NATION

PASSWORD

Venture of Heroes [OOC/Open/Superhero]

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NEW MAJOR ARC

IC! OOC Chat and Announcements!
1
5%
Toxate Arc begins
2
9%
---
15
68%
Constant events shall occur after the Toxate arc.
4
18%
 
Total votes : 22

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The Starlight
Postmaster-General
 
Posts: 10422
Founded: Jan 11, 2014
Ex-Nation

Postby The Starlight » Sat Jul 09, 2016 5:04 pm

Esternial wrote:Just got back. What did I miss the past few days?

The Chief Inquisitor was killed and the invasion is pretty much over.
Call me Star
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"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world"
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Shark isle
Senator
 
Posts: 3767
Founded: Nov 12, 2012
Ex-Nation

Postby Shark isle » Sat Jul 09, 2016 5:06 pm

Shark isle wrote:My post is going to have Yamashiro Tokaji, the leader of the Dragon Syndicate finally meet the contact who is sending him the EMPS. Would anyone like to be the contact ?

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The United Equstrian Front
Minister
 
Posts: 2243
Founded: Mar 04, 2016
Ex-Nation

Postby The United Equstrian Front » Sat Jul 09, 2016 5:48 pm

The United Equstrian Front wrote:Character Application


Name: Dominic Takie

Superhero Name: DJ Zom-B

Age: Alive 19 dead 23

Gender: Male

Race/Species: Undead Human

Appearance:With Mask up, With mask off

Personality: He's a child at heart that adds sarcastic joy to any situation. His energy almost hides his undead state. Likes to act like dumb and reckless bu is pretty smart and rational in mind.

Biography: Dominic Takie was a brilliant child with loving and caring parents who taught him he could be anything and everything he wanted, with enough work that is. He was a social butterfly for most of his life and was loved by everyone and he loved them back, he learned how to be a DJ from a friend at the age of 16 and got sucked into the life of hard music and adrenaline pulsing beats of Industrial. At the age of 18 he moved away from his parents to seek the dream of being the best DJ in the world, that would've happened but tragedy struck at the age of 19 when he was shot and killed by police officers when he was walking out of a Wendy's due to 'suspicious' behavior. The funeral he had was chock full of friends and family and those who loved his music and himself. As soon as Pandora's Box exploded he was buried and alive filled with confusion and an unknown hunger, he crawled out of his grave and wondered the world again and disappeared from his little nook, he settled in downtown Chicago and opened a club called 'Undead Apex' and ever since then no one knew his name, excluding a certain dragon lady and his friend who technically 'owns' the club.

Powers/Abilities:
  • Hi I'm dead!: He's an undead so he's going to be a bit tougher to put down.
  • Who needs steel when you have bones like these?: His bones are stronger than steel.
  • So you think you're fast?:Thanks to his dead state he's a bit faster then most cars.
  • Yo where's my arm?: His nerves are dead so pain means nothing to him.
  • Hello I would like to steal your moves thanks!:Due to his reflexes he can copy most fighting styles with time.
  • Man this is slow: His reflexes are above a performance enhanced Shaolin Monk.
  • I pick the world up and drop it!:He can punch through an Abrams tank.


Weaknesses
  • I need to borrow your arm sir.: He needs to flesh to fuel his brain and body. So really flesh is really the only thing keeping him 'alive' so to speak.
  • Actually you can keep your moves they're wack son.: Those of super speed and high dexterity can overload his senses. Also those who have really crazy Jitsu or somthing.
  • Where's my snare?: His affinity to music gets him in a sort of high.
  • Man it sure is lonely down here.: He's a people person so sometimes his undead state kind of makes things awkward.
  • Hey I'll let you finish but I can't here you over this bass.: He does have a job and must do it for his fans.
  • WHO DIDN'T PAY THE ELECTRIC BILL!:His club is constantly under threat of taxes.
  • Will you give me a second?!:Even though his reflexes are pretty fast that doesn't mean he has super speed, if anything he's normal fast and get's slower everyday without flesh.
  • Oh you think that small knife wi- OH DEAR GO OWW!!:Silver,electricity and 'holy' water are the trifecta of pain for his body and brain. Like seriously those are the only things that makes him feel pain.


Equipment: Phone, headphones a wallet with drivers license (revoked) some cash. Some personal items. A KTM 1290 Super Duke GT along with a set of knuckle dusters.

Likes: His club, music, his fans.
Dislikes: Haters, capitalists, anything negative really.
Theme Song: Battle theme.
When fighting another OC.


Additional information: Thanks to Tomia and Charmera I made Dom a bit more... I guess believable

RP Sample: Sup Star.

Keeping this guy relevant.

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Taigawa
Negotiator
 
Posts: 7469
Founded: Jun 25, 2014
Ex-Nation

Postby Taigawa » Sat Jul 09, 2016 5:50 pm

Shark isle wrote:
Shark isle wrote:My post is going to have Yamashiro Tokaji, the leader of the Dragon Syndicate finally meet the contact who is sending him the EMPS. Would anyone like to be the contact ?

