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Sanctions for the WA?

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Cerantia
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Sanctions for the WA?

Postby Cerantia » Fri Jan 01, 2010 8:43 pm

Well, here I go:

My country was recently (in a role play) bombed and ruthlessly attacked. I seeked the WA for help - then, upon doing so, realized that the WA could not do much more than condem them. Then the idea dawned on me (of course, with a sugestion from another player to do so) to suggest to you (you as in reffering to whoever can do this) that a "Sanctions" option be available to the WA. In such cases, the "Sanctions" would be able to do things such as: Humanitarian aide, trade embargo, and other peacefull aids/repracutions. Please, if this is at all possible, add this, if for nothing else than a better Roleplay experiance.

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Sedgistan
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Postby Sedgistan » Fri Jan 01, 2010 8:57 pm

The suggestion I made was:

Sedgistan wrote:a 'Sanctions' resolution, which can be applied to either a region or nation, which then sees its economy implode.


If this were to get off the ground, you'd probably need to expand a little on what resolutions you were asking for - what would be the difference between "Humanitarian aide, trade embargo, and other peacefull aids/repracutions" resolutions, and what would be the technical affects of them.

I quite like the idea of resolutions that target the stats of individual nations/regions, as it'd be a way of engaging RPers with the World Assembly.
Last edited by Sedgistan on Fri Jan 01, 2010 8:57 pm, edited 2 times in total.

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Cerantia
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Postby Cerantia » Fri Jan 01, 2010 9:02 pm

Sedgistan wrote:The suggestion I made was:

Sedgistan wrote:a 'Sanctions' resolution, which can be applied to either a region or nation, which then sees its economy implode.


If this were to get off the ground, you'd probably need to expand a little on what resolutions you were asking for - what would be the difference between "Humanitarian aide, trade embargo, and other peacefull aids/repracutions" resolutions, and what would be the technical affects of them.

I quite like the idea of resolutions that target the stats of individual nations/regions, as it'd be a way of engaging RPers with the World Assembly.

Exactly - I'll see what I can do on expanding the resolutions. Those were just the couple that came off the top of my head.

What I'm proposing here is, for example, my nation reads that it has a barren landscape that is inhospitable - if the WA were to send supplies to get my people back on the ground (litterally), and the agriculture up, the landscape would change from barren to something a little better.

If you can't do that (which I can fully understand, as sometimes these things can't be factored into the game mechanics), please at least leave that option open for Roleplay reasons only - so that we can say that the WA 'sent' humanitarian aid/'enacted' a trade embargo.

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Cerantia
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Postby Cerantia » Fri Jan 01, 2010 9:44 pm

Allright, here's all that I can think of for Sanctions:

Sanction to send Humanitarian Aide (send food, medicine, clothing, ect.)

Sanction to perform a Trade Embargo (don't trade whatsoever with a country)

Sanction to perform an Import/Export Ban (don't import things from their country/don't export things to their country)

Sanction to provide Economic Support (send money - NS $)

[Provided that there is some possibillity of a joint-millitary, such as NATO or something - probobly won't happen, but while we're on the subject of such things, I couldn't help but try]

Sanction to provide Defencive Military Support (help defend a country - only non-terrorist/heavilly offencive countries)

Sanction to provide Offencive Military Support (help attack a country - only against terrorist/heavilly offencive countries)

I've wracked my brain, and can think of no more. Note that all above sanctions should be appllied to regions if necessary. If anyone has any better idea's for sanctions, please, by all means, post it.

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Mad Sheep Railgun
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Postby Mad Sheep Railgun » Fri Jan 01, 2010 10:25 pm

You have to think in terms of what we're able to do in-game. A lot of the stuff you've outlined there could only be implemented through roleplay and the WA can't really do that. Think in terms of things like stats changes (raising/lowering civil rights, economy, political freedoms), WA membership (expel from the WA/force to join the WA), or region location (force nation to remain in a certain region, maybe even a game-created "prison" region).

