by Wolfmanne » Sat May 19, 2012 9:21 am
by Lancearc » Sat May 19, 2012 1:53 pm
by Wolfmanne » Sat May 19, 2012 2:59 pm
Lancearc wrote:NS Name: Lancearc
Character Name: Jo'Rak
Age: 19
Race: Khajiit
Faction(s): Imperial Legion, Tenth Legion
Rank: Quaestor, Scout
Weapons: A steel bow from which he fires silver arrows, simply because they are common among the Legion
Armour: Typically the Imperial light armor, although he sometimes wears a chainmail cuirass of his own.
Biography: Growing up as a boy in his native lands of Elsweyr, Jo'Rak saw the effects of the disappearances of the moons first hand. Most religious folks among his own town--most of the population, in fact--fell into a state of madness, due to the moons' importance to their religion. Some had even claimed that Secunda herself had been killed. Jo'Rak's parents were so fearful that they packed up and moved to Cyrodiil an settled down in Leyawiin, just to get away from the madness. They already had relatives living in the Imperial Province, and had 3 generations service in the Imperial Legion. Here, Jo'Rak was exposed to a great feeling of pride that came from serving in the Legion, and once he was old enough to, he joined up. Of course, due to the Khajiit's superior agility and keen night vision they made him, along with many other Khajiit recruits, scouts. Although morale is low and support for the war back home is dropping rapidly, Jo'Rak still feels pride in serving, even if some now viewed the Empire as corrupt and twisted.
RP Example: (If the bio is not satisfactory, I'll fetch a few of my RP examples.
by Der Kaiser Mikey III » Sat May 19, 2012 8:59 pm
by Avorez » Sun May 20, 2012 12:03 am
by Wolfmanne » Sun May 20, 2012 1:39 am
Der Kaiser Mikey III wrote:NS Name: Der Kaiser Mikey III
Character Name: Tiberius of Thorn
Age: 34
Race: Imperial
Faction(s): Imperial
Rank: Marshall of Imperial City
Weapons: Elongated leaf bladed Bastard sword with wire wrapped hilt and solid gold pommel and crossguard, curved cavalry axe, long narrow kite shield, long stiletto dagger.
Armour:
-Long red-gold shin length hauberk with elbow length sleeves, wide opening with ivory claw clasps
-thick black fur lined leather cape with velvet lining
-leather tunic, trousers, boots, and bracers
-impressive plate pauldrons
-white gold mail coif
-dark blue and gold sash
Biography: Born and raised in Imperial City, he was educated in the court of the Emperor, under the guidance of his Father, the Marshall before him. A promising military career ensued upon his coming of age, where he joined the Imperial Cavalry, fighting the Thalmor invasions with the Provincial defenders. For many years Tiberius beat back the invasion and rose through the ranks, earning himself the title of the estate of Thorn.
Now, he has returned from his campaigns upon the death of his father, and having been appointed the new Marshall he is responsible for not only the safety of the Emperor and the city, but he is one of the men who advises the Emperor on matters of military strategy, often participating in the battles he is able to when he's present.
RP Example: viewtopic.php?f=25&t=173694
Avorez wrote:NS Name: Avorez
Character Name: Maximus
Age: 25
Race: Imperial
Faction(s): Imperial, Imperial Guerillas (Umbras)
Rank: Captain of the Umbras
Weapons:*Mithril short sword
Armour: Leather Armour with the Imperial Seal engraved upon the front of the front of the chest piece
*Steel Bow and Arrows
Biography: Maximus was born in the western portion of Cyrodill, where he learned to survive off of the land and hide amongst the forests that surrounded Skingrad and the farmstead he grew up at. As he grew older, he distanced himself from that area, he being a fifth son he was guaranteed nothing in return for his many years of labor on the farmstead which would go to his older brother Horatius. He signed up with the legion for a five year tour of which he exited from at the age of twenty-three.
