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Shazzridar's Tower (IC)

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Olthar
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Shazzridar's Tower (IC)

Postby Olthar » Mon Dec 31, 2012 7:32 pm

OOC Thread



It was a cool autumn day when the group of adventurers left Greenwater. That had all only just met, but they were going to be a team from now on, so they had to learn how to trust each other, and they had to learn it fast. It would only take them a couple days to reach the tower, and once there, they couldn't afford to make any mistakes. They might not survive otherwise.

After several hours of walking through the wilderness, they came upon a small pond amidst the dry, cracked rock. They decided to take a quick break to rest before continuing on further. This might also be a good time for socializing so that they could get to know each other better.

The Location:
There is a small pond, about fifteen feet wide, though there doesn't seem to be much alive in it. The pond is surrounded by occasional patches of dry, tough grass and a single small bush. There doesn't appear to be anything else for miles, and the land looks truly inhospitable.



Miriam:
Primary Skill: 6
You are so engulfed in the power of darkness that you are literally engulfed by the power of darkness. All the time. You seep darkness from your very pores. (+2 Bonus on all rolls involving your darkness power. -1 Penalty on all rolls involving sight.)
Secondary Skill: 3
You possess the ability to cause fear in others, but it doesn't particularly help when you don't really understand the concept of fear, so you only end up succeeding in causing enemies to experience mild discomfort and an inexplicable craving for apple pie.
Weapon: 5
Oh, your sword is big and black alright. What? No, not like that you pervert. Your sword is also highly cruciform, so much so that it actually qualifies as a holy relic. Lucky you. (+1 Bonus on all attack rolls against demons.)
Armor: 5
You also happened to get this nice black armor along with your sword. The blacksmith was having a nifty 2-for-1 sale. So, your equipment perfectly matches. Isn't that swell? (+1 Bonus on all defense rolls. +2 Bonus on all defense rolls against demons. +1 Fashion Sense.)

Jessy:
Primary Skill: 3
As a trained waterbender, you possess the incredible ability to move water at will. Of course, simply calling yourself a "waterbender" doesn't actually change the fact that all you're doing is throwing buckets of water at people. (+1 Bucket of Water.)
Secondary Skill: 2
You have about as much charm and charisma as an average person. Well, at least you're not ugly.
Weapon: 2
You had a longsword, emphasis on had, but then you pawned it to buy some pixie dust. One of these days, your friends really need to sit you down for an intervention.
Armor: 4
Thankfully, you still have your armor. Although, that's mostly just because it's your only outfit, and you don't really feel like walking around in the nude. (+1 Bonus on all defense rolls.)

Willias:
Primary Skill: 6
You truly are a holy woman of purity and goodness, and you have devoted your life to one of healing. The plus side is that you have plenty of experience doing so. The downside is that you kind of have a thing against killing. (+2 Bonus on all healing attempts. Must make an extra roll whenever you deal lethal damage to a living creature.)
Secondary Skill: 3
You are so blessed and pure that you exude righteousness. Or maybe that was just the bean burrito you ate earlier.
Weapon: 2
You wanted to bring a greatsword with you on your journey, but you unfortunately ran into a brick wall of sexism, and the Paladin's Guild would give you one, saying that women aren't strong or skilled enough to wield deadly weapons.
Armor: 4
Thankfully, that sexism worked in your favor when they not only allowed you to use armor but insisted on it. Of course, women are too weak to survive if they're not encased in metal. Of course, you're not really encased in metal as it seems to be quite revealing in parts of the body that you probably want covered up, but that doesn't seem to have any detrimental effect. (+1 Bonus on all defense rolls.)

