NATION

PASSWORD

"Infinitus Dominium" Grand OOC

A staging-point for declarations of war and other major diplomatic events. [In character]

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Guess who's the stupidest idot of them all?

The OP is a dork.
1
3%
The OP is a knuckle head.
2
6%
The OP is incompetent.
3
10%
Cookies are delicious.
20
65%
The OP is currently aboard the phail boat.
3
10%
The OP is in need of an actual life.
2
6%
 
Total votes : 31

User avatar
Finium
Senator
 
Posts: 3849
Founded: Nov 17, 2010
Iron Fist Consumerists

Postby Finium » Sun Sep 15, 2013 8:20 pm

Equalsun Empire wrote:
Finium wrote:I'm rather curious to hear what you all think of the Order/Temple/Circuit System, I thought it sounded rather elegant personally.

That sounds pretty epic. Good thinking!

Well, good to know I wasn't completely insane when writing that.
big chungus, small among us

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Yalos
Minister
 
Posts: 2536
Founded: Aug 19, 2013
Ex-Nation

Postby Yalos » Sun Sep 15, 2013 10:54 pm

Image
Civilization Name:The House of Silver
Civilization Age:540

Government Type: The House of Silver is a hereditary, constitutional monarchy with a parliament of around 240 members, one for each system under the House authority. These reps hold varying term lengths, but the average is about 5 years. The government has strong religious ties, the Silver family being very devout Christians, with many biblical references in all aspects of life and society. Despite this, the House tries to maintain a separation of church and state as best as they can. It must be noted that the military hold considerable influence over the government.

Government Information: The House was initially a trade corporation, family run and private. Based on earth, the House eventually grew so powerful as to be able to purchase charters for entire solar systems, and fund missions. Now, thousands of years later, the House of Silver operates a full fledged galactic empire.

Government Status: Currently at peace, with a "stable government" and happy citizens, though a small militant factor of minority races threatens to end the peace, and plunge the nation into civil war. The House is currently on its guard. Furthermore, numerous fringe world conflicts have resulted in high military spending, but these are not military actions, merely police actions against unruly mobs. The House refuses to admit that any rebellions are truly rebellions.

Population: 240 systems, 2 billion per system, 520 billion fine? I know it’s a lot, but I factor that into the relative stability of my nation and what not. I’m on the brink of civil war after all…

Home World/Capitol: System Cocoa, Arthur (world), Port Silver.

Capital Status: The capital is situated on a massive oceanic world with islands scattered about, resulting in a large mix of aquatic species making their homes in and around the capital. The capital is the head of the entire House, and houses the military central, the parliament buildings and even the Chevalier’s academy. The capital city, Port Silver, itself, is a bustling metropolis, constantly prone to flooding and sewage leakage into the streets of the lower levels, but the main districts tend to be well tended and clean. Traffic is horrid, with people often getting stuck in for days. Most citizens, prefer to use public transport in the way of special tubes that jettison citizens from stop to stop. However, there are enough private commuters that the air traffic is tense and often, children learn their first swear words from the bickering that occurs.

Notable locations and such:The capital is base to many important and notable monuments, the city of Silver spanning across an entire continent the size of New Zealand. Amongst the most important are the senate building (a 40 story super building, in which only the bottom 5 floors are actually occupied, the rest being merely for show. The basement is the location of the senate itself when it convenes, to prevent from missile and bombing attacks.)the military central (a complex web, almost like a mini city, with a central computer mainframe which branches out by department. All military decisions are made here by the current monarch, and his joint chiefs of staff, appointed.) and the Chevalier’s academy (the chevaliers are an elite force of peace keeping special forces deployed in counter terrorist situations. I will go into more detail about them later.)

Founding Species: The Humans are obviously in control, as the House monarchs are human themselves, but many species play a prominent role in the running and operation of the house, the senate being comprised of only 15% humans, and many planetary governors being of non human descent. However, it must be realized that humans simply have a social advantage, as whites do in modern day USA. It just so happens that humans are on the top of the social ladder.

Other Species: (You know what, since I’m considering making this empire as culturally diverse as possible, I’ll just brainstorm some now, and add a bunch more later. Is that fine?)
=========================================================
Society and Cultural information:
Society Status
Languages
Economy:5. The economy is good, flourishing on most planets, but there is enough poverty in some of the fringe or crime worlds that the economy cannot be fairly represented as anything more than just fine. Furthermore, the House of Silver doesn’t tend to pass pro business legislation, preferring a balance between wealth and humility.

Industry: 5 Varies from world to world, but some planets have massive manufacturing firms whereas others might not be able to build a bicycle.

Production/Construction:7. The House of Silver loves to build, and no matter where it is, the family often funds the creation of libraries, public shelters and palaces, just if to be patrons of the architectural arts. Thus, the entire House is blessed with a large number of government funded, lovingly crafted soup kitchens and junk yards.