I'm not sure how sanctions could be applied to regions, but there are many ways they could be applied to individual nations.
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Cerantia
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Postby Cerantia » Fri Jan 01, 2010 10:40 pm

Mad Sheep Railgun wrote:You have to think in terms of what we're able to do in-game. A lot of the stuff you've outlined there could only be implemented through roleplay and the WA can't really do that. Think in terms of things like stats changes (raising/lowering civil rights, economy, political freedoms), WA membership (expel from the WA/force to join the WA), or region location (force nation to remain in a certain region, maybe even a game-created "prison" region).

I'm not sure how sanctions could be applied to regions, but there are many ways they could be applied to individual nations.

Yea, those sound more like things that the WA can implement - however, I don't think that civil rights or political freedoms should be able to be raised or lowered due to the WA.

And, if you notice, many things that the WA does is in therms of roleplay - have you seen that presentation that some guy is trying to pass that they want to colonize the moon in the name of the WA? Like that can be implemented in the game system.

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Mad Sheep Railgun
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Postby Mad Sheep Railgun » Fri Jan 01, 2010 10:48 pm

Cerantia wrote: political freedoms

Free elections where there were none before (raise political freedoms)?

have you seen that presentation that some guy is trying to pass that they want to colonize the moon in the name of the WA?

It's illegal.
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Enn
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Postby Enn » Fri Jan 01, 2010 10:48 pm

Mad Sheep Railgun wrote:WA membership (expel from the WA/force to join the WA)

I'm pretty sure that would never be allowed - especially the second, given potential for forcing someone to multi.
Cerantia wrote:Yea, those sound more like things that the WA can implement - however, I don't think that civil rights or political freedoms should be able to be raised or lowered due to the WA.

We already do that, through the GA. However, it can't be targeted as such.

And, if you notice, many things that the WA does is in therms of roleplay - have you seen that presentation that some guy is trying to pass that they want to colonize the moon in the name of the WA? Like that can be implemented in the game system.

Yeah... that proposal is currently being laughed about by most ambassadors.
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Cerantia
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Postby Cerantia » Fri Jan 01, 2010 10:49 pm

Mad Sheep Railgun wrote:
Cerantia wrote: political freedoms

Free elections where there were none before (raise political freedoms)?

have you seen that presentation that some guy is trying to pass that they want to colonize the moon in the name of the WA?

It's illegal.

Eh, I guese. But seriosly - a base on the moon for the WA? I know it's illegal, but man, haven't most nations already claimed the moon(s) as theirs?

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Mad Sheep Railgun
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Postby Mad Sheep Railgun » Fri Jan 01, 2010 10:52 pm

I can actually see sanctions type resolutions that affect stats being written IC too. They'd be no different really than normal GA resolutions except they'd target the stats of a specific nation rather than affecting the stats of all WA nations. We could turn OMGTKK into a Scandinavian Liberal Paradise. :lol:

Just kidding Kenny, I wouldn't do that.
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Unibotian WASC Mission
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Postby Unibotian WASC Mission » Fri Jan 01, 2010 10:56 pm

Mad Sheep Railgun wrote:You have to think in terms of what we're able to do in-game. A lot of the stuff you've outlined there could only be implemented through roleplay and the WA can't really do that. Think in terms of things like stats changes (raising/lowering civil rights, economy, political freedoms), WA membership (expel from the WA/force to join the WA), or region location (force nation to remain in a certain region, maybe even a game-created "prison" region).

I'm not sure how sanctions could be applied to regions, but there are many ways they could be applied to individual nations.


Sanctions to regions would effect all of the nations in the region (which are in the WA?), additionally this would indirectly effect the region's standing in the World Census Reports -- which just so happen to be a product of the World Assembly. :lol:

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Mad Sheep Railgun
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Postby Mad Sheep Railgun » Fri Jan 01, 2010 10:59 pm

Unibotian WASC Mission wrote:
Mad Sheep Railgun wrote:You have to think in terms of what we're able to do in-game. A lot of the stuff you've outlined there could only be implemented through roleplay and the WA can't really do that. Think in terms of things like stats changes (raising/lowering civil rights, economy, political freedoms), WA membership (expel from the WA/force to join the WA), or region location (force nation to remain in a certain region, maybe even a game-created "prison" region).

