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Transnapastain
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Postby Transnapastain » Wed Mar 21, 2012 10:46 pm

Foguk wrote:What do we think of small-to-medium sized isolationist nation who maintains a large nuclear arsenal as a deterrent to other nations?

Does this sound somewhat like Israel minus the isolationist?


A deterrent against what, exactly?

Realistically, if you're so small and isolationist, you shouldn't need a nuclear deterrent, since, in theory, no ones going to give a shit about you.

Do you have a natural resource or strategic position someone may want? If so, it might not be wise to use nuclear weapons to deter someone from taking possession of that. If you use them against an aggressor, its either going to be first strike, which doesn't make much sense, or if you use them in defense, staving off an assault, which has the potential to ruin whatever position or resource you were defending, along with your homeland. As an island, there's really not a lot of land for you to use, so ruining any of it really isn't going to do you any favors.

If you're just trying to discourage people from coming there....you don't need nuclear weapons for that. You just need to stay under the radar. Should be easy if you have nothing of value that nations can't get elsewhere. You can also do this by way of social and cultural actions which just make it unappealing to visit your lands. Such as executing left handed people....serious, I know a guy whose nation does this.

Also, think about this, as a small, isolationist island nation, how are you entirely self-sufficient? If you can't support large numbers, what good are having all those nukes to stave off the "ebil outside world" doing you?

Edit: I read "island" into your post, sorry about that. Some of the points are still valid. Also, now you have the added problems if your neighbors not being happy with the giant nuclear grouch living next to them, the one thy can't talk to without fear that you'll make them glow.

I wouldn't wanna live near you.
Last edited by Transnapastain on Wed Mar 21, 2012 10:48 pm, edited 1 time in total.

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The Corparation
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Postby The Corparation » Wed Mar 21, 2012 10:48 pm

Foguk wrote:What do we think of small-to-medium sized isolationist nation who maintains a large nuclear arsenal as a deterrent to other nations?

Does this sound somewhat like Israel minus the isolationist?

Is it just me or wasn't there a movie starring Peter Sellers about this very thing?
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Spirit of Hope
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Postby Spirit of Hope » Wed Mar 21, 2012 10:49 pm

Foguk wrote:What do we think of small-to-medium sized isolationist nation who maintains a large nuclear arsenal as a deterrent to other nations?

Does this sound somewhat like Israel minus the isolationist?


Any small nation probably couldn't build and maintain a significant nuclear arsenal without hurting other parts of their economy. Israel is an exception mail because the US sells (read gives) Israel a bunch of new and old tech, up to and including nuclear weapons (probably). As an isolationist country you wouldn't have a backer like that, however you could say you do, or just louse out on the economy and get the nuclear weapons, like North Korea or Iran.
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The Akasha Colony
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Postby The Akasha Colony » Wed Mar 21, 2012 11:06 pm

Point taken, remove two hard points, and replace the minigun with a standard MG. I'll also begin work on my standard and UCAV gunships.

On a somewhat separate note, how nesicarry is an AC-130-esque gunship?

Since my gunships won't likely need to land in the middle of dusty assed nowhere, do you think I could use gimbal mounted turbofans?


Depends on your fire support needs. But generally, they've been demonstrated to be a cheap and effective way to bring heavier firepower than helicopters can bring, yet with a greater station time than normal fixed-wing aircraft like the A-10, which have to make multiple passes against a target cluster. Their biggest advantage is firepower and accuracy, since even the A-10 doesn't have a 105 mm cannon sticking out the side.

For the turbofans, were you planning to make them tilt-fans for the gimbal mounts? If so, it's possible, but chances are the thrust power would make them hazardous to approach during takeoff and just after landing, until the engines can be spooled down. It's not a huge problem though.



What do we think of small-to-medium sized isolationist nation who maintains a large nuclear arsenal as a deterrent to other nations?

Does this sound somewhat like Israel minus the isolationist?