Soopah Powah: Despite the House’s attempts to pursue a pacifistic, sensible and peaceful policy, the benevolent house cannot change the fact that its massive, sprawling empire requires a massive military complex to maintain. With a large number of rebel and insurgent groups, the House is forced to maintain a massive navy and an elite force of Chevaliers, Special Forces dedicated to counter insurgency and counter terrorist activity. Chevaliers are a traditional, widely respected force, and its driven by a policy of undying loyalty to the House and its citizens, and to protect both at any cost. The Chevaliers are adept at manipulation of gravity and warps, and only those children with the talent to alter space time are considered for training, those children desiring a life in the military without such powers encouraged to enlist as admirals in the navy. On the other hand, the navy, with over 50,000 vessels in commission, is a super powerhouse, with over 5,000 dreadnaughts, 1,000 carriers and a number of cruisers, frigates and patrol ships.

Specialties/Advanced Sciences:The House doesn’t have very much super advanced technology. One thing that the house is proud of, however, is its food compression abilities, which ultimately solves the issue of hunger…assuming, of course, that the food can actually be shipped to the people who need it.

Strengths:majority of Loyal citizens, powerful military

Weaknesses:Lots of internal dissent, hard to control fringe and crime worlds, too many varied opinions for parliament to be effective, and lots of room for corruption. In fact, the Parliament is undeniably corrupt, and many separatist groups use this as a leverage board.
=========================================================
Map Claim Size: 6 or 7, as I do have a sizeable nation
Grid Coordinates: I really don’t give a dam either way. I can add in coordinates later if I’m accepted.
Map Claim Color:Please, Purple.

Holdings/Territory: 240 or so systems, with a total of 600 inhabitable worlds, with 100 of those being thriving home worlds, the rest being small scale colony worlds, and at least 300 fringe worlds, with at least 25 in rebellion at any time.

Colonization/expansion:The House itself doesn’t go about trying to expand. Rather, independent systems, if wealthy enough, can opt to send expeditions where they can petition for a house charter. If granted, the system gets to maintain an economic colony for around 100 years, but after that time, the colony is independent, and allowed to maintain itself, usually with support of the navy. Sometimes, these power transfers turn bloody, with systems refusing to give up their colonies, but overall, the system has worked pretty well.
=========================================================
Foreign policy: The House prefers peaceful trade relations, but if the foreign nation is weak, the military usually gets its way, and usually finds some kind of bullshit causi belli to launch a few fleets and annex planets in question. The House doesn’t hesitate to use military force against a hostile nation either.
Diplomacy: None.

Technological Age:Maybe…400 years after earth? Not super advanced, but enough so that overall living quality tends to be relatively high, and most people can live in comfort.
FTL Capabilities: Space time manipulation.
Inter Planetary TravelSame.
=========================================================
Military Information: The House’s military is a very powerful force in of itself. Its split into three branches; the navy, the army and the chevalier order. The Navy is the most powerful, with the most funding and most troops, whereas the army really doesn’t do anything other than organize planetary reserves and militia. The Chevaliers have the most influence, however, being a very important societal hallmark, and the chevaliers are the source of much controversy.

Doctrine: The Navy is branch that does most of the fighting. With its heavy dreadnaughts, the navy’s ships usually engage in long distance heavy fire from entire kilometers away, firing particle beams and heavy shells to blow the daylights out of enemy vessels, while carriers send out squads of fighters to protect the rest of the fleet. Cruisers provide supporting fire with missile strikes and such, and tend to be the fastest, filling gaps in formations and halting enemy assaults. The marine corps is also very powerful, with over 1.5 million active service men, all of whom are heavily armored and well trained. The army is really just a joke, a tribute to former earth militaries, and maintains small reserve forces and militias on the larger planets. The Chevaliers are an elite force of counter insurgent soldiers who get all of the media and press attention. Expected not only to be excellent soldiers, but good men, the Chevaliers often can be seen in scholarly and religious pursuits, chevaliers being responsible for cure of cancer, leading the church and much more.

Army: Well…this is probably the Marine corps. They marines use power suits (think master chief) and battle walkers for the most part, with hover escorts and land frigates, that provide heavy fire support.

Navy: 4 classes of ships. They are the Fighters, battleships, carriers and cruisers. Battleships, or dreadnaughts are massive sledgehammers of gun fire. No ship is going to stand up against a House battleship and stay standing. Carriers send out squads of fighters, with fighters for different purposes, such as recon, ground support, dog fighting or escort missions. Cruisers are small, fast, and mobile rocket ships, sometimes with cloaking devises, making them comparable to modern submarines.

Strengths: Strong force
Weaknesses: Relatively small numbers, and tension between the branches. The military also overrules the civilian government time to time, resulting in blatantly aggressive foreign policy.
=========================================================
NS activity: Daily.
Technological Bases:Star wars, war hammer 40k, the works.
Prior RP links:
viewtopic.php?f=31&t=259681
viewtopic.php?f=31&t=258072
viewtopic.php?f=31&t=260669


Just coming out of nowhere and posting a rather generic app.
Oh, and its still slightly WIP, as I want to add and tweak things. I want to get some opinions please? :)

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Kershya
Minister
 
Posts: 2427
Founded: Jan 08, 2012
Scandinavian Liberal Paradise

Postby Kershya » Sun Sep 15, 2013 11:46 pm

I'm thinking of a nation that's like a post-diplomatic victory of Sid Meier's Alpha Centauri where the UN Peacekeepers became supreme leader, except the factions remain autonomous from the new government and is highly bureaucratic due to the representation of religions, corporations, NGOs, ethnic groups, ideologies, countries, and the such. While the Transfederal Government keep the peace and make sure both the Constitution and the Bill of Rights are followed, everything else is left to the group, which leads to a religious theocracy, a constitutional monarchy, a military dictatorship and a corporate power making peaceful yet tense relationships and the such.

