Esternial wrote:If anything, she'd be the reason Eira gets left behind.
such evil, it'd be hilarious
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by Mincaldenteans » Sun Jun 07, 2015 4:51 pm
by Esternial » Sun Jun 07, 2015 4:52 pm
Highfort wrote:Transoxthraxia wrote:Lucy had a lot more going for her than what we have right now, including character. I second this motion; the main rig needs some sort of serious firepower, perhaps something like Galdius' suggestion, or maybe even a Gauss Cannon, or magnetic rail cannon? Something that could really put the hurt on enemy vehicles?
I thought the point of this was a non-militarized vehicle, getting away from Lil' Bit's model.
And I agree with Esternial's suggestion. The rig can evolve to meet our needs.
by Galdius » Sun Jun 07, 2015 4:55 pm
by The Carlisle » Sun Jun 07, 2015 4:59 pm
Esternial wrote:I'm still hard pressed to see the rationale behind everyone allowing a 4-year-old child to come along.
If anything, she'd be the reason Eira gets left behind.
by Esternial » Sun Jun 07, 2015 5:02 pm
The Carlisle wrote:Esternial wrote:I'm still hard pressed to see the rationale behind everyone allowing a 4-year-old child to come along.
If anything, she'd be the reason Eira gets left behind.
Eira is a traveler and vagabond by heart, and having Shimmer didn't stop her from doing that. She takes her along, keeping her safe, teaching her how to survive the best she can. And its not the first time she had to outrun roving bandits or hide from any hazard.
She's not gonna bring her into a gunfight. She knows where and when to hide and stays there until her mother comes back.
by Galdius » Sun Jun 07, 2015 5:06 pm
Esternial wrote:The Carlisle wrote:Eira is a traveler and vagabond by heart, and having Shimmer didn't stop her from doing that. She takes her along, keeping her safe, teaching her how to survive the best she can. And its not the first time she had to outrun roving bandits or hide from any hazard.
She's not gonna bring her into a gunfight. She knows where and when to hide and stays there until her mother comes back.
I meant whether the others would allow Eira to come with them with that 4-year old liability.
At any rate the odds aren't in young Schimmer's favour. Number one in the "Most likely to die" category.Galdius wrote:The latter then.
Med school doesn't set age restrictions on Rigel-3.
by The Carlisle » Sun Jun 07, 2015 5:07 pm
Esternial wrote:The Carlisle wrote:Eira is a traveler and vagabond by heart, and having Shimmer didn't stop her from doing that. She takes her along, keeping her safe, teaching her how to survive the best she can. And its not the first time she had to outrun roving bandits or hide from any hazard.
She's not gonna bring her into a gunfight. She knows where and when to hide and stays there until her mother comes back.
I meant whether the others would allow Eira to come with them with that 4-year old liability.
At any rate the odds aren't in young Schimmer's favour. Number one in the "Most likely to die" category.Galdius wrote:The latter then.
Med school doesn't set age restrictions on Rigel-3.
by Transoxthraxia » Sun Jun 07, 2015 5:08 pm
Galdius wrote:Esternial wrote:I meant whether the others would allow Eira to come with them with that 4-year old liability.
At any rate the odds aren't in young Schimmer's favour. Number one in the "Most likely to die" category.
Med school doesn't set age restrictions on Rigel-3.
wrapping her in a flak jacket would improve those chances however. from bullets atleast.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste
by Mincaldenteans » Sun Jun 07, 2015 5:09 pm
Tiltjuice wrote:Name: Mathias Strand
Sex: M
Age: 35
Height: 6'0"
Weight: 182 lbs
General appearance: Mathias
Skills: A journeyman naturopath/herbalist, Mathias is a strict pacifist with good knowledge of anatomy and the flora and fauna of Rigel III. Other than that, he's mostly harmless.
( )
Stuff they own: A set of acupuncture needles; a journal and stylus; a paintbrush; a mortar and pestle; various bottles of preservatives, solvents and disinfectants; a glasses case; a scrapbook with samples of different plants' parts; leather satchel with preserved foodstuffs (one day's supply)
Personality: High-strung, he tends to give into his trichotillomania when under high stress. This leads to often hilarious mini-breakdowns after he realizes what he did, since he views it as an act of violence against the self. Which it is, of course; but reasonable people would take that as a reasonable exception to pacifism. In general, however, he's very quiet and tends to keep to himself, to the point where he is easily forgotten if not in someone's direct line of sight.
Traits, quirks, habits: A mirror-touch synesthete and chromesthete. This is why he usually doesn't interact with people, especially touchy-feely people. He sees them getting touched, thinks a ghost or evil spirit or something invisible is touching him, and then it's a whole mess (see Personality). Also, he whistles inappropriately cheerfully when doing acupuncture.
