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by North America Inc » Tue Apr 28, 2020 2:52 pm
Sarderia wrote:The cultural, diplomatic, and background sections of my app is finished. How do I place infrastructures such as districts, tile types, etc?
by Ralnis » Wed Apr 29, 2020 3:21 am
by Sarderia » Wed Apr 29, 2020 3:33 am
North America Inc wrote:Sarderia wrote:The cultural, diplomatic, and background sections of my app is finished. How do I place infrastructures such as districts, tile types, etc?
That's currently being edited and should be up soon.
For now, I actually wanted to discuss your nation with you. Your lore is very enjoyable read and I want to best integrate into the RP. Later today, I will posting a historical snippet on the Etrusian Empire. Now originally I had planned for the Empire to be either near or inside your claimed territory; now I wanted to ask you if you would be interested in editing your faction's history somewhat so that your group of nation's were the backbone for that Empire or its first conquests. I'm very flexible, and if you have a third alternative, I'm open to hearing it.
by North America Inc » Wed Apr 29, 2020 10:28 am
New Finnish Republic wrote:Put my name on the list for those interested.
As for a potential idea for world building a such, I was considering creating a city-state republic in the center of Avalon. I'll toss in the details below, but for a general sense of what I'm imagining, the republic would more or less become one of the "Crossroads" of the continent, becoming a sort of neutral ground between the warring kingdoms and nations surrounding it.
(Image)
Nation Name: The Twin Lakes Republic
Leader: The Council Body(Image)Cultural Description: While many aspects of the cultures from which the citizens originate from linger amongst the various populations, it's difficult even for the most knowledgable of scholars to give a specific description for the citizens of the Twin Lakes Republic. Fiercely independent in nature, most citizens view themselves as individuals and not members of some larger group, a concept that others from the more long-standing nations on the continent find peculiar. While old racial tensions still exist to some degree, it is not uncommon to see the various races intermingle without trouble, even so as far to see interracial couples roaming around the streets. For anyone who happens to visit the city, they are often warned to be careful with whom they deal business with, as merchants from the city are known to be cunningly deceitful and will not hesitate to convince unwitting buyers into spending their entire purses on goods that they had not intention on buying in the first place. On a more positive light, however, those from the republic are known as being friendly and open, albeit sometimes with dubious intentions.
Diplomatic Description: As a small city-state nation, the Twin Lakes Republic goes to great lengths to not draw the ire of the larger nations surrounding it. It's diplomats are often used a neutral mediator in foreign courts, establishing peace treaties, trade agreements, and other diplomatic matters. Given its central location along established trading routes, various financial interest groups hold interest in the area, with established chapters being established in the area and further cementing its neutral status. Aside from its diplomatic and financial matters, the city-state is also sought after for its private military force, the Republican Guard.
Background:Avalon has been no stranger to warfare over the course of history. Various empires and kingdoms have risen to dominance over the continent only to be replaced once their power began to dwindle. While the motivations behind these conquests have ranged from religious fanaticism to the desire to control the resource rich areas of the continent, one common factor remained in these conflicts. This was the fact that most of the bloodiest battles fought did not take place in the various strongholds of these warring kingdoms and nations, but on the plains of Central Avalon.
For most of history, control over the region shifted from power to power as often as the seasons changed. Without much in terms of defensible positions in the area, permanent footholds were difficult to maintain, resulting in the region essentially becoming the central hub for not only warfare but cultural exchange as well. Traders were eager to settle within the area as it allowed them to have a central staging area to spread their trade routes from. Soldiers, mages, engineers, and many others who became either disillusioned or bored with their duties as members of the various military forces would also come to settle in the region, seeing the area as one that possessed a sense of freedom from the various established kingdoms and nations elsewhere on the continent.
This freedom did not come without cost, however. Given the constant power struggles that waged all around them, many of these settlers often fell victim to the stronger forces who they encountered, either being forced back into service to their respective lands or otherwise being preyed with frequent sacking and pillaging of the scattered settlements.
It wasn't until a century prior that things began to change in the region. Seeing strength in numbers as the only means of continued independence and survival, many of these smaller settlements began to migrate towards an area of Central Avalon known as the Twin Lakes, named accordingly from the Volta and Brhine lakes that intersected to form an island of sorts. Acting as both a natural means of defense and a good source of fresh water, those who began to settle on the land mass between these lakes soon began to prosper.
Originally, there was little in terms of a governing body for this small town, with the residents effectively managing themselves as they saw fit. However, as the town began to develop into a bustling city, it soon became apparent that some semblance of authority was needed to keep the peace. Given the diversity of the population and the general disdain many of the citizens felt towards the various monarchs from which they had fled from, the concept of establishing some form of kingdom was inconceivable to most of the population. With this in mind, the Council Body was formed, establishing the city-state officially as a republic.
The Council Body was the effective governing body of the city-state, with five elected members being tasked with ensuring the continued safety and prosperity of the small yet notable nation. All citizens of the nation possessed the ability to elect whomever they desired, with the five most popular candidates being chosen every five years. As a means of preventing de facto monarchs from retaining power, a candidate was only allowed to serve two terms at a maximum.