Makayla can be if you wanna go to Hawaii.
Tier 1, primarily anthro nation inspired by Halo, Mass Effect, and Asian culture. NS Stats are irrelevent to The Ecumene.

Alert Status
[1] [2] [3] [4] [5] Alert Status: 1- Total War Declared- Use of WMDs is authorized
Neyla is the only character to ever embarress Kyoki. All Forum 7 Characters
24 years old and female.

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Shark isle
Senator
 
Posts: 3767
Founded: Nov 12, 2012
Ex-Nation

Postby Shark isle » Sat Jul 09, 2016 5:59 pm

Taigawa wrote:
Shark isle wrote:

Makayla can be if you wanna go to Hawaii.

Ok, but does she know she is selling this technology to a multi-national crime syndicate?

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Taigawa
Negotiator
 
Posts: 7469
Founded: Jun 25, 2014
Ex-Nation

Postby Taigawa » Sat Jul 09, 2016 6:33 pm

Shark isle wrote:
Taigawa wrote:Makayla can be if you wanna go to Hawaii.

Ok, but does she know she is selling this technology to a multi-national crime syndicate?

She does...and does not care so long as it helps humans advance.
Tier 1, primarily anthro nation inspired by Halo, Mass Effect, and Asian culture. NS Stats are irrelevent to The Ecumene.

Alert Status
[1] [2] [3] [4] [5] Alert Status: 1- Total War Declared- Use of WMDs is authorized
Neyla is the only character to ever embarress Kyoki. All Forum 7 Characters
24 years old and female.

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Illica Falki
Ambassador
 
Posts: 1985
Founded: Apr 19, 2015
Ex-Nation

Postby Illica Falki » Sat Jul 09, 2016 8:05 pm

For everyone that was/is interested in the Chatzy Chat room, we've changed to a new room.
Here is the Link, And star will be replacing the one in the Poll as soonish.
Illica
Illy/Illi/Illa
Flora

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Zarkenis Ultima
Post Czar
 
Posts: 43667
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Sat Jul 09, 2016 8:38 pm

Hey, Imperium, you were looking for members for your Heroes Inc. initiative, correct?
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Imperium Americae
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Posts: 157
Founded: Dec 22, 2014
Ex-Nation

Postby Imperium Americae » Sat Jul 09, 2016 8:45 pm

Aeternabilis wrote:Imperium, you missed me again in your most recent post. Kind of an issue, as I can't do anything but make Capestagram posts and fight petty crime until Sylph's taken to the Sky Tower thanks to my (admittedly poor) choice in starting location.


Sorry, I'll go fix this right away.

Zarkenis Ultima wrote:Hey, Imperium, you were looking for members for your Heroes Inc. initiative, correct?


Yessir
Last edited by Imperium Americae on Sat Jul 09, 2016 8:46 pm, edited 1 time in total.
The United Empire of Imperium Americae, also known as the American Empire, is set roughly 100 years into the future of the United States of America.
The National Anthem of the United Empire


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Aeternabilis
Negotiator
 
Posts: 5055
Founded: Jan 16, 2014
Left-wing Utopia

Postby Aeternabilis » Sat Jul 09, 2016 8:46 pm

Imperium Americae wrote:
Aeternabilis wrote:Imperium, you missed me again in your most recent post. Kind of an issue, as I can't do anything but make Capestagram posts and fight petty crime until Sylph's taken to the Sky Tower thanks to my (admittedly poor) choice in starting location.


Sorry, I'll go fix this right away.

Cool, thanks.
Yet what force on earth is weaker than the feeble strength of one?

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Zarkenis Ultima
Post Czar
 
Posts: 43667
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Sat Jul 09, 2016 8:48 pm

Imperium Americae wrote:
Zarkenis Ultima wrote:Hey, Imperium, you were looking for members for your Heroes Inc. initiative, correct?


Yessir


Lol, I was just going to point out Aeternabilis' situation, but nevermind, I guess that's not necessary :p

Since I'm addressing you now, though, Tempest was looking for Night Shadow and Final Boss, correct? They're famous-ish heroes and they live in the Justice Tower in the middle of Pandora City, so they shouldn't be hard to find. They're both also already part of a team though, so I don't know if you want to talk to them anyway.
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Imperium Americae
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Posts: 157
Founded: Dec 22, 2014
Ex-Nation

Postby Imperium Americae » Sat Jul 09, 2016 8:52 pm

Aeternabilis wrote:
Imperium Americae wrote:
Sorry, I'll go fix this right away.

Cool, thanks.


And she has been recruited:)

Zarkenis Ultima wrote:
Imperium Americae wrote:
Yessir


Lol, I was just going to point out Aeternabilis' situation, but nevermind, I guess that's not necessary :p

Since I'm addressing you now, though, Tempest was looking for Night Shadow and Final Boss, correct? They're famous-ish heroes and they live in the Justice Tower in the middle of Pandora City, so they shouldn't be hard to find. They're both also already part of a team though, so I don't know if you want to talk to them anyway.