As others have noted, this is probably unnecessary. Unless you've got a coastline and the money for ballistic missile submarines, it'll be too easy to just take out your nukes in a single strike. SSBN's are expensive, to boot. The best idea is to simply try not to get targeted by big nations, or make good strategic partnerships to defend yourself. That's the real secret to Israel's survival: be best friends with the US and most NATO countries. Large nuclear arsenals are constricting because you basically have two options: blow up the world, or surrender. The US learned that the hard way after Eisenhower thought nukes were cool and that we no longer needed a big military. Then Vietnam came a-knockin' and we had to ramp up the size of the US military again.
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The Archangel Conglomerate
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Postby The Archangel Conglomerate » Thu Mar 22, 2012 12:37 am

*le snip*
Last edited by The Archangel Conglomerate on Thu Mar 22, 2012 6:56 am, edited 1 time in total.
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Bears Armed
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Postby Bears Armed » Thu Mar 22, 2012 6:22 am

Azaca wrote:
Overall Number of Personnel: 300,962 Personnel
Number of Active Personnel: 110,587 Personnel
Number of Reserve Personnel 190,339 Reserve Personnel
Number of ships: 38
Number of Aircraft: 177
Secretary of the Navy: Agda Bjorge

Ships
1 Type 148 Aircraft carrier
4 Type 197 Destroyers
2 Type 252 Corvettes
2 Type 63 Minesweeper
1 Type 75 Minehunters
2 Type 77 Minelayers
2 Type 99 Large Landing ship
3 Type 164 Ballistic Missiles Subs
20 Type 175 Patrol vessels
2 Type 40 Electronic Surveillance ships
1 Type 43 Oceonographic Survey ships

Aircraft
60 Type 194 Transporters
55 Type 206 Transporters
12 Type 213 Fighters
50 Type 130 Transport Helicopters


That's somewhat better, although I still don't see why any nation that isn't a global superpower "needs" Ballistic Missiles Subs... but you now need a number of frigates (and/or possibly destroyers) to help protect your carrier and landing ships against enemy submarines, aircraft, and maybe missiles. Take a look at the composition of the task-force that (in RL) the British sent to the Falkland Islands in 1982...
Also, maybe 2 or 3 'hunter-killer' subs for threatening your enemy's main ships? (Look at what happened to the 'General Belgrano', and what effect that had on the Argentine Navy's willingness to send its ships out of harbour...)
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DASHES
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Postby DASHES » Thu Mar 22, 2012 6:57 am

This is the current organization of the DASHES Infantry Core, a branch of the DASHES military known by some as the DASHES Army.

Feel free to use the below image for reference:
Image

The New DASHES Infantry Core (DIC) Infantry Supply List:
After quite a bit of time and doctinal re-evaluation, DIC Command realized that it was time to update and improve DIC infantry supply lists and the combat/marching load contents. The emphasis was on creating both a fighting and marching load that could bring a soldier closer to the one-man-army concept, loads designed to bring a soldier to a level of exceptional self-sustainability, survivability, and combat versatility, all while avoiding exorbitant expense and better enabling the individual to seamlessly complete missions both as an individual or as an individual working in a team. This was the end result. Enjoy, and critique!

Battle Dress Uniform (The standard clothing load-out worn by all on-duty members of DIC, no matter their role):
x1 Elastic Boxershorts Underwear
x1 Danish Army Bib Overalls (With DIC-Custom Camouflage)
x1 Women's FR Bra*
x1 ABU/ACU L/S T-Shirt
x1 Coldgear Bootsock Pair
x1 Pair of EXOspeed Tactical Boots
x1 Digital Watch
x1 ZPOC 550 Paracord Survival Bracelet
x1 Impact CT Gloves
x1 Wallet
    -x1 Military Personnel ID Card
    -x1 Civilian Issue ID Card
    -x1 Military [skill level-specific] Vehicle Specialist License
    -x1 Drivers License
    -x10 $10 NSD Bills

*Item only issued to female infantrymen.

