by Ceaden » Sun Dec 18, 2011 9:41 pm
by Achesia » Sun Dec 18, 2011 11:14 pm
Achesian Army Unit'sAchesian Peasant Conscript (Human)
Description: Achesian Peasants conscripted to fight under the crown.
EQU: Quarterstaff (+1 STR, -6SPE), Wooden Shield (+1 STR, -15 SPE)
SPE: 94 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 3
Resources needed: 4x Wood
Achesian Yeomen Militia
Description: Men raised in a milita in times of need to guard the rear or the Kingdom in the absence of the army.
EQU: Wooden Spear (+1 STR, -5SPE), Wooden Shield (+1 STR, -15 SPE), Iron Chain Mail (+1 STR, -15SPE)
SPE: 65 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 4
Resources needed: 4x Wood, 1x Iron
Achesian Man-at-Arms Swordsman (Human)
Description: Standard soldier in the Achesian Army.
EQU: Iron Achesian Arming Sword (+1STR, -5SPE), Boiled Leather (+ .5 STR, -5SPE), Wooden Shield (+1 STR, -15 SPE), Iron Chain Mail (+1 STR, -10 SPE)
SPE: 65 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 4.5
Resources needed: 2x Iron, 2x Wood, 1x Oil
Achesian Man-at-Arms Spearmen (Human)
Description: Standard soldier in the Achesian Army.
EQU: Iron Achesian Spear (+1STR, -5SPE), Boiled Leather (+ .5 STR, -5SPE), Wooden Shield (+1 STR, -15 SPE)
SPE: 75 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 3.5
Resources needed: 1x Iron, 2x Wood, 1x Oil
Achesian Archer (Human)
Description: Standard archer in the Achesian Army.
EQU: Re-curve Bow (Bow) (+1STR, -5SPE), Boiled Leather (+ .5 STR, -5SPE)
SPE: 90 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 2.5
Resources needed: 2x Wood, 1x Oil
Achesian Crossbowmen (Human)
Description: Heavy Hitting ranged soldier.
EQU: Crossbow (+3 STR, -15SPE), Iron Plate Mail (+1.5 STR, -20SPE)
SPE: 65 miles a day
VAL: 400 credits
PAY: 200 credit
STR: 6
Resources needed: 4x Wood, 2x Iron
Achesian Pikeman (Human)
Description: Heavier anti cavalry soldier.
EQU: Iron Pike (+2 STR, -10SPE), Iron Plate Mail (+1.5 STR, -20SPE)
SPE: 70 miles a day
VAL: 400 credits
PAY: 200 credit
STR: 5
Resources needed: 4x Iron
Achesian Gravis Soldiers (Human)
Description: Heavy foot soldier.
EQU: Iron Plate Armor (+4 STR , -50SPE), Iron Mattock (War hammer) (+3 STR, -15SPE)
SPE: 35 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 9
Resources needed: 9x Iron
Achesian Black Horse (Creature)
Description: Four legged beast.
EQU: None
SPE: 150 miles a day (+50 SPE to riders of horse)
FLY: N
VAL: 200
PAY: 100
STR: 1
Achesian Light Cavalry (Human)
Description: Standard Cavalry in the Achesian Army.
EQU: Iron Achesian Arming Sword (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE, +100 PAY, +200 VAL)
SPE: 115 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 5.5
Resources needed: 2x Iron, 2x Wood
Achesian Yeomen Cavalry (Human)
Description: Militia Cavalry
EQU: Wooden Spear (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE, +100 PAY, +200 VAL)
SPE: 115 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 5.5
Resources needed: 2x Iron, 3x Wood
Achesian Horse Archer (Human)
Description: Standard Ranged Cavalry in the Achesian Army.
EQU: Re-curve Bow (Bow) (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE)
SPE: 115 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 5.5
Resources needed: 2x Iron, 4x Wood
Achesian Heavy Cavalry (Human)
Description: Heavy Cavalry in the Achesian Army.
EQU: Iron Lance (Spear) (+1STR, -5SPE), Iron Laminar Armor (+2 STR, -25SPE) , Iron Shield (+2 STR, -15 SPE) , Acheisan Black Horse (Mount) (+1STR, +50 SPE, +100 PAY, +200 VAL), Iron Horse Armor (+2 STR, -25SPE)
SPE: 80 miles a day
VAL: 800 credits
PAY: 400 credit
STR: 11
Resources needed: 9x Iron
Achesian Daevus Knights (Human)
Description: Knights from the Royal house of Daevus, house of the King of Achesia. They hail from Fawnnorth
EQU: Steel Long Sword (Great Sword) (+3 STR, -7.5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Horse Armor (+4 STR, -25SPE), Steel Shield (+3 STR, -15SPE)
SPE: 52.5 miles a day
VAL: 1000 credits
PAY: 500 credit
STR: 18
Resources needed: 12.5x Steel
Achesian Koud Knights (Human)
Description: Knights from the Royal house of Koud, house of the Queen of Achesia. They hail from Judgestone.
EQU: Steel Flamberge (Great Sword) (+3 STR, -7.5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Shield (+3 STR, -15SPE)
SPE: 77.5 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 13
Resources needed: 10.5x Steel
Achesian Squire (Human)
Description: Knight in training for either the house of Koud or Daevus.
EQU: Iron Sword (Sword) (+1 STR, -5SPE), Iron Plate Mail (+2 STR, -20SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Wooden Shield (+1 STR, -15SPE)
SPE: 109 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 7
Resources needed: 2x Wood, 3x Iron
Achesian Cog (Cog)
Description: The base naval unit for the Achesian Navy that is seen protecting the shores of the Kingdom of Achesia
SPE: 200 miles a day (Note: this is the base speed for all naval units. If you believe yours should go faster you must give justification and an appropriate value shall be assigned by a staff member.)
VAL: 9000
PAY: 4000
STR: 20
RES: 100 wood.
PAX: 20 persons
Achesian Brig (Brig)
Description: Larger naval unit for the Achesian Navy that is seen protecting the shores of the Kingdom of Achesia
SPE: 200 miles a day
VAL: 14500
PAY: 6000
STR: 30
RES: 150 wood.
PAX: 50 persons
Achesian Army Heros:King Martin Alexis Daevus (Human)
Description: King of all Achesia.
EQU: Realm Claw (Great Sword) (+6 STR,+6 MAG, -7.5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Horse Armor (+4 STR, -25SPE), Steel Shield (+3 STR, -15SPE)
SPE: 52.5 miles a day
VAL: 1400
PAY: 700
STR: 26
MAG: 6
Resources needed: 12.5x Steel
Crown Prince Jeremias Marzell Daevus(Human)
Description: Son of the King and Knight of the Daevus House.
EQU: Dragon Kiss (Sword) (+4 STR, +6 MAG, -5SPE), Steel Plate Mail (+3 STR, -15SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Shield (+3 STR, -15SPE)
SPE: 115 miles a day
VAL: 6800
PAY: 3400
STR: 26
MAG: 10
Resources needed: 5x Steel
Prince Manuel Vilen Daevus (Human)
Description: Son of the King and Knight of the Daevus House.
EQU: Fire Stone (Sword) (+4 STR, +6 MAG, -5SPE), Steel Plate Mail (+3 STR, -15SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Shield (+3 STR, -15SPE)
SPE: 115 miles a day
VAL: 6000
PAY: 3000
STR: 24
MAG: 10
Resources needed: 5x Steel
Prince Koert Daevus (Human)
Description: Son of the King and Knight of the Daevus House.
EQU: Heart Fire (Sword) (+4 STR, +6 MAG, -5SPE), Steel Plate Mail (+3 STR, -15SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Shield (+3 STR, -15SPE)
SPE: 115 miles a day
VAL: 6000
PAY: 3000
STR: 22
MAG: 12
Resources needed: 5x Steel
Prince Varlaam (Human)
Description: Son of the King and Knight of the Daevus House.
EQU: Dragon's Fury (Sword) (+4 STR, +6 MAG, -5SPE), Steel Plate Mail (+3 STR, -15SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Shield (+3 STR, -15SPE)
SPE: 115 miles a day
VAL: 6000
PAY: 3000
STR: 24
MAG: 10
Resources needed: 5x Steel
Phobos(Creature, Large Dragon)
Description: A large dragon sworn to serve the Achesian Kings, given as a gift from the God of Summer.
SPE: 500 miles a day
EQU: None
FLY: Y
VAL: 51600
PAY: 25800
STR: 130
Thanatos(Creature, Large Dragon)
Description: A large dragon sworn to serve the Achesian Kings, given as a gift from the God of Summer.
SPE: 500 miles a day
EQU: None
FLY: Y
VAL: 51600
PAY: 25800
STR: 130
Lakshmana(Creature, Large Dragon)
Description: A large dragon sworn to serve the Achesian Kings, given as a gift from the God of Summer.
SPE: 500 miles a day
EQU: None
FLY: Y
VAL: 51600
PAY: 25800
STR: 130
Knights Reconnoiter UnitsKnights Reconnoiter Man-at-Arms Swordsman/Spearman (Human)
Description: Standard man-at-arms in the order of the Knights Reconnoiter.
EQU: Iron Achesian Arming Sword or Spear (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE), Boiled Leather (+.5 STR, -5SPE)
SPE: 60 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 4.5
Resources needed: 2x Iron, 2x Wood, 1x Oil
Knights Reconnoiter Longbowmen (Human)
Description: Standard archer in the Achesian Army.
EQU: Long Bow (+2STR, -10SPE), Iron Chain Mail (+1 STR, -15SPE), Boiled Leather (+.5 STR, -5SPE)
SPE: 70 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 4.5
Resources needed: 1x Iron, 3x Wood, 1x Oils
Order of Reconnoiter Outrider
Description: Standard Cavalry in the Achesian Army.
EQU: Iron Achesian Arming Sword (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE, +100 PAY, +200 VAL), Wooden Bow (+1 STR, -10 SPE)
SPE: 105 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 6.5
Resources needed: 2x Iron, 4x Wood
Knight or the Order of Reconnoiter(Human)
Description: A highly training Knight from the ranks of the best soldiers in the King's army chosen to be elevated to Knighthood in the Order of Reconnoiter.
EQU: Steel Broadsword (Great Sword) (+3 STR, -7.5SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Plate Mail (+3 STR, -20SPE), Boiled Leather (+.5 STR, -5SPE)
SPE: 117.5 miles a day
VAL: 2000 credits
PAY: 1000 credit
STR: 12.5
Resources needed: 4.5x Steel, 1x Oil
Knights Reconnoiter HerosSur Kerneels Conall, Grand Master of the Order of Knights Reconnoiter(Human)
Description: Once a Knight of Koud, he has spent many years beyond the boarders of Achesia exploring the wilds and seeing things only tales tell of. Learning the ways of the wild he also learned the magic of it as well.
EQU: Steel Broadsword (Great Sword) (+3 STR, -7.5SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Plate Mail (+3 STR, -20SPE), Boiled Leather (+.5 STR, -5SPE)
SPE: 117.5 miles a day
VAL: 5600 credits
PAY: 2800 credit
STR: 20.5
MAG: 2
Resources needed: 4.5x Steel, 1x Oil
Achari Cultus UnitsAchari Cultus Frater Dory Wielder (Human)
Description: An Achari Cultus Frater trained in wielding a deadly Dory Spear.
EQU: Steel Dory (Spear) (+2 STR, -5SPE), Steel Laminar Armor (+4 STR, -25SPE), Wooden Shield (+1 STR, -15SPE)
SPE: 54 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 8
Resources needed: 4x Steel, 2x Wood
Achari Cultus Frater (Human)
Description: An Achari Cultus Frater, an elite holy warrior that is in service to the God of Summer.
EQU: Steel Arming Sword (Sword) (+2 STR, -5SPE), Steel Laminar Armor (+4 STR, -25SPE), Wooden Shield (+1 STR, -15SPE)
SPE: 54 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 8
Resources needed: 4x Steel, 2x Wood
Achari Cultus Frater Archer (Human)
Description: An Achari Cultus Frater, an elite holy warrior that is in service to the God of Summer.
EQU: Re-curve Bow (+1 STR, -5SPE), Steel Laminar Armor (+4 STR, -25SPE), Wooden Shield (+1 STR, -15SPE)
SPE: 59 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 7
Resources needed: 3x Steel, 4x Wood
Achari Cultus Praeter (Human)
Description: A higher ranking frater of the Achari Cultus, the Praeter leads troops in battle while also preaching the will of the God of Summer.
EQU: Robes, Masters Mage Staff (+5 MAG, -5SPE)
SPE: 95 miles a day
VAL: 1200 credits
PAY: 600 credit
STR: 1
MAG: 10
Resources needed: 40x Wood, 5x Gold
Wyvern (Creature, medium lizard)
Description: A smaller dragon like lizard with wings. Unable to breath fire like their dragon cousins.
EQU: None
SPE: 500 miles a day
FLY: Y
VAL: 3200
PAY: 800
STR: 4
Achari Cultus Frater Wyvern Rider (Human)
Description: An Achari Cultus Frater, an elite holy warrior that is in service to the God of Summer. Trained to fly on the wings of a Wyvern. They are the most elite of the Achari Cultus and thus the most elite of all in the Kingdom of Achesia. Only the most senior Fraters get a chance to be riders.
EQU: Steel Lance (Spear) (+2 STR, -5SPE), Steel Laminar Armor (+4 STR, -25SPE), Wooden Shield (+1 STR, -15SPE), Wyvern (+4 STR, +500 SPE, +800 PAY, +3200 VAL)
SPE: 500 miles a day
VAL: 6200 credits
PAY: 2300 credit
STR: 20
Resources needed: 4x Steel, 2x Wood
Achari Cultus Rector (Human)
Description: An Achari Cultus Frater, an elite holy warrior that is in service to the God of Summer. Trained to fly on the wings of a Wyvern. They are the most elite of the Achari Cultus and thus the most elite of all in the Kingdom of Achesia. Only the most senior Fraters get a chance to be riders. The Rector's are the most senior Fraters assigned to lead Achesia's Armies to battle. They are well versed in the ways of war and the words of the God of Summer.
EQU: Steel Arming Sword (Sword) (+2 STR, -5SPE), Steel Laminar Armor (+4 STR, -25SPE), Wooden Shield (+1 STR, -15SPE), Wyvern (+4 STR, +500 SPE, +800 PAY, +3200 VAL)
SPE: 500 miles a day
VAL: 7000 credits
PAY: 2700 credit
STR: 22
Resources needed: 4x Steel, 2x Wood
Achari Cultus HerosOrel Yuriy, Arch Praeter of Achari Cultus
Description: The Rector of the Achari Cultus, leader of all Fraters. Asar Sigurðr is the most powerful servent of the God of Summer (The Dread Lord). He is wise and knowledgeable in warfare. he advises the King on matters of conflict and religion.
EQU: Steel Laminar Armor (+4 STR, -25SPE), Masters Mage Staff (+5 MAG, -5SPE), Steel Arming Sword (Sword) (+2 STR, -15SPE** Due to second weapon), Wyvern (+4 STR, +500 SPE, +800 PAY, +3200 VAL)
SPE: 500 miles a day
VAL: 13000
PAY: 5700
STR: 30
MAG: 25
Resources needed: 42x Wood, 5x Gold, 4x Steel
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Avonhold SoldiersAvonhold Man-at-Arms Swordsman (Human)
Description: Standard guard in Avonhold.
EQU: Iron Short Sword (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE)
SPE: 65 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 4
Resources needed: 2x Iron, 2x Wood
Avonhold Man-at-Arms Spearmen (Human)
Description: Standard guard in the Duchy of Judgestone.
EQU: Iron Dory (Spear) (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE)
SPE: 65 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 4
Resources needed: 2x Iron, 2x Wood
Avonhold Heavy Cavalry (Human)
Description: Heavy Cavalry in the Avonhold Army.
EQU: Iron Lance (Spear) (+1STR, -5SPE), Iron Laminar Armor (+2 STR, -25SPE) , Iron Shield (+2 STR, -15 SPE) , Acheisan Black Horse (Mount) (+1STR, +50 SPE, +100 PAY, +200 VAL), Iron Horse Armor (+2 STR, -25SPE)
SPE: 80 miles a day
VAL: 800 credits
PAY: 400 credit
STR: 11
Resources needed: 9x Iron
Avondhold Archer (Human)
Description: Standard archer in the Avonhold Army.
EQU: Bow (Bow) (+1STR, -5SPE), Boiled Leather (+ .5 STR, -5SPE)
SPE: 90 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 2.5
Resources needed: 2x Wood, 1x Oil
Achesian Avondale Knights (Human)
Description: Knights from the house of Avondale. They hail from Avonhold.
EQU: Steel Great Sword (Great Sword) (+3 STR, -7.5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Shield (+3 STR, -15SPE)
SPE: 77.5 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 13
Resources needed: 10.5x Steel
Avonhold HerosLord James Avondale, Lord of the Avonhold
Description: Lord of the Avonhold.
EQU: Suhammer (Legendary War Hammer) (+24STR, -15SPE), Steel Plate Armor (+8 STR, -50SPE), Vidar (Mount) (+130 STR, +500 SPE, )
SPE: 500 miles a day
VAL: 30800
PAY: 9600
STR: 163
Resources needed: 4x Star Rock, 6x Steel
Vidar (Creature, Large Dragon)
Description: A large dragon that lives below the Achari Cultus fortress of Pactguard. It is a daemon of the God of Summer, for thousands of years it has lived as the God's servant on Ceaden.
SPE: 500 miles a day
EQU: None
FLY: Y
VAL: 51600
PAY: 25800
STR: 130
Judgestone SoldiersJudgestone Man-at-Arms Swordsman (Human)
Description: Standard guard in the Duchy of Judgestone.
EQU: Iron Short Sword (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE)
SPE: 65 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 4
Resources needed: 2x Iron, 2x Wood
Judgestone Man-at-Arms Spearmen (Human)
Description: Standard guard in the Duchy of Judgestone.