Ah yes, he was. Heroes Inc. also wants to bring those heroes in, just to help coordinate with the others. All teams would still have complete autonomy, but if they needed some backup, just shoot a call to Overseer and he'll get someone there, so Tempest will still try to talk to them. I'll get that up in the next post.
The United Empire of Imperium Americae, also known as the American Empire, is set roughly 100 years into the future of the United States of America.
The National Anthem of the United Empire


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Indo-pasif archipelago
Ambassador
 
Posts: 1300
Founded: Jan 12, 2013
Democratic Socialists

Postby Indo-pasif archipelago » Sat Jul 09, 2016 8:54 pm

Imperium Americae wrote:
Aeternabilis wrote:Cool, thanks.


And she has been recruited:)

Zarkenis Ultima wrote:
Lol, I was just going to point out Aeternabilis' situation, but nevermind, I guess that's not necessary :p

Since I'm addressing you now, though, Tempest was looking for Night Shadow and Final Boss, correct? They're famous-ish heroes and they live in the Justice Tower in the middle of Pandora City, so they shouldn't be hard to find. They're both also already part of a team though, so I don't know if you want to talk to them anyway.


Ah yes, he was. Heroes Inc. also wants to bring those heroes in, just to help coordinate with the others. All teams would still have complete autonomy, but if they needed some backup, just shoot a call to Overseer and he'll get someone there, so Tempest will still try to talk to them. I'll get that up in the next post.


I guess I'll make Samael into heroes inc., but Andre will be against them, since he never like bureaucracy and the megacorpotations
I picked the Anarchist Hog

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Zarkenis Ultima
Post Czar
 
Posts: 43667
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Sat Jul 09, 2016 8:55 pm

Imperium Americae wrote:Ah yes, he was. Heroes Inc. also wants to bring those heroes in, just to help coordinate with the others. All teams would still have complete autonomy, but if they needed some backup, just shoot a call to Overseer and he'll get someone there, so Tempest will still try to talk to them. I'll get that up in the next post.


Alrighty.
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Sivio
Diplomat
 
Posts: 764
Founded: Jun 05, 2016
Democratic Socialists

Postby Sivio » Sat Jul 09, 2016 10:01 pm

I was thinking of creating an alien civilization but I can't think of anything.
DEFCON 5: Total Peace/Normal readiness
DEFCON 4: Increased intel/Strengthened Security/Above Normal
DEFCON 3: Increase in force readiness/Special Forces ready to mobilize
DEFCON 2: War Imminent/Entire Military ready to mobilize
DEFCON 1: Total War/Nuclear War imminent
DEFCON 0: Total Nuclear War

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Naplez
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Posts: 134
Founded: Jun 07, 2016
Ex-Nation

Postby Naplez » Sat Jul 09, 2016 10:37 pm

Sivio wrote:I was thinking of creating an alien civilization but I can't think of anything.

A Symbiotic or body snatcher race?

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Tomia
Post Marshal
 
Posts: 15711
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Sun Jul 10, 2016 9:31 am

Character Application[/b]


Name: Reginvaldr the Mystic, God of Canines, and Lord of Secrets

Superhero Name: Reggie

Age: 301

Gender: Male

Race/Species:Aesir

Appearance:
Reggie and his Wolf Dogomin
Wolf Form

Personality: Reginvaldr is mischievous, cunning,and charming, having gained many of the attributes of his grandfather Loki. He sometimes struggles with his nature however, as he has made friends in Urgrund and sees it as his home. However like many of the Aesir he suffers from the Curse of Yggdrasil which greatly effects his personality.

Biography: Reginvaldr has an unusual history for an Aesir. Reginvaldr was found outside the prison of Fenrir as a small child. No one knew where he came from or how he got there. He was discovered and rescued by a pair of young Aesir, Valka and Valdis. They took pity on the young child and brought it back to Urgrund despite the controversy that caused. Despite the way many felt about him, Reggie(as he was nicknamed by Valka and Valdis) grew up to be a competent Aesir, though quite mischievous and wild. That is until he had dreams revealing his true nature. Fenrir came to him in these dreams, claiming to be his father and saying it was his destiny to help the wolf destory the Aesir.

Reggie was conflicted by this. He never fit in perfectly with the Aesir. After all him and Valka argued constantly, considering how different they were. Then Reggie was cursed by Fenrir, and forced to reveal his true nature to the other Aesir. One night, on a full moon Reggie suddenly transformed into a monstrous looking wolf creature. The Aesir were outraged and disgusted. Some wanted him killed or exiled, it seemed like the favor of Odin himself was the only thing that kept him alive and free to stay in Urgrund.

However Reggie now felt like a freak and left Urgrund in shame. That was 50 years ago and he has had many adventures since then. He met his companion Dogomin and came to grips with his true nature. He decided he didn't have to follow his father's path, while embracing his dominions. Now he plans to return to Urgrund, but worries how he will be received.

