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by Sedgistan » Thu Jan 20, 2011 12:34 pm

by Tim-Opolis » Thu Jan 20, 2011 2:23 pm
<Koth - 06/30/2020> I mean as far as GPers go, Tim is one of the most iconic

by TAO the Wanderer » Thu Jan 20, 2011 5:02 pm

by [violet] » Thu Jan 20, 2011 5:15 pm
Sedgistan wrote:The two really good ideas to come out of this thread are several pages back - CTEd nations losing influence at the same rate as if they'd left the region, and nations which haven't logged in for 7 days not gaining influence.

by TAO the Wanderer » Thu Jan 20, 2011 5:21 pm

by Tim-Opolis » Thu Jan 20, 2011 6:43 pm
<Koth - 06/30/2020> I mean as far as GPers go, Tim is one of the most iconic

by Mousebumples » Thu Jan 20, 2011 7:50 pm
Tim-Opolis wrote:So... why do you not want vacation mode....

by Topid » Thu Jan 20, 2011 10:25 pm
TAO the Wanderer wrote:Do you have anything more than a "Because I don't" to support your dislike? Simply nay-saying without a reason is kinda doofy, imo.

by TAO the Wanderer » Thu Jan 20, 2011 10:50 pm

by St Mason » Fri Jan 21, 2011 8:53 am

by Tim-Opolis » Fri Jan 21, 2011 9:08 am
Topid wrote:TAO the Wanderer wrote:Do you have anything more than a "Because I don't" to support your dislike? Simply nay-saying without a reason is kinda doofy, imo.
Because I rather like being able to maintain nations by logging in once every two months. I have dozens of nations on vacation mode.
They aren't going to be gaining influence so what is their problem? It makes it easy for me to maintain the regions I've founded that will CTE if my nation CTEs.
And to line up with what violet has been saying it would give people in my situation more of a reason to use a script to maintain the nations.
All in all a bad fix to a non- existent problem.
<Koth - 06/30/2020> I mean as far as GPers go, Tim is one of the most iconic

by Mousebumples » Fri Jan 21, 2011 9:13 am
Tim-Opolis wrote:What are you talking about.... I have about 18 sleepers in various regions that have gone from minnow to around dealmakers... Sleepers DO gain influence....

by TAO the Wanderer » Fri Jan 21, 2011 3:57 pm

by Flibbleites » Fri Jan 21, 2011 4:54 pm
TAO the Wanderer wrote:I have yet to hear any ~good~ reason for keeping VM.

by Unibotian WA Mission » Fri Jan 21, 2011 5:27 pm
TAO the Wanderer wrote:Do you have anything more than a "Because I don't" to support your dislike? Simply nay-saying without a reason is kinda doofy, imo.
Vocenae wrote:Unibot, you have won NS.
General Halcones wrote: Look up to Unibot as an example.

by TAO the Wanderer » Fri Jan 21, 2011 6:52 pm


by The Murtunian Tribes » Fri Jan 21, 2011 7:38 pm
TAO the Wanderer wrote:I have allowed most of my ambassador nations to die ... just for that very reason, Uni.
Perhaps VM is a great idea after all. It is a wonderment for those defender or raider types that want to build up "native" credentials without actually doing anything. And there is also that beneficial ability to cry out "Griefer! Griefer!" when said VM nation is ejected from a region by an over-zealous raider or defender weeks before its wake-up call. And eliminating such a fabulous feature would have that negative effect of forcing players to have a modicum of regular activity to maintain their nations. You all have convinced me; I am a changed player.
Oh ... one more thought ... can we have VM extended to 90 days? Or maybe 180? That would make the feature even better for all concerned.

by Mousebumples » Fri Jan 21, 2011 9:48 pm
The Murtunian Tribes wrote:Speaking of that particular change, is it possible that people could lose their influence if they aren't logging in?
TAO the Wanderer wrote:I have yet to hear any ~good~ reason for keeping VM. The best excuse so far has been "Because I like being lazy in my gameplay."
TAO the Wanderer wrote:Besides ... if the game admin will be taking the time to tweak other things, removing VM from the code shouldn't be a bother.

by Tim-Opolis » Sat Jan 22, 2011 8:08 am
<Koth - 06/30/2020> I mean as far as GPers go, Tim is one of the most iconic

by Sedgistan » Sat Jan 22, 2011 8:09 am

by The Murtunian Tribes » Sat Jan 22, 2011 11:24 am
Mousebumples wrote:The Murtunian Tribes wrote:Speaking of that particular change, is it possible that people could lose their influence if they aren't logging in?
As stated by [violet] above, they are looking at making changes so that influence doesn't accumulate if you can't be bothered to login at least once per week. Similar topic, I think.

by St Mason » Sun Jan 23, 2011 6:30 am

by Mousebumples » Sun Jan 23, 2011 7:43 am
St Mason wrote:So the change considered do they include the provision that if you CTE (quit the game) you start over as a minnow even when you enter your old region?
St Mason wrote:And what if a founder does CTEs they return as a minnow and are now longer founder if they return to their old region?

by [violet] » Sun Jan 23, 2011 4:21 pm
Mousebumples wrote:I'm not familiar with how quickly influence dissipates if you're outside your region.
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