I'm not sure how sanctions could be applied to regions, but there are many ways they could be applied to individual nations.


Sanctions to regions would effect all of the nations in the region (which are in the WA?), additionally this would indirectly effect the region's standing in the World Census Reports -- which just so happen to be a product of the World Assembly. :lol:


Yeah I can see that. Economic sanctions against everyone in the region. Couldn't they all just pack up and move to another region though?
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Unibotian WASC Mission
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Postby Unibotian WASC Mission » Fri Jan 01, 2010 11:01 pm

Mad Sheep Railgun wrote:
Unibotian WASC Mission wrote:
Mad Sheep Railgun wrote:You have to think in terms of what we're able to do in-game. A lot of the stuff you've outlined there could only be implemented through roleplay and the WA can't really do that. Think in terms of things like stats changes (raising/lowering civil rights, economy, political freedoms), WA membership (expel from the WA/force to join the WA), or region location (force nation to remain in a certain region, maybe even a game-created "prison" region).

I'm not sure how sanctions could be applied to regions, but there are many ways they could be applied to individual nations.


Sanctions to regions would effect all of the nations in the region (which are in the WA?), additionally this would indirectly effect the region's standing in the World Census Reports -- which just so happen to be a product of the World Assembly. :lol:


Yeah I can see that. Economic sanctions against everyone in the region. Couldn't they all just pack up and move to another region though?


Yes, yes they could. Perfect. There's the reason why you wouldn't want a sanction against your region.

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Cerantia
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Postby Cerantia » Fri Jan 01, 2010 11:05 pm

Unibotian WASC Mission wrote:
Mad Sheep Railgun wrote:
Unibotian WASC Mission wrote:
Mad Sheep Railgun wrote:You have to think in terms of what we're able to do in-game. A lot of the stuff you've outlined there could only be implemented through roleplay and the WA can't really do that. Think in terms of things like stats changes (raising/lowering civil rights, economy, political freedoms), WA membership (expel from the WA/force to join the WA), or region location (force nation to remain in a certain region, maybe even a game-created "prison" region).

I'm not sure how sanctions could be applied to regions, but there are many ways they could be applied to individual nations.


Sanctions to regions would effect all of the nations in the region (which are in the WA?), additionally this would indirectly effect the region's standing in the World Census Reports -- which just so happen to be a product of the World Assembly. :lol:


Yeah I can see that. Economic sanctions against everyone in the region. Couldn't they all just pack up and move to another region though?


Yes, yes they could. Perfect. There's the reason why you wouldn't want a sanction against your region.

Yea, that would kinda be a good way of snuffing out people trying to win over a region (I think they tried to do that with the Land of the Liberals), because if they are just there fore their own benifit, they'd leave as soon as that benifit diminished. However, that would negatively efffect the remaining populace there - would we be able to cancel sanctions when the WA wishes?

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Mad Sheep Railgun
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Postby Mad Sheep Railgun » Fri Jan 01, 2010 11:08 pm

Unibotian WASC Mission wrote:
Mad Sheep Railgun wrote:
Unibotian WASC Mission wrote:
Mad Sheep Railgun wrote:You have to think in terms of what we're able to do in-game. A lot of the stuff you've outlined there could only be implemented through roleplay and the WA can't really do that. Think in terms of things like stats changes (raising/lowering civil rights, economy, political freedoms), WA membership (expel from the WA/force to join the WA), or region location (force nation to remain in a certain region, maybe even a game-created "prison" region).

I'm not sure how sanctions could be applied to regions, but there are many ways they could be applied to individual nations.


Sanctions to regions would effect all of the nations in the region (which are in the WA?), additionally this would indirectly effect the region's standing in the World Census Reports -- which just so happen to be a product of the World Assembly. :lol:


Yeah I can see that. Economic sanctions against everyone in the region. Couldn't they all just pack up and move to another region though?


Yes, yes they could. Perfect. There's the reason why you wouldn't want a sanction against your region.

