The Huskar Social Union wrote:Sees that EU4: Leviathan has overwhelmingly negative reviews with only 12% being positive
Spicy
SPicy. I want to see how it's bad in the reviews now.
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by The Knockout Gun Gals » Wed Apr 28, 2021 8:43 am
The Huskar Social Union wrote:Sees that EU4: Leviathan has overwhelmingly negative reviews with only 12% being positive
Spicy

by Bralia » Wed Apr 28, 2021 10:44 am

by The Huskar Social Union » Wed Apr 28, 2021 10:49 am
Bralia wrote:Not only is Leviathan the worst DLC EUIV has ever produced . . . it's the worst rated thing on Steam. Of all time. Jesus fucking christ. If somebody ISN'T fired, I will ACTUALLY never play EUIV ever again. This kind of "accomplishment" deserves metaphorical executions. You don't get to make games anymore. Fuck you, get out of the industry kinds of termination.

by Renoa » Wed Apr 28, 2021 11:28 am
The Huskar Social Union wrote:Bralia wrote:Not only is Leviathan the worst DLC EUIV has ever produced . . . it's the worst rated thing on Steam. Of all time. Jesus fucking christ. If somebody ISN'T fired, I will ACTUALLY never play EUIV ever again. This kind of "accomplishment" deserves metaphorical executions. You don't get to make games anymore. Fuck you, get out of the industry kinds of termination.
mfw

by The Huskar Social Union » Wed Apr 28, 2021 11:31 am


by The Huskar Social Union » Wed Apr 28, 2021 11:57 am
Grim.

by Lunas Legion » Wed Apr 28, 2021 12:05 pm

by Grenartia » Wed Apr 28, 2021 12:16 pm
The New California Republic wrote:Against my better judgment I've had to form a federation between my empire (The Socialist Union), which is an egalitarian and materialist empire, with a feudal monarchy that uses slave labour. I've been forced to do it as the monarchy takes up about a fifth of the map, and thus is the strongest possible ally against a machine empire that is currently aggressively assimilating everything in sight.

by The Huskar Social Union » Wed Apr 28, 2021 12:23 pm

by Serrus » Wed Apr 28, 2021 1:25 pm
Eastern Raarothorgren wrote:News websites are good and reasonable soruces of information or they would not be on the internet if they were saying things that were incorrect.
Keshiland wrote:I am yes arguing that the 1st 4 are not binding to the states and yes I know that in most Republican states they would ban the freedom of religion and the freedom of essembally but I don't live there and I hate guns!

by Lunas Legion » Wed Apr 28, 2021 1:53 pm
The Huskar Social Union wrote:Sectors in Stellaris need a rework. They are soo arbitrary and bad. You should be able to make your own sectors and manually assign systems to them instead of it being a random collection of systems within a certain radius which means some systems you want in a sector cant be because they are a hyperlane away.
In fact im near certain you could manually give systems to them at one point early on in the game.

by Impaled Nazarene » Wed Apr 28, 2021 2:14 pm
Kiaculta wrote:Oh, Kar, you silly sack of shit.
Soviet Haaregrad wrote:Bickering ist krieg.
Infected Mushroom wrote:isn't this a bit extreme?
Finland SSR wrote:"Many dictatorships are oligarchies.
Many democracies are oligarchies.
Therefore, many dictatorships are democracies."
-said no one ever. I made these words up.
Genivaria wrote:"WHY!? Why do this!? Thousands of planets and trillions of innocent lives gone! For what!?"
"It seemed like fun at the time."

by Andsed » Wed Apr 28, 2021 2:34 pm
The Huskar Social Union wrote:Sectors in Stellaris need a rework. They are soo arbitrary and bad. You should be able to make your own sectors and manually assign systems to them instead of it being a random collection of systems within a certain radius which means some systems you want in a sector cant be because they are a hyperlane away.
In fact im near certain you could manually give systems to them at one point early on in the game.