Pedro:
Primary Skill: 3
You possess an incredible amount of untapped telekinetic power, the key word being "untapped." The most you've ever been able to do is slightly rustle a piece of parchment after grimacing at it for an hour.
Secondary Skill: 3
You seem particularly resilient to injury and rarely seem to notice it until after the fact. Of course, your doctor says that it's probably an early warning sign of leprosy, but what does he know?
Weapon: 5
You possess a double-ended chainsickle. I'll repeat that: You possess a double-ended chainsickle. The only thing more ridiculous than your weapon is the fact that you can actually use it without killing yourself. In fact, you're quite good at it. You could probably be a circus performer if this whole "adventurer" thing doesn't work out. (+1 Bonus on all attack rolls. +1 Performance Act.)
Armor: 5
You own a suit of full-plate armor. That's it. Just regular, plain old full-plate. It's really quite ironic that you have such boring armor after that whole chainsickle thing, but it does have its perks. Your armor is so boring that it literally causes your opponents to become apathetic at the prospect of attacking you. (+2 Bonus on all defense rolls.)

Samuel:
Primary Skill: 4
You are quite good at that whole "stealth" thing, aren't you? Is it because you like the challenge or because you're just a coward? Only time will tell. (+1 Bonus on all stealth rolls.)
Secondary Skill: 6
One could say that you possess an animal companion, but that would kind of depend on one's definition of "animal" and "companion." No one knows where you managed to find it, but you somehow got your hands on a wolf-shaped eldritch abomination. Sure, it's great in battle, but it seems to have a slight negative affect on your mental health... (-2 Penalty on all rolls involving sanity or willpower. / Wolf: +2 Bonus on all attack rolls. +1 Bonus on all defense rolls. Aura of Insanity.)
Weapon: 4
You are armed with a good, sturdy bow. It has seen you through many a battle and is a trusted friend and lover.
Armor: 5
While most leather armor is remarkably weak, yours isn't because yours is magic. Apparently it creates spacial anomalies at random that occasionally opens tiny portals just as you're about to be hit, causing the weapon to pass harmlessly into the portal and get sent to who knows where. Plus, you can go to the bathroom without taking it off. ...Somewhere out there is an interdimensional being that is secretly plotting your demise. (+1 Bonus on all defense roll. 17% chance to block all damage and disarm the opponent.)

Mr. Utterson:
Primary Skill: 4
You are quite good at punching things. I bet your mother is so proud at what you've accomplished. (+1 Bonus on all attack rolls with your fists.)
Secondary Skill: 2
You tried headbutting once. It gave you a concussion. You tried it again just to make sure it wasn't a coincidence, and you were put into a coma for three weeks. Maybe you shouldn't try it any more.
Weapon: 3
While you more often than not end up getting into slap fights instead of actually attacking the enemy, you can still throw a punch when you need to.
Armor: 5
One day, when you were really drunk, you ended up taking off all your clothes and selling them to a homeless man for a magic rock. The rock turned out to be worthless, but you still found the unexplainable joy of public nudity. You have never worn a single article of clothing since that fateful day. Of course, over the years you have managed to perfect the art of being naked to the point where it actually aids you in battle as you can invoke hate and disgust in any who look at you, causing them to avoid you on the battlefield. (Enemies will never attack you as long as there is another applicable target within range.)

Alexander:
Primary Skill: 3
As a rogue, you possess the ever-useful ability to perform sneak attack on enemies. Unfortunately, you completely lack any knowledge of anatomy, so your sneak attacks tend to be effectively identical to your regular attacks.
Secondary Skill: 4
Luckily, you paid more attention when the teacher at your rogue academy was talking about the inner-working of locks, so you actually have a useful talent for opening them. (+1 Bonus on all lockpicking rolls.)
Weapon: 5
You possess a keen eye for weaponry and picked out the perfect weapon with which to kill people: a sharp one. The sword can also poison people, but who really cares about that? (+1 Bonus on all attack rolls. 33% chance to poison.)
Armor: 4
Normally, chainmail doesn't really go well with those color boots, but on you it works. (+1 Bonus on all defense rolls.)
Last edited by Olthar on Fri Jan 04, 2013 4:57 pm, edited 3 times in total.
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Nude East Ireland
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Postby Nude East Ireland » Mon Dec 31, 2012 8:29 pm

Mr. Utterson stops by the pond, and looks into the waters. "It's been so long since I've been swimming," he says, as he scratches his hairy chest. "I think I'll go for a dip. All this walking in the wilderness has made my skin dry. Well, more than it normally is." He steps back, and takes a running start, before performing a cannonball into the pond.
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Esternial
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Postby Esternial » Mon Dec 31, 2012 8:43 pm

There was a moment of silence as everyone sat down near the pond. So far, Samuel hadn't really said much, but he figured that - considering he was going on a quest with these people - he should get along with everyone, even if some of them were pretty...unusual.

