A true hero faces grace,
Phylon’s voice, the way it paves.
The Gates of Azriel to there they race,
To reach the entry in the blink of an eye
For mysteries are seen by those who are pure,
And challenges overcome by those who are brave.
Phylon’s power, one will askew,
Azriel’s power, all will crave.
For when the darkness beseeches one’s mind,
And the light of one’s soul beckons the eye
Only the loyal will progress, not left behind,
The wrath of those most evil all will be oust
Language or voice, one will be doused.
“The great symphonies of Aquabar were miserable croaks compared to Phylon's voice. Her music brought forth creatures of the ground and sky towards her, all hoping to listen, slowly being ensnared by the sounds which filled the air. Her voice as her magic, some of the strongest in the entire Empire of Man. For Phylon was an Esnar, a magical being who could use only their voice to command or convince anyone who fell prey. Like any form of magic, it grew more powerful with age; and more unstable. Phylon was considered a miracle at birth, born from the copulation of an Esnar father and a Fyrar mother; those who can control temperature. Her mother was weak throughout the pregnancy, always bordering the gates of the next realm. She was told her child would be born either deformed, or too sick to survive long.
Yet, born Phylon was. Even as a newly born baby, her cries of life brought birds from the sky down to listen, and even the trees turned their mighty trunks to be closer to her. She was a special child. She was gifted, but also cursed…
Phylon spent most of her childhood strolling through her father’s garden or in the forest behind the small house which they lived in together. When her father was away, doing whatever work he was able to do, Phylon played with the faeries and Mynx Elves, which frequented their house. Faeries loved the sounds of pure beings, and Mynx Elves always were found near those of strong magic. A child such as Phylon was bound to have plenty of small creatures to be with all throughout her young days. She thought of them as her little children and pretended to care for them, just as she thought a mother would have cared for her young. She never knew her mother, but still, she missed her terribly.
It was with great joy that Phylon took on her father’s requests to travel to the mystic keep of the grandmaster of all magic; that both ancient and new man. A man who had lived centuries passed, and would outlive all. For he, that purest and great Azriel the Angelic had heard of young Phylon’s gift of song, and sought to tutor the most capable Esnar whom had ever walked upon the earth.
It was with great sorrow that Phylon arrived at Azriel’s humble castle, for she had aged many a year in only a few months travel. The world was not right once she had left. For Phylon’s voice was too powerful to wield, and in one as kind and caring as young Phylon, it was too much for her to bear. For on her travels, she passed towns and villages, singing softly, as all those who listened grew enchanted and enthralled. It would be a joyous day and an exciting night, as Phylon sang her songs and danced with the towns folk. But, as soon as she left, it was as if she had ripped their hearts out. They grew weepy and longed for the return of Phylon’s glorious voice. Until, one by one, each village and town would fade into black and charcoal memory.
She urged Azriel, greatest of all being to remove her curse. Return her to happiness. She begged and pleaded for five days and five nights before Azriel the wise and magnificent acquiesced. Using all the power he could summon, he withdrew the talent and magic from Phylon, until she was no longer able to speak.
It pained Azriel to see Phylon as she was, the purest of humans, destroyed by the greatest gift in the history of magic itself. For after absorbing her magic into his own mind, he went into hiding. It is said by some that he still lives to this day, trying to find a way to return Phylon’s magic but in a more stable form. But until he succeeds, he locked her power away; her voice itself into a pendant made of bronze and ruby, hidden from all those who seek to use its power. It was with a heavy heart that he withdrew from the world, and a heavier heart that he saw Phylon finally perish, unable to live with, or without her curse.
Some say he grew mad with frustration, unable to break the unsolvable problem. Some say that he remains a kindhearted man, broken by grief. Some even say that such a man as Azriel never existed at all. But all say this; that the Gates of his once great keep house the most powerful magic of all.”
-Passage from the Gates of Ariel
Hello, and Welcome to Azriel’s Gate to Sunalaya!
This Fantasy RP will be the biggest one I have ever created! Well, almost created, I am going to need a bit of help.