Powers/Abilities:
  • Asgardian Physiology Including-
    --Superhuman Strength: (10 tons)
    --Superhuman Stamina
    --Superhuman Dense Tissue
    --Superhuman Durability
    --Superhuman Extended Longevity
    --Regenerative Healing Factor
  • The Sounds of Whispers: Across Urgrund and Midgard all lies and secrets that are spread between people eventually make them way back to Reggie. Reggie can absorb these lies and secrets and use them to increase his powers as well a powerful unnatural shriek that he refers to as, The Price of Secrets.
  • Canine Domain: Reggie has an affinity for canine's and can in fact influence them to serve his will. This includes his massive wolf Dogomin who is unquestionably loyal.
  • Wolf Form: Reggie can transform into a full breed wolf, as well as a human/wolf hybrid that mortals refer to as werewolves.


Weaknesses
  • Swords are not me: Reggie is not particularly skilled in traditional combat. While he has weapons at his disposal and is trained. He'd never beat someone like Valka in a sword/axe fight.
  • Curse of Fenrir: His father, who views him as a traitor, cursed Reggie to always be haunted by his true nature. That is why on the full moon he is forced to change into his werewolf form whether he wants to or not. He is also deathly vulnerable to silver, regardless of whatever form he is in.
  • Curse of Yggdrasil: The curse that Yggdrasil put on the Æsir was firstly, against their realm of Urgrund. When the All-Father slumbers, the land withers and dies. The second curse Yggdrasil put on the Æsir was gluttony, blood-lust and hedonism. Reggie is prone to all three, but the Curse of Fenrir makes blood-lust a particular issue for Reggie. While Reggie usually would prefer hedonism to violence, his wolf nature often causes him to kill without reason.


Equipment: Reggie's main weapon is the Wolf Dagger. It is a wild and unpredictable weapon, that changes shape based on the nature of the lies and secrets around it. It has been known to disappear from Reggie and reappear when treachery is being planned.

Likes: Partying, Sex, Canines, Staying loyal to his friends, mystery, adventure, Game of Thrones
Dislikes: His father, silver, responsibility, blunt truth, spoilers
Theme Song: Will add later


Additional information:

RP Sample: :3

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Tomia
Post Marshal
 
Posts: 15711
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Sun Jul 10, 2016 9:48 am

If anyone has a criminal organization that they need something to do with. I'm planning on having the WH attack some kind of crime org and steal a powerful weapon from them. Wouldn't necessarily require too much rping on your part. But would give you something to react to.

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Shark isle
Senator
 
Posts: 3767
Founded: Nov 12, 2012
Ex-Nation

Postby Shark isle » Sun Jul 10, 2016 10:05 am

Tomia wrote:If anyone has a criminal organization that they need something to do with. I'm planning on having the WH attack some kind of crime org and steal a powerful weapon from them. Wouldn't necessarily require too much rping on your part. But would give you something to react to.

You can attack the Dragon Syndicate.

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Zarkenis Ultima
Post Czar
 
Posts: 43667
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Sun Jul 10, 2016 10:25 am

Character Application


Name: Valdis Aegirdottir, Goddess of Treasures and Fortunes, Thief of Asgard, Captain of the Sailing Monster

Superhero Name: N/A

Age: 467

Gender: Female

Race/Species: Æsir

Appearance: Here.

Personality: Valdis, to put it this way, takes to Yggdrassil's curse like a fish to the water. Hedonistic and lustful (be it for battle, riches or power) are good ways to describe her. She is not without restraint, of course, and is generally a friendly person, if a little brash and boastful.

Biography: Valdis Aegirdottir is young, for an Æsir, having been born after the age where the humans found out about them and began their worship. Thus it is no wonder that none on the realm that the Æsir call Midgard have heard of her. But her adventures have been many, though they remain unheard of for mankind. Valdis was born as the daughter of two minor Æsir who were already a few generations apart from the glorious ones such as Odin, Thor and Freyr. She was thus a part of the group commonly dubbed Young Gods, though she was quick to show everyone that she was not any less fierce than her mighty ancestors. She was taught to hold a weapon almost as soon as she was able to walk and talk, as most Æsir children are, and took to it quite well, learning the art of combat from her elders in the training grounds of the golden city of Asgard. She showed great promise with the sword, though she also learned how to use a lance and how to do battle with her bare hands in contests of strength. Her strength grew along with her, and so too did her beauty, which became very noticeable, very quickly. She received blessings on both hands by the All-Father as a reward for the fierceness she showed in combat.

It was during her days fighting in the training grounds that she met Valka, a fellow Young Goddess, and a fierce one at that. Despite their somewhat disparate natures, the two became fast friends, learning to fight together on the fields of glory. As their friendship grew stronger, Valdis brewed a plan, a risky one, an insane plot many would say. Valka tried to talk her out of it several times and failed, accepting to come along with her if only so that nobody would die because of her friend's recklessness. Valdis spent several days preparing, and then she and Valka stole away in the dead of night. Reaching the shore of the river Van, Valka fastened a rope to Valdis' leg, and then Valdis sank into the river, using the stolen gills of a fish to breathe. She swam until she found the fetter that had bound the Fenris wolf to a buried rock. With all of her preparation and the blessing of her right hand, she copied the essence of Gleipnir, storing it in her hand. The effort was such that she was knocked unconscious, and Valka had to pull her out before she drowned and carry her to safety before the wolf awakened and found them.