He himself was a pretty average person. Nothing weird about him, aside from the fact that he had a wolf as his companion, but it was a very cute one at that. Sadly, if there was one thing Samuel had learnt during his travels, it would be that people are afraid of wolves. For some reason most people screamed at the sight of little Scruffy, even if he's been at his best behaviour. Even his newfound companions give his best friend a wide berth, despite the wolf having done nothing to earn such treatment.

Just as he was about to open his mouth, Samuel reconsidered and sealed his lips shut again. He wasn't a very talkative man, mother taught him to speak his mind, but then again mother got her face clubbed because she did. Stroking his grey sideburns as he weighed his opening words, he sat down and checked his knapsack for no particular reason.

"So how is everyone doing so far? Not to tired I hope?" He said with a coarse voice, sounding as if he had a smoking habit.

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Rupudska
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Postby Rupudska » Tue Jan 01, 2013 7:14 am

Miriam Heimeroth was currently surrounded in semidarkness. Not total darkness, but it looked a bit like it was night around her. She sat down on the grass by the pond and started unlatching her pitch-black armor, revealing waterproof fabric underwear underneath. There was no real reason to wear full clothes under the armor when she walked around in it most of the time.

"Ahhh... I think I'll join Utterson later. But for now, let's just relax and enjoy ourselves." She lay down on the grass, giving Willias a somewhat lusty look.
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Jormengand
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Postby Jormengand » Tue Jan 01, 2013 8:33 am

Pedro sits down about as far away from the rest of the party as one can physically sit while still being part of this party, vaguely wondering whether or not he really is part of it, and if so, why. He spends his time trying to levitate stuff, because apparently he wasn't going to be hitting things really hard or physically pulling them, no, he had to have psychic powers, only they had to not work properly, and he was about to hit something at this rate, and....

Finishing his internal rant, he attempts to levitate something, just for practice.
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Constaniana
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Postby Constaniana » Tue Jan 01, 2013 10:17 am

Willias blushed as she saw Miriam staring at her body. It didn't help that the chauvinistic old men in charge of the Paladin's Guild had given her armour that seemed intent on displaying parts of the body that decent women would usually keep hidden. This stupid thing doesn't even cover all of my belly! Willias thought with frustration, then looking further down her body at her legs, which rather than being defended by sturdy metal leggings were instead almost entirely exposed, save for the steel plate mini-skirt that didn't even go down to her mid-thigh. And to top it all off, these stupid, stupid boots have heels! I'm surprised I even manage at all to walk around in these!

Willias sat down on the grass next to Miriam, noticing how dark it seemed to suddenly get around the cleric. "Hi," the paladin said, unsure of what to talk to her about.
Last edited by Constaniana on Tue Jan 01, 2013 5:07 pm, edited 1 time in total.
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Nightkill the Emperor
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Postby Nightkill the Emperor » Tue Jan 01, 2013 11:15 am

Jessy was largely just still around, wondering if there was any beer. She promptly made it her quest to see if she could find any.

ACTION: Look for any beer.
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Scriptpolis
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Postby Scriptpolis » Tue Jan 01, 2013 3:56 pm

Alexander just simply lying around, the journey making his legs hurts. maybe sleep for one or two hours will stop his legs complaining.

Action: Take some sleep.
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Olthar
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Postby Olthar » Tue Jan 01, 2013 8:24 pm

Mr. Utterson: 4
Leaping high into the air, you land into the middle of the tiny pond, quickly hitting the bottom with some force.
Damage Roll: 2
Luckily, you are of hardy stock so you don't even get so much as a bruise. Though, your life still flashed before your eyes the moment you hit the ground. Perhaps that means something?

Samuel: 1
You open your mouth to speak, but the only thing that comes out is vomit, profuse, projectile vomit that splashes right into Pedro and covers his formerly shiny armor in a thick layer of your former breakfast. Pedro: Covered in vomit.