Likes: Collecting things he thinks is useful. Anything goes. Also, darkness.
Dislikes: Loud/obnoxious people.
Reason for becoming a Vagabond: Gain experience to reach professional naturopath status.
Bio: WIP
The Carlisle wrote:Name: Eira Takahashi
Sex: Female
Age: 25
Height: 5'5"
Weight:140 lbs
General appearance: [url=No suit]http://vignette1.wikia.nocookie.net/psychopass/images/7/70/Psycho-Pass_2_Kunizuka_and_Shimotsuki.png/revision/latest?cb=20141220214131&path-prefix=es[/url] She wears a large light brown duster, patchwork and sewn repairs in some places. She wears her hair back to keep it out of her face.
Skills:Cartography
Survival
Tracking
Archaeology
Proficient shooting skill
First Aid
Multilingual (Japanese, English, Russian, and a bit of regional languages)
Proficient mechanics skill
Differing personalities have differing skillsThe Mistress: Seduction and coercive negotiating
The Professor: Critical thinking, planning, archaeology, and whip using
The Veteran: Crack shot and close combat. Also a skill drinker and smoker
The Kid: High energy and agility. Skilled thief and pickpocket
The Beast: Dominating strength and stamina. Skilled use in the "Sheeredge"
Stuff they own:Patchwork repaired light brown duster
Lil'bit, an offroad vehicle gifted to Eira by Sev. Contains several supplies from food and water to tarp and poles. Contains a maxim machine gun and tripod, dismantled and set in a case in the back.
Czech backpack
Roll of tarp
Cooking gear and a bunsen burner.
Several rations
Two jugs of water
Writing utensils and paper
LSAT light machine gun
Colt 1911 pistol
First Aid kit
Medication, from her DID meds to birth control
[url=Her favorite mug]https://cdn.shopify.com/s/files/1/0225/1539/products/cuppa-doodle-daughter-mug-4029237_1_d0f9e4dc-0a83-4631-8aea-8e5eefa852b5_grande.jpeg?22400[/url]
Various items used by her other personalities: Cigarettes for the Mistress, Cigars and a flask of whiskey for the Veteran, A leather whip for the Professor, and Candy for the Kid.
"Sheeredge", the blade nicknamed for its insanely sharp edge. Cuts cleanly through even steel with a good enough swing. Made from the light blue metal Tritonium, a supermetal used to make the armor of space battleships. Used only by the Beast.
Personality: Eira herself is a humble woman. She's never been prideful of her actions, often mentioning the assistance of others in her missions. To her, her vagabonding are for the desire for adventure, to live a fulfilled life, and, deep down, to better the world; Not to boast about it. She is quite apologetic and rarely lies. She is pretty honest on what she does, even about her various personalities even if it does risk getting her kicked out. She is pretty empathetic, and does not wish harm or to harm people. She simply wishes to live and let live. That doesn't mean, when push comes to shove, that she won't fight. She is not combat minded, but can suppress herself enough to fight. She has trouble aiming to kill, which often leads her to be not as combat effective as she should be. She is a caring individual, and will not ignore someone who needs medical attention or food. This has since been exemplified with the birth of her daughter, which has made her more into a motherly figure than before. She is still quiet, and doesn't like talking to people much, but she can speak when she desires to. When she is emotional, she can be quiet serious and assertive. She suffers from PTSD, triggered by talks of her pregnancy or the mention of it. She is sometimes happy, but often has an either neutral look or a downcast one.
Eira suffers from DID, which gives her multiple personalities which really seem like different people.1. The Mistress: Sly and seductive. She speaks in a sultry tone. She is a prostitute, selling her body in exchange for cash. She enjoys her work greatly, having a high libido. Sometimes, if its someone she likes or finds attractive, she does it for free. She is heterosexual and has a slight disdain for other women, even showing jealousy to some. She smokes cigarettes and drinks gin. She gets really mad at the mention of age, although she does act like an old fashion harlot. She dislikes Shimmer, as the girl calls her grandma which she hates. But she tolerates her enough.
2. The Professor: Old and experienced. A man who has seen many things and traveled to many places. He acts like a leader and knows what he is doing (even when its not his field). He does not prefer other people, but does work with them when needed. He is sort of a hardass, but he has a soft spot, even if he doesn't show it. He likes kids, and acts like a grandfather of sorts. He loves Shimmer, being her designated Grandpa.