The next day, she used that essence to enchant powerful weapons. The first was a ruby sword masterfully crafted by the Cayar, which she had stolen from another Young God who had inherited it. She named it Audbrand, the treasure blade, and proclaimed it a blade that would do the impossible, much like the object from which its essence was derived. For all her efforts at the river Van, it seemed that she had copied more of Gleipnir's essence than she needed for her blade, however, and so, she decided to repay Valka for her assistance by enchanting her claws, so that much like their parent object, they would not let anything in its grip escape.

Their deeds at the river Van and the rewards they gained from it served to cement their friendship, and the two Goddesses went on many more adventures, such as their trip to Mimisbrunnr, where Valdis enchanted Valka's axe with the essence of wisdom and truth from the waters of the well; or the time they obtained one of the many copies of the golden ring Draupnir, to aid in the crafting of Valdis' spear. But as they matured, their ideals made them begin butting heads with each other: Valka was an avid follower of the law and a stiff person in general, which did not sit well with Valdis, who was a free spirit and enjoyed few things more than the acquisition of treasure and other goods, even if it involved stealing, which was easy for her thanks to the blessing of her left hand. Though they remained friends, they also developed a rivalry of sorts due to their differing ideals, which only made them stronger.

Eventually, the time came for Valdis to be granted a title, and the All-Father named her Goddess of Treasures and Fortunes, in sight of how easily she controlled and amassed treasure, and how easily the luck of others changed in her hands. For a short time, she remained on Asgard, sometimes doing good and sometimes causing mischief, crossing blades with Valka on occasion, earning herself the nickname Thief of Asgard, but eventually she decided that her fate was not in Asgard, but out there in the Nine Realms. She saw firsthand the months-lasting misery that befell the land when Odin slept, and sought to do something about it. Thus she brought her concerns to the All-Father, along with a plan, and though he was skeptic of the girl at first, Odin agreed, so advised by the wise Mimir's head. For the next several months, a group of Young Gods appointed by Odin began assisting Valdis in the construction of her vessel, Siglingandr. When it had been built and enchanted Odin granted her a host of Einherjar to man the ship and guard it, no matter where she went, if she would provide them with meat and drink as the Valkyries did in Valhalla, something she agreed to do.

Now with a vessel, Valdis finally set out, saying farewell to friends and family, and especially to her best friend and enemy, Valka, though her farewell was only temporary. Thanks to the essence of Yggdrassil, Valdis' vessel Siglingandr was able to freely travel through the Nine Realms, and before accomplishing the mission she set out to fulfill, she explored the realms, from the fiery deserts of Muspelheim and the cold wastes of Jotunheim, to the mechanized land of Alfheim, and the swamps of Svartalfheim. She scoured these realms from valuables, and though she did find some noteworthy objects in the shape of exotic beasts from Muspelheim and the gold and jewels of Svartalfheim's sons, there was ultimately little to be won. Valdis took what she could, in particular sacking the lands of the Cayar, and then left. The Cayar would hold a grudge against the Thief of Asgard, but it would not come to fruition yet.

Finally, the Goddess of Treasures headed to the expansive realm known to the Æsir as Midgard. It was there that she found the greatest riches. But not from Earth. She had heard the tales of when her ancestors were worshipped by the men of the Northern lands, heard that they shared the stories of how the Gods had come to be and of their weapons and their exploits. Thus, instead of taking to the skies in her ship and attempting to plunder the nations of Earth, she journeyed into its cities undercover, wishing no harm upon a race that had not been involved in the War of Urgrund and that had worshipped her ancestors in the past. There, she learned about human history, starting with the vikings, but as she learned more about humans, she instead became enamored with the concept of pirates, and styled her own outfit after them while suggesting, but not forcing, her companions to do the same, with most of them agreeing. She even got herself a pet falcon, which she called Svartgron, believing despite her fascination with pirates that parrots weren't that great.

While on Earth, Valdis came across a peculiar group of people who did not belong from Earth. After meeting one of them and lying with him one night, Valdis learned of other worlds in the vicinity of Midgard, and so, she set out on Siglingandr, journeying through the void to other planets and attempting to earn riches from them. Some battles that she fought, she lost, but most of them were won and the few that were not were easy to escape from thanks to her vessel's enchantments, so she amassed great riches and, more importantly, countless supplies that she had sought to obtain. The many worlds that suffered a visit from the Thief of Asgard slowly began to spread stories about the captain of the flying ship who had a falcon by her side.

