The vivid civilizations can be noticeable. Most in Az are men – from the Khans to the Aesilans, they fought, they have discovered and have done so much to establish Azria. There are so many cultures, together they formed Azria. Alliances were present in Az and Ria, but yet – war creeps in. The Khan are chaotic invaders – having disturbed Aesilian villages. After the annexing of Marshite territories, the Aesilians had waged war in Arkan Mountains – day by day soldiers of the Khan fade away. The Badlands is a massive patch of land – possibly the most dangerous area there could be. Rumors of dragons, caves of abandoned Dwarven machinations plague the Badlands. Lone wolves, giants and what not. But underneath, they say are riches. Gold, diamonds and anything you’d ever need. Hell, they say you can buy a goddamn country!
Trade, culture and civilization has begun to bloom now - it is the golden age of Azria. Or is it? As Aesilians prepare for war, maybe their Empire may rise. As Orcish warriors prepare for similar fighting against the Xi Dynasty. Now, the talk of the creatures in badlands sprouting up in the places? Azria is on the bout for trouble. But you, oh mighty adventurer, you will live up to your name! You will do anything to make your life better. Be a king, found a settlement or maybe steal from people as bandits. It's your choice. It's your land. It's Azria.
Azria is your sandbox - you can do anything. Provided you don't godmod, number-wank or any bolshevik of that sort. Be a king, maybe actually found a settlement, attract people to visit it. Maybe you'll be an assassin and make a world of war. Your choice. It's Azria - it's your home.
I like to use italics for no reason!!!
Beautiful, isn't it? Right below, we have factions and their colors:
Aesilian Empire
Kingdom of Blois
Nordic Kingdom of Krigerjord
Sultanate of Bahariya
Elvenlands of Valenile
The Khanate
Marshlands
The Dwarven Council of Btharz
The Orcish Chieftain
The Xi Dynasty
And just so you know - triangles are forts, squares are settlements, circles are cities and stars are capitals
The Land of Azria is huge. By that I mean HAKAYAKA-uge. So I can't exactly be all the NPCs, ja? I put a Wanna be a Moderator? question, and those who chose it do the NPCs in the country they are in. And are also the anti-godmod police.
List of Moderators:
- Insaeldor - Moderator for Blois
- Bashriyya - Moderator for Bahariya.
- Zamani - Moderator for Btharz. (Also, is it just me or do most moderators love the B-nations?)
- Alex Green - Moderator for Valenile.
- Huda - Moderator for Krigerjord, Xi, Orcish Chieftain, Aesilian Empire, Gods, Badlands, the Khanate. (Most are temporary, but Badlands, and Gods are mine. Also Aesilian Empire.)
Basically, Azria is a land similar to Tamriel - because I can. It's a sandbox, so you can do anything - like in life of real. I mean real life. Only - no godmodding (e.g I killed the 5 bandit thoogs) or (e.g my settelment is built and i hve 48588 people already in it) or (e.g my army now is all empire). It sounds bad enough, ja? But we also follow RPing etiquette. There is a must of at least two paragraphs. But for some who don't want to - consult with me, and I may be generous to make it to one.
Also - you can be royalty, but not that royal. You see, in example, Bashriyya and Nuridia chose Royalty - they can. But not important royalty (Sallahuddin has concubines, and lots of wives too) similarly, Xi leader may too. You can't make yourself high above to use the preset nations - make an adventure - not a WWII RPs of one-liners. You can found a religion, form a guild or make a settlement! We'll love it if you sign up. But just remember - the Land of Azria is yours to fiddle with.