3. The Veteran: Jolly and casual. The Veteran makes a show of himself and drinks away his memories. When in combat, the soldier switches on and he goes really serious, even when inebriated. He is heterosexual, and likes to hit on women (though, most of his attempts fail as most people think he is a lesbian and a lot of ladies aren't convinced otherwise). He drinks whiskey and smokes cigars. He likes Shimmer, being her designated dad.
4. The kid. Wild, free, and full of life. She is a free spirit, happy most of the time. She is very sensitive and gets emotional at the tiniest slight. She isn't good at controlling her emotions. She likes to steal a lot, often lying about it. She rarely gets caught though, but when she does she lets Eira deal with it. She loves candy. She loves Shimmer, being her designated big sister.
5. The Beast: A wolf in human skin. Savage and cannibalistic. Non cooperative and vicious. Loves the taste of blood, regardless of its origin. Eats the flesh of foes, often human ones. Dangerous to all. Despite his inherent danger, Shimmer calls him her big brother. Oddly enough, the beast never attacks Shimmer and even protects her; Whether out of brotherly care or belief she is his cub. He uses the "Sheeredge", his personal weapon.
Traits, quirks, habits: She has a lisp, making hard for her to communicate clearly. She has a personal bubble which she likes to maintain; the only person allowed to violate it is her daughter Shimmer. She bits her hair when nervous. She writes with her left hand.
Likes: Eira likes to sit by fires, read news, stargaze, and study artifacts. Coffee is her drink of choice. Her passion is traveling and is her lifestyle. She enjoys the company of her daughter, even if she is a burden and has caused her suffering beforehand. Her hobby is writing, whether a story or just notes.
Dislikes: Tea, sugar, drugs, alcohol, sweets, her other personalities and killing people.
Reason for becoming a Vagabond:A man in her past helped her, raised her, and trained her in the ways of the Vagabond. Since then, she has followed that as her path in life. Even if she didn't want to, she didn't have any other option. DID made her difficult to work with and outright dangerous if the Beast arises.
Bio: Eira's life is one full of tragedy and happiness, with the former making a large portion but the latter making a larger impact.
Eira was born on UNS Safeguard, a battleship turn flying hospital, a year after Landfall, to a japanese family. She lived on that ship for half of her life, living the early part happily. Of course, that didn't last. Nine years into life, she killed two of her classmates and ate parts of them. The event sent her straight into the padded room, while the doctors diagnosed her. After weeks of Psychoanalysis, she was diagnosed with DID and sent to the mental health ward of the ship, dubbed the Asylum. She lived there for the rest of her time on Safeguard, sedated most of the time.
This life ended when Safeguard finally crashed. Eira was lucky to be one of the survivors of the ship. Then the Beast took over and made them the sole survivor. Search parties would see her, surrounded by bodies of those that survive, eating them. Not even the search parties went unscathed, as the beast attacked and killed many of them. Soon after, she disappeared.
14 and wandering the wastes, covered in blood, everyone treated her with high suspicion. Lucky for her, a man named Jared picked her up and practically adopted her. Jared taught her the ways of Vagabonding, surviving the wastes, and instilling a sense of purpose and passion within Eira. She traveled with Jared for four years before he died in a firefight. While she worked with him, she came into contact with Renascimento, who Jared worked missions for. She dropped contact with the organization some time after Jared's death, but has contacted them periodically to sell artifacts and information
Eira worked with Hiram and other Vagabonds on several jobs, from taking down a bandit baddie, to rescuing the party leader. Eira eventually parted ways with the group, seeking to travel to other parts of the planet and search on her own. Before she parted, she was given the vehicle Lil'bit, a gift from Sev who turned into a dear friend of hers. She considers the group one of her fonder memories.
It wasn't long until tragedy struck her again. She doesn't know when or who, but she got pregnant. She became extremely stressed and depressed, with it becoming worse and worse as the pregnancy went on. She traveled the best she could, searching for a doctor willing to and with the no how to give her an abortion. Unfortunately for her, she couldn't find one, being in an area very tribal and conservative at the time. This made her consider taking her life on several occasions, with one attempt which failed.
Eventually she went into labour. Camped out in an ancient ruin of the previous civilization, she gave birth alone in one of the still standing buildings. With guts and tons of painkillers, she got through it, giving birth to Shimmer. After her birth, she went unconscious, having strange dreams of a strange nature. She remembers the birth and dream clearly to this day, sometimes recalling strange happenings during it.
Eira was very conflicted over whether to keep Shimmer or not, at this point not yet named. She thought of giving her to a village, but she had a huge sense of doubt when going to do it. Over time, this lessened, finally deciding to keep her despite the danger to her. Eventually she named her Shimmer, for the "glow" of her eyes, hair, and skin at night.