Valdis had changed much when she returned to Asgard, despite not having been gone for long in the eyes of Gods as long-lived as the Æsir. She had changed much, and it was said that her beauty had grown to such point that it challenged Freyja herself, which pleased her, though she felt it unwise to tease the older Goddess. More importantly, however, she had arrived just after the onset of the All-Father's slumber, and had brought Asgard sustenance. The finest meats that she could find were preserved in her ship, and with the help of her right hand she had turned countless barrels of foreign drinks into Asgardian mead, which so far remained the finest drink that the young Æsir knew. Thus her crew returned to Valhalla to be fed by Andhimnir while she remained with Svartgron and the rest of the Æsir to feast in the spoils of her voyage for the next three months. This deed brought her great renown in Asgard. Upon awakening, Odin heard of this and, in line with her new pirate motif, gave her the surname 'Daughter of the Sea'.

During the time she remained in Asgard, Valdis sought Valka once more, finding that she had become the leader of the Godguard. Thinking that they should put aside their rivalry for a day and celebrate their mutual successes, the Goddess of Treasure invited the Goddess of Song to drink by the river that had strengthened their friendship many decades ago, when they had first gone on an adventure together and gained powerful weapons as a result. Valka agreed, and the two went to drink by the river Van while the Fenris wolf slept, so that it would not awaken and attack them or attempt to pursue Valka due to her feline nature. However, while they were there, the two heard a child's cries, and investigated. There, they found him, Reginvaldr, and took pity on him, bringing him back to Asgard. Despite the protests from some of the other Æsir, Valdis helped him and taught him to fight, as the old were meant to do with the young. She had come to enjoy the personality that the young Æsir developed as he grew up, unlike Valka. But after some time she decided to head out again, leaving Reginvaldr to Valka and the other Gods of Asgard.

Valdis' next time outside the golden city did not go so well. In her hubris she decided to pluck riches from the Cayar again, and one group of Cayar, which had been particularly wronged by her, took this opportunity to get revenge. They hated her not just for attacking them and stealing their treasures, but because she did so with a blade they had crafted themselves, and so, two of them snuck onto her ship as she slept, in an attempt to assassinate her. But they were spotted by Svartgron, her pet falcon, and the noise that the creature caused awakened Valdis. The Cayar were not able to assassinate her, so each of them cut off one of the Thief's hands, taking away her blessings. They thought that, without her hands, she would be unable to defend herself and would be easy to kill, but they were wrong. She used her power to call Audbrand from afar and struck them down. One of them managed to inflict a scar on her fair face, however, not ruining her visage, but marring it. She would no longer be called as beautiful as Freyja, but she grieved not for this, her mind too busy with revenge to allow such vain thoughts.

The next day, molten gold rained upon the Cayar. Molten gold rained for three days straight. The tribe of Cayar understood their defeat and surrendered to Valdis, but the Goddess had not only been maimed and wronged, she had also exhausted a great part of her treasury in revenge, and so she took no heed and sent her crew of Einherjar to exterminate them. Only one, the fairest, was kept alive, both as a toy, and as a slave. Valdis kept her for several nights, and then ordered her to make her new hands, one of gold and one of stone, so that they would replace the ones that his kin took. She meekly complied, showing progress in the forging of these hands, which were then bound to the Thief's wrists with powerful magic. Valdis let the Cayar go, thinking it a waste to kill her, and then headed back to Asgard. She had new hands, but her blessings were gone, and so when she arrived back at the golden city she spoke to Odin about her situation. The All-Father showed comprehension and bestowed the same blessings upon her hands again, stronger this time.

Valdis has had many more adventures since then, as well as several friendly meetings and fierce encounters with Valka. Many questioned the scar on her face and expressed regret at the event that caused it, but Valdis took everything in stride, thinking that the scar complimented her to a degree and didn't detract so much from her. During one of her many voyages, she was forced to fend off a draugr by using Niureka to pin it down on its crypt. During another, she met the Midgard Serpent, Jormungandr, and from the Eitr it dripped she fashioned a ring that would protect her from poison. Many were her exploits, but she currently resides in Asgard, the Sailing Monster taking a much needed rest while she boasts of her treasure in the golden halls.

Powers/Abilities:
  • Asgardian Physiology including
    --Superhuman Strength: (10 tons)
    --Superhuman Stamina
    --Superhuman Dense Tissue
    --Superhuman Durability
    --Superhuman Extended Longevity. The Æsir maintain their immortality through the golden apples of Iðunn.
    --Regenerative Healing Factor
  • Supernatural Combat Skill: All Æsir, with hundreds or thousands of years of combat and training, have mastered the art of combat. This does not mean that they are invincible
  • Command of the Keeper of Wealth: As the Goddess of Treasures, Valdis has the ability to sense and freely manipulate anything in her vicinity that can be considered a treasure, be they items made of precious stones or metals or any other valuables.
  • Grey Right Hand of the Maker of Treasures: The right hand of Valdis has the ability to transfer and combine the natural and supernatural properties and aspects of physical objects. By sacrificing an object, Valdis can extract its essence with her right hand and transfer it to another object in such way that the new object will either receive its properties or receive the ability to destroy or generate them. This can only be done with solids or liquids, however. If the source is particularly large, or if the procedure is very elaborate, properties can be extracted without harm to the source, but this will greatly exhaust Valdis. This can be done with living beings, though it is far trickier, as it requires stillness from both Valdis and the target.
  • Golden Left Hand of the Taker of Fortunes: The left hand of Valdis has the ability to steal anything that doesn't belong to her, including non-physical things like luck and energy. She can also redistribute whatever she earns this way, if it's not already a physical thing that can be handed out. In addition, any weapon she holds in this hand becomes several times deadlier.


