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Galdius
Negotiator
 
Posts: 5772
Founded: Sep 26, 2012
Ex-Nation

Postby Galdius » Sun Jun 07, 2015 6:55 pm

Beep boop, I'm done my app.

Name: Charly, full name Charlotte Schüttler (Which has long since been forgotten, also, unoriginal I know.)
Sex:F
Age: 25
Height:5'9
Weight:120 pounds

General appearance: Charly

Pupils are often very dilated

Skills: Vehicle Maintenance and modification; Close quarter combat, mainly involving gun play; athletic; Vehicular combat; Skill driver; agile; Stoic.

Stuff they own:

Weaponry - Two Castle Arms PT-740 machine pistols outfitted with laserpointers (groovy); Remington 870 Witness protection; prosecutor MK II apprehension baton*, sharpened tire iron, Tanto combat knife.

Equipment - Dirt Bike which she has named stuttering sally, the bike itself is very old, with the design of it seeming to be earth military type, likely surplus with the age showing through, with the green paintwork finish fading away, exposing parts of the metals which has since became rusted. The engine, mechanical and electronic parts however are very well maintained to the point where they are almost brand new, with the only complaint about the vehicle is that it always stutters on start up, with Charly claiming that it gives it character; Rollout tool bag with various tools, mainly for vehicle maintenance; single PT-740 suppressor; Worn tan haversack; a battery torch; Duel underarm pistol harness, both are fitted with a magazine carrier; rigger belt with several pistol magazine carriers and a large shotgun shell pouch; Music player with shoddy speakers and some decent headphones, music library features classical, Mostly Mozart and Beethoven, and some relaxed electronica, house and new wave; Dried food; water cateen; ten standard issue fifteen round PT-470 40.S&W magazines, six of which are empty; two high capacity thirty round magazines, one of which is empty; exactly twelve shells of twelve gauge, seven are buckshot, three are birdshot and two are slugs; A pure gold minted vintage coin, its her lucky coin and she keeps it close by whenever decisions she considers arbitrary need to be made, liking to put the the responsibility in the hands of fate; And her priced possession, a wooden jewelry lockbox box, patrician in design, its been beautifully engraved all over with a floral pattern and she keeps the key, gold in color around her neck. The contents of the box is a large verity of narcotics, with the box containing opioids, hallucinogens, stimulants, cannabinoids and enough tranquilizers to put a fully grown horse into a coma.

As for clothing, basically this with the gator mask being replaced with khaki shemagh, the pants and boots a bit more ragged. She has a kevlar insert tied onto her chest to protect her from pistol fire.

*Prosecutor MK II apprehension baton is a extending baton which sends pulsating randomized Alpha and Beta waves which induces temporary blindness, disorientation and nausea, in some cases causing the victim to vomit, giving the user enough time to apprehend a suspect or kill them, whatever floats your boat.

Personality:Charly is as dropout as one can be, with her only real goal on the planet of Postapocalyptia is having fun, exploring, doing drugs and occasionally fixing things, basically what she loves most. Shes foul mouthed, hyperactive and pretty jovial around most other vegabonds, acting as the charismatic type with a warm and irradiating smile. She overly kind to her friends due to the communal lifestyle she once lived around, she often engages passionately in conversations when they pop up, often a little too passionately and sports a dark sense of humor and a brutal apparent love all things mechanical and firearm related. Shes also strangely benevolent and arbitrary, with her having a liking to put decisions to the the flip of a coin, claiming that shes putting it to fate, rather than put any thought into it herself. However, when you hang around with her long enough the cracks begin to show. Due to her rampant drug use, shes incredibly unhinged and suffers from psychosis and mild Schizophrenia, mainly revolving around auditory hallucinations. Thanks to this, she can seem very removed and become very distracted from whats around her at times, with sporting something similar to the thousand year stare, as she is haunted by bad decisions in her past, one of the reasons she frequently uses drugs. She also particularly paranoid, fearful of UNSEC and Gazprom and generally not trusting people around her personal property which is a bit ironic for someone who comes from a group of thieves and who'd willingly give it out anyway if one asked, which begs the question if its got more to do with her space being violated than her actual property. She can also snap at a moments notice, just as if one was flipping a light switch, turning her jovial nature to a particularly violent one like the strange case of Dr Jekyll and Mr Hyde, a mood in which she has little stopping her from attempting to scramble ones brain with a 40S&W round, becoming overly violent towards her enemies. Its a mood which she deeply disdains going into however, with her generally feeling like total shit emotionally coming out of it.


Traits, quirks, habits:She uses Cunihal a lot, likes to smoke weed, hash and cigarettes, occasionally twitches and fiddles with key around her neck. Also, don't allow her near other peoples vehicles, chances are she'll end up tearing the thing part for salvageable parts.
Likes:Guns, drugs, smokes, Beethoven, Mozart, action, explosions, cars, bikes, trucks etc, fixing things, Jerry rigging things, happy go lucky type people, partying, dancing, particularly when high and listening to symphony No. 40 in G minor.
Dislikes:Downers, authority figures, UNSEC, Gazprom, getting her ass handed to her, the radio presenter that constantly keeps going on about the weather and recent deaths, overbearing conservatives, religious fanatics.
Reason for becoming a Vagabond:Jolly adventure and cooperation.