Scruffy: 2
The Eldritch Wolf tries to decide what it should do, but its thought process is so alien, that sometimes even it can't comprehend it. Thus, Scruffy just stands there looking confused, or it would look confused if it had a recognizable face.

Miriam: 3
You give Willias the best lusty look that you can, but you must be doing it wrong. The only message the paladin gets is that you're feeling constipated.

Pedro: 4 - 1 = 3
You find a small stone and concentrate on it for a while before it finally moves a bit. Though, that could also have just been because your hand isn't too steady.

Willias: 3
You continue sitting next to Miriam in uncomfortable silence which was made more awkward by her failed attempt at seduction. Though, you do manage to tell her your name. At least that's something.

Jessy: 4
You prepare yourself to go on an epic quest to find a bottle of beer when you suddenly remember that you had brought some with you. Reaching into your pack, you pull one out. Success! +1 Bottle of beer.
Quest: Complete

Alexander: 5
Despite the hard and rocky ground, you fall asleep quite well. Sure, your companions will probably wake you up in about ten minutes or so when they continue heading towards the tower, but you're an expert power-napper. +1 Stamina for the rest of the day. Lose your next two turns.



Miriam: +2 Bonus on all rolls involving your darkness power; -1 Penalty on all rolls involving sight
Equipment: Cruciform Sword [+1 Bonus on all attack rolls against demons]; Matching Armor [+1 Bonus on all defense rolls, +2 Bonus on all defense rolls against demons, +1 Fashion Sense]

Jessy: N/A
Equipment: Chainmail Bikini [+1 Bonus on all defense rolls]; Bucket of water; Bottle of beer (Main Hand)

Willias: +2 Bonus on all healing attempts; Must make an extra roll whenever you deal lethal damage to a living creature
Equipment: Sexist Armor [+1 Bonus on all defense rolls]

Pedro: Covered in vomit
Equipment: Laughably Impractical Double-Ended Chainsickle [+1 Bonus on all attack rolls, +1 Performance Act]; Bland Platemail [+2 Bonus on all defense rolls]

Samuel: +1 Bonus on all stealth rolls; -2 Penalty on all rolls involving sanity or willpower
Equipment: Lover's Bow; Portal-tastic Armor [+1 Bonus on all defense roll; 17% chance to block all damage and disarm the opponent]
Scruffy: +2 Bonus on all attack rolls; +1 Bonus on all defense rolls; Aura of Insanity

Mr. Utterson: +1 Bonus on all attack rolls with your fists; Enemies will never attack you as long as there is another applicable target within range
Equipment: N/A

Alexander: +1 Bonus on all lockpicking rolls; +1 Stamina for the rest of the day; Lose your next two turns
Equipment: Poisoned Sword [+1 Bonus on all attack rolls, 33% chance to poison]; Roguish Chainmail [+1 Bonus on all defense rolls]
Last edited by Olthar on Tue Jan 01, 2013 8:56 pm, edited 1 time in total.
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Esternial
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Postby Esternial » Tue Jan 01, 2013 8:52 pm

The sudden volcanic eruption from Samuel's stomach left him somewhat startled and dealing with some nasty aches. The source of his malaise was easily identified as the remains of a partially digested sandwich now dripped off Pedro's less-than-shining armour. Should have read the expiration date.

He never liked tuna anyway.

Sitting up, he turned himself to Pedro. "Son, I think there's something on your armour" He said queasily, completely ignoring everything else as he turned this attention to his adorable little Scruffy.

"Go look for some food or something to drink, boy" He muttered to the creature, adding a brief "please" to it afterwards.

ACTION: Ask dog to find food and/or beverage.
Last edited by Esternial on Tue Jan 01, 2013 9:02 pm, edited 2 times in total.

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Nude East Ireland
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Postby Nude East Ireland » Tue Jan 01, 2013 8:54 pm

Utterson sighed. He liked the feel of the water on his naked body. He was quite thirsty, however, and figured that it was high time that he saddled up and looked for some alcoholic beverages. But he also didn't want to leave the water...