EQU: Iron Dory (Spear) (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE)
SPE: 65 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 4
Resources needed: 2x Iron, 2x Wood
The Duke's Own (Archer) (Human)
Description: Deadliest Archers on the Kingdom of Achesia. Most highly training and respected.
EQU: Re-curve Bow (Bow) (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE),
SPE: 80 miles a day
VAL: 400 credits
PAY: 200 credit
STR: 3.5
Resources needed: 1x Iron, 2x Wood
Ranger (Human)
Description: Member of Sur Leland's Rangers.
EQU: Steel Short Sword (+2 STR, -5SPE), Steel Chain Mail (+2 STR, -15SPE), Boiled Leather ( +.5 STR, -5SPE), Wooden Shield (+1 STR, -15 SPE), Long Bow (+2 STR, -10SPE)
SPE: 50 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 9.5
Resources needed: 2x Steel, 5x Wood, 1x Oil
Achesian Squire (Human)
Description: Knight in training for either the house of Koud or Daevus.
EQU: Steel Sword (Sword) (+2 STR, -5SPE), Steel Plate Mail (+3 STR, -20SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Shield (+3 STR, -15SPE)
SPE: 109 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 10
Resources needed: 5x Steel
Achesian Koud Knights (Human)
Description: Knights from the Royal house of Koud, house of the Queen of Achesia. They hail from Judgestone.
EQU: Steel Flamberge (Great Sword) (+3 STR, -7.5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Shield (+3 STR, -15SPE)
SPE: 77.5 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 13
Resources needed: 10.5x Steel
Duke's Light Cavalry (Human)
Description: Personnel Cavalry Soldiers of the Duke of Judgestone.
EQU: Iron Short Sword (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE)
SPE: 115 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 5.5
Resources needed: 2x Iron, 2x Wood
Judgestone HeroesDuke Otto Koud(Human)
Description: Lord of Koud.
EQU: Steel Long Sword (Great Sword) (+3 STR, -7.5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Horse Armor (+4 STR, -25SPE), Steel Shield (+3 STR, -15SPE)
SPE: 52.5 miles a day
VAL: 800
PAY: 400
STR: 21
MAG: 0
Resources needed: 12.5x Steel
Sur Leland (Human)
Description: Head of Sur Leland's Rangers. Knight of the Koud Family.
EQU: Steel Sword (+2 STR, -5SPE), Steel Chain Mail (+2 STR, -15SPE), Boiled Leather ( +.5 STR, -5SPE), Wooden Shield (+1 STR, -15 SPE), Long Bow (+2 STR, -10SPE)
SPE: 50 miles a day
VAL: 2800 credits
PAY: 1400 credit
STR: 15
Resources needed: 2x Steel, 5x Wood, 1x Oil
Bisonmane Soldiers:Bisonmane Man-at-Arms Swordsman (Human)
Description: Standard guard in the March of Bisonmane.
EQU: Iron Arming Sword (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE)
SPE: 65 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 4
Resources needed: 2x Iron, 2x Wood
Bisonmane Man-at-Arms Halberd-men (Human)
Description: Standard guard in the March of Bisonmane. Experts with the halberd.
EQU: Iron Halberd (Pole arm) (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE)
SPE: 65 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 4.5
Resources needed: 2.5x Iron, 2x Wood
Bisonmane Archer (Human)
Description: Standard Archers.
EQU: Re-curve Bow (Bow) (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE),
SPE: 80 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 3
Resources needed: 1x Iron, 2x Wood
Bisonmane Light Cavalry (Human)
Description: Light Cavalry.
EQU: Iron Short Sword (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE)
SPE: 115 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 5
Resources needed: 2x Iron, 2x Wood
Achesian Bison Knights (Human)
Description: Knights from the Achesian house of Bisonmane. They hail from the South March.
EQU: Steel Long Sword (Great Sword) (+3 STR, -7.5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Horse Armor (+4 STR, -25SPE), Steel Shield (+3 STR, -15SPE)
SPE: 52.5 miles a day
VAL: 1000 credits
PAY: 500 credit
STR: 18
Resources needed: 12.5x Steel
Achesian Squire (Human)
Description: Knight in training for either the house of Koud or Daevus.
EQU: Steel Sword (Sword) (+2 STR, -5SPE), Steel Plate Mail (+3 STR, -20SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Shield (+3 STR, -15SPE)
SPE: 109 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 10
Resources needed: 5x Steel
Bisonmane HeroesMarquis Alban Daevus(Human)
Description: Marquis Alban Daevus.
EQU: Steel Long Sword (Great Sword) (+3 STR, -7.5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Horse Armor (+4 STR, -25SPE), Steel Shield (+3 STR, -15SPE)
SPE: 52.5 miles a day
VAL: 400
PAY: 200
STR: 21
MAG: 0
Resources needed: 12.5x Steel
Grayhand UnitsGrayhand Man-at-Arms Swordsman (Human)
Description: Standard guard in the March of Grayhand.
EQU: Iron Arming Sword (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE)
SPE: 65 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 4
Resources needed: 2x Iron, 2x Wood
Grayhand Man-at-Arms Spearmen (Human)
Description: Standard guard in the March of Bisonmane. Experts with the halberd.
EQU: Iron Spear (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE)
SPE: 65 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 4
Resources needed: 2x Iron, 2x Wood
Grayhand Archer (Human)
Description: Standard Archer
EQU: Short Bow (Bow) (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE),
SPE: 80 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 3
Resources needed: 1x Iron, 2x Wood
Grayhand Light Cavalry (Human)
Description: Light Cavalry.
EQU: Iron Short Sword (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE)
SPE: 115 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 5
Resources needed: 2x Iron, 2x Wood
Grayhand Knight(Human)
Description: Knights from Grayhand are well regarded throughout the Kingdom. While they like much of Grayhand were not part of either the Koud or Daevus clans, they remain independent from any house loyalties or rivalries. They are often seen throughout the lands of the Kingdom preforming acts of chivalry.
EQU: Steel Long Sword (Great Sword) (+3 STR, -7.5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Wooden Shield (+1 STR, -15SPE)
SPE: 77.5 miles a day
VAL: 2000 credits
PAY: 1000 credit
STR: 15.5
Resources needed: 7.5x Steel, 2x Wood
Achesian Squire (Human)
Description: Knight in training for either the house of Koud or Daevus.
EQU: Steel Sword (Sword) (+2 STR, -5SPE), Steel Plate Mail (+3 STR, -20SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Shield (+3 STR, -15SPE)
SPE: 109 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 10
Resources needed: 5x Steel
Grayhand HeroesMarquis Fedya Aleksandr Grayhand I(Human)
Description: Marquess Bedwyr Grayhand the III is a distant cousin of both the King and Queen of Acheisa. The Grayhands stood neutral between the Koud's and Daevus during their rivalries and inter-married into both clans to remain that way. When the Kingdom was formed then chieftain Bedwyr graciously gave his clans loyalty over to the King to secure his families tenure as rulers of Grayhand. Now the Marquess he loyally attends court in Fawnnorth while ruling his march with justice and chivalry.
EQU: Steel Morning Star (Mace) (+5 STR, -7.5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Horse Armor (+4 STR, -25SPE), Steel Shield (+3 STR, -15SPE)
SPE: 52.5 miles a day
VAL: 800
PAY: 400
STR: 24
MAG: 0
Resources needed: 12.5x Steel
Fawnnorth UnitsFawnnorth Man-at-Arms Swordsman (Human)
Description: Standard guard in Fawnnorth.
EQU: Iron Achesian Arming Sword (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE)
SPE: 65 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 4
Resources needed: 2x Iron, 2x Wood
Fawnnorth Man-at-Arms Spearmen (Human)
Description: Standard guard in Fawnnorth.
EQU: Iron Achesian Spear (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE)
SPE: 65 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 4
Resources needed: 2x Iron, 2x Wood
Fawnnorth Crossbowmen (Human)
Description: Heavy Hitting ranged soldier.
EQU: Crossbow (+3 STR, -15SPE), Iron Plate Mail (+1.5 STR, -20SPE)
SPE: 65 miles a day
VAL: 400 credits
PAY: 200 credit
STR: 6
Resources needed: 4x Wood, 2x Iron
Fawnnorth Heroes:Count Raphael Monroe (Human)
Description: Count Raphael Monroe is the Steward of the King, and overseer of the capital city of Fawnnorth. The Monroes have been part of the Daevus clan and at the right hands of the chieftains for longer than anyone can remember. Raphael Monroe is the first steward of Achesia and aids the King in day to day duties.
EQU: Steel Sword (Sword) (+3 STR, -5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Horse Armor (+4 STR, -25SPE), Steel Shield (+3 STR, -15SPE)
SPE: 55 miles a day
VAL: 200
PAY: 100
STR: 20.5
MAG: 0
Resources needed: 12.5x Steel
Knights of Summer UnitsOrder of Summer Man-at-Arms Swordsman (Human)
Description: Standard Man-at-arms for the order.
EQU: Iron Achesian Arming Sword (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE)
SPE: 65 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 5
Resources needed: 2x Iron, 2x Wood
The Order of Summer Pikeman (Human)
Description: Heavier anti cavalry soldier.
EQU: Iron Pike (+2 STR, -10SPE), Iron Plate Mail (+1.5 STR, -20SPE)
SPE: 70 miles a day
VAL: 400 credits
PAY: 200 credit
STR: 5
Resources needed: 4x Iron
Order of Summer Crossbowmen (Human)
Description: Heavy Hitting ranged soldier.
EQU: Crossbow (+3 STR, -15SPE), Iron Plate Mail (+1.5 STR, -20SPE)
SPE: 65 miles a day
VAL: 400 credits
PAY: 200 credit
STR: 6
Resources needed: 4x Wood, 2x Iron
Knight of the Order of Summer (Human)
Description: Knights that have pledged themselves to the Knightly Order of Summer
EQU: Steel Long Sword (Great Sword) (+3 STR, -7.5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Horse Armor (+4 STR, -25SPE), Steel Shield (+3 STR, -15SPE)
SPE: 52.5 miles a day
VAL: 1800 credits
PAY: 900 credit
STR: 20
Resources needed: 12.5x Steel
Knights of Summer HerosGrand Master, Bernard Erebrus (Human)
Description: The King's champion, Grand Master of the Order of Summer and martial of the Royal Army.
EQU: Steel Broad Sword (Great Sword) (+3 STR, -7.5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Horse Armor (+4 STR, -25SPE), Steel Shield (+3 STR, -15SPE)
SPE: 52.5 miles a day
VAL: 1800
PAY: 900
STR: 25
MAG: 0
Resources needed: 12.5x Steel
[/spoiler]
Men of the Verge UnitsThorns of The Verge (Spearmen) (Human)
Description: The horde of spear men at the command of the Marquis of the Verge.
EQU: Iron Spear (+1 STR, -5SPE), Wooden Shield (+1 STR, -15 SPE)
SPE: 80 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 3
Resources needed: 1x Iron, 2x Wood
Rain-Men of the Verge (Archer) (Human)
Description: Archers that in numbers can shower enemies with arrows.
EQU: Short Bow (Bow) (+1STR, -5SPE)
SPE: 95 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 2
Resources needed: 2x Wood
Riders of the Verge (Light Cav) (Human)
Description: Free riders that serve the Lord of the Verge relaying messages and fighting his enemies.
EQU: Iron Short Sword (+1STR, -5SPE), Wooden Shield (+1 STR, -15 SPE), Verge Horse (Mount) (+1STR, +50 SPE, +100 PAY, +200 VAL)
SPE: 130 miles a day
VAL: 400 credits
PAY: 200 credit
STR: 3
Resources needed: 1x Iron, 2x Wood
Knight of the Verge "Plebeian Knight" (Human)
Description: Knights loyal to the Lord of the Verge and the house of Goronwy. Poor in regards to the standard of normal Achesian Knights they are not held in high regard within the kingdom.
EQU: Acheisan Black Horse (Mount) (+1STR, +50 SPE), Iron Sword (+1STR, -5SPE), Iron Plate Armor (+4STR,-50SPE), Wooden Shield (+1 STR, -15 SPE)
SPE: 80
VAL: 1000
PAY: 500
STR: 10
Resources needed: 7x Iron, 2x Wood
Men of the Verge HerosLord Filip Yaromir Goronwy, Marquis of the Verge
Description: A Koud knight from Judegstone. Lead the King's forces across the Wild Lands taming them to the will of the king. Was proclaimed the first Lord of the Verge and elevated to Lord.
EQU: Steel Flamberge (Great Sword) (+3 STR, -7.5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Shield (+3 STR, -15SPE)
SPE: 77.5 miles a day
VAL: 1400 credits
PAY: 700 credit
STR: 19
Resources needed: 10.5x Steel
Men of Summer Claw Island Units:Summer Claw Island Blue Jackets (Human)
Description: Standard warriors who are experience with fighting from ship to ship and coastal environments.
EQU: Iron Saber (+1STR, -5SPE) or Iron Trident (+1STR, -10SPE) or Bow (+1STR, -5SPE), Iron Chain Mail (+1 STR, -15SPE), Wooden Shield (+1 STR, -15 SPE)
SPE: 65 or 60 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 4
Resources needed: 2x Iron, 2x Wood (3x Wood for Tridents)
Knight of Summer Claw Isle(Human)
Description: A Knight from the Summer Claw Isle that swears his loyalty to the Marquis of the Island.
EQU: Steel Broadsword (Great Sword) (+3 STR, -7.5SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Plate Mail (+3 STR, -20SPE), Boiled Leather (+.5 STR, -5SPE)
SPE: 117.5 miles a day
VAL: 2000 credits
PAY: 600 credit
STR: 10.5
Resources needed: 4.5x Steel, 1x Oil
Summer Isle Longship
Description: A base naval unit in the service of the Marquis of the Summer Isle.
SPE: 200 miles a day
VAL: 9500
PAY: 4000
STR: 20
RES: 100 wood.
PAX: 30 persons
Men of Summer Claw Island Heros:Sur Palmer Lammert(Human)
Description: Eldest son and heir of the Lord of the Summer Claw Isle. He is a notable warrior and feared ships captain.
EQU: Steel Broadsword (Great Sword) (+3 STR, -7.5SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Plate Mail (+3 STR, -20SPE), Boiled Leather (+.5 STR, -5SPE)
SPE: 117.5 miles a day
VAL: 2000 credits
PAY: 1000 credit
STR: 12.5
Resources needed: 4.5x Steel, 1x Oil
Men of the Order of Knights Avant-Garde UnitsAvant-Garde Man-at-Arms Swordsman (Human)
Description: Line soldier for the order.
EQU: Iron Arming Sword (+1STR, -5SPE), Plate Mail (+1.5 STR, -15SPE), Wooden Tower Shield (+2 STR, -15 SPE), Boiled Leather (+.5 STR, -5SPE)
SPE: 60 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 6
Resources needed: 3x Iron, 3x Wood, 1x Oils
Avant-Garde Man-at-Arms Pikeman (Human)
Description: Line soldier for the order.
EQU: Iron Pike (+2 STR, -10SPE), Iron Plate Mail (+1.5 STR, -15SPE), Wooden Tower Shield (+2 STR, -15 SPE), Boiled Leather (+.5 STR, -5SPE)
SPE: 55 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 7
Resources needed: 4x Iron, 5x Wood, 1x Oils
Avant-Garde Crossbowmen (Human)
Description: Heavy Hitting ranged soldier.
EQU: Crossbow (+3 STR, -15SPE), Iron Plate Mail (+1.5 STR, -20SPE), Boiled Leather (+.5 STR, -5SPE)
SPE: 65 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 6
Resources needed: 4x Wood, 2x Iron, 1x Oil
Avant-Garde Heavy Cavalry (Human)
Description: Heavy Cavalry in the Achesian Army.
EQU: Iron Lance (Spear) (+1STR, -5SPE), Iron Laminar Armor (+2 STR, -25SPE) , Iron Tower Shield (+2 STR, -15 SPE) , Acheisan Black Horse (Mount) (+1STR, +50 SPE, +100 PAY, +200 VAL), Iron Horse Armor (+2 STR, -25SPE)
SPE: 80 miles a day
VAL: 800 credits
PAY: 400 credit
STR: 12
Resources needed: 10x Iron
Knight of Avant-Garde (Human)
Description: Knights that have pledged themselves to the Knightly Order of Avant-Garde
EQU: Steel Long Sword (Great Sword) (+3 STR, -7.5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Horse Armor (+4 STR, -25SPE), Steel Tower Shield (+3 STR, -15SPE)
SPE: 52.5 miles a day
VAL: 2000 credits
PAY: 1000 credit
STR: 21.5
Resources needed: 13.5x Steel
Order HerosSur Justice Darrell, Grand Master (Human)
Description: Knights that have pledged themselves to the Knightly Order of Avant-Garde
EQU: Steel Long Sword (Great Sword) (+3 STR, -7.5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Horse Armor (+4 STR, -25SPE), Steel Tower Shield (+3 STR, -15SPE)
SPE: 52.5 miles a day
VAL: 2000 credits
PAY: 1000 credit
STR: 21.5
Resources needed: 13.5x Steel
Order of Knights Envoy UnitsKnights Envoy Diplomatic Guard(Human)
Description: Guards to the Royal Diplomats.
EQU: Spear (+1STR, -5SPE), Iron Laminar Armor(+1 STR, -15SPE), Iron Shield (+1 STR, -15 SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Iron Horse Armor (+2 STR, -25SPE)
SPE: 90 miles a day
VAL: 800 credits
PAY: 400 credit
STR: 10
Resources needed: 9x Iron, 1x Wood
Knight of the Order of Envoy (Human)
Description: Knights and Diplomats from the Order of Knights Envoy
EQU: Steel Sword (Great Sword) (+3 STR, -7.5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Shield (+3 STR, -15SPE)
SPE: 77.5 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 13
Resources needed: 10.5x Steel
Order of Knights Envoy HerosSur Jos Odell, Grand Master (Human)
Description: Knights and Diplomats from the Order of Knights Envoy
EQU: Steel Sword (Great Sword) (+3 STR, -7.5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Shield (+3 STR, -15SPE)
SPE: 77.5 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 13
Resources needed: 10.5x Steel
Knight of the Order of Journey (Human)
Description: Knights that have pledged to the Order of Journey and are well versed in the ways of foreign lands and quests.