The ultimate plan is to make the nation a hub of research, tourism, trade, espionage, sabotage, and diplomacy.
Full Name:
The United Nine Constitutional Monarchies of Kershya

Economy

Economic Left/Right: -6.88
Social Libertarian/Authoritarian: -4.72

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Caecuser
Negotiator
 
Posts: 6896
Founded: Jul 01, 2012
Ex-Nation

Postby Caecuser » Mon Sep 16, 2013 8:28 am

Ah, after a few ideas bouncing around my head I think I've come to a conclusion about what my species/nation will be here and their specialty.

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Canuckland
Minister
 
Posts: 2531
Founded: Apr 13, 2013
Ex-Nation

Postby Canuckland » Mon Sep 16, 2013 9:20 am

Canuckland wrote:Wait, is this character based or nation based?
Please call me 'Canuck.'
Also, here's my Factbook WIP Factbook.

Factbook update incoming any day now...

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Caecuser
Negotiator
 
Posts: 6896
Founded: Jul 01, 2012
Ex-Nation

Postby Caecuser » Mon Sep 16, 2013 9:21 am

Canuckland wrote:
Canuckland wrote:Wait, is this character based or nation based?


If you looked through the thread you'd see that it is nation-based.

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Canuckland
Minister
 
Posts: 2531
Founded: Apr 13, 2013
Ex-Nation

Postby Canuckland » Mon Sep 16, 2013 9:54 am

Caecuser wrote:
Canuckland wrote:


If you looked through the thread you'd see that it is nation-based.

I though I saw some people saying they'd prefer characters rather than a nation, so I was pretty confused.
Please call me 'Canuck.'
Also, here's my Factbook WIP Factbook.

Factbook update incoming any day now...

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Yortini Systems
Diplomat
 
Posts: 747
Founded: Mar 13, 2013
Ex-Nation

Postby Yortini Systems » Mon Sep 16, 2013 12:37 pm

Caecuser wrote:Ah, after a few ideas bouncing around my head I think I've come to a conclusion about what my species/nation will be here and their specialty.

What'll be Cae?
A cactolith is a quasihorizontal chonolith composed of anastomosing ductoliths whose distal ends curl like a harpolith, thin like a sphenolith, or bulge discordantly like an akmolith or ethmolith.

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Caecuser
Negotiator
 
Posts: 6896
Founded: Jul 01, 2012
Ex-Nation

Postby Caecuser » Mon Sep 16, 2013 12:38 pm

Yortini Systems wrote:
Caecuser wrote:Ah, after a few ideas bouncing around my head I think I've come to a conclusion about what my species/nation will be here and their specialty.

What'll be Cae?


I'm waiting for Ky to come back so I can check with him, then I'll post the app. ;)

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Nyte
Minister
 
Posts: 2270
Founded: Dec 06, 2012
Democratic Socialists

Postby Nyte » Mon Sep 16, 2013 12:39 pm

Nyte wrote:
Kyuria wrote:-SNIP-
I also can't help but wonder if there are people more keen on playing as individual characters. As such, either to help better accommodate them or to help with the Important Characters section of the species app I might make an actual template for them.
-SNIP-


I believe it can be both... At least if the above means what I think it does.


I was the one interested in playing as a few characters... Unless doing so proves to be problematic, in which case I'll just use my nation.
Self censored due to concerns of Moderation Abuse and ambiguous rules enforcement.

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Yortini Systems
Diplomat
 
Posts: 747
Founded: Mar 13, 2013
Ex-Nation

Postby Yortini Systems » Mon Sep 16, 2013 12:41 pm

I really like this picture, so I may use this for the base android form. Eventually I may draw up one, but I don't feel like doing that right now.

http://th08.deviantart.net/fs70/PRE/i/2013/124/b/f/organic_robot_3_by_yafd-d642l8z.jpg
A cactolith is a quasihorizontal chonolith composed of anastomosing ductoliths whose distal ends curl like a harpolith, thin like a sphenolith, or bulge discordantly like an akmolith or ethmolith.

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Zeinbrad
Postmaster of the Fleet
 
Posts: 29535
Founded: Jun 04, 2012
Ex-Nation

Postby Zeinbrad » Mon Sep 16, 2013 1:43 pm

Hmm whether to be the Ragon or Rithian republic.
“There are three ways to ultimate success:
The first way is to be kind.
The second way is to be kind.
The third way is to be kind.”
― Fred Rogers
Currently looking for an artist for a Star Wars fan comic I want to make.

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Zeinbrad
Postmaster of the Fleet
 
Posts: 29535
Founded: Jun 04, 2012
Ex-Nation

Postby Zeinbrad » Mon Sep 16, 2013 1:59 pm

Okay, I can't decide, so I'll let you guys decide.