Action: Search for beer in the pond.
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Jormengand
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Postby Jormengand » Wed Jan 02, 2013 7:16 am

Pedro decided to clean his armour. God damn it. Why must you waste my time so!?

Then he realised that he could practise telekinesis AND clean his armour. AT THE SAME TIME!

-->Pedro: Levitate water in new and interesting ways.
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Nightkill the Emperor
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Postby Nightkill the Emperor » Wed Jan 02, 2013 11:58 am

After getting the beer, Jessy ponders what next to do. She decides it is best to drink the beer. She had heard that might be what they're for.

ACTION: Drink beer.
Hi! I'm Khan, your local misanthropic Indian.
I wear teal, blue & pink for Swith.
P2TM RP Discussion Thread
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Nat: Night's always in some bizarre state somewhere between "intoxicated enough to kill a hair metal lead singer" and "annoying Mormon missionary sober".

Swith: It's because you're so awesome. God himself refreshes the screen before he types just to see if Nightkill has written anything while he was off somewhere else.

Monfrox wrote:
The balkens wrote:
# went there....

It's Nightkill. He's been there so long he rents out rooms to other people at a flat rate, but demands cash up front.

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Constaniana
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Postby Constaniana » Wed Jan 02, 2013 12:09 pm

Willias looked at Miriam with mild alarm. "Are you ill? Do you have some sort of stomach ailment?" She glanced over at Samuel and Pedro before turning back to Miriam. "Did you catch a disease of some sort from another? Here, let me check you a bit," Willias said, using her healing magic and knowledge of human anatomy to check Miriam's condition.
ACTION: Innocently look over Miriam's body
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Postby Rupudska » Wed Jan 02, 2013 2:11 pm

Miriam noticed that she, as usual, had screwed up. She could really use a mirror, but darkness didn't lend itself to mirror use, so...

And then Willias started looking over her body 'innocently'. Unfortunately, Miriam was as flamingly homosexual as she was surrounded by darkness. And that's incredibly flamingly homosexual.

She covered her face with a hand, blushing bright red. She pressed her lips together so as not to make any noises that may sound like she was being turned on.

ACTION: Try not to sound turned on
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Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
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Olthar
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Postby Olthar » Wed Jan 02, 2013 4:11 pm

Samuel: 5
"Please" really is a magical word as Scruffy is filled with confidence. Immediately, it dashes away to find something to eat, emboldened by your politeness. Scruffy: +1 Bonus on your next roll.

Scruffy: 5 + 1 = 6
Scruffy runs off to find some food.

Mr. Utterson: 4
You try looking for some beer without leaving the water. It's a tough task, but you finally manage to find something! Jessy is holding a bottle of it.

Pedro: 6 - 2 = 4
Focusing all your attention on the pond, you struggle with everything you've got and finally manage to lift up an orb of liquid which you launch at yourself. Wet.

Jessy: 1
Tis a tragic day, indeed. While you brought beer for your joyous consumption, you forgot to bring a bottle opener. Just then, you're hit with a brilliant idea! You pick up a rock and begin smashing it against the end of the bottle. After a few whacks, the entire bottle shatters, and the beer spills out over the ground. Tis a tragic day, indeed.

Willias: 1 + 2 = 3
Looking over Miriam's body for any injuries, you approach the woman and begin clumsily touching and poking her, though you can't find any problems that warrant medical attention.

Miriam: 6 - 1 = 5
Trying your best to sound and look stoically uninterested, you dig into your old acting skills from when you joined that acting troupe for a year. Despite your negligence for practice since then, you're just as good as you ever were, and you give off an incredibly convincing performance. You are quite sure that Willias believes you have no interest in her. +1 Bonus on all rolls involving acting.

Alexander: N/A
You continue sleeping peacefully.



Suddenly, Scruffy returns, carrying a rather foul smelling bag in its mouth. It drops it at Samuel's feet, and several pounds of somewhat rotted and semi-cooked meat come tumbling out. Samuel is about to ask where it came from when a half dozen small, yapping lizard-like creatures appear over a small hill. Pointing to the wolf and the bag of meat, they screech angrily at the creature, brandishing small, ragged spears and charging down the hill towards the group.