During his time in the Legion, Maximus served as a lightly armored Ranger. He and his regiment moved from area to area crushing bandits, marauders, and separatists alike. There he learned how to better use his hunting skills and natural leadership ability, eventually becoming a Decanus of a squad, he also learned how to fight effectively in close quarters with blades as well as his fists. During this time, Maximus observed the fighting styles of those such as the remnants of the Renjira Krin, isolated bandit rings, and the smaller marauder fieflings, learning how to better fight a force that was larger than his, using guerrilla tactics. His higher ups allowed him to form his own company, forming the 1st Shadow Rangers corps. and promoting Maximus to Centurion.
He, and his company, all left within a relatively short time span, so they all came together to form their own self-sufficient village named Shadowsong. He, and his comrades lived in relative peace for two years after they left, even attracting many new-comers due to the relative safety from bandits and marauders. However, after about a year Maximus and his comrades noticed that the Aldmeri Dominion was getting frisky, so he began to train the new-comers in his brand of guerrilla warfare (dubbed 'Shadow Warfare').
Just before the Great War broke out, Maximus and his troops launched guerrilla raids upon small Aldmeri Dominion outposts in Elsweyr, gaing the support of other villages on the Cyrodill side as well as some on the Elsweyr side. Soon, members of all the races joined up with his unit. Now from a force that was originally fifty to a force of nearly one hundred and fifty, Maximus launches ever-growing attacks upon the Aldmeri Dominion where he can, as well as getting the bandits and marauders to fight alongside him in order to stick out for longer against the elves.
RP Example: Hopefully it's good enough, if not, RP sample soon
by Wolfmanne » Sun May 20, 2012 3:17 am
by Lancearc » Sun May 20, 2012 7:06 am
by Lancearc » Sun May 20, 2012 7:35 am
by Mijahkistan » Sun May 20, 2012 7:49 am
by The New Texas Lands » Sun May 20, 2012 8:31 am
Katganistan wrote:"I'm getting DEATed in the morning
Hot Damn! those Mods are gonna smile
Spammed Moderation
Got a bannination
My nation's getting DEAT in style!
Nightkill the Emperor wrote:What's the difference between a GAP T-shirt and Aquitayne's corpse?
I don't have a GAP T-shirt in my closet.
Utceforp wrote:Tex is amazing, when he sweats, he sweats out chuck norrisses. Everyone loves Tex, even Seneca Crane's beard loves him, as well as his sweat-chuck-norrisses. If I were attacked by a bear cavalry army, I would ask for help from Tex. Tex is cool
by New Endenia » Sun May 20, 2012 8:56 am
The Reformed Republic of New Endenia
Peace. Order. Progress.
| Factbook | Embassy Exchange | Newswire | Link |
by Lancearc » Sun May 20, 2012 9:04 am
New Endenia wrote:NS Name: The Magocracy Of New Endenia
Character Name: Enelya
Age: 39
Race: Thalmor
Faction(s): Aldmeri Dominion
Rank: Thalmor Commander Of The Dominion Warlock Corps
Weapons: Staff, Aldmeri Sword
Armour: Aldmeri Wizards Robe
Biography: Born near the capital of Alinor, into a highborn family of Thalmor nobles. Enelya from young displayed a talent for the arcane arts and a sadistic, evil and ambitious streak that her family attempted to keep under wraps from the rest of Alinor society. Eventually she learnt that her family was never going to let her be free to choose her destiny if she kept displaying her evil tendencies, the killing of innocent animals to study their insides and to see them suffer had to stop. Overnight she changed her personality, becoming a sweet, attentive daughter to her family. Her father, relieved to see that his daughter's dark desires seem to only be a phase in a child's development. Granting his daughter's request, he used his influence to allow his daughter to join the Alinor Magic Academy.
There she mastered the arcane arts under the tutelage of the Arch-Mage Darmai, eventually rising to become of the members of the Alinor Magic Council. She eventually grew bored of the the council and the stuffy old crones there, desiring the adventures and battles of the stories she read while passing the time away in her family's estate. Hearing the rumors and talk that the Dominion was marshaling its forces to prepare for an eventual war with the Imperium, she resigned from the Magic Council and joined the armies of the Dominion. Initially placed under the Dominion Warlock Corps, she proved her abilities in both arcane combat and swordplay to eventually rise to a command level rank within the Corps. Partly due to her highborn status, the Dominion Command took notice of the upstart young Commander, observing her innovative tactics and strategies used in Dominion wargames and the respect that she gathered from the Warlock Corps (A Corp that was predominately male).
