry: MLG GAmer
Port of Call for Shipments: Karlsberg Harbor, Port 04
Projected Annual Sales in Your Nation: NS$45,000,000/year
Comments:
Last edited by Verdiga on Sun Oct 04, 2015 5:44 am, edited 1 time in total.
Republic of Verdiga
Republiken Verdige
ヴェルディガ共和国
This nation USES NS Stats, EXCEPT ON THE FOLLOWING: population, economy, taxes (but it's close), safety (we're a tad safer), corruption
This nation is Sweden with a sizeable portion of Japan and Monster Girl Encyclopedia, as well as a bit of Touhou.
The United States of America is too mainstream.
Pro: Democracy, Libertarianism, Nordic Model, Sweden, Japan, Israel/Palestinian Harmony (I am a dreamer)
Anti: Communism (not Socialism), Dictatorship, Conservatism, Islamism, Gabenism, American Imperialism, China

User avatar
Baldapehlva
Chargé d'Affaires
 
Posts: 454
Founded: Aug 11, 2015
Ex-Nation

Postby Baldapehlva » Sun Oct 04, 2015 4:59 pm

It's dead. Mods? Lock it away, never to return, lest Gordon bring it.
Pro: Liberalism and socialism, Catholicism, Pope Francis, basic freedums, and the Beatles
Anti: ISIL (those ISILs!), racism, Black Lives Matter, Protestantism (But I love Episcopalians!), and true atheists.

Ako ay Pilipino. We do use NS stats, unlike the rest of the forum.
The Persian Journal
Former governor of Socrates Province Dahar Jahellus arrested in Moscow, requests for extradition denied | The 2016 State of the Nation set for February 1, 2016 at the Rafael Theatre | Jihadist group Daesh fully eliminated inside Baldapehlva, says anti-terrorism police force

User avatar
Palmyrion
Minister
 
Posts: 2420
Founded: Mar 04, 2015
Corrupt Dictatorship

Postby Palmyrion » Sun Oct 25, 2015 9:28 am

Game Title: Hellswitch (series)
Nation: United Federation of Palmyrion
Developer: Glendale Games
Publisher: CM Publishing-Software Division
Platform(s): Multiplatform
Genre: Action
Release Date: Hellswitch 1 was released on January 2, 1999; the latest in the Hellswitch series, Hellswitch 3 - Act 4: Another One Down, was released September 26, 2015.
Game Summary: Two factions tearing the world apart. Two ideologies hellbent on destroying each other. Four terrorist organizations that have come to the world stage and are threatening the already fragile world. The world brought to its knees. A bioweapon that will change history. Recently in Hellswitch 3 - Act 4: Another One Down, another nation is destroyed by Hellswitches A, B, and C, with Hellswitch-A having killed many, Hellswitch-B turning humans into living dead, and Hellswitch-C turning humans into mutants seen only in mythology. You must live to tell. If not, die for only God and the angels will know.

Travel the world and see through the eyes of many people from many portions of the world as they fight their own wars in a world brought to its knees by the lust for gold and glory and the guidance of blind prophets under the banners of false gods. You walk in their shoes. You see their goals. You feel their emotions. You fear what they fear. You hear the voices their ears can tell. You smell the danger that they sense. You taste the bittersweet moments that they experience as they try to make a utopic niche for themselves in a dystopic world.

Design choices
Complexity level: Highly-realistic engine (KlokWurk 5.8)
Difficulty curve: Recruit, Regular, Veteran, Elite, Merciless
Tutorial: Yes. Every campaign.
Multiplayer: Yes. Deathmatch, Team Deathmatch, Hellswitch-C-Alpha (Juggernaut), Hellswitch-A-Instagib (Instakill TDM/DM), Hellswitch-B-Apocalypse (Co-Op), Headhunter (you hunt for an invisible killer that is only visible for 5 minutes after killing a player or being hit.)
Single-player/Multiplayer focus: Varies in the series
Design principle: First-Person Shooter

Self-Evaluation (Out of Five)
Gameplay: 4/5
Design: 4.2/5
Writing: 3.8/5
Replayability: 3.9/5
Graphics: 4.8/5

Media Information
Voice acting: Palmyrian Actors
Overall voice acting quality: Excellent
Cutscenes: No.
Overall cutscenes quality: No Cutscenes
Gameplay/Cutscenes time ratio: No Cutscenes

Business Information
Downloadable or Retail: Both
Titan Exclusive or Multiplatform: Multiplatform
DRM: Yes. Only CM Publishing-Software Division, though.
Recomended Vendor Price (USD): 8.79 USD
Company Representative: Andrew Lopez

Promotional Image URL (Optional):
__PALMYRION: INTO THE PALMYRO-VERSE__
Greater Dienstad (NSMT) | Kali Yuga (Hard MT) | Dark Lightshow (2100s PMT) | Niteo (AD 5000 FT) | Screwed Reality
Diplomatic Outreach Programme | The Dozen Giants | Storefront | Discord Server
A 15.83 civilization, according to this index.

NS stats have been [REDACTED] into a [DATA EXPUNGED].
Ostroeuropa refuses to answer this question: do women deserve equal rights in your opinion?

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