Bio:Charly doesn't remember much about her murky younger years, with the only thing she knows about the past is what she was told by the people that knew it better than she did, which according to them her family had came from European nation somewhere in the hopes of getting rich and living like kings and queens, all which would be achieved in their minds from the timonium craze that blew up on the planet of rigel-3 by stupidly signing on with the first company that offered them, unskilled workers with little job prospects, such a chance, and like the sheep they where, they merrily hoped aboard the first shuttle there, unaware what they had just sold themselves into through a signature on a small piece of paper. Not that they matter much to Charly's life story, as her mother died in child birth bringing her into this wonderful cesspool, and her father got blown to pieces after the gravitational flux when his home made explosive that he intended to use during the coup d'état against whatever corporation he had signed on with detonated a little prematurely, earning him his long deserved Darwin award which had eluded him one too many times before. And that's that, no brothers or sisters for her to fight with, as they never lived long enough to produce anymore, an only child, luckily for the gene pool as some would say. She was taken in by friends of her fathers shortly after he became vaporized and eventually found an entirely new surrogate family among them. The dropouts, a group of seventy vehicles strong drove by a group of twenty something speed freak junkies, if you could call such degenerates family. As a result she largely raised herself when on the move, being taught how to live, read, write, count, cook and fight whenever someone wasn't too fucked out of their heads to teach her. She experienced her first high at twelve, got her first bike at fourteen and experience her first firefight at fifteen. And she lived that life proudly, drifting from place to place, town to town, desert to desert, meeting new people and occasionally fighting them, causing trouble, getting hassled by the law and partying like their was no tomorrow. All whilst experiencing the many horrid sights that rigel-3 or Postapocalyptia, the much better suiting name, had to offer whilst cranked out on a hit of Cunihal, which would turn just about everything around you into a modern art master piece. It was fun, she enjoyed it, the adventure, the drugs, the booze, the women, fights and the driving. What more could she ask for but to ride with the warriors? to fight bravely against those who posed a threat to them? Something that became a reality for her when she reached the ripe age of twenty.

She served among them with pride and pure overzealous joy like a soldier fighting proudly for his nation, or in this case, her freedom to do what the fuck they pleased. They fought off unsavory bandits, dismantled their convoys piece by piece for scrap and they rode ahead at the front as forward scouts, which meant little dust to kick up onto your face, it was pure bliss, almost better than just about any high that one could get, almost. But that for her would only last a few more years, with her luckily streak coming to an end. One day, in the early months of the year in which she turned twenty four, the scouts got ambushed, and in the chaotic moment where everything got set ablaze (Not an exaggeration, they had a flamethrower) she became separated from the group, routing away from the chaotic firefight as her friends got turned into human torches, ending up in the vast desert alone, with nothing more than the belongings on her back, her guns and her trusty old bike stuttering sally. She tried her hardest regroup but to no avail, following just about every single tire track leading to nowhere in a moment of dump hope, panicking at the though of never seeing her family and friends again. Eventually,her bike stuttered and sputtered to a halt as the juice that filled the tank ran dry. But as if fate was guiding her, she found a small bum fuck settlement in the middle of nowhere, as it was a message for her to become the very thing she hated, settled and domesticated, something she had no interest in. But with nothing of real value aside from her prize possessions to trade with the villagers in exchange for gas, who where slyly trying to con a desperate women out of everything she had, who knew fine well the types that she was running with. So it seemed like she was just going to have to play house for a bit, with put her mechanical skills to work for a very unfair trade. She worked their for a few months with the promise of all the fuel she could carry, with the deal only supposed to last a few weeks that they kept putting off, so, instead of going absolutely psycho and cause some trouble like she normally would, she eventually just put the decision to rob or not to rob the assholes blind to her lucky coin, and luckily for both her and her unhinged persona, it landed on the former. During the night, she took everything she could possibly carry before disappearing off into the desert once more, this time alone and without any sort of goal, she wandered all over, playing it save for a few months, moving from town to town offering to fix just about everything excluding broken relationships and unwanted pregnancies for gas, all whilst getting treated like shit from the locals due to it being brutally obvious that she was a drop out and feeling guilty for "bailing" away from her friends during that very heated moment, sporting a sort of survivors guilt made worse by her psychosis and mild schizophrenia which she tries her best to self medicate away with the very things that played a part in making her like that, essentially throwing the entire Jerry can of fuel onto the fire in an attempt to put it out, something that really isn't working.
Last edited by Galdius on Tue Jun 09, 2015 10:13 am, edited 7 times in total.
Ave Alea Necis

Life's but a walking shadow. Honor. Love. Friends. But in there's death. Curses.

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Cylarn
Postmaster-General
 
Posts: 14988
Founded: Nov 25, 2011
Left-Leaning College State

Postby Cylarn » Sun Jun 07, 2015 6:55 pm

Transoxthraxia wrote:
Cylarn wrote:
Well, I'm drunk.

By the way, about just now on Game of Thrones...

NO

Cy I'ma bout to join you in that real soon


If only they showed more Sand Snakes...
✎ Member - ℘ædagog
If you are serving the US and its allies right now overseas, thank you for what you do.
Recipient of the Best Crime RP'er Award and the Best Crime RP Award for 2013 in P2TM. Recipient of the Best Crime RP'er Award of 2014 in P2TM.

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Transoxthraxia
Postmaster of the Fleet
 
Posts: 22115
Founded: Jan 19, 2013
Ex-Nation

Postby Transoxthraxia » Sun Jun 07, 2015 6:58 pm

Cylarn wrote:
Transoxthraxia wrote:Cy I'ma bout to join you in that real soon


If only they showed more Sand Snakes...

I was referring to the drink

but them sand snakes

mrrhh
Where must we go, we who wander this wasteland, in search for our better selves?
In Egypt's sandy silence, all alone,
Stands a gigantic Leg, which far off throws
The only shadow that the Desert knows:—
"I am great OZYMANDIAS," saith the stone,
"The King of Kings; this mighty City shows
"The wonders of my hand." The City's gone,
Nought but the Leg remaining to disclose
The site of this forgotten Babylon.

We wonder, and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

User avatar
Mincaldenteans
Powerbroker
 
Posts: 9453
Founded: Feb 17, 2013
Ex-Nation

Postby Mincaldenteans » Sun Jun 07, 2015 7:22 pm

Galdius wrote:
Name: Charly, Schüttler ( which has long since been forgotten)
Sex:F
Age: 25
Height:5'9
Weight:120 pounds

General appearance: Charly

Pupils are often very dilated

Skills: Vehicle Maintenance and modification; Close quarter combat, mainly involving gun play; athletic; agile; Stoic.

