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by Cybernetic Socialist Republics » Fri Mar 03, 2023 10:14 am

by Oblivion2 » Fri Mar 03, 2023 11:36 am


by Luminesa » Fri Mar 03, 2023 11:37 am
Cybernetic Socialist Republics wrote:Yeah, I think I've finished making my edits and I'd like to join the discord but I don't see any link.

by Luminesa » Fri Mar 03, 2023 11:38 am
Oblivion2 wrote:Name: Jean-Luc "Etienne" Saint Francis
Birthdate and Age: May 25th 1812, 76 years of age.
Species (Vampire, Garou, Human, Changeling, Promethean): Vampire
Clan: Ventrue
Bloodline: Ventrue
Demeanor:
Sire (if available): Guillermo Torres
Generation (10th to Most Present): 10th
Disciplines: Dominate 1, Presence 2, Fortitude 1
Height: 5'10"
Weight: 182lbs
Occupation: Varies
Description or Image:(Image)
Character Biography (at least two paragraphs):The Creature calling itself Étienne Saint Francis was born in a world engulfed by War. Napoleon stood astride the continent like a colossus, his Confederation of the Rhine seemingly unbeatable in the field of battle. On the other side of the world, The United States of America stretched its hand out towards the British Colonies of Upper and Lower Canada, eager to fulfill her Manifest Destiny. Conceived only months before what would be called the War of 1812, Étienne was born in Quebec City to a French-Canadian Militia Officer and a Seamstress.
The War would see the young boy bereft of a Father, leaving his Mother to raise him with the help of Etienne’s maternal grandparents. Growing up clever and determined, Étienne had a knack for finding advantage in almost any situation he found himself in. When the young man made enemies in the schoolyard, he would deflect violence with a clever tongue. Soon he came to understand the ties that bound people together for better or worse. When faced with two sides or unfortunate choices, it wouldn’t be uncommon for Étienne to find a third option, or play one side against the other.
These traits eventually got the young man a position in the Hudson’s Bay Company, where he helped manage trade between the burgeoning colonies and the various Caribbean islands. This naturally led him to his Sire, an Old World Spanish Vampire named Guillermo Torres who Embraced the young Colonial at the age of twenty six. Etienne took to unlife well under his sire's tutelage, however a recent fallout has led to the Venture leading his own life, independent of the Spaniard. Time will tell how he fits into the Courts of Europe and the streets of London.
Statistics
Strengths: Dex, Social, Charisma, Manipulation.
Weakness: Strength, Knowledge.
Weapons Proficiencies: Short blades, pistols.
Additional Skills:
Networking (Adept)
Social Camouflage (Adept)
Mercantilism (Journeyman)

by Luminesa » Fri Mar 03, 2023 11:39 am

by Luminesa » Fri Mar 03, 2023 1:11 pm
Observation Post 13 wrote:Hey lumi, is my app accepted?

by Observation Post 13 » Fri Mar 03, 2023 2:14 pm

by Fien Ealgarosa » Fri Mar 03, 2023 10:16 pm

by Luminesa » Sat Mar 04, 2023 1:58 am

by Observation Post 13 » Sat Mar 04, 2023 7:33 pm
General Information (Resubmission)
Name: Henry Hastings
Birthdate and Age: May 31, 1841; (47)
Species: Vampire
Height: 5'11''
Weight: 180 lbs
Occupation: Courier
Physical Description:Henry has light skin tone, dark hair, and dark eyes.
Character Biography:Who was I before my first death? Let's see: I served in the military, once a young officer of Her Majesty's Royal Dragoon Regiment. In addition to my combat training, I learned survival techniques in the wilderness of Scotland and Wales, how to move fast and stay out of trouble, and how to issue both orders and threats.
I still remember the last time I saw the sun. I was so focused in those days. Life was so clear. I knew what I was going to become. And then…
I was back in Britannia, dead broke and with a headache that never fully went away, staying at the house of a "friend" who pitied me more than liked me. That evening, I stood on the little wrought-iron balcony, watching the sun set over a city I didn't like, idly making plans to leave. Maybe I would reenlist. Maybe I'd take up that job offer. Maybe I'd kill myself. I couldn't decide.
When my roommate shouted at me to pick up a box of his shit from the tobacconist, I shrugged and went downstairs. Of course, the store was closed. And when I came back it was night, the door was locked, and no one would answer.
And then a shadow detached itself from the wall of the alley.
When I rose again, burning with Hunger and sticky with my own blood, my killer said I am reborn a "Child of Haqim". He explained the situation as well as he could: his clan was looking to expand beyond the reach of their ancestral homeland in the Middle East, after their humiliation in Egypt. Already they had spread to other parts of the Muslim world, and he understood what his masters were looking for in the British Isles. Since I was born here, I would be even more useful to them.
My sire - an Assamite called Al-Qahir something, I just call him Azim, needed a bodyguard, someone who knew their way around a sword. Heavy blades are better at putting down Kindred than firearms, and Azim expected to make powerful enemies. And so, gifted with gifts of Blood that granted me inhuman speed and endurance, trained in the use of an actual scimitar- I followed Azim as bodyguard, enforcer, and the occasional courier for when he needed someone to ferry his strange friends and their strange artifacts around.
There were a couple of close calls in my span of unlife following Azim, when his charm, money, and discretion failed. There was this Tremere-backed brute squad that I had to pacify, and deal with over-zealous vampire hunters here and there. I had to cut off some hands and some heads. But bad times were always followed by a longer period of quiet. Life began to settle into a routine interspersed with the occasional excitement and bloodbath.
And then, one night after returning from a trip from Egypt, Azim was gone. His havens swarmed with hunters. I heard the kill team a second before they blew up my carriage. Hopelessly outnumbered, I kept my sword sheathed and fled into the night, relying on the power of my Blood to carry me swiftly to safety. I only took three or four bullets before I got clear.
Everything I owned was gone, but I still had some money stashed in a cache and someone powerful owed me a favor. I used it to activate a new identity, stayed low for a few years, and reemerged outside the mainland. No one there knew I was Clan Banu Haqim, and I was happy to keep it that way; I don't want anyone connecting me back to Azim. As far as the people who employ me are concerned, I'm a minor member of Clan Toreador, Embraced for the aesthetic value of my martial talents—the Degenerates enjoy that sort of performance, I'm told, and so far I've remained undetected, lurking at the edges of their society, running odd jobs for little pay.
Statistics
Strengths: Strength, Stamina, Perception, Wit
Weakness: Manipulation, Social
Weapons Proficiencies: Saber/Scimitar (Short Range), Carbine (Middle Range)
Additional Skills: Awareness (Beginner), Clandestine (Adept), Athletics (Adept), Survival (Expert), Combat (Expert)
Vampire Outline
Clan: Banu Haqim
Bloodline: Assamites
Demeanor: Confused Veteran
Sire: Al-Qahir ibn Azim
Generation: 10th
Disciplines: Fortitude (4), Obfuscate (2), Celerity (2)