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Unibotian WASC Mission
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Postby Unibotian WASC Mission » Fri Jan 01, 2010 11:29 pm

Cerantia wrote:
Unibotian WASC Mission wrote:
Mad Sheep Railgun wrote:
Unibotian WASC Mission wrote:
Mad Sheep Railgun wrote:You have to think in terms of what we're able to do in-game. A lot of the stuff you've outlined there could only be implemented through roleplay and the WA can't really do that. Think in terms of things like stats changes (raising/lowering civil rights, economy, political freedoms), WA membership (expel from the WA/force to join the WA), or region location (force nation to remain in a certain region, maybe even a game-created "prison" region).

I'm not sure how sanctions could be applied to regions, but there are many ways they could be applied to individual nations.


Sanctions to regions would effect all of the nations in the region (which are in the WA?), additionally this would indirectly effect the region's standing in the World Census Reports -- which just so happen to be a product of the World Assembly. :lol:


Yeah I can see that. Economic sanctions against everyone in the region. Couldn't they all just pack up and move to another region though?


Yes, yes they could. Perfect. There's the reason why you wouldn't want a sanction against your region.

Yea, that would kinda be a good way of snuffing out people trying to win over a region (I think they tried to do that with the Land of the Liberals), because if they are just there fore their own benifit, they'd leave as soon as that benifit diminished. However, that would negatively efffect the remaining populace there - would we be able to cancel sanctions when the WA wishes?


I don't honestly know what you're talking about, except to say that the World Assembly can repeal resolutions, and a repeal of a sanction resolution would most likely reverse the stats that were implemented by the original resolution (like any GA resolution).

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Topid
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Postby Topid » Fri Jan 01, 2010 11:32 pm

Where are all the people complaining that the WA is trying to affect non-members stats? :unsure:

Did someone eliminate the AWA... :roll:
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Unibotian WASC Mission
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Postby Unibotian WASC Mission » Sat Jan 02, 2010 12:11 am

If you selected this category to submit a proposal, the title would automatically be "Sanction @@NOMINEE@".

ImageSanction @@NOMINEE@@
A resolution to _______________________ a nominee.

Area of Effect: _______ | Nominee(___): _______ | Proposed by: Unibot


Area of Effect >

  • Diplomatic Sanction (Lowers Political Freedoms & Regional Influence)
    A resolution to reduce or remove diplomatic ties with a nominee.

  • Economic Sanction (Lowers Economic Strength < may need further detail into what industry is effected)
    A resolution to reduce trade, or economic support for a nominee.

  • Military Sanction (Lowers Military Budget)
    A resolution to revoke international military support for a nominee.

Nominee >
Region or Nation
Last edited by Unibotian WASC Mission on Sat Jan 02, 2010 12:14 am, edited 3 times in total.

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Topid
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Postby Topid » Sat Jan 02, 2010 12:23 am

As a non-RPer, I don't really no if this is a good tool for them, in fact so many of them ignore the WA, including the SC, I'm not sure this would be used very often... And when it is used I doubt the nominee will be happy, especially if he's the kind of person who doesn't want to acknowledge the WA... And I also think there are going to be a lot of people who think that the WA shouldn't effect the Stats of non-WAs. I think at least the economic one sounds fine, seeing as if all the WAs sign an embargo against a nation it will hurt it's economy. The largest problem with that for me is the WA is telling my nation who I can trade with. I don't like the WA telling me what to do :p .

How would a diplomatic sanction lower political freedoms in a nation? That one seems like beyond WA powers to me... And deciding a countries military budget for them?
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Postby Glen-Rhodes » Sat Jan 02, 2010 12:03 pm

Topid wrote:As a non-RPer, I don't really no if this is a good tool for them, in fact so many of them ignore the WA, including the SC, I'm not sure this would be used very often... And when it is used I doubt the nominee will be happy, especially if he's the kind of person who doesn't want to acknowledge the WA...

It's up to the nations to decide if they want to accept the stat changes of sanctions, I suppose. But they would just be a technical representation of roleplayed sanctions. Plus, if the nation uses economic calculators for their roleplay stats, it would end up affecting the roleplay. Of course the nation getting the sanctions wouldn't be happy, but... and I hate to use the analogy so often... it's like the filibuster: it sucks when it's used against you, but it can also be your greatest ally.