by Punished UMN » Wed Apr 28, 2021 7:54 pm
Bralia wrote:([url=https://forumcontent.paradoxplaza.com/public/697792/image.png]Image)[/url]
Click the image to see similarly functional tanks.
Ever since we revealed the ship designer in Man the Guns, people have been asking about a similar system for tanks. We did, however, want to improve a bit on the ship designer. In particular, we felt that the ship designer was encouraging too many generalist designs. Part of the problem is that ships have a very long lead time before they become available, so it is difficult to iterate on the designs in a timely fashion. When your ship takes two years to build, you can’t really specialize it too much, because you can’t always accurately predict the situation in two years.

by Punished UMN » Wed Apr 28, 2021 8:01 pm
Weevilland wrote:“It’s 4 PM! Time for your paywalled glorified update!”

by Serrus » Wed Apr 28, 2021 8:05 pm
Eastern Raarothorgren wrote:News websites are good and reasonable soruces of information or they would not be on the internet if they were saying things that were incorrect.
Keshiland wrote:I am yes arguing that the 1st 4 are not binding to the states and yes I know that in most Republican states they would ban the freedom of religion and the freedom of essembally but I don't live there and I hate guns!

by The Huskar Social Union » Thu Apr 29, 2021 4:10 am
Renoa wrote:Bralia wrote:([url=https://forumcontent.paradoxplaza.com/public/697792/image.png]Image)[/url]
Click the image to see similarly functional tanks.
Lol at those last few paragraphs:
"Guys we're trying really hard we're not all inept please stop bullying us"

by The Huskar Social Union » Thu Apr 29, 2021 4:21 am

by Heloin » Thu Apr 29, 2021 5:10 am



by The Huskar Social Union » Thu Apr 29, 2021 5:18 am
Heloin wrote:I fucked my previous Stellaris game quite a bit so I started a new one again. I don't know which mod it was but one of them let me pick the option Freebooter, which is like Void Dweller but not as shitty and I talk like a pirate, yarr!(Image)
We all live on(Image)
It's also why there are a bunch of shitty little stations since they used to be the border. Though I still have that mode that makes Empire sprawl and starbase capacity a none issue so it doesn't really matter. More trade stations I guess.

by Lunas Legion » Thu Apr 29, 2021 5:31 am
The Huskar Social Union wrote:Ive not bought nemesis myself as ive mentioned before because of the issues ive heard about that DLC. Now i know people dont like the new update either but its fine for me, im having a lot of fun in Stellaris, far more than ive had in years so i dont care that much about the pop changes. But if you dont like that you are more than right to give off about it and how it impacts the game.
Leviathan is a broken piece of shit from everything ive heard and was really badly done, and they deserve flak for that as they are getting. Just like they deserve flak for their DLC policy and how they update stuff at times. But it doesnt mean you can be a toxic shithead and behave like a wanker, and too many people in the gaming world act as if they are entitled to do so anytime they dont like something.
anyway rant over

by Lunas Legion » Thu Apr 29, 2021 5:47 am
Punished UMN wrote:Bralia wrote:([url=https://forumcontent.paradoxplaza.com/public/697792/image.png]Image)[/url]
Click the image to see similarly functional tanks.
Actually hated this dev diary even if I like the concept because of this bit:Ever since we revealed the ship designer in Man the Guns, people have been asking about a similar system for tanks. We did, however, want to improve a bit on the ship designer. In particular, we felt that the ship designer was encouraging too many generalist designs. Part of the problem is that ships have a very long lead time before they become available, so it is difficult to iterate on the designs in a timely fashion. When your ship takes two years to build, you can’t really specialize it too much, because you can’t always accurately predict the situation in two years.
Just shows a bad mindset about the game and its mechanics, this is something accurate, it's not a flaw.

by Lady Victory » Thu Apr 29, 2021 5:55 am
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