Which is more interesting?

The Ragon, who are a oppressive empire, that say slavery is cool, and like to beat people to death with their own arm.They are stronger then humans, and are red skinned humanoids.

Or the Rithian republic, a sub-species of humans, who are trying to be unlike other Rithian governments before them, a democracy, a freedom loving democracy.You see, the Rithians have a long history of governments being oppressive, dictatorships, that are xenophobic , and think Rithians superior then other races. They are trying to stop that.
“There are three ways to ultimate success:
The first way is to be kind.
The second way is to be kind.
The third way is to be kind.”
― Fred Rogers
Currently looking for an artist for a Star Wars fan comic I want to make.

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Finium
Senator
 
Posts: 3849
Founded: Nov 17, 2010
Iron Fist Consumerists

Postby Finium » Mon Sep 16, 2013 2:01 pm

Zeinbrad wrote:Okay, I can't decide, so I'll let you guys decide.

Which is more interesting?

The Ragon, who are a oppressive empire, that say slavery is cool, and like to beat people to death with their own arm.They are stronger then humans, and are red skinned humanoids.

Or the Rithian republic, a sub-species of humans, who are trying to be unlike other Rithian governments before them, a democracy, a freedom loving democracy.You see, the Rithians have a long history of governments being oppressive, dictatorships, that are xenophobic , and think Rithians superior then other races. They are trying to stop that.

I would go with option C. The Imperial Republic of Rathia, which loves freedom but quietly keeps a red-skinned sub-species enslaved
big chungus, small among us

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Yortini Systems
Diplomat
 
Posts: 747
Founded: Mar 13, 2013
Ex-Nation

Postby Yortini Systems » Mon Sep 16, 2013 2:21 pm

Is Earth in this RP? It seems like several people are trying to claim it.
A cactolith is a quasihorizontal chonolith composed of anastomosing ductoliths whose distal ends curl like a harpolith, thin like a sphenolith, or bulge discordantly like an akmolith or ethmolith.

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Yortini Systems
Diplomat
 
Posts: 747
Founded: Mar 13, 2013
Ex-Nation

Postby Yortini Systems » Mon Sep 16, 2013 2:42 pm

Hmm, if one form of music could represent my nation for this, I think it would be Gregorian Chanting. Nothing else quite captures the solemness and reverence involved in their culture.
A cactolith is a quasihorizontal chonolith composed of anastomosing ductoliths whose distal ends curl like a harpolith, thin like a sphenolith, or bulge discordantly like an akmolith or ethmolith.

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Kyuria
Ambassador
 
Posts: 1333
Founded: Oct 09, 2009
Ex-Nation

Postby Kyuria » Mon Sep 16, 2013 4:19 pm

Blehck, sincerest apologies everyone, it seems I'm already failing at my duties! In any case, I'm about to go through and address everyone's concerns and apps one at a time, so do kindly bear with me please. Here's to hoping my interweb connection holds out!

And if anyone has anything they need to run by me, please get it in quick! I'm a bit worried it'll crap out soon,... x2x
Last edited by Kyuria on Mon Sep 16, 2013 4:20 pm, edited 1 time in total.
Why must I be the only one who can be reasonable in the face of chaos?

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Nyte
Minister
 
Posts: 2270
Founded: Dec 06, 2012
Democratic Socialists

Postby Nyte » Mon Sep 16, 2013 5:18 pm

Nyte wrote:Hey Kyuria, I'm actually feeling like playing as a few individual characters. I think it would make a nice change of pace considering the last few things I've been involved in. If I do this, do I still have to fill out the Nation App as well or just the Species App? I'm thinking of fleshing out 'The Wrecking Crew' that I had originally thought up for Infinity which I'm no longer a part of... That, and I could use the laughs from all the comedic relief.

There were four crew members and Bruticus and they flew around in their interstellar jalopy like some misfit family... I've included the two posts from the first infinity that they were involved in to show you who I'm talking about.

SS Viator
In Warp Space
En-route to the Citadel, Vortukia


-The SS Viator
(Image)

The SS Viator… To put it bluntly, the ship was a piece of shit. Old, outdated, poorly armed, and held together with duct tape and chewing gum, the Viator had a tendency to rattle like a bucket of bolts while traveling through warp space. Sad yes, but unfortunately necessary for the ships true purpose as a covert transport for a group of Nyte’s Spec-Intel agents. The old civilian freighter had spent the last decade ferrying small groups of agents from one place to the next, and while it was far from glamorous, it somehow managed to get the job done without falling to pieces.

On the poorly lit bridge, the Viator’s pilot sat reclined in a lumpy, beat up old chair. Nursing a beer in one hand, the pilot was focusing not on flying the ship, but on the holo-pad resting on his lap playing an old, low budget porno vid. So engrossed in his ‘entertainment’ he didn’t hear the door to the Viator’s bridge slowly grind open on its faulty hinges.

The man who stepped through the door had clearly seen better days. In the latter part of ‘middle aged’, he walked with a heavy, pronounced limp and his grey eyes bore a look of weary resignation. Ducking through the door, the man silently approached the pilot from behind…

SMACK!