Stuff they own:

Weaponry - Two Castle Arms PT-740 machine pistols outfitted with laserpointers (groovy); Remington 870 Witness protection; prosecutor MK II apprehension baton*, sharpened tire iron, Tanto combat knife.

Equipment - Dirt Bike (if allowed that is); Rollout tool bag with various tools, mainly for vehicle maintenance; single PT-740 suppressor; Worn tan haversack; a battery torch; Duel underarm pistol harness, both are fitted with a magazine carrier; rigger belt with several pistol magazine carriers and a large shotgun shell pouch; Music player with shoddy speakers and some decent headphones, music library features classical, Mostly Mozart and Beethoven, and some relaxed electronica, house and new wave; Dried food; water cateen; ten standard issue fifteen round PT-470 40.S&W magazines, six of which are empty; two high capacity thirty round magazines, one of which is empty; exactly twelve shells of twelve gauge, seven are buckshot, three are birdshot and two are slugs; A pure gold minted vintage coin, its her lucky coin and she keeps it close by whenever decisions she considers arbitrary need to be made, liking to put the the responsibility in the hands of fate; And her priced possession, a wooden jewelry lockbox box, patrician in design, its been beautifully engraved all over with a floral pattern and she keeps the key, gold in color around her neck. The contents of the box is a large verity of narcotics, with the box containing opioids, hallucinogens, stimulants, cannabinoids and enough tranquilizers to put a fully grown horse into a coma.

As for clothing, basically this with the gator mask being replaced with khaki shemagh, the pants and boots a bit more ragged. She has a kevlar insert tied onto her chest to protect her from pistol fire.

*Prosecutor MK II apprehension baton is a extending baton which sends pulsating randomized Alpha and Beta waves which induces temporary blindness, disorientation and nausea, in some cases causing the victim to vomit, giving the user enough time to apprehend a suspect or kill them, whatever floats your boat.

Personality:Charly is as dropout as one can be, with her only real goal on the planet of Postapocalyptia is having fun, exploring, doing drugs and occationally fixing things, basically what she loves most. Shes foul mouthed, hyperactive and pretty jovial around most other vegabonds, acting as the charismatic type with a warm and irradiating smile. She overly kind to her friends due to the communal lifestyle she once lived around, she often engages passionately in conversations when they pop up, sporting a dark sense of humor and a brutally apparent love all things mechanical and firearm related. Shes also strangely benevolent and arbitrary, with her liking to make decisions with the flip of a coin rather than put any thought into it herself. However, when you hang around with her long enough the cracks begin to show. Due to her rampant drug use, shes incredibly unhinged and suffers from psychosis and mild Schizophrenia, mainly revolving around auditory hallucinations. Thanks to this, she can seem very removed and become very distracted from whats around her at times, with sporting something similar to the thousand year stare, as she is haunted by bad decisions in her past, one of the reasons she frequently uses drugs. She also particularly paranoid, fearful of UNSEC and Gazprom and generally not trusting people around her personal property which is a bit ironic for someone who comes from a group of thieves. She can also snap at a moments notice, just as if one was flipping a switch, from her jovial nature to a particularly violent one, a mood in which she has little stopping her from attempting to scramble ones brain with a 40S&W round, a mood which she deeply disdains going into.


Traits, quirks, habits:She uses Cunihal a lot, likes to smoke weed, hash and cigarettes, occasionally twitches and fiddles with key around her neck. Also, don't allow her near other peoples vehicles, chances are she'll end up tearing the thing part for salvageable parts.
Likes:Guns, drugs, smokes, Beethoven, Mozart, action, explosions, cars, bikes, trucks etc, fixing things, Jerry rigging things, happy go lucky type people, partying, dancing.
Dislikes:Downers, authority figures, UNSEC, Gazprom, getting her ass handed to her, the radio presenter, overbearing conservatives, religious fanatics.
Reason for becoming a Vagabond:Jolly adventure and cooperation.

Bio:WIP


Pretty nice, so are the Dropouts. I can see Vagabonds partying with them before parting ways or fighting, y'know, whichever comes first :P

Continue -nodnod-

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Transoxthraxia
Postmaster of the Fleet
 
Posts: 22115
Founded: Jan 19, 2013
Ex-Nation

Postby Transoxthraxia » Sun Jun 07, 2015 7:23 pm

Mincaldenteans wrote:
Galdius wrote:
Name: Charly, Schüttler ( which has long since been forgotten)
Sex:F
Age: 25
Height:5'9
Weight:120 pounds

General appearance: Charly

Pupils are often very dilated

Skills: Vehicle Maintenance and modification; Close quarter combat, mainly involving gun play; athletic; agile; Stoic.

Stuff they own:

Weaponry - Two Castle Arms PT-740 machine pistols outfitted with laserpointers (groovy); Remington 870 Witness protection; prosecutor MK II apprehension baton*, sharpened tire iron, Tanto combat knife.

Equipment - Dirt Bike (if allowed that is); Rollout tool bag with various tools, mainly for vehicle maintenance; single PT-740 suppressor; Worn tan haversack; a battery torch; Duel underarm pistol harness, both are fitted with a magazine carrier; rigger belt with several pistol magazine carriers and a large shotgun shell pouch; Music player with shoddy speakers and some decent headphones, music library features classical, Mostly Mozart and Beethoven, and some relaxed electronica, house and new wave; Dried food; water cateen; ten standard issue fifteen round PT-470 40.S&W magazines, six of which are empty; two high capacity thirty round magazines, one of which is empty; exactly twelve shells of twelve gauge, seven are buckshot, three are birdshot and two are slugs; A pure gold minted vintage coin, its her lucky coin and she keeps it close by whenever decisions she considers arbitrary need to be made, liking to put the the responsibility in the hands of fate; And her priced possession, a wooden jewelry lockbox box, patrician in design, its been beautifully engraved all over with a floral pattern and she keeps the key, gold in color around her neck. The contents of the box is a large verity of narcotics, with the box containing opioids, hallucinogens, stimulants, cannabinoids and enough tranquilizers to put a fully grown horse into a coma.