Approx. Weight: 5 Pounds
Capabilities: The DIC BDU is relatively simple and quite practical. Its distinct appearance allows for easy identification even at a distance.
---------------------------------------------------------------------
Marching Load (Contained in Jumbo ALICE-style Runksack):
x2Hoo-Ahhs Disposable Field Towelette Pack
x1 GI-Style Plastic Canteen (Backup Canteen, Full of water)
x1 Mosquito Headnet
x1 Surviviar Opti-Fit Tactical Gas Mask w/Canisters
x1 Danish Army Bib Overalls (With DIC-Custom Camouflage) (Sufficient for a change-of-clothes)
x1 Blastmatch
x1 2" Military Duct Tape
x1 PROFORCE Shemagh
x1 Snugpak Snuggy Pillow
x4 Coldgear Bootsock Pair
x2 ABU/ACU L/S T-Shirt
x1 Women's FR Bra*
x2 Elastic Boxershorts Underwear
x5 1200-Calorie Ration Bar
x8 Plumpy'Nut
x3 First Strike Ration

*Item only issued to female infantrymen.

Approx. Weight: 35 Pounds
Capabilities: A DIC trooper is capable of existing typically up to 5-days if given just a Marching Load and a rifle. However, if a DIC Marching Load is used in conjunction with a full DIC Fighting Load (below), s/he is expected to last up to 10 days without supplies refill.
---------------------------------------------------------------------
Fighting Load (Everything the soldier carries on his/her body into a mission, excluding his/her Runksack Marching Load):
x1 PAGST Helmet (Level IIIA kevlar protection)
x1 Improved Modular Tactical Vest (Its just like the MTV, just with these improvements).
x1 M1967 Individual Load-Carrying Equipment Buttpack (Worn on the front of vest)

x1 M1967 Individual Load-Carrying Equipment Buttpack (Worn on the rear of Vest, or worn on the butt if the DIC Marching Load is carried in addition to the fighting load)
x1 M76 Zavasta w/Buttstock Cleaning Kit
    -x1 M9 Bayonet (M11 EOD Knife Variant) [Modified to fit the M76 Zavasta]
x1 M1967 Individual Load-Carrying Equipment Compass Pouch (Sewn onto right arm of ACU/ABU L/S Shirt)

Approx. Weight: 60 Pounds
Capabilities: A DIC Trooper is expected to be capable of performing a 72-Hour mission comfortably with nothing but his/her fighting load.
---------------------------------------------------------------------
A DIC Infantrywo/man with full BDU, a complete Fighting Load, and a full Marching Load will be wearing approximately 96 Pounds of gear altogether and will have a load that costs approximately $8000 USD/NSD, including the cost of the M76 Zavasta.


DIC Motorized Heavy Infantry Platoon
Image


DIC Reconnaissance Platoon:
Image


DIC Signal Platoon:
Image


DIC Logistical Support Platoon
Image


DIC Tank Squadron
Image


DIC Maintenance Platoon:
Image


At the Battalion Level, I have Military Police Companies
Image


At the Division Level, I have Airborne Support Companies:
Image

----------------------------------------------------------------
----------------------------------------------------------------
Artillery Battery:
x10 M110A2 Howitzer [130 Wo/Men in all]
x20 Humvee (HMMWV) AN/TWQ-1 Avenger (STC)[60 Wo/Men in all]
x10 BAE Caiman MRAP/APC [10 Wo/Men in all]
The entire Battery consists of 200 Infantrymen.

Signal Battalion:
- 10 Signal Platoon(s) [400 Wo/Men in all]
- 1 Military Police Company [100 Wo/Men in all]
The entire Battalion consists of 500 Infantrymen.

Engineer Battalion
x20 M60 AVLB [40 Wo/Men in all]
x30 M728 Combat Engineer Vehicle [120 Wo/Men in all]
- 6 Logistical Support Platoon w/Construction Equipment and Materiel [240 Wo/Men in all]
- 1 Military Police Company [100 Wo/Men in all]
The entire Battalion consists of 500 Infantrymen.