EQU: Steel Long Sword (Great Sword) (+3 STR, -7.5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Horse Armor (+4 STR, -25SPE), Steel Shield (+3 STR, -15SPE)
SPE: 52.5 miles a day
VAL: 3000 credits
PAY: 1500 credit
STR: 23
Resources needed: 12.5x Steel
Knight-Errant of the Order of Journey
Description: Knights that have pledged to the Order of Journey and are well versed in the ways of foreign lands and quests.
EQU: Acheisan Black Horse (Mount) (+1STR, +50 SPE), Iron Sword (+1STR, -5SPE), Iron Plate Armor (+4STR,-50SPE), Iron Shield (+2 STR, -15 SPE)
SPE: 80
VAL: 1400
PAY: 700
STR: 12
Resources needed: 9x Iron
Heros of the Knights Order of Journey"The Knight of Amethysts", Grand Master
Description: A young Knight.
EQU: Steel Trident (Spear/lance) (+2 STR, -5SPE), Steel Plate Armor (+8 STR, -50SPE), Acheisan Black Horse (Mount) (+1STR, +50 SPE), Steel Shield (+3 STR, -15SPE)
SPE: 100 miles a day
VAL: 3800 credits
PAY: 1900 credits
STR: 25
Resources needed: 10x Steel
by Durmatagno » Tue Dec 20, 2011 3:11 pm
by Joukaai » Wed Dec 21, 2011 2:19 am
Hjaarlmarch General UnitsHjaarlmarch Raider (Human):
Description: Basic Warrior of Hjaarlmarch equipped with a spear. He bears the image of his clan on his shield.
EQU: Spear (+1 STR, -5SPE), Iron Chainmail (+1 STR, -15SPE), Iron Shield (+2 STR, -15SPE)
SPE: 65 miles a day
VAL: 400 credits
PAY: 200 credit
STR: 5.5
Resources: 4 x Iron
Hjaarlmarch Huntsman (Human):
Description: Skilled hunters turned to the field of battle
EQU: Longbow (+2 STR, -10SPE), Iron Chainmail (+1 STR, -15SPE)
SPE: 75 miles a day
VAL: 400 credits
PAY: 200 credit
STR: 4.5
Resources: 3 x Wood, 1 x Iron
Hjaarlmarch Berserker (Human):
Description: Warriors chosen for their ferocity, Berserkers are one man wrecking balls.
EQU: Steel Waraxe (+4 STR, -10SPE), Iron Chainmail (+1 STR, -15SPE), Iron Shield (+2 STR, -15SPE)
SPE: 60 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 9
Resources: 2 x Steel, 3x Iron
Hjaarlmarch Housecarl (Human):
Description: Great warriors in the hold chosen for loyalty and skill, they are armed with the best equipment the kingdom has to offer and serve directly under thanes and nobility.
EQU: Steel Waraxe (+4 STR, -10SPE), Steel Chainmail (+2 STR, -15SPE), Steel Shield (+3 STR, -15SPE)
SPE: 60 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 11
Resources: 5 x Steel
Hjaarlmarch Thane (Human):
Description: An honor bestowed upon the best warriors in the kingdom. They are truly the greatest.
EQU: Steel Waraxe (+4 STR, -10SPE), Steel Chainmail (+2 STR, -15SPE), Steel Shield (+3 STR, -15SPE)
SPE: 60 miles a day
VAL: 1000 credits
PAY: 500 credit
STR: 13
Resources: 5 x Steel
Hjaarlmarch Dragonling (Creature, Small Dragon)
Description: Technically a baby dragon, these small dragons are actually hundreds of years old. They can breath elements and fly but are far less powerful than more mature dragon.
EQU: None
SPE: 500 miles a day
FLY: Y
VAL: 4000
PAY: 1000
STR: 5
Hjaarlmarch Dragon (Creature, Dragon)
Description: A mature dragon. They are very powerful and breath their elements with great effect. These are the normal dragons, very powerful but inferior to the Great Dragons (heros).
EQU: None
SPE: 500 miles a day
FLY: Y
VAL: 12000
PAY: 3000
STR: 15
Hjaarlmarch General Naval UnitsHjaarlmarch Karvi (Sea Raider) (Longship) (Needs approval)
Description: A shallow draft, broad base ship that permits long range to inter-coastal river travel at excellent speeds. The sides are protected by Wooden shields. These are for quick transports and hit and run missions, not likely to last long in a naval engagement. Equipped with oars and sails and is north-south symmetrical to allow for quick direction changes.
SPE: 414 miles a day
VAL: 3500
PAY: 1000
STR: 5
RES: 80 wood
PAX: 20 persons
Hjaarlmarch Snekkja (Small Warship) (Longship)
Description: A similar design to the Karvi only this ship has been outfitted for military purpose with shields covering the sides of the ship to protect the warriors aboard. The ship fights by allowing archers to fire flaming arrows aboard enemy ships. Grappling hooks also permit the warriors aboard to board enemy ships.
SPE: 370 miles a day
VAL: 6000
PAY: 2000
STR: 10
RES: 80 wood, 10 Iron
PAX: 20 persons
Hjaarlmarch Drekkar (Warship) (Longship)
Description: The champions of the Hjaarlmarch fleets, these ships are the largest, most powerful, and elegant of them all. It is adorned with beasts and carvings.
SPE: 320 miles a day
VAL: 11500
PAY: 4000
STR: 20
RES: 150 wood, 15 Iron
PAX: 50 persons
Hjaarlmarch Skei (Transport) (Longship)
Description: Essentially larger versions of the Karvi. They are fast but almost completely defenseless. The Skeis are only used during full scale invasions. The ship is equipped with sails and most of the warriors are engaged in rowing to propel the ships.
SPE: 360 miles a day
VAL: 6400
PAY: 200
STR: 1
RES: 150 wood
PAX: 100 persons
Hjaarlmarch Dragonship (Magic Warship) (Longship)
Description: These are small karvi equipped with oil and enchanted by Dragon Cultists. They spew deadly oily fire on enemy ships making the fires nearly impossible to put out since water wont put it out.
SPE: 400 miles a day
VAL: 8400
PAY: 3200
STR: 1
MAG: 15
RES: 80 wood, 20 Oils
PAX: 20 persons
House of Dovahkiin Heroes & SpecialsHouse of Dovahkiin Heroes
Junvahriin (Dragon):
Description: his name means Kingsworn, he has been the protector of the dynasty since it was founded. He is a fearsome red dragon. His image is on the royal banner. He can be ridden by the king. He speaks the language of mortals
EQU: Steel Mount Armor (+8 STR, -40 SPE)
SPE: 460 miles a day
FLY: Y
VAL: 24000
PAY: 6000
STR: 38
Resources: x5 Steel
High King Rothgar Dovahkiin (Human):
Description: Current King of Hjaarlmarch. He is one in a line of dragonborn giving him abilities with dragon shouts (thu'um). He is also a renowned warrior in his own right. He rides the fearsome dragon Junvahriin.
EQU: Steel Waraxe (+4 STR, -10SPE), Steel Chainmail (+2 STR, -15SPE), Steel Shield (+3 STR, -15SPE),
SPE: 60 miles a day (460 W/ Junvahriin)
VAL: 5200 credits
PAY: 2600 credit
STR: 20 (+Junvahriin 58)
Magic: 5
Resources: 5 x Steel
Prince Jorik Dovahkiin (Human):
Description: Crown Prince of the realm. Jorik is an exceptional fighter and possesses the shouting abilities of his family. He is normally the Marshall of the armies.
EQU: Steel Waraxe (+4 STR, -10SPE), Steel Chainmail (+2 STR, -15SPE), Steel Shield (+3 STR, -15SPE), Hjaarlmarch Dragon (+15 STR, 500 SPE, +3000 Pay, +12000 VAL), Steel Mount Armor (+8 STR, -40 SPE)
SPE: 60 miles a day
VAL: 14600 credits
PAY: 4300 credit
STR: 38 (15 dismounted)
Magic: 3
Resources: 10 x Steel
Dragon Cult Heroes & SpecialsHeroes
Prodahkogaan (Dragon):
Description: His name means Fortoldblessings, he is one of the two Ancestor dragons. He is a fearsome black dragon. He leads the Dragon Cult.
EQU: Steel Mount Armor (+8 STR, -40 SPE)
SPE: 460 miles a day
FLY: Y
VAL: 24000
PAY: 6000
STR: 38
Resources: x5 Steel
Grandmaster Harad the Wise (Human Mage):
Description: Grandmaster of the Dragon Cult. He leads in the human worship.
EQU: Superior Mage Robes (+3 MAG, -5 SPE), Masters Mage Staff (+5 MAG, -5SPE), Superior Mage Amulet (+1 MAG, -1SPE)
SPE: 89 miles a day
VAL: 2400 credits
PAY: 1200 credit
STR: 1
MAG: 20
Resources needed: 40x Wood, 6x Gold, 3x Silver
Dragon Cult Special Units
Dragon Cult Acolyte (Human Mage):
Description: A novice of the Dragon Magics. They have passed the rite of passage and are thus permitted to use their magics outside of Hrothgar. They typically wear tan robes with the mark of the dragon.
EQU: Apprentice Mage Staff (+2 MAG, -5SPE)
SPE: 95 miles a day
VAL: 600
PAY: 300
STR: 1
MAG: 4
Resources: 15 x Wood
Dragon Cult Apprentice (Human Mage):
Description: These mages have been chosen to serve a master and have crafted their own staves. They typically wear green robes with the mark of the dragon.
EQU: Experts Mage Staff (+4 MAG, -5SPE), Advanced Mage Robes (+2 MAG, -5SPE), Advanced Mage Amulet (+.5 MAG, -1 SPE)
SPE: 89 miles a day
VAL: 800
PAY: 400
STR: 1
MAG: 9.5
Resources: 25x wood, 3.5x gold, x1 Silver
Dragon Cult Master (Human Mage)
Description: The Dragon Masters represent the highest level of the cult and lead the Dragon Cult religion.
EQU: Superior Mage Robes (+3 MAG, -5 SPE), Masters Mage Staff (+5 MAG, -5SPE), Superior Mage Amulet (+1 MAG, -1SPE)
SPE: 89 miles a day
VAL: 1200 credits
PAY: 600 credit
STR: 1
MAG: 14
Resources needed: 40x Wood, 6x Gold, 3x Silver
Dragon Cult Chosen (Human)
Description: A great warrior chosen by a dragon to be ridden in combat. They are the enforcers of the will of the dragon.
EQU: Steel Lance (Spear) (+2 STR, -5SPE), Steel Chain Armor (+2 STR, -15SPE), Steel Shield (+3 STR, -15SPE), Hjaarlmarch Dragonling (+5 STR, +500 SPE, +1000 PAY, +4000 VAL), Steel Creature Armor (+8 STR, -40SPE)
SPE: 460 miles a day
VAL: 6400 credits
PAY: 2200 credit (+6 STR)
STR: 27
Resources needed: x9 Steel
House of Clan Ulfvar Heroes & SpecialsHeroes
Jarl Olaf Ulfvar (Human):
Description: Head of the Ulfvar clan. He is known for his remarkable skill with his warhammer. He is a greedy and ambitious lord and held in suspicion by the other Jarls. Currently serving as Lord of Roads. He is a rival of Jarl Ulfric.
EQU: Steel Warhammer (+6 STR, -10SPE), Steel Chainmail (+2 STR, -15SPE), Steel Shield (+3 STR, -15SPE), Hjaarlmarch Dragonling (+5 STR, 500 SPE, +1000 PAY, +4000 VAL, ), Iron Creature Armor (+4 STR, -40SPE)
SPE: 60 miles a day on foot, 460 Mounted
VAL: 5400 credits
PAY: 1700 credit
STR: 25
Resources: 6 x Steel, 5x Iron
House of Clan Oddgeir Heroes & SpecialsJarl Ulfric Oddgeir (Human Hero):
Description: Head of the Oddgeirr clan. He is perhaps the most capable seaman in the kingdom. He is an aggressive raider. He serves as Marshall of the Ships.
EQU: Steel Waraxe (+4 STR, -10SPE), Steel Chainmail (+2 STR, -15SPE), Steel Shield (+3 STR, -15SPE), Hjaarlmarch Dragonling (+5 STR, 500 SPE, +1000 PAY, +4000 VAL, ), Iron Creature Armor (+4 STR, -40SPE)
SPE: 60 miles a day on foot, 460 Mounted
VAL: 5400 credits
PAY: 1700 credit
STR: 23
Resources: 5 x Steel, 5x Iron
House of Clan Fasmundt Heroes & SpecialsPrince Tolfdir Fasmundt (Human Hero):
Description: Crown Prince of the clan, he rules in his mad father's stead. He is young but a capable fighter, people are nervously waiting to see his growth. As regent of his clan, he serves as Lord of Taxes.
EQU: Steel Waraxe (+4 STR, -10SPE), Steel Chainmail (+2 STR, -15SPE), Steel Shield (+3 STR, -15SPE), Hjaarlmarch Dragonling (+5 STR, 500 SPE, +1000 PAY, +4000 VAL, ), Iron Creature Armor (+4 STR, -40SPE)
SPE: 60 miles a day on foot, 460 Mounted
VAL: 5000 credits
PAY: 1500 credit
STR: 22
Resources: 5 x Steel, 5x Iron
House of Clan Ragnarr Heroes & SpecialsJarl Hadvar Ragnarr (Human):
Description: Head of the Ragnarr clan. He is an absolute tyrant. He rules with an iron fist, he has consolidated all power in his realm. He is safe however due to his marriage into the Royal Family. He serves as Lord of the Seas (equivalent to foreign minister plus sea trade).
EQU: Steel Waraxe (+4 STR, -10SPE), Steel Chainmail (+2 STR, -15SPE), Steel Shield (+3 STR, -15SPE), Hjaarlmarch Dragonling (+5 STR, 500 SPE, +1000 PAY, +4000 VAL, ), Iron Creature Armor (+4 STR, -40SPE)
SPE: 60 miles a day on foot, 460 Mounted
VAL: 5400 credits
PAY: 1700 credit
STR: 23
Resources: 5 x Steel, 5x Iron
House of Clan Gunnvarr Heroes & SpecialsJarl Sigrid Gunnvarr (Human Hero):
Description: Head of theGunnvarr clan. He is loyal to the king unquestionably. He has a sound military mind, with the exception of his eagerness for battle. Sigrid will take any opportunity for battle. He serves as Lord Inquisitor - a position to search for traitors and plots in the land.