As for clothing, basically this with the gator mask being replaced with khaki shemagh, the pants and boots a bit more ragged. She has a kevlar insert tied onto her chest to protect her from pistol fire.

*Prosecutor MK II apprehension baton is a extending baton which sends pulsating randomized Alpha and Beta waves which induces temporary blindness, disorientation and nausea, in some cases causing the victim to vomit, giving the user enough time to apprehend a suspect or kill them, whatever floats your boat.

Personality:Charly is as dropout as one can be, with her only real goal on the planet of Postapocalyptia is having fun, exploring, doing drugs and occationally fixing things, basically what she loves most. Shes foul mouthed, hyperactive and pretty jovial around most other vegabonds, acting as the charismatic type with a warm and irradiating smile. She overly kind to her friends due to the communal lifestyle she once lived around, she often engages passionately in conversations when they pop up, sporting a dark sense of humor and a brutally apparent love all things mechanical and firearm related. Shes also strangely benevolent and arbitrary, with her liking to make decisions with the flip of a coin rather than put any thought into it herself. However, when you hang around with her long enough the cracks begin to show. Due to her rampant drug use, shes incredibly unhinged and suffers from psychosis and mild Schizophrenia, mainly revolving around auditory hallucinations. Thanks to this, she can seem very removed and become very distracted from whats around her at times, with sporting something similar to the thousand year stare, as she is haunted by bad decisions in her past, one of the reasons she frequently uses drugs. She also particularly paranoid, fearful of UNSEC and Gazprom and generally not trusting people around her personal property which is a bit ironic for someone who comes from a group of thieves. She can also snap at a moments notice, just as if one was flipping a switch, from her jovial nature to a particularly violent one, a mood in which she has little stopping her from attempting to scramble ones brain with a 40S&W round, a mood which she deeply disdains going into.


Traits, quirks, habits:She uses Cunihal a lot, likes to smoke weed, hash and cigarettes, occasionally twitches and fiddles with key around her neck. Also, don't allow her near other peoples vehicles, chances are she'll end up tearing the thing part for salvageable parts.
Likes:Guns, drugs, smokes, Beethoven, Mozart, action, explosions, cars, bikes, trucks etc, fixing things, Jerry rigging things, happy go lucky type people, partying, dancing.
Dislikes:Downers, authority figures, UNSEC, Gazprom, getting her ass handed to her, the radio presenter, overbearing conservatives, religious fanatics.
Reason for becoming a Vagabond:Jolly adventure and cooperation.

Bio:WIP


Pretty nice, so are the Dropouts. I can see Vagabonds partying with them before parting ways or fighting, y'know, whichever comes first :P

Continue -nodnod-

So the Dropouts are cool? I need to know for my bio.
Where must we go, we who wander this wasteland, in search for our better selves?
In Egypt's sandy silence, all alone,
Stands a gigantic Leg, which far off throws
The only shadow that the Desert knows:—
"I am great OZYMANDIAS," saith the stone,
"The King of Kings; this mighty City shows
"The wonders of my hand." The City's gone,
Nought but the Leg remaining to disclose
The site of this forgotten Babylon.

We wonder, and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

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The Carlisle
Postmaster-General
 
Posts: 10024
Founded: Aug 25, 2012
Ex-Nation

Postby The Carlisle » Sun Jun 07, 2015 7:24 pm

Alexander's Crater
A large crater located in the southeastern corner of Rigel-3. The crater was created by a large meteorite which impacted Rigel-3 around 350 million years ago. Since then, weather and erosion have turned the high walls of the crater into a mix of valleys and passageways, with one side of it completely collapsed. Near the center of the crater is a large freshwater lake, which is fed in by rain water and small rivers sourced from up "The Wall". Named by Captain Thomas Austin, who named it after one of his role models Alexander the Great.

The region ranges from dry grasslands to semi-arid hills. The region gets around 28 inches of rain yearly, with snow in the highlands of the crater. Because of this, the region is an effective for agriculture and animal raising.

The region was given to NACI (Native American Colonization Initiative) by the US after being written off as useless terrain in their colonial zone. It wasn't until later that they discovered that the region was productive after failing to analyze the rainfall and freshwater lake. But too little too late, Native Americans were arriving in the boatloads to settle new and, for once, productive lands.



Crater Town
Located on the southeastern side of the crater lake in the Alexander's Crater at the mouth of the Kukain River. A large town, numbering at around 34,000 people. Over half the population descend from Pueblo Indians, with the rest being immigrants form all sorts of groups, from other Native Americans to Europeans and Asians. The architecture of the town reflects this, mostly made up of adobe brick house with modern techniques and structuring to keep them from collapsing from wear from rain. The Town is the center of the whole region, acting as the de facto capital. Administrative buildings are set up near the center of the town along "Hawker Avenue", running parallel to Market Street. The town has laws and maintains them with a somewhat competent police force. The economy of the town runs on manufacturing and trade, being the regions focus of agricultural and mining goods.
Call me Carly
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Mincaldenteans
Powerbroker
 
Posts: 9453
Founded: Feb 17, 2013
Ex-Nation

Postby Mincaldenteans » Sun Jun 07, 2015 7:29 pm

Transoxthraxia wrote:So the Dropouts are cool? I need to know for my bio.