She was summoned before Dominion Command, elevated to be the Head of the Dominion Warlocks Corps and was given the task of preparing the Warlock Corps for the eventual invasion of the Imperium. The only thing that was opposing her was her family, her father opposed the Dominion's expansionistic policies and while proud of his daughter's stellar rise to the top of the ranks of the Dominion Command, strongly opposed her on the topic of sending Thalmor lives to die for the aggressive desires of the Dominion. It was then she finally decided that her family had served their purpose and had to be taken out. She returned back to her family estate on the outskirts of Alinor and proceeded to wield the arcane magics against her own family, raining down fireballs onto the estate, summoning blades made of arcane power and launching them at the guards who tried in vain to stop her, she carved a path of death and destruction towards the family Manor. She butchered and slaughtered her siblings, her mother and finally her father, telling him that she harbored no love for a family who were traitors to the Dominion. Her final act of destruction leveled half of the ancient ancestral home of her family, leaving a ruined estate behind.
There she sat, on a throne made out of the wreckage, contemplating her next move. The invasion of the Imperium was about to begin and she has much to do, the Alinor Magic Council was next.
RP Example: viewtopic.php?f=5&t=180374 (Check under New Endenia, I'm roleplaying as House Lannister)
OOC: Just some notes, i'm not sure what is the equivalent of the Imperium Mages Guild in the Dominion so I made it up as the Dominion Warlock Corps and the Alinor Magic Academy, if anyone can correct me on that I'll edit it.
And yea, essentially I'm trying to make some kind of villain for everyone to hate. I don't mind playing the villain for the RP.
by New Endenia » Sun May 20, 2012 9:06 am
Lancearc wrote:New Endenia wrote:NS Name: The Magocracy Of New Endenia
Character Name: Enelya
Age: 39
Race: Thalmor
Faction(s): Aldmeri Dominion
Rank: Thalmor Commander Of The Dominion Warlock Corps
Weapons: Staff, Aldmeri Sword
Armour: Aldmeri Wizards Robe
Biography: Born near the capital of Alinor, into a highborn family of Thalmor nobles. Enelya from young displayed a talent for the arcane arts and a sadistic, evil and ambitious streak that her family attempted to keep under wraps from the rest of Alinor society. Eventually she learnt that her family was never going to let her be free to choose her destiny if she kept displaying her evil tendencies, the killing of innocent animals to study their insides and to see them suffer had to stop. Overnight she changed her personality, becoming a sweet, attentive daughter to her family. Her father, relieved to see that his daughter's dark desires seem to only be a phase in a child's development. Granting his daughter's request, he used his influence to allow his daughter to join the Alinor Magic Academy.
There she mastered the arcane arts under the tutelage of the Arch-Mage Darmai, eventually rising to become of the members of the Alinor Magic Council. She eventually grew bored of the the council and the stuffy old crones there, desiring the adventures and battles of the stories she read while passing the time away in her family's estate. Hearing the rumors and talk that the Dominion was marshaling its forces to prepare for an eventual war with the Imperium, she resigned from the Magic Council and joined the armies of the Dominion. Initially placed under the Dominion Warlock Corps, she proved her abilities in both arcane combat and swordplay to eventually rise to a command level rank within the Corps. Partly due to her highborn status, the Dominion Command took notice of the upstart young Commander, observing her innovative tactics and strategies used in Dominion wargames and the respect that she gathered from the Warlock Corps (A Corp that was predominately male).