Beer, and moaning holo-pad both went flying through the air as the pilot jumped up; rubbing at the back of his head where he’d just been struck. “Dammit Cap’n, what was that for?... It was just getting to the good part” the pilot moaned.

“Hmm… How many times have I told you Romeo; No slacking off when you’re supposed to be flying the damn ship. This fucking rust bucket barely holds together as it is and here you are looking at cheap porn and drinking that piss in a bottle. You’re gonna’ get us all killed with your damned slacking… Now get back to piloting the damn ship before we fly into a black hole or some shit.”

“Yes Cap’n, sorry Cap’n” Romeo muttered as he sat back down and got back to piloting the ship. Still muttering, Romeo turned back to look at the Captain. “Why exactly are they sending us to this ‘Citadel' place anyway Cap’n? Hell, I’ve never even heard of the place before this mission.”

“That’s ‘cause you’re a womanizing idiot Romeo… If you spent half the time reading the mission briefings that you spend watching porn and hitting on our resident hacker, you’d know all about it.” Working a few controls on the console rigged to his command throne, a holographic display of the Citadel flickered to life on the Viator’s main screen. THIS is the Citadel. It’s the Vortukian capitol, and our handler thinks it’s the best place for us to go and get some intel on these people. Times are strange, and our job will be to feel these people out and see where they stand… There have been some odd rumors floating around lately on the intra-net, and reports of unknown craft being sighted in deep space. Our job is to find out what the Vortukians know; if anything, and to feel them out for either some trade agreements, or less likely, an alliance or non-aggression treaty.”

Turning off the display, the Captain paused a moment before adding. “And for fucks sake Romeo, don’t go hitting on every female we come across this time… I don’t think I’ve recovered yet from the last incident you caused at that little shit-hole space station we stopped at last week.”

“Yes Cap’n, sorry Cap’n” Romeo muttered to himself quietly, but not quietly enough.

SMACK!


SS Viator
In Warp Space
En-route to the Citadel, Vortukia


The Viator continued it’s not quite steady journey to the Citadel. The steady vibration of the ship failed to distract its crew; all of whom had long ago grown used to the slight shaking that seemed to drag on and on without end. In the main cargo hold, the ships resident hacker; and acting quartermaster Natalia Song busied herself with running another update on a piece of the ships extremely well hidden, non-standard cargo. Kneeling over an artfully concealed panel in the floor with several wires running from her holopad to the hidden control panel, Natalia performed her Nth status check on the AI controlled Medium Assault Mech hidden in the concealed bay under the floor.

-Bruticus
Viper Medium Assault Mech
(Image)
Background:
Crew: 1 Combat AI
Armament:
1 of the following
-Vengeance Laser Cannon
-60mm STAG Assault Cannon
-HLC3 "Halcyon" Laser Cannon
2 3 Barreled Laser Cannons
up to 2 Micro Missile Launchers


She’d named it Bruticus… In part because it was a brutally effective, psychotic, and bloodthirsty killing machine. Once upon a time, Bruticus had simply been a fairly bland Combat AI known as MAM175436; one of untold thousands of combat AI’s that the Nyte Defense Force used as a mainstay of its mechanized military forces. Two years, and several hundred highly illegal upgrades later and Bruticus was perhaps the most deadly AI ever developed; legally or otherwise.

Cooing at the control panel Natalia softly mumbled “Soon, my pet soon” as she finished another upgrade that should increase Bruticus’ reaction time by another 0.5%. Delicately stroking the panel, Natalia un-plugged the cables from the control panel and closed the hatch which blended back in seamlessly with the rest of the floor.

Standing up, Natalia laughed somewhat psychotically for a few moments before catching herself. Looking around the cargo bay with quick, sharp movements, Natalia checked to make sure her ‘little episode’ had gone un-noticed. Not seeing anyone, she quickly vacated the bay while mumbling to herself about computer algorithms and reaction speeds…


Although I'm thinking about changing the ship first as that image really isn't doing it for me anymore. Anyway, let me know what you think about the idea and which app(s) I'll need to fill out.


-Reposted for Kyuria's attention...
Self censored due to concerns of Moderation Abuse and ambiguous rules enforcement.

User avatar
Entaurii
Envoy
 
Posts: 210
Founded: Jul 18, 2011
Ex-Nation

Postby Entaurii » Mon Sep 16, 2013 5:34 pm

I do believe he is okay with both nation and character RP in this group. I'm still working on my app. As for any comments on the app itself, it's very similar to many of the other FT group app (not a bad thing) but the little changes seem to make you think more about your nation. I hope this helps us get away from "best at everything" nations and the whole "RTS" view of RP.
Last edited by Entaurii on Mon Sep 16, 2013 5:41 pm, edited 2 times in total.

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Kyuria
Ambassador
 
Posts: 1333
Founded: Oct 09, 2009
Ex-Nation

Postby Kyuria » Mon Sep 16, 2013 6:16 pm

Oh mai, so much to address!
Let's a go!!!