Weaknesses
  • Left Hand Limits: Valdis' left hand has several rules that limit its function. Firstly, if she is attempting to steal from another intelligent entity, then said entity cannot be aware of her intentions until the deed is done or at least underway, or otherwise the attempt will fail. She cannot steal unique things, like powers or souls, from their original owners, nor can she 'steal' fundamental concepts such as time or divinity.
  • Short Temper: While usually a capable (if somewhat cocky) fighter and leader even while under unfavorable circumstances or when in anger, there are a few things that will cause Valdis to grow extremely mad very quickly, most likely making her drop caution to the wind, so to speak. Among other things, being stolen from is a big one.
  • Curse of Yggdrassil: The curse that Yggdrasil put on the Æsir was firstly, against their realm of Urgrund. When the All-Father slumbers, the land withers and dies. The second curse Yggdrasil put on the Æsir was gluttony, blood-lust and hedonism.
  • Battle-Rage: In the most desperate situations, during battle or times of extreme rage, the Æsir can enter a rage unlike any other, allowing them to shake off normally lethal wounds and fight even harder. However, their hearts can give out if they remain in this state for too long, and there is possible trauma and death from the wounds suffered during the rage. An Æsir who enters the rage too often will eventually go rabid. Due to her joy for battle, Valdis is more susceptible to suffer from this ailment at times.


Equipment:
  • Siglingandr, Valdis' ship, a ship almost as noble as the legendary Skidbladnir. Its wheel and sail are imbued with Yggdrassil's essence, allowing it to travel any medium and all across the Nine Realms, and its hull is imbued with the essence of Midameidr, so that not metal nor fire will harm it. Within the ship there are hundreds of treasures and several barrels of mead, and a small host of Einherjar mans and guards it. It is Valdis' most prized possession, by far.
  • Audbrand, Valdis' sword, a sword made by the Cayar with a blade made of enchanted rubies and a gilt of gold and silver with inlaid emeralds. It is imbued with the essence of Gleipnir: much like that restraint binds an impossible foe, so too is Audbrand said to be able to do the impossible. It is her main weapon, which she uses in duels and for honorable combat.
  • Niureka, Valdis' spear, a simple ash wood spear which is imbued with the essence of one of Draupnir's many copies, allowing it to spawn eight more spears when thrown. It is her secondary weapon, which she uses during large scale conflicts or against enemies deemed unworthy.
  • Eitrveurr, Valdis' ring, a golden ring with an emerald that is modified to destroy the properties of Eitr, thus protecting whoever wears it from any sort of poison.
  • Svartgron, Valdis' pet falcon, who is always with her.

Likes: Valka, Reginvaldr, her ship, being in charge, shinies and valuables, Asgardian mead, a good fight, indulging her desires.
Dislikes: Valka, Cayar, being robbed, outsmarted or defeated, cheap things, non-Asgardian drinks, abstinence of any kind.
Theme Song: TBA


Additional information: If you can tell that the names of her artifacts are gibberish, don't be too harsh :P
Hello! I'm your friendly neighborhood roleplayer cat. If you need any help, send me a TG and I'll see what I can do!
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Charmera
Post Marshal
 
Posts: 18729
Founded: Jan 18, 2013
Ex-Nation

Postby Charmera » Sun Jul 10, 2016 10:35 am

Character Application
[PLEASE DELETE ALL PARENTHESES BEFORE SUBMITTING APPLICATIONS. INCLUDING THIS ONE]


Name: Loki Laufeyson

Superhero Name: N/A

Age: Old.

Gender: Female predominately

Race/Species: Aesir/Jotnar

Appearance: http://cs8.pikabu.ru/post_img/big/2016/ ... 641658.jpg

Personality: Loki is a trickster. Often antagonistic and malicious, she plays to her own tune. She plans and plots not for self profit, but she thinks of schemes which will amuse her or bring her satisfaction. One thing that does satisfy her is when she plots against the Aesir. Her current exile especially has increased the grudge she has for Odin and his Ilk. She does not seek to rule Asgard however, merely to sow strife for those she has grown to dislike. Two major objects of her distaste are her brother Thor, whom she has been jealous of for years. Another would be the patron of cats, Valka. Though her hatred of Valka is not as long running as hers of Thor, Valka's spoiling of her schemes

As a person, Loki is cold and callous, but often prone to bouts of laughter and amusement. She plays with her prey much more than killing them.

Biography:Loki, bastard child of Asgard. Trickster goddess and the Mistress of Spite. Loki was at first a well spirited trickster, pranks and tricks were her trade, but nothing more sinister. Her and her brother once got on. Even Valka and her had a grudging respect. History did often get her gender wrong, when she had sex to produce slepnir, she actually had to turn into a male horse. Still, for some time she was an ally of Asgard. However that all changed when Baldur died.