She was summoned before Dominion Command, elevated to be the Head of the Dominion Warlocks Corps and was given the task of preparing the Warlock Corps for the eventual invasion of the Imperium. The only thing that was opposing her was her family, her father opposed the Dominion's expansionistic policies and while proud of his daughter's stellar rise to the top of the ranks of the Dominion Command, strongly opposed her on the topic of sending Thalmor lives to die for the aggressive desires of the Dominion. It was then she finally decided that her family had served their purpose and had to be taken out. She returned back to her family estate on the outskirts of Alinor and proceeded to wield the arcane magics against her own family, raining down fireballs onto the estate, summoning blades made of arcane power and launching them at the guards who tried in vain to stop her, she carved a path of death and destruction towards the family Manor. She butchered and slaughtered her siblings, her mother and finally her father, telling him that she harbored no love for a family who were traitors to the Dominion. Her final act of destruction leveled half of the ancient ancestral home of her family, leaving a ruined estate behind.
There she sat, on a throne made out of the wreckage, contemplating her next move. The invasion of the Imperium was about to begin and she has much to do, the Alinor Magic Council was next.
RP Example: viewtopic.php?f=5&t=180374 (Check under New Endenia, I'm roleplaying as House Lannister)
OOC: Just some notes, i'm not sure what is the equivalent of the Imperium Mages Guild in the Dominion so I made it up as the Dominion Warlock Corps and the Alinor Magic Academy, if anyone can correct me on that I'll edit it.
And yea, essentially I'm trying to make some kind of villain for everyone to hate. I don't mind playing the villain for the RP.
Aldmeri scum
I was thinking no one would join them after all these Imperial apps.
The Reformed Republic of New Endenia
Peace. Order. Progress.
| Factbook | Embassy Exchange | Newswire | Link |
by Lancearc » Sun May 20, 2012 9:10 am
by New Endenia » Sun May 20, 2012 9:15 am
The Reformed Republic of New Endenia
Peace. Order. Progress.
| Factbook | Embassy Exchange | Newswire | Link |
by North Banrodesia » Sun May 20, 2012 9:45 am
by Wolfmanne » Sun May 20, 2012 12:06 pm
by Lancearc » Sun May 20, 2012 12:21 pm
Wolfmanne wrote:Thinking putting the IC up earlier so you don't lose interest. What do you think lads?
by New Endenia » Sun May 20, 2012 12:25 pm
The Reformed Republic of New Endenia
Peace. Order. Progress.
| Factbook | Embassy Exchange | Newswire | Link |
by North Banrodesia » Sun May 20, 2012 1:14 pm
by Lancearc » Sun May 20, 2012 1:18 pm
North Banrodesia wrote:Wait for me! Ok, I did this via iPod, so the biography may be a tad rushed. I'll hopefully fine tune it when I can.
NS name: North Banrodesia
Character Name: Isratial
Age: 25
Race: Aldmer
Faction(s): He Was part of the Synod and operated mainly in Cheydinhal before the legion spotted his prowess with a Sword and Spell and recruited him as one of the Cheydinhal Battlemages, a group of select spellswords from the town. The same with all other towns from Cyrodiil, lead by the Leader of the Synod.
Rank: First Adjunct in the Synod, Commanding officer of Cheydinhal's Battlemages
Weapons: A Silver Axe that his Great Grandfather wielded whilst fighting the daedra in Kvatch, a Malachite Dagger embedded with a soul-trapping energy and of course, his Masterful knowledge of Destruction magic.
Armour: Malachite Armour and a Crimson hood.
Biography: Isratial was born into a rich Aldmer family in Eagle brook, High rock. He was always the weaker child in the town compared to all the burly Breton kids who could climb the huge oak tree outside the Walls and steal change of elderly women. Isratial was desperate to keep up, but with little success, so he decided to attempt practising the Arcane Arts. At the age of sixteen, he purchased a book teaching him on how to raise a skeleton. He tried for months and months to make the spell work, but it unfortunately didn't, until one day when his Breton friends decided to go and tease the goblins at the mine nearby. The high elf was reluctant and fretful on the journey, and there was no reason why he shouldn't have been, as when they arrived at the mine, a ignorant Breton stepped in a bear trap and goblins began closing in all around to claim their kill. With all his might, Isratial summoned a skeleton from Oblivion and used it to scare off the goblins and save the poor boys life. Over the next two months, he was more than thirty spells wiser, and he could hit a moving target from fifty feet with a fireball. This lead to his induction into the Synod where he quickly became well-known as the fasted-learning Mage since Hannibal Traven in the original mages guild.
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