DIC Armored Motorized Heavy Infantry Battalion (DAMHIB):
- 6 Motorized Heavy Infantry Platoon(s) [300 Wo/Men in all]
- 5 Tank Squadron(s) [100 Wo/Men in all]
- 1 MP Company [100 Wo/Men in all]
The entire Battalion consists of 500 Infantrymen.

DIC Armored Mechanized Heavy Infantry Regiment (DAMHIR):
- 8 DAMHIB(s) [4000 Wo/Men in all]
- 1 Engineer Battalion [500 Wo/Men in all]
- 8 Maintenance Platoon(s) [400 Wo/Men in all]
- 1 HQ Company [100 Wo/Men in all]
The entire Regiment consists of 5,000 Infantrymen.

DIC Army Division (DAD):
- 2 DAMHIR(s) [2 x 5,000 Wo/Men Infantrymen; 10,000 Wo/Men in all]
- 1 Signal Battalion(s) [500 Wo/Men in all]
- 2 Artillery Battery [400 Wo/Men in all]
- 1 Airborne Support Company [100 Wo/Men in all]
- 100 Logistical Support Platoon(s) [4000 Wo/Men in all]*
The entire Division consists of 15,000 Infantrymen.

*Logistical Support Platoons (LSP's) ussually operate at the Divisional level (Except for Engineer Battalions, which needs to have extra construction material at hand to build structures) and work closely with the Divisional Signal Battalion to deliver supplies specifically where they are reported to be needed, on a weekly basis.
Last edited by DASHES on Sat Mar 31, 2012 12:03 pm, edited 3 times in total.
DASHES = Democratic Autocratic Socialist Holy Empire of Strongholds.


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Jagalonia
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Postby Jagalonia » Thu Mar 22, 2012 9:44 am

So you're just gona toss each troop $100 cash...?

Some of the things you're issuing, you really don't have to. That entire wallet is irrelivant except for the issued ID, and military licinse. Also, most troops will have their own watches.
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The Anglo-Saxon Empire
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Postby The Anglo-Saxon Empire » Thu Mar 22, 2012 9:47 am

Jagalonia wrote:Also, most troops will have their own watches.

But they aren't standardized. Every soldier must have the same everything, including watches. Also TBH I have never owned a watch in my life.
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Jagalonia
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Postby Jagalonia » Thu Mar 22, 2012 9:51 am

The Anglo-Saxon Empire wrote:
Jagalonia wrote:Also, most troops will have their own watches.

But they aren't standardized. Every soldier must have the same everything, including watches. Also TBH I have never owned a watch in my life.

CO does a time check before doing a "major" operation (Raid, ambush, anything that requires precise timing.) I learned on my basic to always have a watch, even if I don't think I'll need it.
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Senestrum wrote:Russians took the maximum allowable missile performances from the ABM treaty as design goals.
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Computer Land wrote:I don't want someone hacking my fridge :meh:

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Allanea
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Postby Allanea » Thu Mar 22, 2012 9:52 am

Large nuclear arsenals are constricting because you basically have two options: blow up the world, or surrender


Let's ignore everything we know about limited atomic weapons use, nuclear landmines, etc.
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Spirit of Hope
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Postby Spirit of Hope » Thu Mar 22, 2012 9:57 am

Allanea wrote:
Large nuclear arsenals are constricting because you basically have two options: blow up the world, or surrender


Let's ignore everything we know about limited atomic weapons use, nuclear landmines, etc.


Doesn't work that way, the only way you get "limited" nuclear weapons use is if one side is to devastated to respond.
http://homepage.mac.com/msb/163x/faqs/nuclear_warfare_101.html
http://homepage.mac.com/msb/163x/faqs/nuclear_warfare_102.html
http://homepage.mac.com/msb/163x/faqs/nuclear_warfare_103.html

Read those, they give some ideas about how nuclear weapons would be used in real life.
Last edited by Spirit of Hope on Thu Mar 22, 2012 9:58 am, edited 1 time in total.
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Kouralia
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Postby Kouralia » Thu Mar 22, 2012 10:00 am

Okay, I was thinking of a way to differentiate between my Mechanised and Armoured Infantry companies, and I've come up with a way, I just want to see if it's feasible:

Effectively, my Mechanised platoons will operate from a trio of Patria AMVs; the Armoured platoons will operate from a trio of Patria AMVs with an additional AMV added. I'm unsure as to how to equip it -

Either a 150mm MGS, or a TRT25 RWS and racks of vertical firing ATGMs.

