You will be roleplaying in the North Shore Peninsula. The continent it is attached to is currently being ravaged by dragons once again. Long ago this land was indeed ruled by dragons but that changed when the now patron god of this land, Chyketh, created his own race of Dwarves to rule it. He hand once lived among the Dwarves for many of years until they discovered his divine identity, at which point he left to crate a race in their image. Although considered Dwarven, they are so in name only. This race are beings of metal and ore, who had the ability to merge any two elements or minerals together. When they reached of age, they would merge armor onto their mannequin-like features. Outside of this, and the few artifacts they left, not much is know of the race. After this Dwarven race fought off the dragons, the dragons began to plague surrounding continents. This eventually led to years of foreign invasion and dragon raid all over the shores of this continent. The Dwarven race held them at bay, though an internal civil war tipped the scales against their favor when the other races of this continent sought independence. After a bloody civil war and being hammered on all side the Dwarven race simply disappeared and the dragons soon swarmed the now under-defended cities, with the exception of the North Shore Peninsula. This continued for 400 years until a Rift moved the whole continent to Planet Nexus, where it stayed for 150 years, plagued by daily Rifts bringing in more and more creatures. You and your party have been brought here, viva one of theses Rifts in space and time (or you are simply native to this land), where you have been captured and imprisoned by a Harvester within the continent for 3 months. These mechanical beings would grab "test subjects" at random to never return. Their faction, known to you as Skynet, housed you in a laboratory-n-prison close to the Great Wall and after a raid by some elder dragons you and a small militia of prisoners managed to climbed the wall (utilizing a makeshift ladder in the dead of night), successfully escaping into the North Shore.
((Moved for NS to P2tM))
Map - You, as a group, can pick any starting area but the capital (Lordsmoore); if consensus cannot be reach then an area at random will be picked.
The "universal" language spoken here is Common, which is pretty much just English. . . Meh., though their are other languages.
This is an everything roleplay; all timelines, alternate universes, alien planets, races, powers, magics, and technological levels included (nationstates in a nutshell). Effectively, you can play a Human Knight while your other party mates play a Machamp Monk, a Geonosian Sniper, an Orc Technomancer, and a Battle-Droid Sith alongside you. This type of roleplay is similar to Palladium Books' Rifts series and/or Marvel's Battleworld series. So, effectively, there is no limit to the type of character and setting you may face (within' site rules and reason of curse).
Breeding is not limited by ones species/race, or even logic, any two sapient beings can have children as long one is male(-ish) and the other is female(-ish).
- So a pairing of a spectral skeleton and a robotic dragon would have no biological problems. . . Out side of size. . .
You will have no inventory (clothing = yes, armor and everything else = no) as you'll be starting off as recently escaped prisoners. You will have been captured for about 3 months after coming though a Rift. The other escapees either scattered immediately or grouped up and left on their way, you and your party are the remaining group of prisoners deciding where to go tonight.
You will be teleported here viva an event called a Rift; Rifts can transport things, people, places, or even enter civilizations in either onetime events or continuous pathways connecting worlds, dimensions, or timelines.