Galaxy issues: So, I'm thinking yeah, I'll get creative. But, for the time being, we'll keep it simple and just use the regular old Milky Spiral as a default. And there are gonna be multiple maps. What I'm hoping for is to establish each area as unique, for instance, one as a Pax sector, maybe one could be feudal, etc, you know what I'm getting at. So people could kinda sorta group themselves together however they liked based upon their RPing preferences. But enough of that for now.

@ Equalsun; Swell stuff! I've really nothing else to say other than it looks good, and thus, is approved.

@ Yortini; I would think that there should be little problem with you concept, truly, as others have already pointed out one of the larger possible failing (which you've already seemed to have addressed to boot!) But I will suggest that you consider the possible "psychological" effects of such. What I'm getting at is, odds are each individual personality would likely be quite exaggerated unless there was a method for "smoothing" them out, kind of like a duller.
Also, interesting picture for the android form,... I wonder if there might be something kind of like a,... what's the term? Well, perhaps there might be some kind higher reasoning behind their form considering that many races may be humanoid. I say this because it might be an interesting facet to add when considering their civilization structure

@ TNF; Sweet.
And yes, you are allowed more than one nation, but do keep in mind no to bite off more than you can chew! Not that I should say that to a cosmic horror anyway,...

@ Kel-Elysia; How unfortunate,... see, in FT, people do tend to try to avoid making any and all references to Earth and Sol, at all costs. While I can say that I do like the over all quality of the app, and indeed likely would have simply accepted it outright, it is this stigma that prevents me from in good conscience doing so. Primarily given the fact that it tends to end with rather horrible, horrible conflicts of interest. The application itself is fairly sound, but as it stands I'll have to say that it's Returned for Editing for now. If you could, please kindly at the very least shift your capital from the Solar System. Aside from that? It's all good, and upon this change it can automatically be considered accepted as is. Cheers!

@ Tribea; organic programming eh? A most interesting concept the way you put it,... kind of like a virus? Well as in one that when on the micro scale behaves as expected but on the macro scale is capable of more complex action?

@ Nyte; Uh huh, called it! Yea, you can play as individual characters, feel free to knock yourself out with it. Just not literally, kay?! Anyway, since you won't be playing either, you shouldn't have to fill out either application until I get that Character sheet up and running unless of course you characters are all of some special race or something everyone might not be familiar with (basically anything other than human or as depicted in mainstream media I'd say.) in which case you could likely save yourself a little time and get a bit of a head start by filling out only the important sectors of the species app.
If they're from some place specific, and not some generic unimportant location, you might want to think about creating a short blurb about the place to use as a reference that you can draw from as back story during your in character post since it might never be important enough to warrant too much work anyway.

@ Finium; Hrmmm, while I'd love to go into a detailed discussion about your app, I'll have to leave it with a simple approved for the time being because I can't think of any subject worth while the time and effort of discussion at this time. I find the concept interesting, but the only part that really sticks out to me is the lack of an FTL. I'm curious as to what you plan to do with this fact, and if you would be so kind as to elaborate, I'd be much obliged!

Ehm,... well, the population is perfectly fine,... but the number of systems is quite high. I've nothing against it, but it is a number you might spend a little more time considering heavily. It means that you've pretty much sown nothing but colonies around the place. Think: current RL Earth population is 7 billion,... and that's just one world without any kind of decent resource management and efficiency. Considering that the odds are in favor that if a system has one world, it'll likely have more, this means that your population density is akin to Alaska. Also noting, with good infrastructure it shouldn't be too hard to create stable environment therein even on more inhospitable worlds. Unless this was the desired intent, I take it such technology might be limited?

And Transport chutes? I'm not sure what you're getting at, could you kindly elaborate?

Hate to burst your bubble, but New Zealand is only an island, and I would say it's hardly a fraction of the size of a continent, 40 floors is not a "super building" unless it is a massive sprawling complex covering at least a city block and I'm not really sure what the point of only having the first few floors occupied is,...

Species junk, sure, have at it. The more the merrier, just try no to go so far overboard it actually hinders you,

Soopah powah, I'd also like a bit of clarification on this bit.

Doctrine,... Ah, I think I see why this app seems odd now,... "entire kilometers away" eh? Well, to be blunt,... Someone standing on the hull of a ship could probably just use cherry bombs and a slingshot at those ranges. Normally in space combat, Players tend to agree that battle don't take place at visual ranges, rather, at light second ranges.

That you seem to think this implies you are new to FT, no?
No worries! We'll be glad to have you, and to help you out on your new "adventure!"


@ Keshrya; So, they would collectively be considered like a sort of "socialite" in the galactic community?

@ Canuckland; It's nation based, but if someone wants to have characters I'm perfectly fine with the idea.

@ Zeinbrad; I'll have to agree with Finium's suggestion, while I do like what (I think) you're trying to get at with the Rithian Republic, the Ragon ideas might provide and interesting juxtaposition, further adding color to the greater picture of society, specifically social structure, and their motivations for their reform efforts.

@ Entunarii; Nail. Hammer. Head shot. Huzzah!


