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by Gregoryisgodistan » Tue Oct 28, 2014 7:03 pm
by Commerce Heights » Tue Oct 28, 2014 7:20 pm
by Vaugania » Tue Oct 28, 2014 9:58 pm
Free Republics wrote:In my opinion, the primary benefit of a chat thread is that it would provide an alternative to #nssport. I don't understand the sudden concern for a chat thread "dividing" NS Sports when we are already divided in many ways (newbies versus veterans, AO versus Rushmore versus Esportiva versus the rest, WC participants versus non-WC participants, #nssport regulars versus everybody else, etc.).
An alternative to #nssport is particularly important, when we consider that #nssport is hosted on EsperNet, an IRC server that refuses to allow IP hiding (therefore, requiring every user's IP address to be revealed publicly). Therefore, I don't see why the existence of #nssport is of any relevance here, to what is basically a moderation discussion. Isn't publicly revealing another user's IP address in violation of site rules? If so, why would the mod team, as a whole, want to tacitly endorse the use of an off-site chat room that publicly reveal the IP addresses of NS users when it is possible to relocate the functionality of said privacy-invading chat room onto the forums?
.Commerce Heights wrote:I don’t think anything good would come of a thread which is explicitly designed to cultivate posts that would be considered spam anywhere else in the forum.
by Starblaydia » Wed Oct 29, 2014 2:38 am
by Commerce Heights » Wed Oct 29, 2014 7:58 pm
The Archregimancy wrote:Commerce Heights wrote:Why, then, is the World Cup announcements thread stickied?
A fair question that I've often wondered about myself. I could pedantically point out that it's an announcement thread rather than a discussion thread, but that still doesn't get around the fact that we have an event-specific sticky.
The true answer is "I don't know".
The Archregimancy wrote:I think it happened before I became a mod, and inertia means that I've never done anything about it.
by Eura » Thu Oct 30, 2014 3:47 am
Commerce Heights wrote:I’ve been on #nssport and its predecessors for eleven years and to my knowledge, no user has ever been harmed in any way as a result of disclosing their IP address. But services such as IRCCloud exist which can be used to connect without disclosing your own IP address.
I’m also not sure how having all of your idle chatter immortalized on a searchable public forum would be less revealing than a transient IRC connection.
by New Drakonika (Ancient) » Thu Oct 30, 2014 6:05 am
Eura wrote:Anyway, I'm in favour of this. I need a place for the lesser mortals grumblings to gather while I grace the WCDT with my obviously unmatched expertise and grace. Though, in all seriousness, if its going to be like an NS Sport TET then maybe it isn't the best idea.
by Yttribia » Thu Oct 30, 2014 3:40 pm
New Drakonika wrote:Eura wrote:Anyway, I'm in favour of this. I need a place for the lesser mortals grumblings to gather while I grace the WCDT with my obviously unmatched expertise and grace. Though, in all seriousness, if its going to be like an NS Sport TET then maybe it isn't the best idea.
NS Sports TET is a scary thought, and if it does happen, I'll probably be out of here at the drop of a hat.
by Starblaydia » Thu Oct 30, 2014 10:30 pm
by Buyan » Thu Nov 06, 2014 2:19 am
by San Jose Guayabal » Thu Nov 06, 2014 6:05 am
Buyan wrote:I have a vague idea about a character roleplay, but I haven't got a clue whether it would
a - work
b - belong here in 'NS Sports' or in 'Nationstates'
The main idea would be that the RP is located in a sports betting pub in an unnamed city in an unnamed nation. In said pub, all can enter a character (of their nationality or not) who would be able to converse about what happens ICly in NS Sports as an IC sports fan. As the bookmaker, during interesting stages of tournaments, I set up 'bet options' - of course all with fake money - that could be placed and can be a base for RPing. Any pointers?
by Apox » Thu Nov 06, 2014 6:29 am
Buyan wrote:I have a vague idea about a character roleplay, but I haven't got a clue whether it would
a - work
b - belong here in 'NS Sports' or in 'Nationstates'
The main idea would be that the RP is located in a sports betting pub in an unnamed city in an unnamed nation. In said pub, all can enter a character (of their nationality or not) who would be able to converse about what happens ICly in NS Sports as an IC sports fan. As the bookmaker, during interesting stages of tournaments, I set up 'bet options' - of course all with fake money - that could be placed and can be a base for RPing. Any pointers?
by Neu Engollon » Fri Nov 07, 2014 11:04 am
Buyan wrote:I have a vague idea about a character roleplay, but I haven't got a clue whether it would
a - work
b - belong here in 'NS Sports' or in 'Nationstates'
The main idea would be that the RP is located in a sports betting pub in an unnamed city in an unnamed nation. In said pub, all can enter a character (of their nationality or not) who would be able to converse about what happens ICly in NS Sports as an IC sports fan. As the bookmaker, during interesting stages of tournaments, I set up 'bet options' - of course all with fake money - that could be placed and can be a base for RPing. Any pointers?
by Gregoryisgodistan » Fri Nov 07, 2014 11:10 am
by Dragomerian Islands » Sat Nov 08, 2014 1:06 pm
Proud Member of the following Alliances: International Space Agency IATA :Member of the United National Group: INTERNATIONAL JUSTICE SYSTEM FOUNDER | WAR LEVEL []Total War []War Declared []Conflict []Increased Readiness [x]Peacetime | IMPORTANT NEWS: None |
by Osarius » Sat Nov 08, 2014 1:53 pm
Dragomerian Islands wrote:How do I get someone interested in my sports league, The Dragon's League?
Link to thread is for reference.
by Dragomerian Islands » Sat Nov 08, 2014 2:10 pm
Osarius wrote:Dragomerian Islands wrote:How do I get someone interested in my sports league, The Dragon's League?