Yeppers

So GoT... damn there were too many in that coliseum

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Mincaldenteans
Powerbroker
 
Posts: 9453
Founded: Feb 17, 2013
Ex-Nation

Postby Mincaldenteans » Sun Jun 07, 2015 7:34 pm

The Carlisle wrote:
Alexander's Crater
A large crater located in the southeastern corner of Rigel-3. The crater was created by a large meteorite which impacted Rigel-3 around 350 million years ago. Since then, weather and erosion have turned the high walls of the crater into a mix of valleys and passageways, with one side of it completely collapsed. Near the center of the crater is a large freshwater lake, which is fed in by rain water and small rivers sourced from up "The Wall". Named by Captain Thomas Austin, who named it after one of his role models Alexander the Great.

The region ranges from dry grasslands to semi-arid hills. The region gets around 28 inches of rain yearly, with snow in the highlands of the crater. Because of this, the region is an effective for agriculture and animal raising.

The region was given to NACI (Native American Colonization Initiative) by the US after being written off as useless terrain in their colonial zone. It wasn't until later that they discovered that the region was productive after failing to analyze the rainfall and freshwater lake. But too little too late, Native Americans were arriving in the boatloads to settle new and, for once, productive lands.



Crater Town
Located on the southeastern side of the crater lake in the Alexander's Crater at the mouth of the Kukain River. A large town, numbering at around 34,000 people. Over half the population descend from Pueblo Indians, with the rest being immigrants form all sorts of groups, from other Native Americans to Europeans and Asians. The architecture of the town reflects this, mostly made up of adobe brick house with modern techniques and structuring to keep them from collapsing from wear from rain. The Town is the center of the whole region, acting as the de facto capital. Administrative buildings are set up near the center of the town along "Hawker Avenue", running parallel to Market Street. The town has laws and maintains them with a somewhat competent police force. The economy of the town runs on manufacturing and trade, being the regions focus of agricultural and mining goods.


Nice :)

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Imperial--japan
Postmaster-General
 
Posts: 11545
Founded: Nov 24, 2010
Ex-Nation

Postby Imperial--japan » Sun Jun 07, 2015 7:36 pm

Mincaldenteans wrote:
Transoxthraxia wrote:So the Dropouts are cool? I need to know for my bio.


Yeppers

So GoT... damn there were too many in that coliseum

I only saw the end tonight. I'm still missing the Tyrion scenes from last episode.
Grand Britannia wrote:
Fenexia and holochrome wrote:I want /pol/ to stay in /pol/.


/pol/ shitposted someone into the presidency, it's too late for you.

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The Carlisle
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Posts: 10024
Founded: Aug 25, 2012
Ex-Nation

Postby The Carlisle » Sun Jun 07, 2015 7:39 pm

Imperial--japan wrote:
Mincaldenteans wrote:
Yeppers

So GoT... damn there were too many in that coliseum

I only saw the end tonight. I'm still missing the Tyrion scenes from last episode.

Yeah. I can't believe Snape killed Dumbledore. I think I cried!
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Imperial--japan
Postmaster-General
 
Posts: 11545
Founded: Nov 24, 2010
Ex-Nation

Postby Imperial--japan » Sun Jun 07, 2015 7:41 pm

The Carlisle wrote:
Imperial--japan wrote:I only saw the end tonight. I'm still missing the Tyrion scenes from last episode.

Yeah. I can't believe Snape killed Dumbledore. I think I cried!

Remember the end where good triumphs over evil? Amazing.
Grand Britannia wrote:
Fenexia and holochrome wrote:I want /pol/ to stay in /pol/.


/pol/ shitposted someone into the presidency, it's too late for you.

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The Carlisle
Postmaster-General
 
Posts: 10024
Founded: Aug 25, 2012
Ex-Nation

Postby The Carlisle » Sun Jun 07, 2015 7:42 pm

Imperial--japan wrote:
The Carlisle wrote:Yeah. I can't believe Snape killed Dumbledore. I think I cried!

Remember the end where good triumphs over evil? Amazing.

Really wasn't expecting that! Also, I couldn't believe they cut off Ned Stark's head again!
Call me Carly
Gayism enabler
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Transoxthraxia
Postmaster of the Fleet
 
Posts: 22115
Founded: Jan 19, 2013
Ex-Nation

Postby Transoxthraxia » Sun Jun 07, 2015 7:43 pm

The Carlisle wrote:
Imperial--japan wrote:Remember the end where good triumphs over evil? Amazing.

Really wasn't expecting that! Also, I couldn't believe they cut off Ned Stark's head again!

Then when Kirby KO'd Link? That was my favourite.
Where must we go, we who wander this wasteland, in search for our better selves?
In Egypt's sandy silence, all alone,
Stands a gigantic Leg, which far off throws
The only shadow that the Desert knows:—
"I am great OZYMANDIAS," saith the stone,
"The King of Kings; this mighty City shows
"The wonders of my hand." The City's gone,
Nought but the Leg remaining to disclose
The site of this forgotten Babylon.

We wonder, and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

User avatar
Imperial--japan
Postmaster-General
 
Posts: 11545
Founded: Nov 24, 2010
Ex-Nation

Postby Imperial--japan » Sun Jun 07, 2015 7:46 pm

The Carlisle wrote:
Imperial--japan wrote:Remember the end where good triumphs over evil? Amazing.

Really wasn't expecting that! Also, I couldn't believe they cut off Ned Stark's head again!

Such a shocking revelation. At least we knew that winter was coming.
Grand Britannia wrote:
Fenexia and holochrome wrote:I want /pol/ to stay in /pol/.


/pol/ shitposted someone into the presidency, it's too late for you.