EQU: Steel Warhammer (+6 STR, -10SPE), Steel Chainmail (+2 STR, -15SPE), Steel Shield (+3 STR, -15SPE), Hjaarlmarch Dragonling (+5 STR, 500 SPE, +1000 PAY, +4000 VAL, ), Iron Creature Armor (+4 STR, -40SPE)
SPE: 60 miles a day on foot, 460 Mounted
VAL: 5400 credits
PAY: 1700 credit
STR: 25
Resources: 6 x Steel, 5x Iron
First Banner1x Prince Jorik Dovahkiin (STR 38, MAG 3, PAY 4,300, VAL 14,600) [10 Steel]
110x Dovahkiin Bannermen (H. Raider) (STR 605, PAY 22,000, VAL 44,000) [440 Iron]
30x Dovahkiin Archers (H. Huntsman) (STR 135, PAY 6,000, VAL 12,000) [90 Wood, 30 Iron]
10x Dovahkiin Berserker (H. Berserker) (STR 90, PAY 3,000, VAL 6,000) [20 Steel, 30 Iron]
4x Dovahkiin Houscarls (H. Housecarl) (STR 44, PAY 1,200, VAL 2,400) [20 Steel]
2x Dovahkiin Thanes (H. Thane) (STR 26, PAY 1,000, VAL 2,000) [10 Steel]
TOTAL: 157 Men (938 STR, 3 MAG, 37,500 PAY, 81,000 VAL) [500 Iron, 90 Wood, 60 Steel]
Second Banner110x Dovahkiin Bannermen (H. Raider) (STR 605, PAY 22,000, VAL 44,000) [440 Iron]
30x Dovahkiin Archers (H. Huntsman) (STR 135, PAY 6,000, VAL 12,000) [90 Wood, 30 Iron]
10x Dovahkiin Berserker (H. Berserker) (STR 90, PAY 3,000, VAL 6,000) [20 Steel, 30 Iron]
4x Dovahkiin Houscarls (H. Housecarl) (STR 44, PAY 1,200, VAL 2,400) [20 Steel]
2x Dovahkiin Thanes (H. Thane) (STR 26, PAY 1,000, VAL 2,000) [10 Steel]
TOTAL: 156 Men (900 STR, 0 MAG, 33,200 PAY, 66,400 VAL) [500 Iron, 90 Wood, 50 Steel]
Dragonguard1x Junvahriin (STR 38, PAY 6000, VAL 24000) [5 Steel]
1x High King Rothgar Dovahkiin (STR 20, MAG 5, PAY 2600, VAL 5200) [5 Steel]
10x Dovahkiin Housecarls (H. Housecarls) (STR 110, PAY 3,000, VAL 6,000) [50 Steel]
20x Dovahkiin Bannermen (H. Raiders) (STR 110, PAY 4,000, VAL 8,000) [80 Iron]
TOTAL: 31 Men, 1 Creature (STR 278, PAY 15,600, VAL 43,200) [60 Steel, 80 Iron]
The Faithful20 x Dragon Cult Acolyte (STR 20, MAG 80, PAY 6,000, VAL 12,000) [300 Wood]
10x Dragon Cult Apprentice (STR 20, MAG 95, PAY 4,000, VAL 8,000) [250 Wood, 35 Gold, 10 Silver]
110x Dragon Cult Devoted (H. Raider) (STR 605, PAY 22,000, VAL 44,000) [440 Iron]
30x Dragon Cult Devoted (H. Huntsman) (STR 135, PAY 6,000, VAL 12,000) [90 Wood, 30 Iron]
5x Dragon Cult Master (STR 5, MAG 70, PAY 3,000, VAL 6,000) [200 Wood, 30 Gold, 15 Silver]
5x Dragon Cult Chosen (STR 135, PAY 11,000, VAL 32,000) [45 Steel]
1x Prodahkogaan (Dragon Hero) (STR 38, PAY 6,000, VAL 24,000) [5 Steel]
1x Grandmaster Harad the Wise (Human Hero) (STR 1, MAG 20, PAY 1,200, VAL 2,400) [40 Wood, 6 Gold, 3 Silver]
TOTAL: 181 Men (959 STR, 265 MAG, 59,200 PAY, 140,400 VAL) [880 Wood, 470 Iron, 71 Gold, 50 Steel, 28 Silver]
Stonemarch Banner110x Stonemarch Bannermen (H. Raider) (STR 605, PAY 22,000, VAL 44,000) [440 Iron]
30x Stonemarch Archers (H. Huntsman) (STR 135, PAY 6,000, VAL 12,000) [90 Wood, 30 Iron]
10x Stonemarch Berserker (H. Berserker) (STR 90, PAY 3,000, VAL 6,000) [20 Steel, 30 Iron]
4x Stonemarch Houscarls (H. Housecarl) (STR 44, PAY 1,200, VAL 2,400) [20 Steel]
2x Stonemarch Thanes (H. Thane) (STR 26, PAY 1,000, VAL 2,000) [10 Steel]
TOTAL: 156 Men (900 STR, 0 MAG, 33,200 PAY, 66,400 VAL) [500 Iron, 90 Wood, 50 Steel]
Stonemarch Fleet5x Stonemarch Karvi (H. Karvi) (STR 25, MAG 0, PAX 100, PAY 5,000, VAL 17,500) [400 Wood]
2x Stonemarch Snekkja (H. Snekkja) (STR 20, MAG 0, PAX 40, PAY 4,000, VAL 12,000) [160 Wood, 20 Iron]
1x Stonemarch Drekkar (H. Drekkar) (STR 20, MAG 0, PAX 50, PAY 4,000, VAL 11,500) [150 Wood, 15 Iron]
1x Hjaarlmarch Dragonship (H. Dragonship) (STR 1, MAG 15, PAX 20, PAY 3,200, VAL 8,400) [80 Wood, 20 Oils]
TOTAL: 9 Ships (66 STR, 15 MAG, PAX 210 16,200 PAY, 49,400 VAL) [790 Wood, 35 Iron, 20 Oils]
The Order of the Wolf1x Jarl Olaf Ulfvar (STR 25, PAY 1,700, VAL 5,400) [6 Steel, 5 Iron]
4x Stonemarch Houscarls (H. Housecarl) (STR 44, PAY 1,200, VAL 2,400) [20 Steel]
2x Stonemarch Thanes (H. Thane) (STR 26, PAY 1,000, VAL 2,000) [10 Steel]
TOTAL: 7 Men (95 STR, 0 MAG, 3,900 PAY, 9,800 VAL) [36 Steel, 5 Iron]
Seahelm Raiders70x Seahelm Raiders (H. Raider) (STR 385, PAY 14,000, VAL 28,000) [280 Iron]
15x Seahelm Archers (H. Huntsman) (STR 67.5, PAY 3,000, VAL 6,000) [45 Wood, 15 Iron]
7x Seahelm Berserker (H. Berserker) (STR 63, PAY 2,100, VAL 4,200) [14 Steel, 21 Iron]
4x Seahelm Houscarls (H. Housecarl) (STR 44, PAY 1,200, VAL 2,400) [20 Steel]
2x Seahelm Thanes (H. Thane) (STR 26, PAY 1,000, VAL 2,000) [10 Steel]
1x Jarl Ulfric Oddgeir (Human Hero) (STR 23, PAY 1,700, VAL 5,400) [5 Steel, 5 Iron]
TOTAL: 100 Men (608.5 STR, 0 MAG, 23,000 PAY, 48,000 VAL) [321 Iron, 49 Steel, 45 Wood]
Seahelm Raid Fleet5x Seahelm Karvi (H. Karvi) (STR 25, MAG 0, PAX 100, PAY 5,000, VAL 17,500) [400 Wood]
2x Seahelm Snekkja (H. Snekkja) (STR 20, MAG 0, PAX 40, PAY 4,000, VAL 12,000) [160 Wood, 20 Iron]
2x Seahelm Drekkar (H. Drekkar) (STR 40, MAG 0, PAX 100, PAY 8,000, VAL 23,000) [300 Wood, 30 Iron]
2x Hjaarlmarch Dragonship (H. Dragonship) (STR 2, MAG 30, PAX 40, PAY 6,400, VAL 16,800) [160 Wood, 40 Oils]
TOTAL: 11 Ships (87 STR, 30 MAG, 23,400 PAY, 69,300 VAL)[1020 Wood, 50 Iron, 40 Oils]
Easthold Watch110x Easthold Bannermen (H. Raider) (STR 605, PAY 22,000, VAL 44,000) [440 Iron]
30x Easthold Archers (H. Huntsman) (STR 135, PAY 6,000, VAL 12,000) [90 Wood, 30 Iron]
10x Easthold Berserker (H. Berserker) (STR 90, PAY 3,000, VAL 6,000) [20 Steel, 30 Iron]
4x Easthold Houscarls (H. Housecarl) (STR 44, PAY 1,200, VAL 2,400) [20 Steel]
2x Easthold Thanes (H. Thane) (STR 26, PAY 1,000, VAL 2,000) [10 Steel]
TOTAL: 156 Men (900 STR, 0 MAG, 33,200 PAY, 66,400 VAL) [500 Iron, 90 Wood, 50 Steel]
Easthold Fleet5x Easthold Karvi (H. Karvi) (STR 25, MAG 0, PAX 100, PAY 5,000, VAL 17,500) [400 Wood]
2x Easthold Snekkja (H. Snekkja) (STR 20, MAG 0, PAX 40, PAY 4,000, VAL 12,000) [160 Wood, 20 Iron]
1x Easthold Drekkar (H. Drekkar) (STR 20, MAG 0, PAX 50, PAY 4,000, VAL 11,500) [150 Wood, 15 Iron]
1x Hjaarlmarch Dragonship (H. Dragonship) (STR 1, MAG 15, PAX 20, PAY 3,200, VAL 8,400) [80 Wood, 20 Oils]
TOTAL: 9 Ships (66 STR, 15 MAG, PAX 210 16,200 PAY, 49,400 VAL) [790 Wood, 35 Iron, 20 Oils]
The Vigilant1x Prince Prince Tolfdir Fasmundt (STR 22, PAY 1,500, VAL 5,000) [6 Steel, 5 Iron]
4x Easthold Houscarls (H. Housecarl) (STR 44, PAY 1,200, VAL 2,400) [20 Steel]
2x Easthold Thanes (H. Thane) (STR 26, PAY 1,000, VAL 2,000) [10 Steel]
TOTAL: 7 Men (92 STR, 0 MAG, 3,900 PAY, 9,800 VAL) [36 Steel, 5 Iron]
Drakeshold Guard70x Drakeshold Guardsmen (H. Raider) (STR 385, PAY 14,000, VAL 28,000) [280 Iron]
15x Drakeshold Archers (H. Huntsman) (STR 67.5, PAY 3,000, VAL 6,000) [45 Wood, 15 Iron]
7x Drakeshold Berserker (H. Berserker) (STR 63, PAY 2,100, VAL 4,200) [14 Steel, 21 Iron]
4x Drakeshold Houscarls (H. Housecarl) (STR 44, PAY 1,200, VAL 2,400) [20 Steel]
2x Drakeshold Thanes (H. Thane) (STR 26, PAY 1,000, VAL 2,000) [10 Steel]
1x Jarl Hadvar Ragnarr (Human Hero) (STR 23, PAY 1,700, VAL 5,400) [5 Steel, 5 Iron]
TOTAL: 100 Men (608.5 STR, 0 MAG, 23,000 PAY, 48,000 VAL) [321 Iron, 49 Steel, 45 Wood]
Drakeshold Seaguard5x Drakeshold Karvi (H. Karvi) (STR 25, MAG 0, PAX 100, PAY 5,000, VAL 17,500) [400 Wood]
2x Drakeshold Snekkja (H. Snekkja) (STR 20, MAG 0, PAX 40, PAY 4,000, VAL 12,000) [160 Wood, 20 Iron]
2x Drakeshold Drekkar (H. Drekkar) (STR 40, MAG 0, PAX 100, PAY 8,000, VAL 23,000) [300 Wood, 30 Iron]
2x Hjaarlmarch Dragonship (H. Dragonship) (STR 2, MAG 30, PAX 40, PAY 6,400, VAL 16,800) [160 Wood, 40 Oils]
TOTAL: 11 Ships (87 STR, 30 MAG, 23,400 PAY, 69,300 VAL)[1020 Wood, 50 Iron, 40 Oils]
Storm Banner110x Winterhelm Bannermen (H. Raider) (STR 605, PAY 22,000, VAL 44,000) [440 Iron]
30x Winterhelm Archers (H. Huntsman) (STR 135, PAY 6,000, VAL 12,000) [90 Wood, 30 Iron]
10x Winterhelm Berserker (H. Berserker) (STR 90, PAY 3,000, VAL 6,000) [20 Steel, 30 Iron]
4x Winterhelm Houscarls (H. Housecarl) (STR 44, PAY 1,200, VAL 2,400) [20 Steel]
2x Winterhelm Thanes (H. Thane) (STR 26, PAY 1,000, VAL 2,000) [10 Steel]
TOTAL: 156 Men (900 STR, 0 MAG, 33,200 PAY, 66,400 VAL) [500 Iron, 90 Wood, 50 Steel]
Storm Fleet5x Winterhelm Karvi (H. Karvi) (STR 25, MAG 0, PAX 100, PAY 5,000, VAL 17,500) [400 Wood]
2x Winterhelm Snekkja (H. Snekkja) (STR 20, MAG 0, PAX 40, PAY 4,000, VAL 12,000) [160 Wood, 20 Iron]
1x Winterhelm Drekkar (H. Drekkar) (STR 20, MAG 0, PAX 50, PAY 4,000, VAL 11,500) [150 Wood, 15 Iron]
1x Hjaarlmarch Dragonship (H. Dragonship) (STR 1, MAG 15, PAX 20, PAY 3,200, VAL 8,400) [80 Wood, 20 Oils]
TOTAL: 9 Ships (66 STR, 15 MAG, PAX 210 16,200 PAY, 49,400 VAL) [790 Wood, 35 Iron, 20 Oils]
Stormguard1x Jarl Olaf Ulfvar (STR 25, PAY 1,700, VAL 5,400) [6 Steel, 5 Iron]
4x Winterhelm Houscarls (H. Housecarl) (STR 44, PAY 1,200, VAL 2,400) [20 Steel]
2x Winterhelm Thanes (H. Thane) (STR 26, PAY 1,000, VAL 2,000) [10 Steel]
TOTAL: 7 Men (95 STR, 0 MAG, 3,900 PAY, 9,800 VAL) [36 Steel, 5 Iron]
by The Ben Boys » Sun Jan 01, 2012 3:12 pm
Human:
Description: Standard two legged, two arms, one headed creature.
EQU:
SPE: 100 miles a day
VAL: 200 credits
PAY: 100 credits
STR: 1
Tarean:
Description: Two legged, two arms, one headed creature, with blue or green skin, blunt or sharp spikes down the spine depending on gender, averages six foot eight and typically very muscular and fast. Lacks in numbers, nearly endangered race for the past millennium.
EQU:
SPE: 130 miles a day
VAL: 200 credits
PAY: 100 credits
STR: 2
Ceaden troops
Benian Yeoman Swordsman (Human Soldier):
Description: Standard soldier that fights in the Beniun. They are men trained every season and before every campaign.
EQU: Iron Chain Mail, Iron Sword, Wood Shield
SPE: 25 miles a day
VAL: 200 credits
PAY: 100 credits
STR: 4
Resources:: 2 Iron, 1 Wood
Benian Yeoman Longbow (Human Soldier):
Description: Standard soldier that fights in the Beniun. They are men trained every season and before every campaign.
EQU: Iron Chain Mail, Long Bow, Wooden Shield
SPE: 70 miles a day
VAL: 200 credits
PAY: 100 credits
STR: 4
Resources: 1 Iron, 3 Wood
Benian Tarean Warrior (Tarean Soldier):
Description: Standard Tarean soldier that fights in the Beniun. They are Tareans trained every season and before every campaign.
EQU: Iron Chain Mail, Wooden Shield, Staff
SPE: 104 miles a day
VAL: 200 credits
PAY: 100 credits
STR: 5
Resources: 1 Iron, 3 Wood
Benian Human Soldier (Human Soldier):
Description: Standard soldier that fights in and around the city's and major fortresses of the Benium. They do form offensive armies when called upon to do so.
EQU: Iron Plate Mail, Steel Sword, Wood Shield
SPE: 70 miles a day
VAL: 400 credits
PAY: 200 credits
STR: 6
Resources:: 2 Iron, 1 Steel, 2 Wood
Benian Human Bowman (Human Soldier):
Description: Standard soldier that fights in and around the city's and major fortresses of the Benium. They do form offensive armies when called upon to do so. Same as a soldier but with a bow.
EQU: Iron Plate Mail, Long Bow, Wooden Shield
SPE: 65 miles a day
VAL: 400 credits
PAY: 200 credits
STR: 6
Resources: 2 Iron, 5 Wood
Benian Tarean Soldier (Tarean Soldier):
Description: Tarean soldier that fights in and around the city's and major fortresses of the Benium. They do form offensive armies when called upon to do so. Considered a heavy soldier.
EQU: Iron Plate Mail, Wooden Shield, Iron Pike
SPE: 40 miles a day
VAL: 400 credits
PAY: 200 credits
STR: 6
Resources: 4 Iron, 1 Wood
Human Ranger (Human Soldier):
Description: Rangers patrol and operate on the Benium's border, renowned survivalists, and can blend in with the wilderness around them. They carry a sword or a bow mostly.
EQU: Iron Sword, Chain Mail, Wood Shield
SPE: 65 miles a day
VAL: 600 credits
PAY: 300 credits
STR: 6
Resources: 2 Iron, 2 Wood
Tarean Ranger (Tarean Soldier):
Description: Two legged, two arms, one headed creature, with blue or green skin, blunt or sharp spikes down the spine depending on gender, averages six foot eight and typically very muscular and fast. Lacks in numbers, nearly endangered race for the past millennium. They interchange between a sword and a longbow.
EQU: Iron Great Sword, Long Bow, Chain Mail,
SPE: 97.5 miles a day
VAL: 600 credits
PAY: 300 credits
STR: 6.5 (Great Sword) or 5 (Long Bow)
Resources: 2.5 Iron, 3 Wood
Human Ranger Bowman (Human Soldier):
Description: Rangers patrol and operate on the Benium's border, renowned survivalists, and can blend in with the wilderness around them. They carry a sword or a bow mostly.
EQU: Bow, Chain Mail, Wood Shield
SPE: 75 miles a day
VAL: 600 credits
PAY: 300 credits
STR: 5
Resources: 1 Iron, 3WoodVoron Kidna (Human Soldier):
Description: Voron Kidna, like most Benians, had been involved in the wars with Roakai. Not much is generally known about him, though his fellows know a dangerous secret.
EQU: Iron Sword, Chain Mail, Wood Shield
SPE: 75 miles a day
VAL: 8000 credits
PAY: 4000 credits
STR: 26
Drustan Elised (Kurac):
Description: One of the only half-Tarean half-orc Kuracs that has made contact with the civilized people of Ceaden, Elised has at all times with him his large two handed axe (Poras) and has the power to summon various animals into combat, as well as befriend almost any.
EQU: Iron two-sided axe, Wood Shield
SPE: 90 miles a day
VAL: credits
PAY: 3100 credits
STR: 21.5
by Maxen von Bismarck » Sun Jan 01, 2012 7:43 pm
by Arkotania » Sun Jan 01, 2012 8:22 pm
Wistvallen PraetoriServius Praetori (Human):
Description: lowest ranked elite trooper
EQU:Steel Sword(+2 STR, -5 SPE),Iron Plate Mail(+1.5 STR, -20 SPE),Wood Shield(+1 STR, -15 SPE)
SPE:60 miles a day
VAL:1000 credits
PAY:500 credits
STR:7.5
Resources:1 steel,2 iron, 2 wood
Tropus Praetori (Human):
Description: the backbone of the elite troops
EQU:Steel Sword(+2 STR, -5 SPE),Steel Chain Mail(+2 STR, -15 SPE),Wood Shield(+1STR, -15 SPE)
SPE:65 miles a day
VAL:1600 credits
PAY:800 credits
STR:9.5
Resources:2 steel, 2 iron
Gardus Praetori (Human):
Description: heavy elite infantry. Serve as guard troops
EQU:Steel Sword(+2 STR, -5 SPE),Steel Plate Mail(+3 STR, -20 SPE),Iron Shield(+2STR, -15 SPE)
SPE:60 miles a day
VAL:2000 credits
PAY:1000 credits
STR:12.5
Resources:3 steel,2 iron
Kataphrakt Praetori (Human):
Description: Elite cavalry unit.the only cavalry of Wistvallen.