Alexander: 5
Hearing the noises from the creatures, you immediately rouse from your slumber and whip out your sword, prepared to strike back.



Miriam: +2 Bonus on all rolls involving your darkness power; -1 Penalty on all rolls involving sight; +1 Bonus on all rolls involving acting
Equipment: Cruciform Sword [+1 Bonus on all attack rolls against demons]; Matching Armor [+1 Bonus on all defense rolls, +2 Bonus on all defense rolls against demons, +1 Fashion Sense]

Jessy: N/A
Equipment: Chainmail Bikini [+1 Bonus on all defense rolls]; Bucket of water

Willias: +2 Bonus on all healing attempts; Must make an extra roll whenever you deal lethal damage to a living creature
Equipment: Sexist Armor [+1 Bonus on all defense rolls]

Pedro: Wet
Equipment: Laughably Impractical Double-Ended Chainsickle [+1 Bonus on all attack rolls, +1 Performance Act]; Bland Platemail [+2 Bonus on all defense rolls]

Samuel: +1 Bonus on all stealth rolls; -2 Penalty on all rolls involving sanity or willpower
Equipment: Lover's Bow; Portal-tastic Armor [+1 Bonus on all defense roll; 17% chance to block all damage and disarm the opponent]
Scruffy: +2 Bonus on all attack rolls; +1 Bonus on all defense rolls; Aura of Insanity

Mr. Utterson: +1 Bonus on all attack rolls with your fists; Enemies will never attack you as long as there is another applicable target within range
Equipment: N/A

Alexander: +1 Bonus on all lockpicking rolls; +1 Stamina for the rest of the day
Equipment: Poisoned Sword [+1 Bonus on all attack rolls, 33% chance to poison]; Roguish Chainmail [+1 Bonus on all defense rolls]
Last edited by Olthar on Wed Jan 02, 2013 4:22 pm, edited 1 time in total.
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Nude East Ireland
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Postby Nude East Ireland » Wed Jan 02, 2013 4:19 pm

Mr. Utterson's heart broke when he saw Jessy shatter the beer. But then he noticed monsters, and decided to leap into action, to prove his manly manhood to the group.

Action: Fight the monsters
Part One of the Incredible, Invincible Team Dai-Zarkeland!

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Nightkill the Emperor
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Postby Nightkill the Emperor » Wed Jan 02, 2013 4:21 pm

In an effort to survive, Jessy threw water from her bucket at the monsters. Maybe they were hydrophobic.
Last edited by Nightkill the Emperor on Wed Jan 02, 2013 4:33 pm, edited 2 times in total.
Hi! I'm Khan, your local misanthropic Indian.
I wear teal, blue & pink for Swith.
P2TM RP Discussion Thread
If you want a good rp, read this shit.
Tiami is cool.
Nat: Night's always in some bizarre state somewhere between "intoxicated enough to kill a hair metal lead singer" and "annoying Mormon missionary sober".

Swith: It's because you're so awesome. God himself refreshes the screen before he types just to see if Nightkill has written anything while he was off somewhere else.

Monfrox wrote:
The balkens wrote:
# went there....

It's Nightkill. He's been there so long he rents out rooms to other people at a flat rate, but demands cash up front.

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Rupudska
Postmaster of the Fleet
 
Posts: 20698
Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Wed Jan 02, 2013 4:23 pm

Miriam hastily jumps up then brandishes her sword at the lizards. She slashes hard at one with her big black cruciform sword. She'll put on her armor once she gets enough room to do so.

ACTION: Slash a lizard with sword.
Last edited by Rupudska on Wed Jan 02, 2013 4:25 pm, edited 1 time in total.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState | Retired King of P2TM
Best thread ever.
MT Factbook/FT Factbook|Embassy|Q&A
On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

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Jormengand
Powerbroker
 
Posts: 8414
Founded: May 22, 2010
Ex-Nation

Postby Jormengand » Wed Jan 02, 2013 4:54 pm

Pedro attacks the monsters with his ridiculous awesome weapon.

--> Pedro: STRIFE! Seriously, if you don't get the joke you should really go and read Homestuck.
Jormengand wrote:It would be really meta if I sigged this.