Other crap of note!
I'm surprised how many people skipped over reviewing my points of interest I laid out and went straight to applying! Well,... I guess I should shut up and get to work moving things along yes? I'd like to take this time to put out a request for assistance working on the In Character back ground. If anyone would be so inclined, it would greatly speed along the task, hopefully I should have something a few days either way.

In regards to Earth,...
As it is generally frowned upon by the community, I will say that, while I won't be so callous or irrational and inconsiderate as to say Earth never existed, I will say that it would be a good idea to keep such references to our little blue and brown marble to a minimum. Having back story and such is nice, but if it plays a significant portion in your active RPing, such as being the capital of your nation, I will have no choice but to clamp down on and deny it. Nothing personal, but it's such a,... difficult -to say the least- subject to deal with appropriately.

And for administration I may very well end up assigning a few people some positions soon. Mostly as advisers and such during periods where I'm not around, like much of today and yesterday.




And I do believe that is it for thus far? If I did miss anything, do please kindly drop me a line, and I'll get back to you as quickly as I may possibly can.
Last edited by Kyuria on Mon Sep 16, 2013 6:24 pm, edited 1 time in total.
Why must I be the only one who can be reasonable in the face of chaos?

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Yortini Systems
Diplomat
 
Posts: 747
Founded: Mar 13, 2013
Ex-Nation

Postby Yortini Systems » Mon Sep 16, 2013 6:26 pm

Kyuria wrote:Oh mai, so much to address!
@ Yortini; I would think that there should be little problem with you concept, truly, as others have already pointed out one of the larger possible failing (which you've already seemed to have addressed to boot!) But I will suggest that you consider the possible "psychological" effects of such. What I'm getting at is, odds are each individual personality would likely be quite exaggerated unless there was a method for "smoothing" them out, kind of like a duller.
Also, interesting picture for the android form,... I wonder if there might be something kind of like a,... what's the term? Well, perhaps there might be some kind higher reasoning behind their form considering that many races may be humanoid. I say this because it might be an interesting facet to add when considering their civilization structure

If you're talking about the reincarnating, I'm beginning to think that's not such a good idea. Seeing as how I'm making them more and more religious, I want death to be a concern for them. As for the infiltration, I would probably only consider using that rarely, and with pre-consent of the other rper.

I was going to explain the humanoid form by saying their creators were humanoid. Seems like an easy way to handwave that. Also, they find it easier to communicate with humanoid races if they are seeing a familiar form.
A cactolith is a quasihorizontal chonolith composed of anastomosing ductoliths whose distal ends curl like a harpolith, thin like a sphenolith, or bulge discordantly like an akmolith or ethmolith.

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Finium
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Posts: 3849
Founded: Nov 17, 2010
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Postby Finium » Mon Sep 16, 2013 6:31 pm

Kyuria, to address the whole lack of FTL problem, I have two ideas, which I would appreciate your thoughts on. I'm also planning on creating a list of ranks within the order so people aren't too confused.

The basic principle is that wormholes develop randomly, normally dissipate quickly and are created by abnormal gravitational fluctuations. Operating on the assumption that is somehow possible to travel through these gravity wells and somehow survive, then wormholes are a tremendous source of transportation.

Idea 1.) The concept I'm working with here is that wormholes could theoretically be "grown" over long periods of time by careful gravity manipulation. These wormholes, unlike naturally occurring ones, would not dissipate or fluctuate because the gravitational forces involved are constant rather than extraordinarily random. Combined with some sort of gravitational beacon at the desired end-point of the wormhole, you have yourself a completely sustainable, non-FTL transit system. This absurd convenience of being able to grow wormholes is offset by the sheer amount of times that would be required to grow one, taking decades to actually create a stabilized wormhole.

Idea 2.) This is based off of the idea that wormholes are inherently unstable and could never be used reliably more than once. Under this system, wormholes are easier to produce (taking years instead of decades), but they have a limited capacity and only one use. In essence, you have a quick and easy transport to a new, probably prepared destination. So your average ship would carry ten to fifteen "jumps" and then move about in that fashion, however, under this system, the temporary wormholes would only be worthwhile at small range, perhaps a system-system to jump rather than the theoretically infinite range of the grow wormholes.

EDIT: I'd also like to add that in beginning, neither of these techs will be available. They will be completely confined to their own system, though I have considered having relics of the old regime with FTL capabilities.
Last edited by Finium on Mon Sep 16, 2013 6:43 pm, edited 1 time in total.
big chungus, small among us

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Equalsun Empire
Negotiator
 
Posts: 5403
Founded: Feb 18, 2013
Ex-Nation

Postby Equalsun Empire » Mon Sep 16, 2013 6:37 pm

Well, since my nation app was accepted, here goes:
Species Name: Eldar
Appearance:See: Eldar(factbook). They are always encased in suits of heavy armor, however.
Biology and anatomy:They are balls of Psionic energy of great power. Not much else to say, really...
Height: N/A
Weight: None
Relative survivability: They die instantly if their Psionic field is ruptured in the slightest. Their survivability depends on their armor.

Natural Defenses/Abilities: Psionics
Unnatural abilities: None

Respiratory Gas: None
Base composite Element: None

Base Form and Ethnic Variations:
=========================================================
Life Span: Infinite until Banished
Reproduction: Near none
Intelligence Level: 10/10
Traits/Behavior/Disposition: Very Isolationist. However, when they interact with other races they are very arrogant.