So, if you could not tell from the introduction, this RP has a large part of it about a book, called the Gates of Azriel. For the first little while, we will be needing to liven up this world a little bit. Make it into the universe filled with all manner of species, just like we think all fantasy stories should have!
Some Magical Ground Rules
- Magic gets stronger with age, but also more unstable (harder to control)
- Only humans can control magic (though all living things have some form of magic)
- Magic cannot prolong life
- The more stubborn someone is, the less likely they will be able to feel the effects of magic
- Humans can possess a dominant Magic Form and a submissive Magic Form (one that only is demonstrated in very hostile situations. Its power is extremely reduced). (therefore, 2 types maximum)
- The older the wielder, the stronger the magic. On the opposite side, the older the wielder, the more unstable the magic.
- THE RULE OF THE NOSE: Magic will always be accompanied by some sort of smell or odor. This smell can be of anything noticeable, and can happen before, during or after said magic is used. The stronger the magic, the stronger the smell. Also, odors can be distinctive, meaning people may be able to determine who used said magic by its odor; pungent or otherwise.
MAGIC ALWAYS COMES WITH A PRICE. THE STRONGER THE MAGIC, THE LARGER THE CONSEQUENCE OF USING MAGIC. (This can be in the form of physical pain, sleepiness, mental pain, back luck, tec.)
There are five types of magic (+1 extra non-playable type):
Esnar: Users of this form of magic can enchant people with only their voice. Their strength can range anywhere from subtle persuasion, to full on commands (all depending on the strength of the user)
Fyrar: Users of this form of magic can control the temperature of their surroundings and anything they touch. This does not mean they can shoot fireballs from their hands, or freeze entire lakes. Their strength can range anywhere from moderate temperature control, to creating fire and freezing small areas. (The distance they can use their powers at, depends on the strength of the user)
Sorar: Users of this form of magic can fly. Their strength can be anywhere from flying at extremely fast speeds, to flying at extremely high heights. (The stamina, speed and height flying, depends on the strength of the user)
Convar: Users of this form of magic can communicate with animals and understand everything the animals say. Their strength can be anywhere from understanding the languages of small insects, to understanding foreign languages of intelligent species. (Depends on the strength of the user)
Transfar: Users of this form of magic can shape-shift into animals or non-intelligent species at will, as long as they have touched that species before. Their strength can be anywhere from turning into small mice to large gryphons. (The extent they can stay transformed for, as well as the type of species [based on intelligence level] depends on the strength of the user)
Jurar (non-playable): The users of this form of magic, using a magical language can conjure great amounts of power and energy in any and all forms. Their strength relies only on their knowledge of the ancient/lost magical language. (The strength of the overall magic depends on only the age of the user)
A person can never be more than one type of dominant magic user
The final piece of information I leave you all, is that although humans can control their magic, all species have some form of magic. Humans are the only people that can have both magic users and non-magic users.
Now, for the applications.
Fantasy Character App
- Code: Select all
[b]Name:[/b]
[b]Species:[/b]
[b]Age:[/b]
[b]Magical User?/type:[/b]
[b]Magic Strength:[/b]
[b]Intelligence Level:[/b]
[b]Other Talents/Abilities:[/b]
[b]Character History:[/b]
Fantasy Species App
- Code: Select all
[b]Name of Species:[/b]
[b]What does the species generally look like?[/b]
[b]Brief history of the Species:[/b]
[b]Which magic type does the species possess:[/b]
[b]Magical Strength:[/b]
[b]Intelligence Level:[/b]
[b]Something the Species is well known for:[/b]
The Map of the Magical Realm
http://i.imgur.com/X1amvVM.jpg (map subject to change)
Important places (dots)
Green: The Ruins of Azriel's Keep
Purple: Aquabar (Capital of the Human Kingdoms)
Red: DovenHold (Capital of the Dwarven States)
Baige: Leibenhal
Brown: Routun
Pink: Suten Dia (Capital of the Elven Republics)
Grey: Mewei (Capitol of the Orcish Empire)
Blue: Fawei