Link to thread is for reference.
Well, the IC information is good, and I admire your enthusiasm, but I can see a few things that will limit interest among regulars here:
1. You haven't specified how you'll be scoring (or "scorinating" as we say around these parts) these events. That's a big one here. Regulars will want to know how you'll be doing that, and...
2. How will RP affect results?
3. There's also no schedule information, or anything like that. Like... how often will you post results, for example?
Other than that, it's likely a reputation thing. This looks like a pretty ambitious project for a relative newcomer to NS sports, so a lot of regulars will be thinking "will this guy stick around?", "can we trust him?" and so on. So normally, you'll get the recommendation that you start small and work your way up to a bigger, more ambitious event like this.
If you can give information on how you intend to scorinate this (incidentally, there are established scorinators available suitable for all of those events) and how frequently etc etc, you might have a better shot at getting sign ups.
Good luck!
Proud Member of the following Alliances: International Space Agency IATA :Member of the United National Group: INTERNATIONAL JUSTICE SYSTEM FOUNDER | WAR LEVEL []Total War []War Declared []Conflict []Increased Readiness [x]Peacetime | IMPORTANT NEWS: None |
by Nephara » Sat Nov 08, 2014 2:35 pm
Dragomerian Islands wrote:Osarius wrote:SCORING: I shall be using a long formula that will decide the score based on prior experience in sports, their current win-loss ratio and other factors, including the RPed athletes themselves. Once a formula is finished, I will post it. (I am not one to trust pre-made scorinators)
by Dragomerian Islands » Sat Nov 08, 2014 2:42 pm
Nephara wrote:Dragomerian Islands wrote:
While there's nothing wrong with making something new, people are going to trust the scorinators that have been working for the forum for literal real-life years, made by trusted veterans of the site, more than any new formula. For precedent, you can look at the resistance to one of the recent World Cups - changes were made to the formula that worked out on paper, but there were a lot of strange or random results and we've not returned to the changed formula since (rightly or wrongly, I couldn't say).
Proud Member of the following Alliances: International Space Agency IATA :Member of the United National Group: INTERNATIONAL JUSTICE SYSTEM FOUNDER | WAR LEVEL []Total War []War Declared []Conflict []Increased Readiness [x]Peacetime | IMPORTANT NEWS: None |
by Osarius » Sat Nov 08, 2014 3:03 pm
Dragomerian Islands wrote:This formula would rely only on hard numbers instead of randomized numbers. I would also allow it to allow the RPers decide who wins if the formula shows their results as being within a curtain window of each other.
by Dragomerian Islands » Sat Nov 08, 2014 3:09 pm
Osarius wrote:Dragomerian Islands wrote:This formula would rely only on hard numbers instead of randomized numbers. I would also allow it to allow the RPers decide who wins if the formula shows their results as being within a curtain window of each other.
While this can work, it will likely meet with resistance here.
One of the key things in NS Sports is that randomness plays a part in results as well as RP and the rank/skill/ability of the competitors.
If the best RPer always won (which is effectively what will happen if there is no random component) then it's not as compelling, and may as well just be a writing competition.
What are your problems with the existing scorinators, exactly? I personally don't have any issues with them, but if you do, it might be possible to tweak the way you use them (style modifiers, ranks etc) to get more desirable results.
Or, what do you have so far for your formula? People are more likely to accept it if they can inspect and critique it, see where potential flaws are etc etc.
Proud Member of the following Alliances: International Space Agency IATA :Member of the United National Group: INTERNATIONAL JUSTICE SYSTEM FOUNDER | WAR LEVEL []Total War []War Declared []Conflict []Increased Readiness [x]Peacetime | IMPORTANT NEWS: None |
by Osarius » Sat Nov 08, 2014 3:27 pm
Dragomerian Islands wrote:Also, my issue would be something like:
Team A has a very high win to loss ratio and has not lost a game for 20 games strait. Suddenly, a new team this year called Team B has a high loss-win ratio and after the scorinator is used Team B somehow wins.
by Nephara » Sat Nov 08, 2014 3:28 pm
Dragomerian Islands wrote:Osarius wrote:While this can work, it will likely meet with resistance here.
One of the key things in NS Sports is that randomness plays a part in results as well as RP and the rank/skill/ability of the competitors.
If the best RPer always won (which is effectively what will happen if there is no random component) then it's not as compelling, and may as well just be a writing competition.
What are your problems with the existing scorinators, exactly? I personally don't have any issues with them, but if you do, it might be possible to tweak the way you use them (style modifiers, ranks etc) to get more desirable results.
Or, what do you have so far for your formula? People are more likely to accept it if they can inspect and critique it, see where potential flaws are etc etc.
Well, that is why there would be statistics used, not RP writing ability.
Also, my issue would be something like:
Team A has a very high win to loss ratio and has not lost a game for 20 games strait. Suddenly, a new team this year called Team B has a high loss-win ratio and after the scorinator is used Team B somehow wins.
by Dragomerian Islands » Sat Nov 08, 2014 3:33 pm
Nephara wrote:Dragomerian Islands wrote:Well, that is why there would be statistics used, not RP writing ability.
Also, my issue would be something like:
Team A has a very high win to loss ratio and has not lost a game for 20 games strait. Suddenly, a new team this year called Team B has a high loss-win ratio and after the scorinator is used Team B somehow wins.
But that happens in real life? Reducing randomness is one thing, but eliminating it entirely rather destroys the point. Upsets happen, and they're compelling.
Proud Member of the following Alliances: International Space Agency IATA :Member of the United National Group: INTERNATIONAL JUSTICE SYSTEM FOUNDER | WAR LEVEL []Total War []War Declared []Conflict []Increased Readiness [x]Peacetime | IMPORTANT NEWS: None |
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