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Pan Asian Amercian Coalition
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Postby Pan Asian Amercian Coalition » Sun Jun 07, 2015 10:09 pm

The Gunmetal Scavengers are a small, closely knit clan consisting of most of the stranded engineers and mechanics of the various Western-based powers after the Flux had destroy most of the long-range communication network. They form an interesting foil to the Dropouts clan, as they are both semi-nomadic, vehicle based clans. Disciplined, straight-laced, serious, and professional describe the Gunmetal Scavengers. Gunmetal Scavenger is, compared to other clans, very well educated, very disciplined, and extremely well equipped and militaristic, focusing on the containment of bandits. They use large, extremely powerful and fast mechs, usually few in number, to attempt to rob influence against the motorized Dropout clan. They wander from place to place in large convoys, often preceded by lightweight Scout mechs, followed by the heavier trucks, assault and siege mechs, and various tanks, to exchange skilled work such as maintaining vital equipment or trading hard-to-make tech or medical gear in exchange for basic supplies and shelter. They use their transport trucks and tents to live away from civilizations, but they prefer to camp within city limits whenever possible.

The Gunmetal Scavengers are related the Scavenger clan on the other side of the planet, who often trade together, exchanging raw material for heavy ordinance from the Cloudripper settlement, and the clans are often thought of as extensions of one another on the grand scale. Recently, the addition of a former Vagabond known as 'the Prodigy' to the Gunmetal clan has seen a dramatic increase in the fighting ability of their units, although their public image has fallen slightly.

Oftentimes, the Gunmetal clan will also contract themselves out as large-game pest control, as the combined speed, mobility, and firepower of their mechs and the extreme discipline of their pilots means that most of their squads can survive an encounter with most lifeforms relatively unscathed. These slain aliens are rarely wasted, and are often eaten, with Skewers being an favorite prey.

Culturally, the Gunmetals are rather barren, mainly focusing on efficiency. Usual garb varies, but they tend to be based on a simple, unisex blue-gray jumpsuit, which is then personally customized. Food is tasty but simple, usually a variation on roasted A with mashed B, and the living quarters are spartan, but comfortable enough to live in for long durations, and are usually personalized by the people who live inside. They are mainly East Asian and Ameri-European ethnically, and they hold onto the amalgamation of traditions that makes up the clan.

They gain their namesake from their tendency to strip any abandoned machinery or supplies, whether it be a burnt out truck or an unguarded waterwell, or a damaged piece of the Megalith, down to nothing very swiftly. There are tales of the Scavenger Reclamation Teams taking an entire demolished Gazprom motor unit, which included nearly a dozen trucks and several APCs, and reducing it to unrecognizable scrap metal in less than a day, and stripping entire scrapyards like locust. The term Gunmetal came from their militaristic attitude and seemingly unnatural attraction to large quantities of metal, hence the name.

Fights between the Dropouts and Gunmetal clans are a sight to behold, and have a viral appeal on the global entertainment networks. The ideological differences between the two mean that any time they meet, there will be a fight. The clan is a very powerful armored force, and will oftentimes rout smaller DU and Cudgel attacks, although they have a hard time dealing with any truly large assaults or siege operations. The Gunmetal mech pilots generally fight at range with powerful weaponry, but have trouble with clearing occupied settlements, and generally work with hired mercenaries or friendly locals to provide infantry support.

This clan holds a special hatred for the Gouge-Tongue tribe, and they seek to exterminate them. Their efforts, so far, have borne little fruit. The group has a permanent base, which is the center of a triangle between the Cloudripper, which is in the north corner of the opposite hemsphere, Great Khan, and the Megalith.
Last edited by Pan Asian Amercian Coalition on Mon Jun 08, 2015 10:55 pm, edited 5 times in total.
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Rupudska wrote:
Pan Asian Amercian Coalition wrote:Nice to see that this is back.


You are impressively slow.

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Illan
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Postby Illan » Sun Jun 07, 2015 10:10 pm

Whoa, this advanced since I was gone. What did I miss?
Above even The Boss
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Transoxthraxia
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Postby Transoxthraxia » Sun Jun 07, 2015 10:25 pm

Illan wrote:Whoa, this advanced since I was gone. What did I miss?

A lot of chitchat.
Where must we go, we who wander this wasteland, in search for our better selves?
In Egypt's sandy silence, all alone,
Stands a gigantic Leg, which far off throws
The only shadow that the Desert knows:—
"I am great OZYMANDIAS," saith the stone,
"The King of Kings; this mighty City shows
"The wonders of my hand." The City's gone,
Nought but the Leg remaining to disclose
The site of this forgotten Babylon.

We wonder, and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

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Lingria
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Postby Lingria » Sun Jun 07, 2015 10:33 pm

My brain has been offically raped with information.
*Cautiously steps around* W-What? I-Is that not a thing?
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Altito Asmoro
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Postby Altito Asmoro » Sun Jun 07, 2015 10:44 pm

Imperial--japan wrote:
The Carlisle wrote:Really wasn't expecting that! Also, I couldn't believe they cut off Ned Stark's head again!

Such a shocking revelation. At least we knew that winter was coming.


Summer is coming.
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Altito Asmoro wrote:You people can call me...AA. Or Alt.
Or Tito.

I'm calling you "non-aligned comrade."

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Altito Asmoro
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Postby Altito Asmoro » Sun Jun 07, 2015 10:48 pm

Name: Nikolas Orthosa
Sex: Male
Age: 39
Height: 190 cm
Weight: 80 kg

General appearance: (description or picture)

Skills:

Stuff they own:

Personality:
Traits, quirks, habits:
Likes:
Dislikes:
Reason for becoming a Vagabond:

Bio:
Last edited by Altito Asmoro on Sun Jun 07, 2015 10:49 pm, edited 1 time in total.
Stormwrath wrote:
Altito Asmoro wrote:You people can call me...AA. Or Alt.
Or Tito.

I'm calling you "non-aligned comrade."

A proud Nationalist
Winner for Best War RP of 2016

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Mincaldenteans
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Postby Mincaldenteans » Sun Jun 07, 2015 11:13 pm

Ponders what to call our main rig and its two kids, err, bikes.