Eira spent the next years both traveling and raising Shimmer. She is going to the Great Khan Desert to search for the ruins, often left untouched because of their inhospitable location.Name: Shimmer Takahashi
Sex: Female
Age: 4
Height: 3'4"
Weight: 45 lbs
General appearance: [url=this]http://2.p.mpcdn.net/27186/468290/1.jpg[/url] Shimmer has bright cerulean eyes, silver hair, and pale skin.
Skills:Children don't hold many skills, yet the wastes of Rigel-3 necessitates that they learn things fast.
Can apply bandaids and ointment
Can hold tools
Only knows english
Good picture drawer
Great smiler
Expert crotch puncher
Stuff they own:A small duster similar to her mothers but in much better condition
A small backpack.
Crayons and paper
A book
Some rations
A small plastic water bottle
a fleece blanket
Personality: Shimmer is like a lot of children her age. Outgoing and free, without a sense of danger. Despite Eira's best efforts, she constantly gets herself in situations that might harm her. She approaches most people with enthusiasm and curiosity, wanting to talk to them. While she is a free spirit, she does listen to her mother and takes her orders seriously.
Traits, quirks, habits: She giggles constantly, even if the situation is more serious. She tilts her head at everything, looking at them from different angles. She bites her nails a lot, an unconscious habit.
Likes: She is a similar to most kids. She loves sweets and sugar. She loves to draw and likes animals especially Gyrosprinters. She likes playing games and having fun. She likes mimicking her mother, doing similar things to her. She loves her "family". She likes to visit the ruins and look at artifacts of the old civilization. She loves the stories her mother tells her. She loves napping in the back of Lil'bit.
Dislikes:Seeing her mother cry.
Reason for becoming a Vagabond: Her mother is a Vagabond so she wants to be one too! (like she has much of a choice)
Being alone
Being away from her mom
Vegetables
Coffee
Bio: Shimmer was born more than four years ago in an ancient ruin. Early in her life, there was question on whether her mother would keep her. Eventually, Eira decided to keep her. She has never been far apart since.
Shimmer was unique child. Her skin was snow white and her eyes were cerulean. At night, they seemed to "glow". As she grew, it turned out her hair was silvery white, shimmering like her eyes. Hence, she was named "Shimmer". Not only her appearance, but she has a strange attraction to the ruins and artifacts of the past civilization. Besides that, she is a normal child of the wastes.
She has traveled with her mother everywhere, not being far apart. She visited ruins, cities, towns, meeting a lot of people, sometimes getting into trouble. Despite some antics, it was often because of her that she and Eira don't get kicked out.
Lunas Legion wrote:Oli app
by Transoxthraxia » Sun Jun 07, 2015 5:12 pm
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste
by Imperial--japan » Sun Jun 07, 2015 5:18 pm
by Galdius » Sun Jun 07, 2015 5:19 pm
Imperial--japan wrote:All this talk of danger, and vicious wildlife wouldn't be necessary if all your characters would just heed 'The Mandate'. Join Constanza in prayer.
by Transoxthraxia » Sun Jun 07, 2015 5:19 pm
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste
by Cylarn » Sun Jun 07, 2015 5:22 pm
The Carlisle wrote:Esternial wrote:I'm still hard pressed to see the rationale behind everyone allowing a 4-year-old child to come along.
If anything, she'd be the reason Eira gets left behind.
Eira is a traveler and vagabond by heart, and having Shimmer didn't stop her from doing that. She takes her along, keeping her safe, teaching her how to survive the best she can. And its not the first time she had to outrun roving bandits or hide from any hazard.
She's not gonna bring her into a gunfight. She knows where and when to hide and stays there until her mother comes back.
by Galdius » Sun Jun 07, 2015 5:24 pm
Highfort wrote:Join the Cult of the Great Khan! The Kindred Spirit will protect and deliver us from the pain of this world into the Great Beyond through the metal Body of the Khan!
by Transoxthraxia » Sun Jun 07, 2015 5:25 pm
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste
by The Carlisle » Sun Jun 07, 2015 5:26 pm
Cylarn wrote:The Carlisle wrote:Eira is a traveler and vagabond by heart, and having Shimmer didn't stop her from doing that. She takes her along, keeping her safe, teaching her how to survive the best she can. And its not the first time she had to outrun roving bandits or hide from any hazard.
She's not gonna bring her into a gunfight. She knows where and when to hide and stays there until her mother comes back.
Russ would have a problem with her name.
by Imperial--japan » Sun Jun 07, 2015 5:27 pm
by Transoxthraxia » Sun Jun 07, 2015 5:31 pm
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste
by The Carlisle » Sun Jun 07, 2015 5:31 pm
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