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Sedgistan
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Postby Sedgistan » Sat Jan 02, 2010 12:15 pm

Actually, I guess there's another slight problem here - WA resolutions are only supposed to affect members - we kind of ignore that with C&C resolutions, because they don't actually have any affect on a nation other than a large badge, but for these types of resolutions to work, they'd have to affect non-WA nations - or a nation could just quit the WA to avoid the affect. It could be justified easily enough - as its the WA nations who are in theory doing the act (not trading with the nation which has sanctions imposed against it), but the actual affect would still be on a non-WA nation.
Last edited by Sedgistan on Sat Jan 02, 2010 12:15 pm, edited 1 time in total.

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Unibotian WASC Mission
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Postby Unibotian WASC Mission » Sat Jan 02, 2010 12:30 pm

Sedgistan wrote:Actually, I guess there's another slight problem here - WA resolutions are only supposed to affect members - we kind of ignore that with C&C resolutions, because they don't actually have any affect on a nation other than a large badge, but for these types of resolutions to work, they'd have to affect non-WA nations - or a nation could just quit the WA to avoid the affect. It could be justified easily enough - as its the WA nations who are in theory doing the act (not trading with the nation which has sanctions imposed against it), but the actual affect would still be on a non-WA nation.


If 1/5 of all nations in the world sanction against you or your region (and the WA should have the right to make their own decisions), your economic strength is going to go down, thats a given. I find this atleast as clear cut and ethical as C&C badges being the opinion of the WA not an intrusion of national sovereignty.

Now, another question, should these proposals have a strength, like most GA proposals -- in other words, do sanctions vary in severity?

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Cerantia
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Postby Cerantia » Sat Jan 02, 2010 12:35 pm

Unibotian WASC Mission wrote:Now, another question, should these proposals have a strength, like most GA proposals -- in other words, do sanctions vary in severity?

Yes, they should - but again, I don't think it would be propper for civil rights or political freedoms to be effected - just economy, imho.

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Omigodtheykilledkenny
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Postby Omigodtheykilledkenny » Sat Jan 02, 2010 12:51 pm

Has there been a sudden upsurge in RPer interest in the SC to justify this change? I'm banking not. Most hardcore RPers ignore the WA (and not just the SC part), and have a mostly contemptuous (that is, the WA is beneath their contempt) view toward it. Add to that the outrage RPers will have at the WA targeting their stats for the capital crime of roleplaying, whether they are members of the WA or not. The WA players' game has been affected enough by these changes, let's not expand the discontent to other areas of the game. Also, could we for once use this forum to discuss technical changes that are actually needed in the game (i.e., the purpose for which is is intended), not for needlessly speculating on random ideas just because they would be "cool to have"?
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Postby Unibot » Sat Jan 02, 2010 1:29 pm

Omigodtheykilledkenny wrote:Has there been a sudden upsurge in RPer interest in the SC to justify this change? I'm banking not. Most hardcore RPers ignore the WA (and not just the SC part), and have a mostly contemptuous (that is, the WA is beneath their contempt) view toward it. Add to that the outrage RPers will have at the WA targeting their stats for the capital crime of roleplaying, whether they are members of the WA or not. The WA players' game has been affected enough by these changes, let's not expand the discontent to other areas of the game. Also, could we for once use this forum to discuss technical changes that are actually needed in the game (i.e., the purpose for which is is intended), not for needlessly speculating on random ideas just because they would be "cool to have"?


Well I could dig up the threads for you, but atleast since the Security Council's introduction, n00bs have been posting proposals in the General Assembly to sanction nations and regions unusually frequently. So apparently the newer generation sees some importance in it -- though they also see the importance of proposals to buy the moon ( :palm: ). This could be a way of incorporating roleplaying from II more into the game if they liked. Also the Security Council needs more buttons to push... hehehehe, I'll be posting a thread on my "Preservation" category idea in a little while for a more direct way to prevent nefarious refoundings of founderless regions.

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