EQU:Steel Sword(+2 STR, -5 SPE),Steel Plate Armor(+8 STR,-50 SPE),Wood Shield(+1 STR,-15 SPE) , Steel Pike(+4 STR, -10 SPE),Horse(+2 STR, +50 SPE)
SPE:70 miles a day
VAL:3000 credits
PAY:1500 credits
STR:25
Resources:9 steel,2 wood
Jungus RegimentJungus Hordas (Human):
Description: heavy infantry unit. fierce warriors.
EQU:Steel Great Sword(+3 STR ,-7.5 SPE) Iron Chain Mail(+1 STR ,-15 SPE)
SPE:87.5 miles a day
VAL:600 credits
PAY:300 credits
STR:6
Resources:1.5 steel, 1 iron
Jungus Erecti (Human):
Description: powerful regular infantry unit.
EQU:Iron Ax(+2 STR ,-10 SPE), Iron Chain Mail(+1 STR ,-15 SPE), Wood Shield(+1 STR ,-15 SPE)
SPE:60 miles a day
VAL:700 credits
PAY:350 credits
STR:6.25
Resources:3 iron, 2 wood
Jungus Lomanis (Human):
Description: longbow archers. most lethal archer unit in Wistvallen.
EQU:Longbow(+2 STR ,-10 SPE),Steel throwing blade(+2 STR ,-5 SPE), Iron Chain Mail(+1 STR ,-15 SPE)
SPE:70 miles a day
VAL:1000 credits
PAY:500 credits
STR:8
Resources:3 wood, 1.5 steel, 1 iron
Qillia RegimentQillia Gardias (Human):
Description: kingdom guard troops. reserve infantry
EQU:Steel Mace(+5 STR ,-7.5 SPE), Wood Shield(+1 STR ,-15 SPE), Boiled Leather Armor(+.5 STR ,-10 SPE)
SPE:67.5 miles a day
VAL :300 credits
PAY:150 credits
STR:7.75
Resources:1 oil,2 wood,1 steel
Qillia Peacus(Human):
Description: basic spearmen
EQU:Iron Pike(+2 STR ,-10 SPE), Boiled Leather Armor(+.5 STR ,-10 SPE)
SPE:80 miles a day
VAL:300 credits
PAY:150 credits
STR:3.75
Resources:1 oil,2 iron
Bromit RegimentBromit Kiltusa (Human):
Description: Stealthy warriors skilled with swords,throwing knives and fire-bombs.
EQU:Steel Throwing Blade(+2 STR ,-5 SPE),Fire-Bomb(+4 STR ,-20 SPE), Steel Sword(+2 STR ,-5 SPE), Boiled Leather Armor(+.5 STR ,-10 SPE)
SPE:60 miles a day
VAL:1100 credits
PAY:550 credits
STR:11.75
Resources:7 oil,2.5 steel
Bromit Valize (Human):
Description: warriors of the woods. carry longbows and throwing knives.
EQU:Longbow(+2 STR ,-10 SPE), Steel Throwing Blade(+2 STR ,-5 SPE), Boiled Leather Armor(+.5 STR ,-10 SPE)
SPE:75 miles a day
VAL:1000 credits
PAY:500 credits
STR:7.5
Resources:3 wood, 1 oil, 1.5 steel
Bromit Bestalis (Human):
Description: Powerful shock troopers armed with javelins and picks.
EQU:Steel Javelin(+2 STR ,- 8 SPE), Steel Wistval Pick(+2 STR ,-9 SPE)
SPE:83 miles a day
VAL:900 credits
PAY:450 credits
STR:6.75
Resources:4 steel
Centilus RegimentCentilius Armus (Human):
Description: Regular infantry units
EQU:Iron Sword(+1 STR ,-5 SPE), Iron Plate Mail(+1.5 STR ,-20 SPE), Iron Shield(+2 STR ,-15 SPE)
SPE:60 miles a day
VAL:300 credits
PAY:150 credits
STR:5.75
Resources:5 iron
Centilius Bordis (Human):
Description: home guard unit
EQU:Iron Pike(+2 STR ,-10 SPE), Iron Chain Mail(+1 STR ,-15 SPE), Wood Shield(+1 STR ,-15 SPE)
SPE:60 miles a day
VAL:300 credits
PAY:150 credits
STR:5.25
Resources:2 wood,3 iron
Centilius Arqers (Human):
Description: light archer scouts
EQU:Bow(+1 STR ,-5 SPE), Iron Sword(+1 STR ,- 5 SPE), Boiled Leather Armor(+.5 STR ,-10 SPE)
SPE:80 miles a day
VAL:400 credits
PAY:200 credits
STR:4
Resources:1 iron,1 oil,2 wood
Derius RegimentDeriusa Milidela (Human):
Description: trained militia troops
EQU:Iron Pike(+2 STR ,-10 SPE), Boiled Leather Armor(+.5 STR ,-10 SPE), Wood Shield(+1 STR ,-15 SPE)
SPE:65 miles a day
VAL:500 credits
PAY:250 credits
STR:4.25
Resources:2 wood,1 oil,2 iron
Deriusa Arqers (Human):
Description: deadly archer unit
EQU:Longbow(+2 STR ,-10 SPE), Steel Sword(+2 STR ,- 5 SPE), Boiled Leather Armor(+.5 STR ,-10 SPE)
SPE:75 miles a day
VAL:800 credits
PAY:400 credits
STR:8
Resources:3 wood,1 oil,1 steel
Erikan RegimentAxeliusia (Human):
Description: barbaric axe men. fierce and very powerful forces
EQU:Steel Two-Sided axe(+5 STR ,-20 SPE), Boiled Leather Armor(+.5 STR ,-10 SPE)
SPE:70 miles a day
VAL:700 credits
PAY:350 credits
STR:7.75
Resources:1 oil,3 steel
The Holy OrderPrester Leginaire (Human):
Description: well-trained priest warriors
EQU:Steel Sword(+2 STR ,-5 SPE), Steel Throwing Blade(+2 STR ,-5 SPE), Steel Tower Shield(+4 STR ,-30 SPE), Steel Laminar Armor(+4 STR ,-25 SPE)
SPE:35 miles a day
VAL:1000 credits
PAY:500 credits
STR:15
Resources:8.5 steel
Sanctumi Gardus (Human):
Description: the frightening church guards.
EQU:Steel Plate Armor(+8 STR ,-50 SPE), Steel Great Sword(+3 STR ,-7.5 SPE)
SPE:42.5 miles a day
VAL:2200 credits
PAY:1100 credits
STR:17
Resources:7.5 steel
HerosLord-Emperor Maxistus Willius III (Human):
Description: Chosen leader of the United Kingdoms of Wistvallen. Has only limited power as lord-emperor.Not very strong but highly charismatic and agile.
EQU:Horse(+2 STR, +50 SPE),Steel Pole Arm(+4 STR, -5 SPE)
SPE: miles a day
VAL: 700
PAY: 350
STR: 8.5
MAG:0
Lord Jungus (Human):
Description: Lord of a kingdom within Wistvallen. Powerful warrior with great skills in the usage of swords
EQU:Horse(+2 STR, +50 SPE),Steel Great Sword(+3 STR, -7.5 SPE)
SPE:142.5 miles a day
VAL: 1400
PAY: 700
STR: 9
MAG:0
Lord Qillia (Human):
Description: Lord of a kingdom in Wistvallen. Very diplomatic and peace promoting. Rarely likes battle and is not very powerful but highly intelligent.
EQU:Horse(+2 STR, +50 SPE),Steel Sword(+2 STR, -10 SPE)
SPE:140 miles a day
VAL: 300
PAY: 150
STR: 5.5
MAG:0
Lord Bromit (Human):
Description: Lord of a kingdom in Wistvallen. Moderatly strong but great with stealth and unconventional warfare.
EQU:Horse(+2 STR, +50 SPE),Longbow(+2 STR, -10 SPE)
SPE:140 miles a day
VAL: 1000
PAY: 500
STR: 7
MAG:0
Lord Centilius (Human):
Description: Lord of a kingdom in Wistvallen. A traditionalist and conservative with no special attributes.
EQU:Horse(+2 STR, +50 SPE),Steel Sword(+2 STR, -5 SPE)
SPE:145 miles a day
VAL: 600
PAY: 300
STR: 6
MAG:0
Lord Deriusa (Human):
Description: Lord of a kingdom in Wistvallen. Skilled archer with perfect accuracy. Prefers ranged combat over melee.
EQU:Horse(+2 STR, +50 SPE),Crossbow(+3 STR, -15 SPE)
SPE:135 miles a day
VAL: 500
PAY: 250
STR: 6.75
MAG:0
Lord Erikan (Human):
Description: Lord of a kingdom in Wistvallen. More than 6 feet tall and has brute strength. Towers over all his enemies and can crush any man's skull with his bare hands.
EQU:Horse(+2 STR, +50 SPE),Steel Warhammer(+6 STR, -15 SPE)
SPE:135 miles a day
VAL: 2400
PAY: 1200
STR: 14.5
MAG:0
Pope Jargenson IV (Human):
Description: Pope of the Vallengilical Church. The "true" ruler of Wistvallen and supreme authority beneath god. Anti-magic,views as a great sin.
EQU:Horse(+2 STR, +50 SPE),Blunt Staff(+1 STR,-6 SPE)
SPE:144 miles a day
VAL: 200
PAY: 100
STR: 4
MAG:0
Wistvallen Naval ForcesWistvallen Bireme
Description: A double decked galley with a single mast to take advantage of the wind to assist the rowers. Has a powerful metal ram in front to crush the enemies hull while a small
garrison of warriors prepare to board the enemy.
SPE:220
VAL: 12,000
PAY: 6,000
STR: 30
RES: 500 Wood, 20 Iron
PAX: 30
Wistvallen Trireme
Description: A triple decked galley with two masts. Has a powerful ram and a garrison of warriors and archers to board and harass the enemy.
SPE:190
VAL: 24,000
PAY: 12,000
STR: 60
RES: 750 Wood, 35 Iron
PAX: 60
Wistvallen Junk
Description:Two masted Junk ship(has two decks). Armed with four ballistas(two to each side) and a single catapult in the forecastle to launch fire-bombs at enemy ships. Also has a garrison of
spearmen to keep boarders away and archers to fire at exposed enemy crew.
SPE:200
VAL: 16,000
PAY: 8,000
STR: 40
RES: 1,000 wood
PAX: 40
Wistvallen Dhow
Description:Single masted, Lateen sail commerical ship. Used mostly for trade or as a light transport.
SPE:200
VAL: 2,000
PAY: 1,000
STR: 5
RES: 250 wood
PAX:5
Lord-Emperor Maxistus Willius III(1)
Lord Erikan(1)
Servius Praetori(120)
Tropus Praetori(70)
Gardus Praetori(50)
Kataphrakt Praetori(50)Lord Jungus(1)
Jungus Hordas(100)
Jungus Erecti(100)
Jungus Lomanis(50)Lord Qillia(1)
Qillia Gardias(250)
Qillia Peacus(240)Lord Bromit(1)
Bromit Kiltusa(30)
Bromit Valize(30)
Bromit Bestalis(30)Centilius Armus(120)Centilius Bordis(100)Lord Centilius(1)
Centilius Arqers(180)Lord Deriusa(1)
Deriusa Milidela(50)
Deriusa Arqers(50)Axeliusia-50Pope Jargenson IV(1)
Prester Leginaire(140)
Sanctumi Gardus(100)Jungus Erecti(20)
Qillia Gardias(50)
Bromit Bestalis(10)
Centilius Arqers(10)
by The Grand Network » Mon Jan 02, 2012 5:32 pm
Aneldar UnitsAneldar Man At Arms (Elf):
Description: Conscript line soldier in the Aneldar Army. They wear light armor and are often called up to service only in times of great strife. They come from the ranks of peasants.
EQU: Elvish Sword (+1STR, -4SPE) Elvish Light Armor (+1STR, -15SPE)
SPE: 81 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 3
Resources needed: 2x Iron
Aneldar Soldier (Elf):
Description: Standard line soldier in the Aneldar Army.
EQU: Elvish Sword (+1STR, -4SPE) Elvish Armor (+2STR, -25SPE) Iron Shield (+2STR, -15SPE)
SPE: 56 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 6
Resources needed: 5x Iron
Aneldar Archer (Elf):
Description: Standard archer in the Aneldar Army.
EQU: Elvish Bow (+4STR, -5SPE) Elvish Light Armor (+1STR, -15SPE)
SPE: 80 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 6
Resources needed: 1x Iron, 2x Wood
Aneldar Mage (Elf):
Description: Standard war mage in the Aneldar Army.
EQU: Elvish Staff (+4MAG, -5SPE) Elvish Light Armor (+1STR, -15SPE)
SPE: 80 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 2
MAG: 4
Resources needed: 1x Iron, 2x Wood
Aneldar HerosEmperor Yelkor II (Elf):
Description: One of the many elvish nobles who have assumed title as King of Aneldar and Emperor of Eldland.
EQU: Elvish Long Sword (+3STR, -6SPE) Mithril Armor (+4STR, -15SPE) Aneldar Steed (+1STR, +40SPE) Steel Horse Armor (+4STR, -25SPE)
SPE: 94 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 13
MAG: 2
Resources needed: 6x Steel
Minos UnitsMinoan Gladiator (Minotaur):
Description: Heavy minotaur warrior who's large size gives him an edge over most others on the battlefield.
EQU: 2x Iron Morning Star (+2.5STR, -7.5SPE) Iron Laminar (+2STR, -25SPE)
SPE: 85 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 13
Resources needed: 5x Iron
Minoan Maraurder (Troll):
Description: A massive beast with immense strength that acts as a shock troop to cripple even the most highly trained soldiers.
EQU: Iron Morning Star (+2.5STR, -7.5SPE) Iron Laminar (+2STR, -25SPE) Iron Halberd (+1.5STR, -5SPE)
SPE: 87.5 miles a day
VAL: 800 credits
PAY: 400 credit
STR: 17.5
Resources needed: 5.5x Iron
Imp Scout (Imp):
Description: Imps used as light infantry
EQU: Throwing Blade (+1STR, -5SPE) Hide Armor (+0.5STR, -10SPE)
SPE: 85 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 2.5
Resources needed: 1x Oils, 1x Iron
Woodhaven UnitsLight Centaur (Centaur):
Description: Light centaur warrior who utilizes speed and light cavalry tactics.
EQU: Elvish Bow (+4STR, -5SPE) Iron Chainmail (+1STR, -15SPE) Iron Throwing Blades (+1STR, -5SPE)
SPE: 125 miles a day
VAL: 400 credits
PAY: 200 credit
STR: 8.5
Resources needed: 2x Wood, 2.5x Iron
Heavy Centaur (Centaur):
Description: Heavy centaur warrior who utilizes brute force and heavy cavalry tactics.
EQU: Elvish Bow (+4STR, -5SPE) Iron Laminar (+2STR, -25SPE) Iron Pike (+2STR, -10SPE)
SPE: 110 miles a day
VAL: 600 credits
PAY: 300 credit
STR: 11
Resources needed: 2x Wood, 2.5x Iron
Fawn Scout (Fawn):
Description: Fawns used as light infantry
EQU: Throwing Blade (+1STR, -5SPE) Hide Armor (+0.5STR, -10SPE)
SPE: 110 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 2.5
Resources needed: 1x Oils, 1x Iron
Ush-hag UnitsUsh-hag Warrior (Giants):
Description: Huge, violent giants who make up for lack of wits with shere power.
EQU: Giant Wooden Club (+10STR, -50SPE)
SPE: 100 miles a day
VAL: 1000 credits
PAY: 500 credit
STR: 32
Resources needed: 20x Wood
Rumbria wrote:The Floridian Coast wrote:Implying that fascism minus racism would be appealing is like saying drinking piss is good as long as there's no arsenic mixed in.
Actually, I believe there are actually proven health benefits to drinking ones own pish. So your statement is, strangely, accurate.
by Itailian Maifias » Tue Jan 03, 2012 7:51 pm
Avalonian Army Unit'sAvalonian Fyrd (Human)
Description: Militia and Peasants conscripted to fight under the crown.
EQU: Avalon War Axe (+2 STR, -10 SPE), Wooden Shield (+1 STR, -10 SPE)
SPE: 80 miles a day
VAL: 200 credits
PAY: 50 credit
STR: 3
Resources needed: 2x Iron, 2x Wood
Avalonian Men-At-Arms (Human)
Description: The most basic trained soldier within the service of His Majesty's Armies.
EQU: Iron Sword(+1 STR, -5 SPE), Chainmail (+ 1 STR, -10 SPE), Wooden Shield (+1 STR, -10 SPE)
SPE: 75 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 4
Resources needed: 3x Iron , 2x Wood
Avalonian Swordsmen (Human & Fauns)
Description: The staple of the King's Army, these forces gained their recognition when they served under him unifying the Kingdom. Their iconic red colored plate armor makes them famous throughout the Kingdom.
EQU: Iron Arming Sword( +1 STR, -5 SPE), Iron Plate Armor (+4 STR, -30 SPE), Iron Shield ( +2 STR, -10 SPE)
SPE: 50 miles a day
VAL: 200 credits
PAY: 110 credit
STR: 3
Resources needed: 8x Iron
Avalonian Archer (Human)
Description: The Kingdom's core archers.
EQU: Re-curve Bow (+1 STR, -5 SPE), Boiled Leather ( +.5 STR, -5 SPE)
SPE: 85 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 3
Resources needed: 2x Wood, x1 Oils
Avalonian Archer (Centaurs)
Description: Arguably the most accurate Archers within the land, they rarely fail to hit their mark.
EQU: Longbow (+2 STR, -10 SPE), Boiled Leather Armor (+.5 STR, -5 SPE)
SPE: 85 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 3.5
Resources needed: 3x Wood, x1 Oil
Avalonian Brown Stallion (Creature)
Description: Four legged beast.