Which would be better?
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The Akasha Colony
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Postby The Akasha Colony » Thu Mar 22, 2012 10:04 am

Allanea wrote:
Large nuclear arsenals are constricting because you basically have two options: blow up the world, or surrender


Let's ignore everything we know about limited atomic weapons use, nuclear landmines, etc.


Except that it never ends that way. Sure, you just tac-nuke one of his armored columns. Then he starts tac-nuking your bases. Then you retaliate on his. Then he hits your industry, and you hit his. Cities are next, until there aren't any left. Chances are though that these intermediate steps will be skipped in favor of going straight for the kill, flattening the entire nation.

When was the last time anyone fought a real limited nuclear war? Presumably, if you're worried about larger and more powerful nations, they would have a nuclear arsenal as well. Likely a bigger one, or at least one of comparable size. The US and USSR thought it'd be great to design all sorts of battlefield nuclear weapons, from nuclear recoilless rifles to nuclear battleship shells. None of which were ever used despite the vast number of conflicts fought during the Cold War.

And a small-to-medium nation can't really afford to use scorched-earth tactics with tactical nukes. The use of nuclear landmines and tactical nukes against encroaching columns means the damage will be dealt to the defender, who lacks the open space to give up such land in a matter than is essentially permanent. Using them offensively against targets in the attacker only invites further nuclear retaliation.
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Galla-
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Postby Galla- » Thu Mar 22, 2012 10:06 am

The Akasha Colony wrote:Large nuclear arsenals are constricting because you basically have two options: blow up the world, or surrender.


Nuclear weapons do not magically invalidate the importance of conventional military forces. If you think that a war between nuclear powers necessarily devolves into a missile duel, you're mistaken.

Colonel General G. Khetagurov wrote:It is erroneous to think that a future war will actually become a type of "nuclear missile duel". To that same extent, it is incorrect to believe that the operations of the ground troops will lose their significance and that their missions will be limited to overcoming the un-organised resistance of the remnants of the enemy's troops and the occupation of his territory.

The experience of many exercises testifies that even with the complete destruction of the majority of the industrial areas, the elimination of the most important transportation centers from use and the destruction of the most important air and missile bases, the enemy in many cases preserves the 'capability not only for resistance but also for the delivery of powerful strikes, frequently restores the combat effectiveness of groupings of his armed forces, and often attempts to seize the operational initiative. His complete and final destruction in the in the theatre of military operations, under any scale of the use of nuclear missile weapons by both side, is achieved as a rule only as a result of very intense combat, after the capture by ground and airborne troops of vitally important areas of territory, of centers of nuclear/missile weapons production, of the main airfield network, and also of the majority of the siting areas of the enemy's operational and operational-strategic missiles.
Last edited by Galla- on Thu Mar 22, 2012 10:17 am, edited 2 times in total.
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Allanea
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Postby Allanea » Thu Mar 22, 2012 10:07 am

1. The damage from nuclear explosions is not permanent in an environmental sense. You can walk on the ground where a nuke was set off a few days later, with no serious health damage. Unless its salted.

2. There have never been total nuclear wars in RL either. All major nuclear powers had plans, however, for both total and limited nuclear wars.

3. I have fought limited nuclear wars in NS, I do not see how they are impossible.
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Faberry States
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Postby Faberry States » Thu Mar 22, 2012 10:08 am

Just wondering what would be a reasonable sized Navy for a nation of my size and relatively small military budget? I'm thinking of along the lines of the size of Canadian Navy.
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Allanea
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Postby Allanea » Thu Mar 22, 2012 10:08 am

Faberry States wrote:Just wondering what would be a reasonable sized Navy for a nation of my size and relatively small military budget? I'm thinking of along the lines of the size of Canadian Navy.


