by Singapore no2 » Sun Oct 04, 2015 10:24 pm
This is a Modern-Tech nation. We only put a satellite and a man into space so far.
We are a Middle power, so if we die, so will some of the global economy.
We have the 8th largest sovereign wealth fund in the world. (RL world)
Pro: Regulations, Military, Law and Order
Anti: Freedom of speech, Discrimination, CHEWING GUM
Just so you know, I don't think like that. That stuff is roleplaying Singapore (itself, the real life nation)
Fauxia wrote:Editors aren’t real people.
by Annihilators of Chan Island » Mon Oct 05, 2015 2:43 am
by Caracasus » Mon Oct 05, 2015 2:49 am
by Trotterdam » Mon Oct 05, 2015 7:40 am
I don't think that's really what the original Silk Road was. (And not only because they didn't have trains back then.)Singapore no2 wrote:Description:
After reports that @@NAME@@'s major trading partners are teaming together to build a 'silk road', a trans-continental railway, to bypass your seaport,
Ugh no. My nation is supposed to be heavily involved in sea trade, but my national animal lives on land. I even have a little backstory about how it's not native to our nation but was imported from overseas as an exotic pet during one of our exploration voyages, and became crazy popular.Singapore no2 wrote:Validity:
Nations with a sea-based animal
Any particular motivation for choosing these as the industries that would be most dependent on sea trade?Singapore no2 wrote:cheese exports and beverage sales industry expands
Heh. When I started on this thread I thought to myself there should be an "if you can't beat 'em, join 'em" option, then I saw there was one already, and then I saw it was your suggestion and not in the original draftAnnihilators of Chan Island wrote:In the second option, how about you try to get the other nations to re-route the railway to your nation?
by Rivercastle » Mon Oct 05, 2015 8:18 am
by Singapore no2 » Mon Oct 05, 2015 7:07 pm
Rivercastle wrote:Wouldn't the sheer volume of trade make it hard for trains to handle it alone? Maybe instead of a railway you can have them trying to dig a canal to bypass your port.
This is a Modern-Tech nation. We only put a satellite and a man into space so far.
We are a Middle power, so if we die, so will some of the global economy.
We have the 8th largest sovereign wealth fund in the world. (RL world)
Pro: Regulations, Military, Law and Order
Anti: Freedom of speech, Discrimination, CHEWING GUM
Just so you know, I don't think like that. That stuff is roleplaying Singapore (itself, the real life nation)
Fauxia wrote:Editors aren’t real people.
by Caracasus » Tue Oct 06, 2015 6:22 am
by The Wolven League » Tue Oct 06, 2015 5:02 pm
by Trotterdam » Tue Oct 06, 2015 7:29 pm
How would you enforce that, though? The premise of this issue is that other nations are deciding to bypass your nation's trade policies for the sake of their own economic interests. It's unlikely that horse-and-camel-caravans would be able to compete with a train route in a free market.The Wolven League wrote:Perhaps one option would revolve around a local merchant who wants to establish some sort of cavalry-based trade route across land for environmental/tradition reasons. Your leader could be out for a walk or something, and the merchant rides up on horseback and suggests a horse/maybe camel-driven Silk Road.
by Singapore no2 » Wed Oct 07, 2015 2:52 am
This is a Modern-Tech nation. We only put a satellite and a man into space so far.
We are a Middle power, so if we die, so will some of the global economy.
We have the 8th largest sovereign wealth fund in the world. (RL world)
Pro: Regulations, Military, Law and Order
Anti: Freedom of speech, Discrimination, CHEWING GUM
Just so you know, I don't think like that. That stuff is roleplaying Singapore (itself, the real life nation)
Fauxia wrote:Editors aren’t real people.
by Trotterdam » Wed Oct 07, 2015 10:13 am
I don't know, I like all of those options.Singapore no2 wrote:I made some changes, but can someone suggest which options to merge? 5 seems one too many.
