Norstal wrote:Peddieville wrote:Sim City looks interesting-always loved that series, and it looks like they learned their lesson with Societies. SC4 was a phenomenal game, and if they can build off of and modernize that, they'll have a winner. AC III should be solid, at least. The setting seems odd, but they can probably pull it off. The original Most Wanted was a great game, but I feel like the Need for Speed series has run its course.
From the trailer that I saw, it seems that they haven't given up on city specialization
I kind of like city specialization in that it should (theoretically) lead to more "natural" cities, at least when you're developing whole regions, but they need to incorporate spillover pollution if they're gonna do that. Since the whole game looks like it's gonna be handled server-side, that I don't see why that shouldn't be possible.
and they're trying to incorporate elements from Cities XL games.
Not necessarily a bad thing. For example, curvy roads.
It definitely seems like they've moved way the hell away from the whole sort of social engineering thing that they were doing in societies and back to city simulation. The new engine seems cool, and multiplayer could be fun. It's not all good. The graphics are still too cutesy, and the whole "Sims Matter" thing could be them pushing that horrible third tab from SC4. From what I read that doesn't seem like what they're doing, but you never know. The new plopables could be cool as long as they're for civic buildings only. Modular expanding them seems better than putting an elementary school on every other block.