Frattastan wrote:Influence exists only to prevent Invaders from emptying regions. Is that "biased" too?
Yes.
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by Sovreignry » Fri Dec 14, 2012 4:32 pm
Frattastan wrote:Influence exists only to prevent Invaders from emptying regions. Is that "biased" too?
by Kshrlmnt » Sat Dec 15, 2012 9:57 pm
Frattastan wrote:If you want to hurt the ability of Defenders to spot invasions (and get anyone to support the proposal), it'd be better to change [Dossiers, Reports, National/Regional Happenings, Endorsements, anything] rather than something as essential as the WA happenings.
by AS22 » Sat Dec 15, 2012 10:09 pm
Kshrlmnt wrote:Frattastan wrote:If you want to hurt the ability of Defenders to spot invasions (and get anyone to support the proposal), it'd be better to change [Dossiers, Reports, National/Regional Happenings, Endorsements, anything] rather than something as essential as the WA happenings.
Like Codger said, these are things that raiders can use, too, as well as and especially including non-gameplay nations. The WA Membership Changes page is very limited in its use, and very biased in that one use, which is why I've singled it out.
by Kshrlmnt » Sat Dec 15, 2012 10:26 pm
AS22 wrote:Kshrlmnt wrote:Like Codger said, these are things that raiders can use, too, as well as and especially including non-gameplay nations. The WA Membership Changes page is very limited in its use, and very biased in that one use, which is why I've singled it out.
How does the feed hurt stealth raiding? It hurts tag-raiding.
You're making tag-raiding easier not harder.
And if you think the "feed" is biased towards defenders then I think founderless regions are biased towards raiders, and they should all be gotten rid of.
Your proposal is ludicrous.
by AS22 » Sat Dec 15, 2012 10:31 pm
Kshrlmnt wrote:AS22 wrote:
How does the feed hurt stealth raiding? It hurts tag-raiding.
You're making tag-raiding easier not harder.
And if you think the "feed" is biased towards defenders then I think founderless regions are biased towards raiders, and they should all be gotten rid of.
Your proposal is ludicrous.
The point of most tag raiding anymore is to be fast enough that it doesn't matter if the defenders see you. Why? Because using the Membership Changes, especially now that it's 25 instead of 10, they're going to see you. Raiders are tag raiding because game mechanics like this are making stealth raiding nearly impossible.
A change like this would admittedly make tagging easier, not just stealth raiding, which is why it would most likely have to be combined with changes to make tagging harder or less desirable. It may even have to be that this idea itself is compromised--that the list is reduced to, say, five. But the point remains that almost nobody beyond defenders uses this function, and it is inhibiting a type of raid that people want to see more of.
As for founderless regions, if you have an idea to get 'rid' of them, you're always free to propose it.
by Kshrlmnt » Sat Dec 15, 2012 10:53 pm
by Tikal Wolf » Tue Feb 12, 2013 5:51 am
by Mallorea and Riva » Tue Feb 12, 2013 10:32 am
Eist wrote:Klaus Devestatorie wrote:I like how all the detractors in this thread are conveniently glancing over all the scripts that likely already do this for them. Those scripts just need to keep track of new nations in general, instead.
This is a fair point; I wouldn't even know how to do this if the WA page was hidden (hell, I wouldn't know how to do this anyway ). I don't think that putting defending solely into the hands of the most elite scripters is a good way for this game to go. But I still agree that stealth raiding could be made more easy (but, yet again, I do not believe that raiders try hard enough to fully test this theory).
by [violet] » Tue Feb 12, 2013 6:14 pm
Tikal Wolf wrote:I'd still want to hear the game staff on this.
I understand the thrill of creating new features for the game, but what us their purpose, why where they made?
by Cerian Quilor » Thu Feb 14, 2013 3:18 pm
by Colonel Dravkoskhy » Thu Feb 14, 2013 3:46 pm
Cerian Quilor wrote:But then what could be done to allow stealth raiding to actually go somewhere?
by Mallorea and Riva » Thu Feb 14, 2013 11:44 pm
[violet] wrote:Tikal Wolf wrote:I'd still want to hear the game staff on this.
I understand the thrill of creating new features for the game, but what us their purpose, why where they made?
Because that information was available anyway, only less accessible.
Generally speaking, information that provides a gameplay advantage should either be easily accessible or not available at all. When it's in between, some motivated players collect it with a script, and the playing field between scripters and non-scripters is not level. People should not require scripts to play R/D properly.
by Daynor » Fri Feb 15, 2013 12:04 am
Mallorea and Riva wrote:[violet] wrote:Because that information was available anyway, only less accessible.
Generally speaking, information that provides a gameplay advantage should either be easily accessible or not available at all. When it's in between, some motivated players collect it with a script, and the playing field between scripters and non-scripters is not level. People should not require scripts to play R/D properly.
The alternative of course being to ban scripting, which doesn't seem to be on the table. I think your concept of there being a "proper" way to play R/D is a bit dangerous as well.
by Sichuan Pepper » Fri Feb 15, 2013 12:07 am
Mallorea and Riva wrote:Yeah but no one here can read. Literacy is a tool used by fendas, like IRC or morals.
by Ballotonia » Fri Feb 15, 2013 12:32 am
Sichuan Pepper wrote:All it takes to mask entry is one motivated player to switch WA between two puppets a dozen times and the happenings have been wiped clean.
by Mallorea and Riva » Fri Feb 15, 2013 7:17 am
Ballotonia wrote:So, this reduces your concern from script usage to whether or not doing such a thing qualifies as spam in and of itself. And that's a Moderation issue, which you should ask a Mod in the Moderation forum about. I merely clarified that the script as suggested does not violate the script rules.
Ballotonia
Katganistan wrote:So to sum up: seems like those telling you that people get warned for this may be... mistaken.
That's not to say that if it ever becomes a huge problem there won't be a policy enacted... but for now I think you're all good.
by Sedgistan » Fri Feb 15, 2013 10:53 am
by Mallorea and Riva » Fri Feb 15, 2013 11:22 am
Sedgistan wrote:It's not something we'd be likely to warn for. The WA happenings aren't like regional happenings, where spamming of them would annoy the natives - plus the WA happenings are only really something used by invaders/defenders. As Kat said in Mall's quoted post, if it became a huge problem (for example someone spending three hours spamming them up), we'd consider warning, but the behaviour that Sichuan Pepper described is not something we'd consider actionable.
by Ballotonia » Sat Feb 16, 2013 3:49 am
by The Most Glorious Hack » Sat Feb 16, 2013 6:44 am
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