Why? You're several times the size of Canada, and Canada already has a relatively small military budget.
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Spirit of Hope
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Postby Spirit of Hope » Thu Mar 22, 2012 10:10 am

Galla- wrote:
The Akasha Colony wrote:Large nuclear arsenals are constricting because you basically have two options: blow up the world, or surrender.


Nuclear weapons do not magically invalidate the importance of conventional military forces. If you think that a war between nuclear powers necessarily devolves into a missile duel, you're mistaken.


Yes and no, certainly not every war between nuclear powers results in nuclear exchange. However neither side could push the war to a decisive finish, i.e. invading and conquering the enemy home land, because that would push them to a nuclear exchange.
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Galla-
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Postby Galla- » Thu Mar 22, 2012 10:12 am

Spirit of Hope wrote:
Galla- wrote:
Nuclear weapons do not magically invalidate the importance of conventional military forces. If you think that a war between nuclear powers necessarily devolves into a missile duel, you're mistaken.


Yes and no, certainly not every war between nuclear powers results in nuclear exchange. However neither side could push the war to a decisive finish, i.e. invading and conquering the enemy home land, because that would push them to a nuclear exchange.


Read the edited quote.

And it's not like you can't shoot down MIRVs or anything.
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Faberry States
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Postby Faberry States » Thu Mar 22, 2012 10:13 am

Allanea wrote:
Faberry States wrote:Just wondering what would be a reasonable sized Navy for a nation of my size and relatively small military budget? I'm thinking of along the lines of the size of Canadian Navy.


Why? You're several times the size of Canada, and Canada already has a relatively small military budget.


I have a relatively small military budget.
Long Name: The United Commonwealth of Faberry States
Short Name: The United Faberry States.
Population: 55,317,240
GDP per Capita: $46,738
Defence Spending: 1% of GDP
Notes: This country is populated entirely by human form replicators who due to design cannot discover they are human form replicators. We also have an active military so don't assume because we are extremely left-wing we won't kick ass.

Nationstatelandsville wrote:
Moon Cows wrote:
People say the Holocaust didn't either.


Wait, what?

Did you just manage to compare the birth of Jesus to the Holocaust?

Wow... I must applaud you for Achievements in Weird. :clap:

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The Akasha Colony
Postmaster-General
 
Posts: 14159
Founded: Apr 25, 2010
Left-Leaning College State

Postby The Akasha Colony » Thu Mar 22, 2012 10:15 am

Galla- wrote:
The Akasha Colony wrote:Large nuclear arsenals are constricting because you basically have two options: blow up the world, or surrender.


Nuclear weapons do not magically invalidate the importance of conventional military forces. If you think that a war between nuclear powers necessarily devolves into a missile duel, you're mistaken.


I don't think that wars between nuclear powers become missile duels, but if you read the entire proposal, he basically wanted to rely solely on a nuclear arsenal to keep the enemy at bay, forgoing a large, conventional military. Which limits his options in a conventional war. The other guy will of course be invading with conventional forces, which if the defender has only nukes, they can either launch them (and get nuked back), surrender, or pray that someone comes to their aid, because they have no conventional forces to fight back with.



1. The damage from nuclear explosions is not permanent in an environmental sense. You can walk on the ground where a nuke was set off a few days later, with no serious health damage. Unless its salted.

2. There have never been total nuclear wars in RL either. All major nuclear powers had plans, however, for both total and limited nuclear wars.

3. I have fought limited nuclear wars in NS, I do not see how they are impossible.


1. Depends on altitude. Air bursts dissipate quickly, but ground-burst nuclear mines will not, since they will irradiate the ground around them as fallout.

2. None of those plans were ever tested, and many were terribly unrealistic in hindsight. They also changed with each new administration, some favoring nuclear options more than others (like Eisenhower).

