This thread is meant as an explanation of the military game in NationStates (NS) - the one based in the game code, not in Role Play (RP). There are many excellent threads on how to RP wars - this is not one of them. This is about the phenomenon known as region crashing or invading. It covers the distinction between raiders and defenders, how they each work within the game code to accomplish their goals, and what difference this makes for the players who care about this side of the game.
For RP, you can try reading the stickies here: viewforum.php?f=4 (NS) or the very helpful list here: viewtopic.php?f=5&t=12342 (II)
Index
A. Quick Review of the FAQ
B. Definitions
C. Mechanics
- 1) Regional Control
2) Influence
3) Founders
4) Update
5) The Numbers Game
- 1) Time is of the Essence
2) Switchers
3) Puppets
4) Mobility
5) Intel
- 1) Raiders
2) Defenders
3) The Origins of Complexity
4) Politics