EQU: None
SPE: 150 miles a day (+50 SPE to riders of horse)
FLY: N
VAL: 200
PAY: 100
STR: 1
Light Lancers (Centaurs)
Description: The non-human light cavalry of the Kingdom, they can be quite the lethal flanking force.
EQU: Iron Lance (+1 STR, -5 SPE) or an Iron Claymore ( +1.5 STR, - 7.5 SPE), Iron Plate Mail(+1.5 STR, -15 SPE)
SPE: 122.5 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 4
Resources needed: x4 Iron
Light Scouts (Human)
Description: The basic human cavalry unit of the Army, it is just as good as their centaur counter-parts.
EQU: Iron Sabre (+1 STR, -5 SPE), Iron Chainmail(+1 STR, -10 SPE), Avalonian Brown Stallion (Mount)
SPE: 125 miles a day
VAL: 200 credits
PAY: 110 credit
STR: 3
Resources needed: x3 Iron
Knights of the Lion( All Races)
Description: The most elite unit out there, these Knights are appointed specially by the King himself or one of his high ranking commanders. They in turn usually only spend a few years on the field before coming commanders themselves.
EQU: Steel Arming Sword (+2 STR, -5 SPE), Steel Plate Armor ( +8 STR, -30 SPE), Avalonian Brown Stallion(Mount)
SPE: 115 miles a day
VAL: 200 credits
PAY: 200 credit
STR: 10
Resources needed: x7 Steel
Avalonian Battle Horse (Creature)
Description: Four legged beast.
EQU: Iron Horse Armor( +2 STR, -25 SPE)
SPE: 150 miles a day (+25 SPE to riders of horse)
FLY: N
VAL: 200
PAY: 100
STR: 3
Marshall's of the Ridings
Description: The basic and most common field commander of the Army, these commanders can command anywhere from one hundred to nine hundred men, depending on the amount they recruit or the amount given to them by the King. These titles are hereditary, and tend to pass down from father to son.
EQU: Steel Arming Sword (+2 STR, -5 SPE), Iron Laminar Armor ( +2 STR, -20 SPE), Avalonian Battlehorse( Mount)
SPE: 100 miles a day
VAL: 200 credits
PAY: 150 credit
STR: 8
Resources needed: x1 Steel, x6 Iron
Gryphon (Creature, Half-Lion Half-Eagle)
Description: A half lion, half eagle flying creature utilized as a mount and a creature to attack from the skies.
EQU: None
SPE: 500 miles a day( +50 SPE to rider's stats)
FLY: Y
VAL: 3200
PAY: 800
STR: 4
Field Generals
Description: The highest ranking officer within the Royal Army, they usually command several units and several Marshals, but are only usually used during times of war or expansion.
EQU: Steel Arming Sword (+2 STR, -5 SPE), Rider's Iron Shield ( +2 STR, -10 SPE), Steel Plate Armor ( +8 STR, -30 SPE), Gryphon (Mount)
SPE: 105
VAL: 200 credits
PAY: 300 credit
STR: 12
Resources needed: x7 Steel, x2 IronKing Asur
Description: The ruler of Avalon, he rules by his swift yet fair hand and his enemies fall to his legendary sword, Ruvion
EQU: Steel Longsword (+3 STR, -7.5 SPE), Royal Shield ( +3 STR, -10 SPE), Steel Plate Armor ( +8 STR, -30 SPE), Avalonian Battlehorse (Mount)
SPE: 102.5
VAL: 200 credits
PAY: 500 credit
STR: 16
Resources needed: x7 Steel, x2 Iron
Knight General Adel
Description: A long seasoned knight, he saw his many fair share of wars and death before the King united the Clans. Yet, the King won his friendship over as a young lad and ever since then, Adel's been the loyal commander of Septum's forces ever since.
EQU: Steel Broadsword (+4 STR, -7.5 SPE), Diamond Shaped Shield (+3 STR, -10 SPE), Steel Plate Armor ( +8 STR, -30 SPE), Gryphon (Mount)
SPE: 102.5
VAL: 210 credits
PAY: 500 credits
STR: 17
Resources needed: x7 Steel, x2 Iron
Knight Captain Sila
Description: A young officer of the King's forces, he quickly rose through the ranks through his tenacity and fierce agression, however, following Asur's death, he turned out to be little more then a power grabbing traitor.
EQU: Steel Longsword(+3 SPR, -7.5SPE), Steel Plate Armor ( +8 STR, -30 SPE), Avalonian Battlehorse
SPE: 101.5
VAL: 500 credits
PAY: 250 credits
STR: 13
Resources needed: x5 Steel
Total Military Orbat
1st Red Lion Standard
150x Avalonian Men-At-Arms( STR 600, VAL 30,000, PAY 15,000)
250x Avalonian Swordsmen( STR 2,000, VAL 50,000, PAY 27,500)
75x Avalonian Archer( STR 225, VAL 15,000, PAY 7,500)
75x Avalonian Archer(Centuar) ( STR 262.5, VAL 17,240, PAY 7,000)
90x Light Lancers(Centaurs) ( STR 180, VAL 18,000, PAY 9,900)
65x Light Scouts(Humans) ( STR 180, VAL 18,000, PAY 9,900)
8x Knights of the Lion ( STR 80, VAL 12,000, PAY 1,600)
2x Marshall of the Riding ( STR 16, VAL 400, PAY 300)
1x King Septum I ( STR 16, VAL 500, PAY 400)
Total Men : 716 men and creatures ( STR 3,559.5, VAL 161,140, PAY 79,100)
3rd Green Hawk Standard
150x Avalonian Fyrd ( STR 450, VAL 1,500, PAY 7,500)
65x Avalonian Men-At-Arms ( STR 260, VAL 13,000, PAY 6,500)
60x Avalonian Swordsmen ( STR 480, VAL 18,000, PAY 6,000)
35x Avalonian Archer ( STR 122.5, VAL 7,000, PAY 3,500)
40x Light Scouts ( STR 120, VAL 8,000, PAY 1,400)
1 Marshall of the Riding ( STR 8, VAL 200, PAY 150)
Total Men: 351 ( STR 1,440.5, VAL 47,700, PAY 25,050)[/i]
by Almonde Tise » Thu Jan 05, 2012 9:30 pm
by Legokiller » Thu Jan 05, 2012 9:54 pm
Pegasus Pony (1):
Description: A smaller version of the mythical (white) Pegasus that soars in the skies. The Colorful with Tattoo-like called "cutie mark" on their flank or haunch Pegasus Ponies, remarkable for their speeds and naturally walk on clouds.
EQU: None
SPE: 500 miles a day
FLY: Y
VAL: 400 credits
PAY: 200 credit
STR: 1
Pegasus Pony-at-Hooves Spear (Pegasus)
Description:Standard line spear soldier in Pegasus kingdom of Cloudsdale. Made up by flying ponies with remarkable speeds.
EQU: Iron Spear(1 STR, -5SPE),Iron Plate Mail(+1.5 STR, -20 SPE), Iron Shield (+2 STR , -15SPE)
SPE: 460 miles a day
FLY: Y
VAL: 600 credits
PAY: 300 credit
STR: 6.5, x2 damage to mounted units
Resources needed: 5x Iron
Pegasus Pony-at-Hooves Sword(Pegasus)
Description:Standard line Sword soldier in Pegasus Kingdom of Cloudsdale. Made up by flying ponies with remarkable speeds
EQU: Iron Sword(1 STR, -5SPE),Iron Plate Mail(+1.5 STR, -20 SPE), Iron Shield (+2 STR, -15SPE)
SPE: 460 miles a day
FLY: Y
VAL: 600 credits
PAY: 300 credit
STR: 6.5
Resources needed: 5x Iron
Pegasus Sky Archer(Pegasus)
Description:Standard Archer unit that flies though the skies raining arrows against ground units.
EQU: Long Bow (+2 STR, -10SPE), Iron Chain Mail(+1 STR, -15SPE)
SPE: 475 miles a day
FLY: Y
VAL: 600 credits
PAY: 300 credit
STR: 5
Resources needed: 3x Wood, 1x Iron
Pegasus Sky Knights
Description: Chosen warriors/Nobles picked from the Queen herself to serve Cloudsdale. They came from all the cities from the kingdom.
EQU: Iron Long Sword (Great Sword) (+1.5 STR, -7.5SPE), Iron Plate Armor (+4 STR, -50SPE), Iron Shield (+2 STR, -15SPE)
SPE: 427.5 miles a day
FLY: Y
VAL: 850 credits
PAY: 425 credit
STR: 9.5
Resources needed: 9.5x Iron
Pegasus Sky Squire
Description:Young knights in training, waiting to be chosen or join in the houses.
EQU: Iron Sword (+1 STR, -5SPE), Iron Plate mail(+1.5 STR, -20SPE), Iron Shield (+2 STR, -15SPE)
SPE: 460 miles a day
FLY: Y
VAL: 700 credits
PAY: 350 credit
STR: 6.5
Resources needed: 5x iron
Queen Pansy(Pegasus Pony):
Description: Queen of the Pegasus Kingdom of Cloudsdale and first in the throne. Rather young and ascended to the throne during the crisis of leadership after the civil war of the city-states. By many foreigners see her as adorable little Pegasus pony but dangerous when enrage. It requires enough bits for her willing to fight for the Kingdom.
EQU: Long Bow (+2 STR, -10SPE),Iron Katana Sword(+1 STR,-5 SPE), Iron Plate Armor(+4 STR, -50SPE)
SPE: 435 miles a day
FLY: Y
VAL: 3400
PAY: 1700
STR: 20
MAG: 0
Resources needed:3x Wood, 7x Iron
by Carbarosia » Sat Jan 14, 2012 5:42 am
Mountain Elf (Volshikk / Draconith)
Description: Mountain Elves are tougher creatures that reside in the mountains of Volshikkur. They are hardy creatures that are more powerful than standard elves. It has one head, two arms and two legs.
EQU: None.
SPE: 100
VAL: 800
PAY: 400
STR: 2
Volshikkur Swift Soldier (Draconith / Mountain Elf) [78]
Description: Volshikkur Swift Soldiers are commonly used in blitzkrieg raids and always carry a Draconith Sword and a Draconith Dagger.
EQU: Plate Mail (+1.5 STR -15 SPE) Draconith Sword (+2 STR -10 SPE) Draconith Dagger (+2 STR -10 SPE)
SPE: 65
VAL: 800 [62,400]
PAY: 400 [31,200]
STR: 7.5
Volshikkur Guardian (Draconith / Mountain Elf) [50]
Description: An extremely powerful and heavily protected soldier that wears Draconith Armour. Draconith Armour is renowned for it's significant strength increase and durability; for it's costly price as well. They are versatile in most types of combat and always carry a Superior Mage Amulet which increases their magicka.
EQU: Draconith Armour (+15 STR -60 SPE) Draconith Greatsword (+7 STR -20 SPE) Superior Mage Amulet (+1 MAG -1 SPE).
SPE: 19
VAL: 8400 [380,800]
PAY: 4200 [190,400]
STR: 32
MAG: 6
Volshikkur Swordsman (Draconith/Mountain Elf) [10]
Description: Volshikkur Swordsman are renowned for their fearsome skills in hand to hand combat, but more importantly overall, they are the most skilled and trained swordsman in all of Volshikkur. They are also the only military unit, along with the Volshikkur Swift Soldier, that requires no skill in magicka.
EQU: Plate Armour (+4 STR -30 SPE) Draconith Sword Dual Wield (+4 STR -10 SPE)
SPE: 60
VAL: 2800 [20,800]
PAY: 1400 [10,400]
STR: 17
Volshikkur Bowmaster (Draconith / Mountain Elf) [40]
Description: Volshikkur Bowmasters are one of the deadliest ranged archers in all of the land. They also have one of the most precise shots and can decapitate an enemy with a single shot at medium range. However, in close combat or hand to hand combat, they have little experience.
EQU: Draconith Bow (+6 STR -15 SPE) Draconith Dagger (+2 STR -10 SPE) Boiled Leather Armour (+.5 STR -5 SPE)
SPE: 70
VAL: 2400 [64,800]
PAY: 1200 [32,400]
STR: 11
MAG: 2Volshikkur Pyromancer (Draconith / Mountain Elf) [10]
Description: Volshikkur Pyromancers are trained under the influence of Vsh'itanake the Daedra Prince of Fire. They are versatile in all forms of magic that involve using fire. At close range they can easily be killed as they have little or no combat experience whatsoever.
EQU: Pyromancer Robes (+5 MAG -7 SPE) Volshikkur Amulet (+4 MAG -3 SPE)
SPE: 90
VAL: 3200 [24,800]
PAY: 1600 [12,400]
STR: 2
MAG: 15
Volshikkur Necromancer (Draconith / Mountain Elf) [10]
Description: Volshikkur Necromancers are quite adept in the arcane art of raising the dead. It is said that some of the most powerful can even resurrect a group (four) of enemy soldiers at one time to fight for them.
EQU: Superior Mage Robes (+3 MAG -5 SPE) Superior Mage Amulet (+1 MAG -1 SPE)
SPE: 94
VAL: 3200 [24,800]
PAY: 1600 [12,400]
STR: 2
MAG: 10Volshikkur Malgormaroth [1]
Description: A fearsome and vicious beast tamed by the Volshikkur to attack enemy settlements and fortifications. They can breathe fire and ice from their twinned heads and are a huge size.
EQU: None
SPE: 325
FLY: Y
VAL: 35000
PAY: 10000
STR: 50Clacivus Mehrune of Drakoth (Kapral di Drakoth/Emperor of Drakoth) (Draconith / Mountain Elf) [1]
Description: Clacivus Mehrune is one of the most feared leaders in all of Drakoth due to his unpredictable behaviour and aggressiveness. He has a deep history with the Crimson Moon, the most feared assassin organisation in Drakoth. He is skilled in most combat variants and is the strategic mastermind in Volshikkur.
EQU: Draconith Armour (+15 STR -60 SPE) Draconith Greatsword (+7 STR -20 SPE) Amulet of Endurance (+50 SPE)
SPE: 70
VAL: 56000
PAY: 28000
MAG: 0
STR: 152
ORBAT of forces in Volshikkur
Drakoth
x1 Clacivus Mehrune of Drakoth
x1 Volshikkur Malgormaroth
x30 Volshikkur Guardians
x20 Volshikkur Bowmasters
x10 Volshikkur Pyromancers
x20 Volshikkur Swift Soldiers
Alftand
x20 Volshikkur Guardians
x10 Volshikkur Swift Soldiers
Blackreach
x10 Volshikkur Swordsman
x10 Volshikkur Bowmasters
x10 Volshikkur Swift Soldiers
Nzoghthand-Zol
x5 Volshikkur Bowmasters
x10 Volshikkur Necromancers
x8 Volshikkur Swift Soldiers
Nzirththar
x30 Volshikkur Swift Soldiers
by Aelosia » Mon Jan 16, 2012 6:14 am
by Tuthina » Wed Jan 25, 2012 3:02 am
Unit of Sabyeman Forces:Rta (Creature)
Description: Four legged beast that dwells in desert, often used as mounts by Sabyema.
EQU: None
SPE: 150 miles a day (+1 STR, +50 SPE to riders)
FLY: N
VAL: 200
PAY: 100
STR: 1
Lamia (Humanoid)
Description: Half-woman half-snake sentient predators that roams the desert for victims. Known to be swift and deadly.
EQU: None
SPE: 200 miles a day (desert terrain), 60 miles a day (other terrains)
FLY: N
VAL: 400
PAY: 200
STR: 1
MAG: 1
Sabyeman Rta Rider (Human)
Description: Core of the Sabyeman military. Rider armed with steel scimitar and crossbow. Excels in hit-and-run tactics.
EQU: Crossbow (+3 STR, -15 SPE), Steel Great Scimitar (+3 STR, -7.5 SPE), Rta (+1 STR, +50 SPE), Steel Laminar Armour (+4 STR, -20 SPE)
SPE: 107.5 miles a day
VAL: 800 credits
PAY: 400 credit
STR: 15
RES: Iron *1, Wood *4, Steel *4
Byag Rta Rider (Human)
Description: The fearsome rider from the clan of Byag, famous for being strong and ruthless among Sabyema.
EQU: Crossbow (+3 STR, -15 SPE), Steel Mace (+5 STR, -7.5 SPE), Rta (+1 STR, +50 SPE), Steel Laminar Armour (+4 STR, -20 SPE)
SPE: 107.5 miles a day
VAL: 1,500 credits
PAY: 750 credit
STR: 24, 22
RES: Iron *1, Wood *4, Steel *4
Sabyeman Priestess (Human)
Description: Priestess of the Maskya faith of Sabyema. She is trained equally in magic, rituals, as well as fighting skills, and is skilled in mounted archery.
EQU: Crossbow (Ranged, +3 STR, -15 SPE), Steel Great Scimitar (+3 STR, -7.5 SPE), Steel Laminar Armour (+4 STR, -20 SPE), Rta (+1 STR, +50 SPE)
SPE: 107.5 miles a day
VAL: 1,300 credits
PAY: 650 credit
STR: 15
MAG: 5
Resources needed: Wood *4, Iron *1, Steel *4
Lamia Hearthunter (Lamia)
Description: Lamiae armed with militarised pick for assassination and reconnaissance.
EQU: War pick (+2 STR, +1 against armour, SPE-10), Steel Laminar Armour (+4 STR, -20 SPE)
SPE: 170 miles a day (desert), 30 (other terrains)
VAL: 400 credits
PAY: 200 credit
STR: 6
MAG: 1
Resources needed: Wood *1, Steel *5
Grenovyur Knight (Human)
Description: A highly training Knight, one of the few remaining knights of the ancient kingdom.
EQU: Steel Sword (+2 STR, -5 SPE), Steel Plate Armor (+8 STR, -30 SPE), Horse (+1 STR, +50 SPE), Steel Shield (+3 STR, -10 SPE), Steel Spear (+2 STR, -5 SPE)
SPE: 100 miles a day
VAL: 700 credits
PAY: 350 credit
STR: 20
Resources needed: Wood *1, Steel *10
Grenovyur Squire (Human)
Description: Knights apprentices in training.