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Esternial
Retired Moderator
 
Posts: 54394
Founded: May 09, 2009
Inoffensive Centrist Democracy

Postby Esternial » Wed Jan 02, 2013 5:31 pm

Instinctively reaching for his bow, reaching for his arrows to fire at the creatures before they get close. He looks at Scruffy, expecting his loyal companion to know what to do. But maybe he's getting his hopes up. Despite the fact that he's kind of disappointed that his companion returned with that, he still loves Scruffy with all his heart and twisted mind.



Action: Attack the creatures with the composite bow

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Constaniana
Postmaster of the Fleet
 
Posts: 25822
Founded: Mar 10, 2012
Democratic Socialists

Postby Constaniana » Wed Jan 02, 2013 5:32 pm

Willias tries to kick the monsters, because she has no other attack options.
ACTION: Kick a lizard with her metal high heel boots.
Join Elementals 3, one of P2TM's oldest high fantasy roleplays, full of adventure, humour, and saving the world. Winner of the Best High Fantasy RP of P2TM twice in a row Choo Choo
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Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.

Kudos.

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Scriptpolis
Spokesperson
 
Posts: 119
Founded: Oct 14, 2012
Ex-Nation

Postby Scriptpolis » Wed Jan 02, 2013 9:23 pm

Alexander quickly wake up from his sleep,angrily. He never like disturbed in his peaceful sleep. So,he quickly attack first monster that he approach

Action: Attack the monster who disturb his peaceful sleep
"The most valuable thing you can make is a mistake – you can’t learn anything from being perfect.”
– Adam Osborne,
American Author

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Olthar
Khan of Spam
 
Posts: 59474
Founded: Jun 23, 2010
Ex-Nation

Postby Olthar » Wed Jan 02, 2013 10:16 pm

Mr. Utterson: 4 + 1 = 5
Charging straight towards the nearest creature, you wind up a mighty punch and launch your fist forward with intense force. Upon colliding with the 3-foot tall thing's face, his entire skull shatters into pieces, and you get sprayed with a splash of blood and brain matter.

Jessy: 6
Tossing your water at one of the monsters, he seems very pissed off that you got his best suit (a crudely-sewn animal hide) wet. He throws his spear at you before running away from the battlefield, crying.
Unidentified Creature B: 2 - 1
In his rage, he misses you so completely that his spear ends up flying straight towards Willias.
Damage Roll: 3 - 1 = 2
The spear hits the paladin in the back and harmlessly bounces off.

Miriam: 4
Dashing towards one of the enemies, you bring your sword down hard on his shoulder, grievously injuring him and nearly taking the arm clean off.

Pedro: 3 + 1 = 4
Grasping your probabilistically impossible weapon by whatever the hell you're supposed to hold it with, you swing it around you in a grand manner and attack another of the creatures, causing many serious cuts and slashes all over his body.

Samuel: 1
Pulling back hard on the string, you suddenly hear a snap and feel a sharp pain as the broken string smacks you right in the face, leaving a rather big laceration. It hurts like a bitch, but at least you didn't suffer any permanent injuries. Lover's Bow: Broken.

Scruffy: 4 + 2 = 6
Letting out a terrible howl, Scruffy's face splits open as dozens of spiked tentacles shoot out at one of the creatures, literally tearing it into tiny giblets. The act is so horrific that everyone stares in sickening awe and fright.
Insanity Rolls:
Miriam: 5 (Success, immunity from Aura of Insanity for the rest of the day)
Jessy: 2 (Failure, -2 Penalty on all rolls for the rest of the encounter)
Willias: 5 (Success, immunity from Aura of Insanity for the rest of the day)
Pedro: 5 (Success, immunity from Aura of Insanity for the rest of the day)
Mr. Utterson: 6 (Success, permanent immunity from Aura of Insanity on account of already being insane, -1 Penalty on all rolls involving sanity or willpower)
Alexander: 3 (Partial success, -1 Penalty on all rolls for the rest of the encounter)
Unidentified Creature C: 3 (Partial success, -1 Penalty on all rolls for the rest of the encounter)
Unidentified Creature D: 2 (Failure, -2 Penalty on all rolls for the rest of the encounter)
Unidentified Creature F: 5 (Success, immunity from Aura of Insanity for the rest of the day)

Willias: 1
Running towards one of the creatures, you trip on a stone and fall flat on your face, breaking your nose.