Speaking of bikes, any suggestions? I saw a shit ton on google but given I'm allowing Galdius one bike (and you have to share that, scout duty being rotational), there's option for one more. Problem with the search results being there's so many and they're all sooo pretty that I can't choose! >_<

Back to names:

Main rig
Tiny
Bertha
Big Mama
Mouse

Bike
Anklebiter
Hedgehog
Yoshi (yes, like Mario Kart)
Toot-Toot

And yes, I make horrible names, cause why not.

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Tiltjuice
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Postby Tiltjuice » Sun Jun 07, 2015 11:51 pm

I see what you did there, Jess. :p
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Jessjohnesik
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Postby Jessjohnesik » Mon Jun 08, 2015 4:49 am

Tiltjuice wrote:I see what you did there, Jess. :p


Wait, what did I do? I was asleep through all of this chit chat. :p
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Galdius
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Postby Galdius » Mon Jun 08, 2015 5:01 am

Galdius wrote:Beep boop, I'm done my app.

Name: Charly, full name Charlotte Schüttler (Which has long since been forgotten, also, unoriginal I know.)
Sex:F
Age: 25
Height:5'9
Weight:120 pounds

General appearance: Charly

Pupils are often very dilated

Skills: Vehicle Maintenance and modification; Close quarter combat, mainly involving gun play; athletic; Vehicular combat; Skill driver; agile; Stoic.

Stuff they own:

Weaponry - Two Castle Arms PT-740 machine pistols outfitted with laserpointers (groovy); Remington 870 Witness protection; prosecutor MK II apprehension baton*, sharpened tire iron, Tanto combat knife.

Equipment - Dirt Bike which she has named stuttering sally, the bike itself is very old, with the design of it seeming to be earth military type, likely surplus with the age showing through, with the green paintwork finish fading away, exposing parts of the metals which has since became rusted. The engine, mechanical and electronic parts however are very well maintained to the point where they are almost brand new, with the only complaint about the vehicle is that it always stutters on start up, with Charly claiming that it gives it character; Rollout tool bag with various tools, mainly for vehicle maintenance; single PT-740 suppressor; Worn tan haversack; a battery torch; Duel underarm pistol harness, both are fitted with a magazine carrier; rigger belt with several pistol magazine carriers and a large shotgun shell pouch; Music player with shoddy speakers and some decent headphones, music library features classical, Mostly Mozart and Beethoven, and some relaxed electronica, house and new wave; Dried food; water cateen; ten standard issue fifteen round PT-470 40.S&W magazines, six of which are empty; two high capacity thirty round magazines, one of which is empty; exactly twelve shells of twelve gauge, seven are buckshot, three are birdshot and two are slugs; A pure gold minted vintage coin, its her lucky coin and she keeps it close by whenever decisions she considers arbitrary need to be made, liking to put the the responsibility in the hands of fate; And her priced possession, a wooden jewelry lockbox box, patrician in design, its been beautifully engraved all over with a floral pattern and she keeps the key, gold in color around her neck. The contents of the box is a large verity of narcotics, with the box containing opioids, hallucinogens, stimulants, cannabinoids and enough tranquilizers to put a fully grown horse into a coma.

As for clothing, basically this with the gator mask being replaced with khaki shemagh, the pants and boots a bit more ragged. She has a kevlar insert tied onto her chest to protect her from pistol fire.

*Prosecutor MK II apprehension baton is a extending baton which sends pulsating randomized Alpha and Beta waves which induces temporary blindness, disorientation and nausea, in some cases causing the victim to vomit, giving the user enough time to apprehend a suspect or kill them, whatever floats your boat.

Personality:Charly is as dropout as one can be, with her only real goal on the planet of Postapocalyptia is having fun, exploring, doing drugs and occasionally fixing things, basically what she loves most. Shes foul mouthed, hyperactive and pretty jovial around most other vegabonds, acting as the charismatic type with a warm and irradiating smile. She overly kind to her friends due to the communal lifestyle she once lived around, she often engages passionately in conversations when they pop up, often a little too passionately and sports a dark sense of humor and a brutal apparent love all things mechanical and firearm related. Shes also strangely benevolent and arbitrary, with her having a liking to put decisions to the the flip of a coin, claiming that shes putting it to fate, rather than put any thought into it herself. However, when you hang around with her long enough the cracks begin to show. Due to her rampant drug use, shes incredibly unhinged and suffers from psychosis and mild Schizophrenia, mainly revolving around auditory hallucinations. Thanks to this, she can seem very removed and become very distracted from whats around her at times, with sporting something similar to the thousand year stare, as she is haunted by bad decisions in her past, one of the reasons she frequently uses drugs. She also particularly paranoid, fearful of UNSEC and Gazprom and generally not trusting people around her personal property which is a bit ironic for someone who comes from a group of thieves and who'd willingly give it out anyway if one asked, which begs the question if its got more to do with her space being violated than her actual property. She can also snap at a moments notice, just as if one was flipping a light switch, turning her jovial nature to a particularly violent one like the strange case of Dr Jekyll and Mr Hyde, a mood in which she has little stopping her from attempting to scramble ones brain with a 40S&W round, becoming overly violent towards her enemies. Its a mood which she deeply disdains going into however, with her generally feeling like total shit emotionally coming out of it.


Traits, quirks, habits:She uses Cunihal a lot, likes to smoke weed, hash and cigarettes, occasionally twitches and fiddles with key around her neck. Also, don't allow her near other peoples vehicles, chances are she'll end up tearing the thing part for salvageable parts.
Likes:Guns, drugs, smokes, Beethoven, Mozart, action, explosions, cars, bikes, trucks etc, fixing things, Jerry rigging things, happy go lucky type people, partying, dancing, particularly when high and listening to symphony No. 40 in G minor.
Dislikes:Downers, authority figures, UNSEC, Gazprom, getting her ass handed to her, the radio presenter that constantly keeps going on about the weather and recent deaths, overbearing conservatives, religious fanatics.
Reason for becoming a Vagabond:Jolly adventure and cooperation.