EQU: Iron Sword (+1 STR, -5 SPE), Iron Chainmail (+1 STR, -10 SPE), Horse (+1 STR, +50 SPE), Wooden Shield (+1 STR, -10 SPE)
SPE: 125 miles a day
VAL: 400 credits
PAY: 200 credit
STR: 5
Resources needed: Iron *2, Wood *2
Nord Mercenary (Human)
Description: Common warrior employed to defend the land.
EQU: Iron Spear (+1 STR, -5 SPE), Iron Chainmail (+1 STR, -10 SPE), Iron Shield (+2 STR, -10 SPE)
SPE: 75 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 5
Resources needed: Iron *4, Wood *1
Heroes of Sabyeman Forces:Khamsma Keyuribu Kamala (Human)
Description: Daughter of the current high priestess of Chuklungcan, priestess in training.
EQU: Crossbow (Ranged, +3 STR, -15 SPE), Warlock's Mage Staff (+6 MAG, -5 SPE) Steel Laminar Armour (+4 STR, -20 SPE), Rta (+1 STR, +50 SPE)
SPE: 110 miles a day
VAL: 2,200
PAY: 1,100
STR: 12
MAG: 20
Resources needed: Wood *64, Iron *1, Steel *3, Earth Sweat *60
Sbülrgyälma Midabu Do'na (Lamia)
Description: Chief of Sbulrgyal clan of lamia, commander of the hearthunters.
EQU: Warlock's Mage Staff (+6 MAG, -5 SPE), Steel Laminar Armour (+4 STR, -20 SPE)
SPE: 175 miles a day (desert), 35 (other terrains)
VAL: 1,000
PAY: 500
STR: 8
MAG: 10
Resources needed: Wood *60, Steel *3, Earth Sweat *60
Byagma Päldenbu Sengemo (Human)
Description: High priestess of the Byag clan, as well as a warrior renown for her strength.
EQU: Crossbow (+3 STR, -15 SPE), Steel Mace (+2 STR, -7.5 SPE), Rta (+1 STR, +50 SPE), Steel Laminar Armour (+4 STR, -20 SPE), Superior Mage Amulet (+1 MAG, -1 SPE)
SPE: 106.5 miles a day
VAL: 4,000
PAY: 2,000
STR: 42 (Melee), 40 (Ranged)
MAG: 5
RES: Iron *1, Wood *4, Steel *4, Earth Sweat *4
Byagma Päldenbu Cepla (Human)
Description: Priestess of the Byag clan, elder sister of high priestess Sengemo.
EQU: Warlock's Mage Staff (+6 MAG, -5 SPE), Steel Plate Armor (+8 STR, -30 SPE), Rta (+1 STR, +50 SPE), Superior Mage Amulet (+1 MAG, -1 SPE), Steel Throwing Blade (+2 STR, -5 SPE)
SPE: 114 miles a day
VAL: 1,800
PAY: 900
STR: 12
MAG: 20
Resources needed: Wood *60, Steel *7.5, Earth Sweat *64
Babytha (Human)
Description: Former royal wizard, adviser of Keyuri.
EQU: Expert's Mage Staff (+4 MAG, -5 SPE), Advanced Mage Robe (+2 MAG, -5 SPE), Advanced Mage Amulet (+0.5 MAG, -1 SPE)
SPE: 89 miles a day
VAL: 500
PAY: 250
STR: 1
MAG: 9.5
Resources needed: Wood *25, Earth Sweat *29
14:54:02 <Lykens> Explain your definition of Reno.
11:47 <Swilatia> Good god, copy+paste is no way to build a country!
03:08 <Democratic Koyro> NSG senate is a glaring example of why no one in NSG should ever have a position of authority
by Marzarbul » Thu Jan 26, 2012 7:39 pm
by SirDario » Sat Jan 28, 2012 3:56 am
Vindicator wrote:For interested parties a full hunting expedition can be arranged archery choose between the traditional longbow and the more powerful crossbow.
by Paddy O Fernature » Mon Jan 30, 2012 6:07 pm
by Kesou » Wed Feb 08, 2012 11:38 am
Esrian Talonguard (Human Soldier):
Description: Elite soldiers generally used as guards for the priest caste of the Hidden City. They wear an assortment of bone trophies and furs, and are graced with an Asatl.Their rites of passage have given them use of their amulets.
EQU:Asatl
Description: A finely carved stone mace lined with sharpened glass, effectively rendering the normally blunt instrument into a sword of devious cutting power.
Resources to make: 4x Stone
Stats Effected: +2 STR , -10SPEProtective Furs
Description: Leather and fur draped into cowls and body-covering protections of varying shapes and sizes.
Resources to make: 1x Oils
Stats Effected: +.5 STR, -5SPEBone Armour
Description: Helmets, 'greaves' and armguards fashioned from the bones of animals.
Resources to make: 1x Stone
Stats Effected: +.5 STR, -5SPEEsrian Amulet
Description: A mystical item said to inspire the wearer with animalistic aspects during battle. It's creation is a personal quest and journey for each warrior, and thus they are rare and only allowed for those worthy.
Resources to make: 2x Oils, 1x Gold
Stats Effected: +1 STRFeather Shield
Description: A wooden shield beriched with long, colourful feathers and murals depicting the individual strength of the wearer.
Resources to make: 2x Wood
Stats Effected: +1 STR, -10 SPE
SPE: 70 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 6
Esrian Jaguar (Human Soldier):
Description: Standard soldier in the Esrian army. They wear fur and claws to liken the jaguar on the battlefield in effort to frighten their opponents. Being a soldier in Esria is akin to nobility.
EQU:Rending Claws
Description: A set of metal claws fastened around the wrist and sticking out over the hand for use in battle. Catty.
Resources to make: 1x Iron (1x Steel)
Stats Effected: +1 STR (+2 STR), -5SPEProtective Furs
Description: Leather and fur draped into cowls and body-covering protections of varying shapes and sizes.
Resources to make: 1x Oils
Stats Effected: +.5 STR, -5SPE
SPE: 90 miles a day
VAL: 200 credits (2000)
PAY: 100 credits (1000)
STR: 2.5 (25)
Esrian Jaguar (Human Soldier) :
Description: Standard soldier in the Esrian army. They wear fur and claws to liken the jaguar on the battlefield in effort to frighten their opponents. Being a soldier in Esria is akin to nobility.
EQU:Rending Claws
Description: A set of metal claws fastened around the wrist and sticking out over the hand for use in battle. Catty.
Resources to make: 1x Iron (1x Steel)
Stats Effected: +1 STR (+2 STR), -5SPEProtective Furs
Description: Leather and fur draped into cowls and body-covering protections of varying shapes and sizes.
Resources to make: 1x Oils
Stats Effected: +.5 STR, -5SPE
SPE: 90 miles a day
VAL: 200 credits
PAY: 100 credits
STR: 2.5
Esrian Trapper (Human Soldier):
Description: Ranged soldiers working as a guerilla force from the jungles that they know. They are hunters during times of peace.
EQU:Sharpened Poles
Description: Just what it sounds like. For throwing or poking someone's eye out.
Resources to make: 2x Wood
Stats Effected: +1 STR , -10SPE
Special Effects: x2 damage to mounted units in melee, mounted units who attack units armed with sharpened poles have no attack bonus.Protective Furs
Description: Leather and fur draped into cowls and body-covering protections of varying shapes and sizes.
Resources to make: 1x Oils
Stats Effected: +.5 STR, -5SPE
SPE: 85 miles a day
VAL: 200 credits
PAY: 100 credits
STR: 2.5
Elysar, Grim Hunter (Human):
Description: The closest thing to a 'Captain' in the relatively disorganized military force that is the Dominion of Esria after the upheaval of the old tribal systems, Elysar is a cruel torturer and strategist rather than a legendary fighter, though can still hold his own very well.
EQU:Asatl
Description: A finely carved stone mace lined with sharpened glass, effectively rendering the normally blunt instrument into a sword of devious cutting power.
Resources to make: 4x Stone
Stats Effected: +2 STR , -10SPEProtective Furs
Description: Leather and fur draped into cowls and body-covering protections of varying shapes and sizes.
Resources to make: 1x Oils
Stats Effected: +.5 STR, -5SPEBone Armour
Description: Helmets, 'greaves' and armguards fashioned from the bones of animals.
Resources to make: 1x Stone
Stats Effected: +.5 STR, -5SPEEsrian Amulet
Description: A mystical item said to inspire the wearer with animalistic aspects during battle. It's creation is a personal quest and journey for each warrior, and thus they are rare and only allowed for those worthy.
Resources to make: 2x Oils, 1x Gold
Stats Effected: +1 STRFeather Shield
Description: A wooden shield beriched with long, colourful feathers and murals depicting the individual strength of the wearer.
Resources to make: 2x Wood
Stats Effected: +1 STR, -10 SPE
SPE: 100 miles a day
VAL: 2000
PAY: 1000
STR: 10 (5 + EQU)
by Numer » Sun Feb 19, 2012 2:59 pm
by The knights of kings » Sat Mar 10, 2012 9:52 pm
by Arcerion » Sat Mar 17, 2012 10:35 pm
The Republic of Lanos wrote:I went to a fight once but then a hockey game broke out.
by Carsepolis » Tue Apr 17, 2012 5:55 pm
Sailor
Description: The ships of the Three Fleets are manned by young Myrosi men and ex-pirate settlers. The majority of these seamen are inexperienced in battle and wear no armour in case they fall overboard. They typically wield the traditional Myrosi falchion.
EQU: Iron Falchion (STR +1, SPE -5)
SPE: 95
VAL: 200
PAY: 100
STR: 2
Reaver
Description: The traditional fighting forces of the Myrosi, these spear-wielding warriors are adept in utilising longboats for hit-and-run attacks.
EQU: Iron Spear (STR +1, SPE - 5), Iron Javelin (STR +1, SPE -8), Wooden Shield (STR +1, SPE -10), Leather Armour (STR +0.5, -5 SPE)
SPE 72
PAY 100
VAL 200
STR 4.5
Marauder
Description: Armed with sword and shield, the marauders are men who have spent more time training and fighting than the average sailor. They are beginning to replace the Reavers as the foremost warriors of the Fleets.
EQU: Iron Falchion (STR +1, SPE -5), Iron Javelin (STR +1, SPE -8), Wooden Shield (STR +1, SPE -10), Leather Armour (STR +0.5, -5 SPE)
SPE: 72
PAY: 150
VAL: 300
STR: 5
Breaker
Description: These savage frontliners are often ex-marauders who have proven their prowess in a fight. They use maces to pound away the strength of armoured enemies for their comrades to finish them off. As they are often in the vanguard, they take the risk of wearing heavier armour.
EQU: Iron Mace (+2.5 STR, -7 SPE), Wooden Shield (STR +1, SPE -10), Iron Breastplate (+1 STR, -10 SPE)
P 200
V 400
SPE 68
STR 6.5
Sniper
Description: Snipers are sailors who have had a bow thrust into their arms and been given the task of harrying the enemy with flaming arrows.
EQU: Bow (+1 STR, -5 SPE, Iron Falchion (STR +1, SPE -5), x 2 Oiled Rag (+.5 STR, -3 SPE
P 100
V 200
spe 84
STR: 4
Myrmidon
Description: the Myrmidons are warrior monks dedicated to serving the sea god, Myr. While there is only a handful of them, and their armament appears light, their presence on a ship can turn the tide of a battle. They use nets to ensnare their enemies before impaling them with their tridents.
EQU: Steel Trident (+2 STR, -1 SPE), Myrmidon's Armour (+1 STR, -7.5 SPE), Myrosi Battle Net (+1.5 STR, -15 SPE)
P 500
V 1000
spe 72.5
Str 7.5
Navigator
Description: Navigators are water seers born when a Myrosi male ventures underwater and conceives a child with a pure-bred water nymph. They have an affinity with all water that is strongest in the sea. Their powers are almost useless on land.
P 150
V 300
Spe 100
Str 1
Mag 2 (0 if away from water)
Earthbound Militia
Description: The inland settlers called the Earthbound keep a small force of loyal militiamen that protect both Carsepolis and the Earthbound lands from attack by land. They are lacking in training and tactical diversity.
EQU: Iron Spear (STR +1, SPE -5), Bow (STR +1, SPE -5), Iron Breastplate (STR +1, SPE -10)
P 100
V 200
spe 80
Iron spear
Bow
Iron Breastplate
STR 4
Freian Monk
Description: The temple of Freia that the Earthbound have erected is home to a handful of lesser earth seers. They also have some affinity with fire. When their feet leave the land, their powers fade.
P 100
V 200
Spe 100
Str 1
Mag 1 (0 if not on land)
Sons of Typhus
Description: Axe-wielding worshippers of the storm god Typhus, these men isolate themselves from the rest of Myrosi society for the most part. They have a truce with Valar and stand watch over the land from the fortress of Typhus' Keep.
EQU: Steel Battleaxe (STR +4, SPE -10), Steel Breastplate (STR +2, SPE -10)
P 150
V 300
Spe 80
STR 7.5
Stiletto
Description: small fast longboat mostly used by fishermen and to transport messages
SPE: 200+
Val 450
str 1
pax 5
Dirca
Description: A large longboat used for quickly attacking shorelines.
SPE 200+
Val 2000
str 5
pax 20
Pyca
Description: A sailboat with a small cargo hold that can transport a few people across longer distances
SPE 200+
Val 2350
Str 8
pax 15
Lusca
Descr: A large rowboat intended to transport troops across small seas
SPE 200+
Val 7000
pax 80
str 15
Nai
Description: A sailing vessel designed to transport goods and troops across larger swathes of sea. Typically has a Stiletto on board.
SPE 200
val 6500
str 25
pax 30
Hammerhead
Description: A Nai with a ramming spike attachment
SPE 185
val 9500
str 40
pax 30
Ballistica
Descritpion: a Nai with a ballista on the deck
SPE 180
val 10250
str 45
pax 25
Junca
Description: A large sailing vessel designed to transport goods and troops across larger swathes of sea. Usually has a Dirca on board.
SPE 200
val 10500
str 40
pax 50
Junca Scorpio
Description: A Junca equipped with two scorpios and a ramming spike.
SPE 180
val 17000
str 75
pax 40
Junca Hydra
Description: A Junca equipped with a mangonel and two scorpios.
SPE: 170
str 90
pax 35
val 19500
Leviathan
Description: A huge warship equipped with a mangonel and six scorpios, capable of holding a small army should the need arise. It has several Dirca on board that can be dropped into the sea.
SPE 140
Val 39000
str 170
pax 100
by Lakota » Wed Apr 25, 2012 5:01 pm
by Tavok » Thu May 17, 2012 3:10 pm
Tav Human:
Description: Light-skinned and typically having brown hair, with green or green-gray eyes. Most native Tavs, accustomed to high altitudes, can run faster and for longer than the average human.
SPE: 120 miles a day
VAL: 200 credits
PAY: 100 credits
STR: 1
Tav Greatwolf:
Description: Massive, fast, and powerful wolves able to support the weight of a human rider. They live in packs and are naturally hostile towards humans, but can be trained and bred to be of use to the military.
SPE: 180 miles a day (+60SPE to riders)
VAL: 400 credits
PAY: 200 credits
STR: 1.5
Tav Greathawk:
Description: Very large, very fast hawks able to support the weight of a single human rider.
SPE: 575 miles a day (+455SPE to riders)
FLY: Y
VAL: 1000 credits
PAY: 500 credits
STR: 3
Tav Longbow (Ranged)
Description: A light, but powerful bow.
RES: 4x Wood, 4x Oil
STAT: +4STR, -5SPE
Mithril Tav Savara [Image]
Description: An elegant, lightweight sword, similar to both a katana and a saber. One-edged, slightly-curved, and slender; its grip allows for the use of either one or two hands depending on the strike. Though famous for its incredible slashing power, it is fully capable of thrusting effectively when needing to circumvent heavy armor. Made with mithril.
RES: 1.5x Mithril, 1x Oil
STAT: +8STR, -5SPE
Steel Tav Savara [Image]
Description: An elegant, lightweight sword, similar to both a katana and a saber. One-edged, slightly-curved, and slender; its grip allows for the use of either one or two hands depending on the strike. Though famous for its incredible slashing power, it is fully capable of thrusting effectively when needing to circumvent heavy armor. Made with steel.
RES: 1.5x Steel, 1x Oil
STAT: +4STR, -5SPE
Iron Tav Savara
Description: An elegant, lightweight sword, similar to both a katana and a saber. One-edged, slightly-curved, and slender; its grip allows for the use of either one or two hands depending on the strike. Though famous for its incredible slashing power, it is fully capable of thrusting effectively when needing to circumvent heavy armor. Made with iron.
RES: 1.5x Iron, 1x Oil
STAT: +2STR, -5SPE
Mithril Tav Ak'savara [Image]
Description: Like the savara, but intended for one-handed use only rather than both one- and two-handed use. This makes it more ideal for mounted soldiers; it's essentially the equivalent of a cavalry saber. Made with mithril.
RES: 1.5x Mithril, 1.5x Oil
STAT: +8STR, -5SPE
Special Effects: 2x damage when used by an attacking mounted unit.
Steel Tav Ak'savara [Image]
Description: Like the savara, but intended for one-handed use only rather than both one- and two-handed use. This makes it more ideal for mounted soldiers; it's essentially the equivalent of a cavalry saber. Made with steel.
RES: 1.5x Steel, 1.5x Oil
STAT: +4STR, -5SPE
Special Effects: 2x damage when used by an attacking mounted unit.
Iron Tav Ak'savara [Image]
Description: Like the savara, but intended for one-handed use only rather than both one- and two-handed use. This makes it more ideal for mounted soldiers; it's essentially the equivalent of a cavalry saber. Made with iron.
