DEN attacks the island of Limnos, sparking a reaction from the Hale Isles, which had a treaty of protection that island. As war breaks out between DEN and the Hale Isles, the fighting pulls in allies on both sides into a global conflict.
- Don't godmod.
- Try to avoid one-liners. I won't kick you for just a couple or if the situation merits them, but give most of your posts some depth.
- Keep military size within reason. If you have ten billion soldiers, I will be asking how you're feeding them.
- Keep force deployments within reason. If you roll up to a small squabble with ten supercarriers, we are going to have a problem, even if your nation may realistically may have ten supercarriers. (note that this goes for nukes too: WMDs are allowed in the RP, but they should be a last resort, not your opening action)
- Respect time. If you have a fleet in the Pacific, it will take a while to reach the Atlantic and you'll have to live with that.
- Deploy reasonably. You won't all have battlegroups within 100 miles of strategic areas. They need to get there.
- Be MT. You can use whatever you want, as long as you can defend to me that your nation can make it with MT technology.
- Code: Select all
[box][b]Nation:[/b]
[b]Demonym:[/b]
[b]Population:[/b]
[b]Military size:[/b]
[b]Side in the conflict (DEN or Hale Isles):[/b]
[b]Link to your nation's map(if you want to be on the map):[/b]
[b]Where you want to be on the map(if you want to be on the map):[/b][/box]
Key:
- Pin(with border): surface fleet
- Pin(without border): submarine fleet
- Special Red Pin: Llamaopian caterpillar drive submarine.
OPd:
- Congreveopia
- DEN
- Exantos
- Llamaopia
- Lexonia
- GAmeTopia
- Saint Achelle
- Blorbs
Congreveopia:
- Hale Isles
- Locked Lands