Since NationStates has no way of telling which nations are coastal (an aquatic national animal doesn't do it, since coastal and island nations can still have land animals, and landlocked nations can still have freshwater animals) and little way of telling how much nations rely on foreign trade (since even a nation that does have ports wouldn't necessarily be so reliant on them as to be known as "the port nation" of its continent, that people make international coalitions to defeat).Singapore no2 wrote:Also my validity is a bit patchy, can someone also provide a suggestion?
by Singapore no2 » Wed Aug 17, 2016 11:40 pm
This is a Modern-Tech nation. We only put a satellite and a man into space so far.
We are a Middle power, so if we die, so will some of the global economy.
We have the 8th largest sovereign wealth fund in the world. (RL world)
Pro: Regulations, Military, Law and Order
Anti: Freedom of speech, Discrimination, CHEWING GUM
Just so you know, I don't think like that. That stuff is roleplaying Singapore (itself, the real life nation)
Fauxia wrote:Editors aren’t real people.
by Australian rePublic » Thu Aug 18, 2016 1:08 am
by Singapore no2 » Thu Aug 18, 2016 1:48 am
Australian Republic wrote:Nations with sea-based animals are likely to be isolated islands not connected to continent
This is a Modern-Tech nation. We only put a satellite and a man into space so far.
We are a Middle power, so if we die, so will some of the global economy.
We have the 8th largest sovereign wealth fund in the world. (RL world)
Pro: Regulations, Military, Law and Order
Anti: Freedom of speech, Discrimination, CHEWING GUM
Just so you know, I don't think like that. That stuff is roleplaying Singapore (itself, the real life nation)
Fauxia wrote:Editors aren’t real people.
by Australian rePublic » Thu Aug 18, 2016 2:09 am
by Australian rePublic » Thu Aug 18, 2016 2:10 am
by Singapore no2 » Thu Aug 18, 2016 2:14 am
Australian Republic wrote:Most nations have more than one sea port
And wouldn't a train line go in the opposite direction of a sea port?
This is a Modern-Tech nation. We only put a satellite and a man into space so far.
We are a Middle power, so if we die, so will some of the global economy.
We have the 8th largest sovereign wealth fund in the world. (RL world)
Pro: Regulations, Military, Law and Order
Anti: Freedom of speech, Discrimination, CHEWING GUM
Just so you know, I don't think like that. That stuff is roleplaying Singapore (itself, the real life nation)
Fauxia wrote:Editors aren’t real people.
by Australian rePublic » Thu Aug 18, 2016 4:25 am
by Australian rePublic » Thu Aug 18, 2016 4:35 am
by Annihilators of Chan Island » Thu Aug 18, 2016 8:15 pm
Australian Republic wrote:Let me draw you a diagram. you are the white nation. The pink is your sea port. The green is the railway line, the different colours are you different neighbour and the blue is the ocean. As you can see, the railway line can run through your nation without interrupting the sea port, perhaps even improving it(Image)
by Singapore no2 » Fri Aug 19, 2016 4:24 am
Annihilators of Chan Island wrote:Christ, Singapore, just submit your issues. This one should already be implemented in the game!Australian Republic wrote:Let me draw you a diagram. you are the white nation. The pink is your sea port. The green is the railway line, the different colours are you different neighbour and the blue is the ocean. As you can see, the railway line can run through your nation without interrupting the sea port, perhaps even improving it(Image)
Yes, but this issue is running on the assumption that that green line is going to purple from black via red (say): an obvious disadvantage for the white nation and possibly disastrous for the seaport, so I like it as it is.
This is a Modern-Tech nation. We only put a satellite and a man into space so far.
We are a Middle power, so if we die, so will some of the global economy.
We have the 8th largest sovereign wealth fund in the world. (RL world)
Pro: Regulations, Military, Law and Order
Anti: Freedom of speech, Discrimination, CHEWING GUM
Just so you know, I don't think like that. That stuff is roleplaying Singapore (itself, the real life nation)
Fauxia wrote:Editors aren’t real people.
by Australian rePublic » Fri Aug 19, 2016 5:10 am
Advertisement
Users browsing this forum: No registered users
Advertisement