Bio:Charly doesn't remember much about her murky younger years, with the only thing she knows about the past is what she was told by the people that knew it better than she did, which according to them her family had came from European nation somewhere in the hopes of getting rich and living like kings and queens, all which would be achieved in their minds from the timonium craze that blew up on the planet of rigel-3 by stupidly signing on with the first company that offered them, unskilled workers with little job prospects, such a chance, and like the sheep they where, they merrily hoped aboard the first shuttle there, unaware what they had just sold themselves into through a signature on a small piece of paper. Not that they matter much to Charly's life story, as her mother died in child birth bringing her into this wonderful cesspool, and her father got blown to pieces after the gravitational flux when his home made explosive that he intended to use during the coup d'état against whatever corporation he had signed on with detonated a little prematurely, earning him his long deserved Darwin award which had eluded him one too many times before. And that's that, no brothers or sisters for her to fight with, as they never lived long enough to produce anymore, an only child, luckily for the gene pool as some would say. She was taken in by friends of her fathers shortly after he became vaporized and eventually found an entirely new surrogate family among them. The dropouts, a group of seventy vehicles strong drove by a group of twenty something speed freak junkies, if you could call such degenerates family. As a result she largely raised herself when on the move, being taught how to live, read, write, count, cook and fight whenever someone wasn't too fucked out of their heads to teach her. She experienced her first high at twelve, got her first bike at fourteen and experience her first firefight at fifteen. And she lived that life proudly, drifting from place to place, town to town, desert to desert, meeting new people and occasionally fighting them, causing trouble, getting hassled by the law and partying like their was no tomorrow. All whilst experiencing the many horrid sights that rigel-3 or Postapocalyptia, the much better suiting name, had to offer whilst cranked out on a hit of Cunihal, which would turn just about everything around you into a modern art master piece. It was fun, she enjoyed it, the adventure, the drugs, the booze, the women, fights and the driving. What more could she ask for but to ride with the warriors? to fight bravely against those who posed a threat to them? Something that became a reality for her when she reached the ripe age of twenty.

She served among them with pride and pure overzealous joy like a soldier fighting proudly for his nation, or in this case, her freedom to do what the fuck they pleased. They fought off unsavory bandits, dismantled their convoys piece by piece for scrap and they rode ahead at the front as forward scouts, which meant little dust to kick up onto your face, it was pure bliss, almost better than just about any high that one could get, almost. But that for her would only last a few more years, with her luckily streak coming to an end. One day, in the early months of the year in which she turned twenty four, the scouts got ambushed, and in the chaotic moment where everything got set ablaze (Not an exaggeration, they had a flamethrower) she became separated from the group, routing away from the chaotic firefight as her friends got turned into human torches, ending up in the vast desert alone, with nothing more than the belongings on her back, her guns and her trusty old bike stuttering sally. She tried her hardest regroup but to no avail, following just about every single tire track leading to nowhere in a moment of dump hope, panicking at the though of never seeing her family and friends again. Eventually,her bike stuttered and sputtered to a halt as the juice that filled the tank ran dry. But as if fate was guiding her, she found a small bum fuck settlement in the middle of nowhere, as it was a message for her to become the very thing she hated, settled and domesticated, something she had no interest in. But with nothing of real value aside from her prize possessions to trade with the villagers in exchange for gas, who where slyly trying to con a desperate women out of everything she had, who knew fine well the types that she was running with. So it seemed like she was just going to have to play house for a bit, with put her mechanical skills to work for a very unfair trade. She worked their for a few months with the promise of all the fuel she could carry, with the deal only supposed to last a few weeks that they kept putting off, so, instead of going absolutely psycho and cause some trouble like she normally would, she eventually just put the decision to rob or not to rob the assholes blind to her lucky coin, and luckily for both her and her unhinged persona, it landed on the former. During the night, she took everything she could possibly carry before disappearing off into the desert once more, this time alone and without any sort of goal, she wandered all over, playing it save for a few months, moving from town to town offering to fix just about everything excluding broken relationships and unwanted pregnancies for gas, all whilst getting treated like shit from the locals due to it being brutally obvious that she was a drop out and feeling guilty for "bailing" away from her friends during that very heated moment, sporting a sort of survivors guilt made worse by her psychosis and mild schizophrenia which she tries her best to self medicate away with the very things that played a part in making her like that, essentially throwing the entire Jerry can of fuel onto the fire in an attempt to put it out, something that really isn't working.

Done my app for just now and its here for reviewal by our glorious leader Min who hopefully won't send me to the labor camp.

But a quick heads up, I think me and sox are going to have some sort of basic pre-RP relationship considering that I think he's using the dropouts too (I doubt I'll be anything majorly substantial, likely just very old childhood friends or acquaintances, so I might add something more to that later.)

Also, I mentioned seventy vehicles strong, that number has likely dropped substantially since her childhood, with splinter groups forming and such.
Last edited by Galdius on Mon Jun 08, 2015 6:21 am, edited 3 times in total.
Ave Alea Necis

Life's but a walking shadow. Honor. Love. Friends. But in there's death. Curses.

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Transoxthraxia
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Posts: 22115
Founded: Jan 19, 2013
Ex-Nation

Postby Transoxthraxia » Mon Jun 08, 2015 6:31 am

Where must we go, we who wander this wasteland, in search for our better selves?
In Egypt's sandy silence, all alone,
Stands a gigantic Leg, which far off throws
The only shadow that the Desert knows:—
"I am great OZYMANDIAS," saith the stone,
"The King of Kings; this mighty City shows
"The wonders of my hand." The City's gone,
Nought but the Leg remaining to disclose
The site of this forgotten Babylon.

We wonder, and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

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