Type: Floating ball of energy
Aggression: -5, very isolationist and pacifist until pride comes into the equation.

Society and Cultural information: The Eldar form a massive collective, with their individual consciousness's interacting with one another constantly. Each Eldar can function any role in society, as they can switch positions whenever they wish, as long as the Aristocracy approves it.

Important Characters: Equalsun- Ruler of all Eldar in this universe
Eldenor- Commander of the EOEN
Eliana- Captain of the Exile(first contact here)
Spirit Animal of Castle Crashers

Quick link to my horrifically messy factbook.
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So I got into am currently in a name-calling contest in a flag rating thread...

Student, Canadian, ENFP

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Yalos
Minister
 
Posts: 2536
Founded: Aug 19, 2013
Ex-Nation

Postby Yalos » Mon Sep 16, 2013 6:40 pm

Ehm,... well, the population is perfectly fine,... but the number of systems is quite high. I've nothing against it, but it is a number you might spend a little more time considering heavily. It means that you've pretty much sown nothing but colonies around the place. Think: current RL Earth population is 7 billion,... and that's just one world without any kind of decent resource management and efficiency. Considering that the odds are in favor that if a system has one world, it'll likely have more, this means that your population density is akin to Alaska. Also noting, with good infrastructure it shouldn't be too hard to create stable environment therein even on more inhospitable worlds. Unless this was the desired intent, I take it such technology might be limited?

And Transport chutes? I'm not sure what you're getting at, could you kindly elaborate?

Hate to burst your bubble, but New Zealand is only an island, and I would say it's hardly a fraction of the size of a continent, 40 floors is not a "super building" unless it is a massive sprawling complex covering at least a city block and I'm not really sure what the point of only having the first few floors occupied is,...

Species junk, sure, have at it. The more the merrier, just try no to go so far overboard it actually hinders you,

Soopah powah, I'd also like a bit of clarification on this bit.

Doctrine,... Ah, I think I see why this app seems odd now,... "entire kilometers away" eh? Well, to be blunt,... Someone standing on the hull of a ship could probably just use cherry bombs and a slingshot at those ranges. Normally in space combat, Players tend to agree that battle don't take place at visual ranges, rather, at light second ranges.

That you seem to think this implies you are new to FT, no?
No worries! We'll be glad to have you, and to help you out on your new "adventure!"

In regards to the population issue. I imagined that many planets would be smaller than the earth, and population should be centered around a few planets in each system, rather than spread out evenly. Meaning, there will be entire planets with a few mining settlers in the hundreds, right next to a massive industrial complex. Regardless, I do see potential problems with this, so my system count shall be reduced to around 100. Technology IS limited to an extent, so we can't exactly terraform entire planets; they need to be reasonably decent planets for us to set up shop, or at least, small mining missions.
Transport chutes are basically like subways, but instead, people step into a chute, and are carried along, as though by a stream, to each destination, where they can walk to the next chute. Its a hydrological based system, playing on the endless water of the planet. And yes, I know New Zealand is an island, but I had Australia in mind when writing this app, and I was afraid that that would be way too big. As for the 40 foot super building, it does happen to be the size of a city block; it has to be impenetrable to attack! The reason its top floors are unoccupied is simple bureaucratic inadequacy, wasteful government spending, and acts as a motif for the sheer corruption and inability of the government to get simple things done right.

As for my super powah....I just wanted a powerful military.
Specifically, powerful warships, though I'm planning to revamp my entire military, especially the Chevaliers. I'm imagining more of a carrier based fleet, launching the smaller class, hard hitting missile frigates and fighters, so that a single carrier is like an entire battle station of its own, complete with heavy orbital bombardment weaponry and such. Also, as for the Chevaliers, I'm thinking of a military unit equatable to navy seals or star craft ghosts, but don't know how to explain their reason for existence. They're meant as a traditional force.Also, increasing the army size to at least 20 million, seeing as I have nearly half a trillion citizens, I think it would be fine to have a few million space marines. Though, another concept I've toyed with is having the military being comprised of semi sentient battle droids, as to reduce costs, enable quick rapid deployment, and prevent the burdens that come with human soldiers.
So...I'm asking for opinion on making my military primarily automatic, with droids serving as front line commanders, led in the highest echelons by human commanders, and the chevaliers, of course, remain human. My navy will be centered around a few massive carrier strike fleets that will basically be formations of star destroyers. Of course, tehre would be local human reserve and militia units, just because not all small planets can afford war droids, which I assume, will be very expensive.
How about it?
Last edited by Yalos on Mon Sep 16, 2013 6:41 pm, edited 1 time in total.

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Tribea
Minister
 
Posts: 2891
Founded: Aug 19, 2013
Ex-Nation

Postby Tribea » Mon Sep 16, 2013 7:08 pm

I changed my old idea.
Howabout a group of humanoid fungi creatures that have an advanced nutrient retrieval system and have a society based around science, specifically biology?
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Fantasy RP:
viewtopic.php?f=31&t=289003

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