Baldur was once immune to everyting. An Asgard Warrior beloved by all. Even at a young age he was loved. And Loki and Baldur were once friends. Both of them got drunk one day and Loki dared Baldur to a challenge. If he won, then he would earn a kiss on the lips. Laughing, he gladly accepted. Loki smiled as she grabbed a bow and arrow and then aimed at Baldur. She told him that if he flinched, he would loose the challege. Once more he laughed. Though that laughter was cut short. The arrow was secretly laced with Mistletoe made invisible by some enchantment. Baldur's weakness.

Loki was shocked. She had never had blood on her hands before. She had not meant to kill Baldur, and it was a mistake. Though few believed it. Though Odin knew it was a mere accident, and even had Valka use her powers of verity on Loki. Though many knew that Loki has her ways to trick that power, or at least suspected as much.

Loki found herself ambushed one day by a mob of asgardians. Whom took her to a cave and tied her to a rock with chains of Mithril. Then then hung a snake over loki and dropped it's venom slowly on her. Though the dose was not enough to kill her instantly, it caused her immense pain which increased with every drop. She was left down there for an unknown length of time. Until she was saved by her brother thor. Since that point, she changed. Her pranks became more evil. More malicious.

The last straw was when she nearly killed her brother Thor with one of her tricks. Currently she is in an Asgardian jail, awaiting sentencing.
Powers/Abilities:
  • Asgardian Half Breed Loki does not have the physical strength of a full asgardian. Rather she uses magic to supplement her weaknesses. She has the same supernatural condition as Asgardians, but her physical prowess is halved when not in the cold.
  • Illusion As a trickster goddess, Loki can command powerful spells of illusion. Illusion so convincing it's actually capable of harm. Even knowing it's an illusion is not enough. In addition, she can use this power to shape-shift.
  • Enchanting Goddess
  • "I do my best work in the shadows..."
  • Silver tongue Loki has a talent of being deceptive with words, talking himself out of trouble and having a quip for every situation she's in


Weaknesses
  • Half Breed Both Asgardian and Jotnar, she suffers from both a weakness of Hedonism and Touch. However though she can feel, it is only in the passions of love making that she feels anything at all beyond cold. It could perhaps explain why she has had so many children... Plus she does feel pain too.
  • Laughter of Madness Though she does not suffer from Battle rage or a hatred of the warmth, she is prone to hysterical and uncontrollable bouts of laughter. This can be very distracting for her indeed.
  • Smoke and Mirrors Loki's illusions don't work on androids or any being who's brain is similarly computer based.
  • Lies to the light Loki doesn't like bright lights. In addition, when her lies are exposed she gets defensive and panics.


Equipment: Orb of Observing: An orb which allows her to observe various areas from a single area.
Teleportation Staff: Allows her to teleport from one area to another. (if any)
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

Imperial--japan's Witchy Friend.

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Tomia
Post Marshal
 
Posts: 15711
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Sun Jul 10, 2016 10:35 am

Shark isle wrote:
Tomia wrote:If anyone has a criminal organization that they need something to do with. I'm planning on having the WH attack some kind of crime org and steal a powerful weapon from them. Wouldn't necessarily require too much rping on your part. But would give you something to react to.

You can attack the Dragon Syndicate.

Alright will look into that Shark.

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Serah
Negotiator
 
Posts: 7416
Founded: Feb 13, 2015
Ex-Nation

Postby Serah » Sun Jul 10, 2016 10:38 am

What's up with all the Aesir apps?

Is this some kind of convention I don't know about?

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Zarkenis Ultima
Post Czar
 
Posts: 43667
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Sun Jul 10, 2016 10:42 am

Serah wrote:What's up with all the Aesir apps?

Is this some kind of convention I don't know about?


Depends on what you mean by "convention I don't know about".

Star and I have been making Aesir for a while, and we had Tomia and Charm jump on the bandwagon, basically. :P
Hello! I'm your friendly neighborhood roleplayer cat. If you need any help, send me a TG and I'll see what I can do!
P2TM Community Discussion Thread

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The Starlight
Postmaster-General
 
Posts: 10422
Founded: Jan 11, 2014
Ex-Nation

Postby The Starlight » Sun Jul 10, 2016 10:44 am

Serah wrote:What's up with all the Aesir apps?

Is this some kind of convention I don't know about?

Comvention? No, I just got them all to make Aesir as I didn't want to rp Valka all alone.
Call me Star
Best High Fantasy RPer of '14 and '15
"Life before Death. Strength before Weakness. Journey before Destination"
"Strength does not make one capable of rule. It makes one capable of service"
"The only thing necessary for the triumph of evil is for good men to do nothing"
"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world"
Tri: NS's Tolkien incarnate
Lith: Twinky-toes, Lord of Elves, and the only man to enter Tolkien's Holy of Holies
Neros: A Star Among Men and a Tolkien force of nature in relation to Elves and Asgardians.
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