3. NS doesn't count. Because we can have all sorts of rather implausible and impossible things, and do basically whatever we want and can justify. I've fought space wars, doesn't mean that they're any more likely to happen IRL.
Last edited by The Akasha Colony on Thu Mar 22, 2012 10:16 am, edited 1 time in total.
A colony of the New Free Planets Alliance.
The primary MT nation of this account is the Republic of Carthage.
New Free Planets Alliance (FT)
New Terran Republic (FT)
Republic of Carthage (MT)
World Economic Union (MT)
Kaiserreich Europa Zentral (PT/MT)
Five Republics of Hanalua (FanT)
National Links: Factbook Entry | Embassy Program
Storefronts: Carthaginian Naval Export Authority [MT, Navy]

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Spirit of Hope
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Posts: 12483
Founded: Feb 21, 2011
Civil Rights Lovefest

Postby Spirit of Hope » Thu Mar 22, 2012 10:15 am

Galla- wrote:Read the edited quote.

And it's not like you can't shoot down MIRVs or anything.


First read the links I posted above. They give a nice insight into nuclear exchange. Second, yes you can shoot down MIRVS but you won't be able to shoot down enough of them. Along with other delivery methods that would likely get involved, such as bombers, special forces, battleships, carrier fleets and Infantry units.
Fact Book.
Helpful hints on combat vehicle terminology.

Imperializt Russia wrote:Support biblical marriage! One SoH and as many wives and sex slaves as he can afford!

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The Akasha Colony
Postmaster-General
 
Posts: 14159
Founded: Apr 25, 2010
Left-Leaning College State

Postby The Akasha Colony » Thu Mar 22, 2012 10:19 am

Galla- wrote:
Spirit of Hope wrote:
Yes and no, certainly not every war between nuclear powers results in nuclear exchange. However neither side could push the war to a decisive finish, i.e. invading and conquering the enemy home land, because that would push them to a nuclear exchange.


Read the edited quote.

And it's not like you can't shoot down MIRVs or anything.


Economics is what makes shooting down MIRVs hard. Between nations of the same technology level, it's cheaper and easier for the attacker to put more MIRVs in a missile than it is for the defender to built interceptors, unless those interceptors can destroy the attacking missile before it releases its MIRVs. Hence, between two nations of the same industrial strength and technology, MIRVs favor the attacker, as they did during the Cold War.
A colony of the New Free Planets Alliance.
The primary MT nation of this account is the Republic of Carthage.
New Free Planets Alliance (FT)
New Terran Republic (FT)
Republic of Carthage (MT)
World Economic Union (MT)
Kaiserreich Europa Zentral (PT/MT)
Five Republics of Hanalua (FanT)
National Links: Factbook Entry | Embassy Program
Storefronts: Carthaginian Naval Export Authority [MT, Navy]

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Jagalonia
Senator
 
Posts: 4921
Founded: Jun 22, 2010
Ex-Nation

Postby Jagalonia » Thu Mar 22, 2012 10:20 am

Faberry States wrote:Just wondering what would be a reasonable sized Navy for a nation of my size and relatively small military budget? I'm thinking of along the lines of the size of Canadian Navy.

So....6 ships and 2.5 subs?
Tokyoni wrote:Hitler's mustache looks weird. Adam Smith was a drunken fatass. There, I've just pwned fascism and capitalism by such "logic".
Edlichbury wrote:OOC: If Knootoss can claim alcohol is a biological weapon, I can claim sentient Milk-People.
Senestrum wrote:Russians took the maximum allowable missile performances from the ABM treaty as design goals.
lolz ensued
Ifreann wrote:
Computer Land wrote:I don't want someone hacking my fridge :meh:

fridge.setTempC(100);
sysout("I'm melting! I'm meeeeelting! Oh what a world, what world!");
I'm Amish...Problem?
Unsigable. >.>
I am a Magnificent Titan who likes to Devour Heroes
All tech.

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