Alexander: 2 + 1 - 1 = 2
Slashing at one of the monsters, you are too distracted by the horrors of Samuel's "pet" to pay any attention and miss completely.



Unidentified Creature C: 3 - 2 - 1 = 0
Trying to launch a counterattack against Miriam, the creature grasps his spear in his good hand and trusts forward, but he then immediately drops his weapon and grasps his injured shoulder, wincing in pain.

Unidentified Creature D: 3 - 2 - 2 - 2 = -3
Being so thoroughly horrified by Scruffy, the creature stabs himself in the face with his spear and ends it all.

Unidentified Creature F: 5 - 1 = 4
Being the brave sumbitch that he is, the only enemy still in perfect health decides to take revenge for his friend and attack the eldritch monster. Thrusting his spear forward, he stabs Scruffy right in the side, causing the wolf to let out a yelp of pain.



Miriam: +2 Bonus on all rolls involving your darkness power; -1 Penalty on all rolls involving sight; +1 Bonus on all rolls involving acting
Equipment: Cruciform Sword [+1 Bonus on all attack rolls against demons]; Matching Armor [+1 Bonus on all defense rolls, +2 Bonus on all defense rolls against demons, +1 Fashion Sense]
<Immunity from Aura of Insanity for the rest of the day>

Jessy: N/A
Equipment: Chainmail Bikini [+1 Bonus on all defense rolls]; Bucket of water; -2 Penalty on all rolls for the rest of the encounter

Willias: +2 Bonus on all healing attempts; Must make an extra roll whenever you deal lethal damage to a living creature
Equipment: Sexist Armor [+1 Bonus on all defense rolls]
<Immunity from Aura of Insanity for the rest of the day>
<Lightly Injured>

Pedro: Wet
Equipment: Laughably Impractical Double-Ended Chainsickle [+1 Bonus on all attack rolls, +1 Performance Act]; Bland Platemail [+2 Bonus on all defense rolls]
<Immunity from Aura of Insanity for the rest of the day>

Samuel: +1 Bonus on all stealth rolls; -2 Penalty on all rolls involving sanity or willpower
Equipment: Lover's Bow [Broken]; Portal-tastic Armor [+1 Bonus on all defense roll; 17% chance to block all damage and disarm the opponent]
<Lightly Injured>
Scruffy: +2 Bonus on all attack rolls; +1 Bonus on all defense rolls; Aura of Insanity
<Lightly Injured>

Mr. Utterson: +1 Bonus on all attack rolls with your fists; Enemies will never attack you as long as there is another applicable target within range; -1 Penalty on all rolls involving sanity or willpower
Equipment: N/A

Alexander: +1 Bonus on all lockpicking rolls; +1 Stamina for the rest of the day; -1 Penalty on all rolls for the rest of the encounter
Equipment: Poisoned Sword [+1 Bonus on all attack rolls, 33% chance to poison]; Roguish Chainmail [+1 Bonus on all defense rolls]
The Second Cataclysm: My New RP

Roll Them Bones: A Guide to Dice RPs

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Esternial
Retired Moderator
 
Posts: 54394
Founded: May 09, 2009
Inoffensive Centrist Democracy

Postby Esternial » Thu Jan 03, 2013 2:24 am

Trying to avenge his fallen lover and the pain inflicted upon his loyal companion, Samuel decided to sneak up from behind the evil cretin with his bow in hand. Despite the fact that it can't shoot arrows until its repaired, he can still use it to clobber the creature to death - or something.

Action: Sneak up on monster F* and HIT IT IN THE FACE REPEATEDLY FOR HURTING POOR LITTLE SCRUFFY YOU BASTARD

*F for FUCKINSUNOFABEETCH
Last edited by Esternial on Thu Jan 03, 2013 10:55 am, edited 2 times in total.

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