by Luminesa » Sat Mar 04, 2023 11:31 pm

by Luminesa » Sat Mar 11, 2023 4:03 pm
Kaledoria wrote:Whow, you really kicked it of yesterday, did you?
Anyway, is my character ok? I edited the abilities to 2-2-3.

by Cybernetic Socialist Republics » Sat Mar 11, 2023 10:33 pm
Name: Xiomara Coy
Birthdate and Age: November 4th, 1861 (26)
Species: Human
Height: 1.75m
Weight: 75kg
Occupation: Heiress/Hunter
Image:
Description: Xiomara is a bright faced redhead with features as stunning as her hair. Wears a variety of costumes, often but not always flamboyant. Above average height with a subtly sturdy build.
Character Biography:
As Xiomara's father is one of the owners of the largest dairy companies in all of England, Xiomara grew up getting almost anything she wanted and with a large ego. At a young age she would grow towards a formidable combination of theatre girl and adventurer. In Britain she'd build towards a career in opera singing, acrobatics and acting. While at the same time she'd take every opportunity to go with her father on business trips to india, where she'd aquire all sorts of collectables, many of them weapons.
One day she would make a mistake of coming across and attempting to befriend Alexandra Jäger. One faitful day they'd be in an alleyway together, when a rival of alexandr would show up and get in a confrontation with the young woman. When she looked into the woman's eyes she a glare that didn't sit right with her and she'd later learn was that of a vampire and ill-advisably she'd step in front of her friend, the moment before the vampire swung and punch that caught her in the head and knocked her to the ground after blacking out for a moment, she'd attempt to scream, only for nothing to come out. Alexandra had left her here, and the vampire escaped as well before patrol of cops arrivied.
To say Xiomara was angry was an understatment. She hated the vampire for taking her voice and she depised Alexandra for saving her own skin. This rage would lead towards becoming a Hunter, specifically joining the Society of Leopold. Her extrodinary zeal in hunting down and killing the supernatural without has earned her a place in Gladius Dei. Her means of dispatch her targets usually involve luring them into traps or otherwise ambushing them, but she'll frequently resort to more direct methods.
Statistics
Strengths: Dext, Charisma, Wit, Stamina
Weakness: Knowledge, Social, Manipulation
Weapons Proficiencies: Short Range (Telescopic Umbrella, Pistol Katars), Medium Range (Custom Webley Revolver)
Additional Skills: Athletics [Expert], Acrobatics [Expert], Disguise [Adept]
Demeanor: Trickster
Virtue: Zeal
Edges: Cleave, Discern, Ward, Delve
Conviction: 4
Resolve (1-4 to start): 4
Conviction Modifier (Resolve x .5 to start): .5
Morality (Starts at 7): 7
True Faith (1-4 to start, can become higher with character milestones reached): 4
Any Affiliations: Society of Leopold
Corruption:0

by Luminesa » Sun Mar 12, 2023 9:05 am

by Theyra » Mon Mar 13, 2023 11:59 am

by Luminesa » Mon Mar 13, 2023 12:02 pm

by Finsternia » Fri Mar 17, 2023 3:31 am
Pragia wrote:Pinning for Interest, intend to app a mage of the invisible exchequer, captain of industry and aspiring politician/mover.
Random stuff here. Random stuff there. Bla bla bla. Whatever I don't care.
Soon, the penguins shall rule the Earth with a cold flipper

by Pragia » Fri Mar 17, 2023 4:46 am
Finsternia wrote:Pragia wrote:Pinning for Interest, intend to app a mage of the invisible exchequer, captain of industry and aspiring politician/mover.
Just a reminder that we're using Mage the Awakening's lore for Mages here, so the Technocrats are more like a Ministry of the Seers of the Throne that pushes technological reliance to further the Lie. Otherwise, welcome aboard!

by Finsternia » Fri Mar 17, 2023 5:03 am
Pragia wrote:Finsternia wrote:Just a reminder that we're using Mage the Awakening's lore for Mages here, so the Technocrats are more like a Ministry of the Seers of the Throne that pushes technological reliance to further the Lie. Otherwise, welcome aboard!
From a cursory read its looking like that's a hard kill for the idea I had in mind. Is there any room in Awakening lore for a positive interpretation of consensual reality or the advancing/changing paradigm of science?
Random stuff here. Random stuff there. Bla bla bla. Whatever I don't care.
Soon, the penguins shall rule the Earth with a cold flipper
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