RES: 1.5x Steel, 1.5x Oil
STAT: +2STR, -5SPE
Special Effects: 2x damage when used by an attacking mounted unit.
Iron Tav Um'savara
Description: A slightly shorter, smaller variant of the savara. It is akin to the ak'savara in the fact that it is intended exclusively as a one-handed weapon, but the um'savara is made more for low-ranking sword-and-shield infantry rather than cavalry. Still, like all variants of the savara, it is saber-like and elegant. Made with iron.
RES: 1.5x Iron
STAT: +1.5STR, -5SPE
Mithril Throwing Blades (Short Ranged)
Description: Small knives perfectly-balanced for throwing. Made with mithril.
RES: 1.5x Mithril
STAT: +4STR, -5SPE
Steel Throwing Blades (Short Ranged)
Description: Small knives perfectly-balanced for throwing. Made with steel.
RES: 1.5x Steel
STAT: +2STR, -5SPE
Steel Glaive [Image]
Description: Staff-weapon with a blade attached to one end. The glaive, being ill-suited to guerrilla warfare as compared to bows and sabers, is not a traditional Tav weapon, but rather a necessary recent adaptation to open-field warfare and the cavalry-based armies of many other nations in Ceaden. In an effort to make them slightly more graceful than other polearms of the world, Tav glaives are relatively short; they're about halfway between a spear and a "regular" polearm in length. They're short and light enough that they can even be held in one hand if necessary, but still long and heavy enough to perform their main function- repelling cavalry. Made with a steel head and a wooden shaft.
RES: 1.5x Steel, 1.5x Wood
STAT: +4STR, -5SPE
Special Effects: x2 damage when used by a foot soldier against a mounted unit, mounted units who attack units armed with pole arms have no attack bonus.
Iron Spear
Description: A light wooden shaft with a pointed head on one end. Made with an iron head and a wooden shaft.
RES: 1x Iron, 1x Wood
STAT: +1STR, -5SPE
Special Effects: x2 damage when used by a foot soldier against a mounted unit, mounted units who attack units armed with pole arms have no attack bonus. 2x damage when used by an attacking mounted unit.
Naphtha Pots (Short Ranged)
Description: Clay pots filled with liquid fire. High volatile, upon making contact with enough force they explode and release the flaming chemical concoction inside.
RES: 3x Oil (For each +1.5x Oil, +1STR and -5SPE)
STAT: +2STR, -10SPE
Fire Siphon (Ranged, Fixed)
Description: Long-ranged firethower than can be fixed onto the decks of ships or the tops of walls, or dragged onto a battlefield by a crew of two men. Can project a stream of liquid fire at great range that sticks when it makes contact and cannot be put out by water.
RES: 20x Oil, 5x Wood
STAT: +12.5STR, -10SPE
Mithril Chainmail [Image]
Description: Interwoven chains of riveted mail. Made with mithril.
RES: 1x Mithril
STAT: +4STR, -10SPE
Steel Chainmail [Image]
Description: Interwoven chains of riveted mail. Made with steel.
RES: 1x Steel
STAT: +2STR, -10SPE
Iron Chainmail [Image]
Description: Interwoven chains of riveted mail. Made with iron.
RES: 1x Iron
STAT: +1STR, -10SPE
Mithril Light Chainmail
Description: Interwoven chains of riveted light mail. Made with mithril.
RES: 0.5x Mithril
STAT: +2STR, -5SPE
Steel Light Chainmail
Description: Interwoven chains of riveted light mail. Made with steel.
RES: 0.5x Steel
STAT: +1STR, -5SPE
Iron Light Chainmail
Description: Interwoven chains of riveted light mail. Made with iron.
RES: 0.5x Iron
STAT: +0.5STR, -5SPE
Leather Armor
Description: Light armor made with boiled leather.
RES: 1x Oil
STAT: +0.5STR, -5SPE
Light Leather Armor
Description: Very light armor made with boiled leather.
RES: 0.5x Oil
STAT: +0.25STR, -2.5SPE
Iron Shield
Description: A small, round shield used to block attacks. Made with iron.
RES: 2x Iron
STAT: +2STR, -10SPE
Mithril Lamellar Armor [Image]
Description: Armor consisting of many small overlapping plates. Made with mithril.
RES: 3x Mithril
STAT: +8STR, -20SPE
Illusory Ranger Cloak
Description: Camouflage cloak worn by Tav Rangers. Its default color is a mottled dark green, but its colors can change to better blend in with the surrounding environment.
RES: 6x Oil, 3x Earth Sweat
STAT: +1.5STR, +5SPE
Superior Mage Robes [Image]
Description: Robes imbued with powerful magic.
RES: 3x Earth Sweat, 1x Silver
STAT: +3MAG, -5SPE
Mithril Light Hawk Armor
Description: Lightweight armor for greathawks. Made with mithril.
RES: 0.5x Mithril
STAT: +2STR, -5SPE
Mithril Light Wolf Armor
Description: Lightweight armor for greatwolves. Made with mithril.
RES: 0.5x Mithril
STAT: +2STR, -5SPE
Steel Light Wolf Armor
Description: Lightweight armor for greatwolves. Made with steel.
RES: 0.5x Steel
STAT: +1STR, -5SPE
Tav Ranger (Tav Human Soldier):
Description: Some of the most elite soldiers in Tavok, Rangers are typically selected from among the best Tav Warriors. It is said that a Ranger never misses his mark, and they're also exceptionally skilled with their sabers. Rangers are quick, silent, dangerous, and nigh-impossible to spot with their illusory cloaks on.
EQU: Mithril Light Chainmail (+2STR, -5SPE), Mithril Tav Savara (+8STR, -5SPE), Tav Longbow (+4STR, -5SPE), Illusory Ranger Cloak (+1.5STR, +5SPE)
SPE: 110 miles a day
VAL: 600 credits
PAY: 300 credits
STR: 17.5
RES: 4x Wood, 11x Oil, 2x Mithril, 3x Earth Sweat
Tav Warrior (Tav Human Soldier):
Description: A typical Tav soldier, skilled with both the bow and the saber. Archers first and foremost, they have exceptional aim with their longbows. They are quite dangerous in close combat as well though, quick with their savaras and trained to be able to grapple and kick effectively.
EQU: Tav Longbow (+4STR, -5SPE), Steel Light Chainmail (+1STR, -5SPE), Steel Tav Savara (+4STR, -5SPE)
SPE: 105 miles a day
VAL: 400 credits
PAY: 200 credits
STR: 10.5
RES: 4x Wood, 5x Oil, 2x Steel
Tav Light Warrior (Tav Human Soldier) [Image]:
Description: A standard soldier of Tavok. They are well-trained and quick, deadly both at range and in melee. Only slightly lighter-equipped than normal Tav Warriors, the name "Light Warrior" derives mostly from the fact that they use iron instead of steel. A Light Warrior who performs very well can be issued steel weaponry and promoted to a Warrior.
EQU: Tav Longbow (+4STR, -5SPE), Light Leather Armor (+0.25STR, -2.5SPE), Iron Tav Savara (+2STR, -5SPE)
SPE: 107.5 miles a day
VAL: 300 credits
PAY: 150 credits
STR: 7.5
RES: 4x Wood, 5.5x Oil, 1.5x Iron
Tav Glaiveman (Tav Human Soldier):
Description: The main anti-cavalry unit of the Tav army, considered a necessary adaptation to open-field warfare and the many cavalry-based armies of the world. They're deft in the use of their glaives, wielding them like quarterstaves to slice through infantry and cavalry alike. While Glaivemen are not generally as well-respected as Warriors or even Light Warriors, they have an incredibly vital role that cannot be overlooked.
EQU: Steel Glaive (+4STR, -5SPE), Steel Chainmail (+2STR, -10SPE), Light Leather Armor (+0.25STR, -2.5SPE)
SPE: 102.5 miles a day
VAL: 300 credits
PAY: 150 credits
STR: 7.5
RES: 2.5x Steel, 1.5x Wood, 0.5x Oil
Tav Hawkrider (Tav Human Mounted Soldier) [Image]:
Description: Elite warriors serving as aerial guardians of Tavok, as well as eyes and ears abroad. Hawkriders are skilled in the use of the bow and ak'savara. The riders on their own are formidable warriors, but their incredible speed and power on hawkback is unrivaled.
EQU: Mithril Lamellar Armor (+8STR, -20SPE), Mithril Tav Ak'savara (+8STR, -5SPE), Tav Longbow (+4STR, -5SPE), Tav Greathawk (+3STR, +455SPE), Mithril Light Hawk Armor (+2STR, -5SPE)
SPE: 535 miles a day
FLY: Y
VAL: 2000 credits
PAY: 1000 credits
STR: 28
RES: 5x Mithril, 4x Wood, 5.5x Oil
Tav Wolfranger (Tav Mounted Human Soldier):
Description: A Ranger specializing in attacking from wolfback. They are ideal scouts and deadly fighters.
EQU: Mithril Light Chainmail (+2STR, -5SPE), Mithril Tav Ak'savara (+8STR, -5SPE), Tav Longbow (+4STR, -5SPE), Illusory Ranger Cloak (+1.5STR, +5SPE), Tav Greatwolf (+1.5STR, +60SPE), Mithril Light Wolf Armor (+2STR, -5SPE)
SPE: 165 miles a day
VAL: 1000 credits
PAY: 500 credits
STR: 21
RES: 4x Wood, 11.5x Oil, 2.5x Mithril, 3x Earth Sweat
Tav Wolfrider (Tav Human Mounted Soldier) [Image]:
Description: On the backs of their large wolves, Wolfriders are faster than most units. They are well-trained in the art of firing from wolfback, usually running up and harassing enemy formations with arrows. Occasionally, however, they are ordered to conduct devastating charges.
EQU: Tav Longbow (+4STR, -5SPE), Steel Light Chainmail (+1STR, -5SPE), Steel Tav Ak'savara (+4STR, -5SPE), Tav Greatwolf (+1.5STR, +60SPE), Steel Light Wolf Armor (+1STR, -5SPE)
SPE: 160 miles a day
VAL: 600 credits
PAY: 300 credits
STR: 12.5
RES: 4x Wood, 5.5x Oil, 2.5x Steel
Tav Archer (Tav Human Soldier):
Description: Skilled with the bow, and fast enough to outrun most heavy cavalry. In large numbers these archers can be devastating.
EQU: Tav Longbow (+4STR, -5SPE), Leather Armor (+0.5STR, -5SPE)
SPE: 110 miles a day
VAL: 200 credits
PAY: 100 credits
STR: 5.5
RES: 4x Wood, 5x Oil
Tav Swordsman (Tav Human Soldier):
Description: Soldiers carrying an um'savara and a shield.
EQU: Iron Tav Um'savara (+1.5STR, -5SPE), Iron Chainmail (+1STR, -10SPE), Iron Shield (+2STR, -10SPE)
SPE: 95 miles a day
VAL: 200 credits
PAY: 100 credits
STR: 5.5
RES: 4.5x Iron
Tav Spearman (Tav Human Soldier):
Description: Basic spearmen armed with a spear and shield. They are typically used to repel cavalry.
EQU: Iron Spear (+1STR, -5SPE), Iron Chainmail (+1STR, -10SPE), Iron Shield (+2STR, -10SPE)
SPE: 95 miles a day
VAL: 200 credits
PAY: 100 credits
STR: 5
RES: 1x Wood, 4x Iron
Tav Naphtha Thrower (Tav Human Soldier) [Image]:
Description: These men wield pots filled with liquid fire to hurl at the enemy.
EQU: Naphtha Pots (+4STR, -20SPE), Leather Armor (+0.5STR, -5SPE)
SPE: 95 miles a day
VAL: 200 credits
PAY: 100 credits
STR: 5.5
RES: 7x Oil
Tav Storm Mage (Tav Human Mage):
Description: Mages that can create and manipulate the forces of a storm, able to assail their opponents with wind, water, lightning, and frost. They do not use staffs, instead channeling power through their hands.
EQU: Superior Mage Robes (+3MAG, -5SPE)
SPE: 115 miles a day
VAL: 200 credits
PAY: 100 credits
STR: 1
MAG: 5
RES: 3x Earth Sweat
Tav Saval
Description: Large, fast warship with lateen sails. In addition to their raw speed, they are incredibly agile for their size. Armed with eight fire siphons and a ram.
EQU: 8x Fire Siphon (+100 STR, -80SPE)
SPE: 420 miles a day
VAL: 48,000 credits
PAY: 12,000 credits
STR: 170
RES: 640x Wood, 360x Oil
PAX: 60
Tav Irat'ak [Image]
Description: Small, highly-maneuverable, lateen-sailed ship. They're armed with two fire siphons and a ram.
EQU: 2x Fire Siphon (+25STR, -20SPE)
SPE: 480 miles a day
VAL: 12,000 credits
PAY: 3,000 credits
STR: 40
RES: 160x Wood, 90x Oil
PAX: 15
Xalov (Tav Human Hero):
Description: Xalov, the leader of the Rangers, is a master of stealth and trickery as well as combat.
EQU: Mithril Lamellar Armor (+8STR, -20SPE), Mithril Tav Savara (+8STR, -5SPE), Tav Longbow (+4STR, -5SPE), Illusory Ranger Cloak (+1.5STR, +5SPE), Naphtha Pots (+2STR, -10SPE), Mithril Throwing Blades (+4STR, -5SPE), Xalov's Quickness (Trait, +200VAL, +100PAY, +40SPE)
SPE: 120 miles a day
VAL: 3000 credits
PAY: 1500 credits
STR: 35
RES: 6x Mithril, 4x Wood, 14x Oil, 3x Earth Sweat
by New Eteria » Sun May 20, 2012 9:03 am
Heroden ArmyHuman
Description:A simple human
EQU: None
SPE: 100 miles a day
VAL: 200 credits
PAY: 100 credits
STR: 1
Trained War Bear
Description:A large tamed bear that has been trained to fight the enemies of it's master
EQU:
SPE: 125 miles a day
VAL: 1000 credits
PAY: 500 credits
STR: 3Heroden Volunteer Militia (Human)
Description:A simple peasant warrior, poorly equipped and trained
EQU: Boiled Leather Armour(+.5 STR -5 SPE) Wooden Spear (+1 STR -5 SPE) Wooden Shield (+1 STR -15 SPE)
SPE: 75 miles a day
VAL: 200 credits
PAY: 100 credits
STR: 4.5
Resources Needed: 3 wood, 1 iron, 1 oils
Heroden Line-man (AXE) (Human)
Description: The standard soldier in the Heroden armour
EQU: Great Axe(+2.5 STR -5 SPE) Throwing Axe (+1 STR -5 SPE) Plate Mail (+1.5 STR -20 SPE)
SPE: 70 miles a day
Val: 600
Pay: 300
STR: 8
Resources Needed: 6 Iron, 1 Wood
Heroden Line-man (Sword) (Human)
Description: The standard soldier in the Heroden armour
EQU: Great Sword(+1.5 STR -7.5 SPE) Throwing Axe (+1 STR -5 SPE) Plate Mail (+1.5 STR -20 SPE)
SPE: 67.5 miles a day
Val: 400
Pay: 200
STR: 6
Resources Needed: 4.5 Iron, 1 Wood
Heroden Archer (Human)
EQU: Short Sword (+1 STR -5SPE) Longbow (+2 STR -10 SPE) Boiled Leather (+.5 STR -5 SPE)
SPE: 80 miles a day
Val: 400
PAY: 200
STR: 5
Recources Needed: 1 Iron 1 Oil 3 Wood
Heroden Pikeman
EQU: Iron Pike (+2 STR -10 SPE) Iron Plate Mail (+1.5 STR -15 SPE)
SPE: 75 miles day
VAL: 400
PAY: 200
STR: 5
Resources Needed: 4 Iron 2 WoodRiders of the East
Description: The horse people of the plains that fight for Herodell
EQU: Light Horse Armour (+1 STR - 15 SPE) Boiled Leather Armour (+.5 STR -5 SPE) Recurve Bow (+1 STR -5 SPE) Iron Scimitar (+1 STR -5 SPE) Nomad Horse (+25 STR +50 SPE)
SPE: 120 miles a day
VAL: 200 credits
PAY: 100 credits
STR: 31.5
Resources Needed: 2 Iron 2 Oils 2 Wood
Riders of Heroden
Description: A warrior of Herodell that has been trained to fight on horseback.
EQU: Horse (+25 STR +50 SPE) Horse Armour (+2 STR -25 SPE) Iron Lance (+1 STR -5 SPE) Iron Shield (+2 STR -10 SPE) Short Iron Sword (+1 STR -5 SPE)
SPE: 105 miles a day
VAL: 600 credits
PAY: 300 credits
STR: 35
Resources Needed: 7 Iron 1 WoodErodas Hammerhand
Description: The newly crowned king of Herodell. He Leads his armies into battle while striking fear into the opponents hearts.
EQU: Steel Great Axe (+5 STR -20 SPE) Steel Throwing Axe (+2 STR -5 SPE) Steel Plate Armour (+8 STR -30 SPE) Snowfire (Special Horse +35 STR +65 SPE) Steel Horse Armour (+4 STR -25 SPE)
SPE: 75
VAL: 4000
PAY: 2000
STR:54
Resources Needed: 13 Steel 1 Wood
Glorfiel the Wizard
Description: He fights for Herodell but not the king. He wishes for a return to the old ways but also for the Herodell Empire to be strong.
EQU: Tamed War Bear (+45 STR +25 SPE) Warlock's Mage Staff (+6 MAG -5 SPE) Superior Mage Amulet (+1 MAG -1SPE) Superior Mage Robes (+3 MAG -5 SPE) Steel Creature Armour (+8 STR -40 SPE)
SPE: 74 miles a day
VAL: 4000
PAY: 2000
STR: 63
MAG: 30
Resources Needed: 67 Earth Sweat 60 Wood 5 Steel
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