During their terms, these Councilmen would manage various forms of governing duties from trade agreements to passing or repealing criminal and civil laws that kept order within the nation. In order to more effectively manage their tasks, these five members would designate themselves as overseers of specific aspects of the government. These five aspects included the cabinets of Trade, Justice, Foreign Relations, Military Affairs, and Culture. While these designated Councilmen held some degree of independent action within their own jurisdiction, any major decisions that affected the nation as a whole were decided upon by a majority vote, ensuring that balance was kept within the Council Body.
With its strategic value and lack of allies, it did not take long for other kingdoms and nations to set their eyes on the region. On two occasions the city-state was set under attack, and on both of these occasions it was successfully defended. This was due only to a combination of the defensive fortifications built on the narrow land masses between the rivers and the skill of the armed forces known as the Republican Guard. With the aspects of all of the various military forces combined into a singular force, the small army managed to beat back the armies that tripled its size, albeit with great difficulty. After the second successful repulsion, the republic began to go to great lengths to further ensure its independence. After years of negotiations, bribery, and trade agreements, it became established on the continent that the small city-state would remain a neutral ground. While it still was no certainty of safety, many citizens were finally able to breathe a sigh of relief as they were able to live in relative peace.Infrastructure:
Military:
RP EXAMPLE:
Questions:
by North America Inc » Wed Apr 29, 2020 10:40 am
Finland SSR wrote:
(Image)
Nation Name:Ukweli ta Moyotaifa - Principality of Moyotaifa (official name)
Moyotaifa - Moyotaifa (short name)
Kini Kuu ya Taji ya Mashariki - Heartland of the Eastern Crown [of the First Eldarian Empire] (Unofficial name. Was used by the original Princes of Moyotaifa to signify their claim to Eastern Eden centuries prior. It is the meaning of the letters K.K.T.M. inscribed onto the Moyotaifan crown and official insignia.)
Taifa na Mataji Nyingi - Nation with Many Crowns (Poetic unofficial name, generally used as a source of pride.)
by Kaledoria » Wed Apr 29, 2020 6:14 pm
by Utceforp » Wed Apr 29, 2020 7:42 pm
by North America Inc » Wed Apr 29, 2020 11:36 pm
Utceforp wrote:How strict is the racial map? If I wanted to, say, create a First Elf nation on Lyngvi or Kodiak, would that be allowed?
If not, could I reserve the Dwarven territory on Lyngvi?
by The Empire of Tau » Thu Apr 30, 2020 10:43 pm
Population: 7.5 million
Economics Explained: The central government, having been dismantled and reformed during the revolution, has been the center of new statecraft theory and practice with public administration being recognized as a solid form of study. Estates of the past are longer holding back the central government with its special influences. Now, the central government has new found powers to properly tax, draft, and do what it wills to the extent of its constitution. This new administration efficiency has allowed the state to take a heavy-handed approach towards its economy with a top-down system, managing with a highly developed recording and tax system. Given that no-one has coin, since the last administration has effortly taxed almost everything out of its citizens of any coin, the new state had moved on to resource based taxation system, with peasants, smiths, etc, now having to pay in form of goods like wheat, iron, coal, their own labor, etc. Only the remaining upper class and rich can pay in coinage. When it comes to pay the standing army of soldiers and pencil-pushers, they’re paid with a small amount of coin and then with assorted goods.
For major sectors, any nation at this period of time would have agriculture as its number one economic sector. The Commonwealth, being a lot of rivers and plains, is a very fertile area to grow various crops and fruits. Second, the Commonwealth has cloth and textiles as its next largest economic area, with domestic use increasing tenfold. Lastly, mining is the third largest economic sector.
Cities Explained:Ulm is the largest city within the borders of the Commonwealth, hosting 175,000 souls within its thick walls. Like any huge city, Ulm is no different with booming trade, industry, commerce, and the seat of politics. Elsewhere, there were other major urban centers, cities, towns and villages that dotted the lands of the Commonwealth.
Military:Army reforms have never been easier since there is no army to speak of, when the revolution was done and finished proper. This quickly led to multiple incursions into the Commonwealth itself by various nation-states. Inturn, the newly founded Commonwealth government went about getting a new standing army as fast as possible. Under the leadership and command of Madlene Degen, she founded the building blocks of a wholly new army of citizens. Pikemen, matchlock muskets, light cavalry, and great & light cannons form the backbone of the Commonwealth, with a robust and highly active info gathering army and civil intelligence agency to further assist in planning and recon. The early battlefields of the young nation had given itself many lessons in warfare, allowing Degen to improve upon more reforms. First among them was the marching formation of the common infantry, needing some form of step movement to ensure that all units marched in line and on time. Second, the addition of new logistical officers and planners, which led to the third reform of forming a war department within the halls of government whose sole purpose was to study the art of war and to manage it on the national level. Fourth, the formation of an army and civil intelligence agency that would organize and collect info for both army and government usage, and many more reforms to come. After two years of defending against incursions, the Commonwealth army has been hardened in the fields of battle, noted to be highly motivated and professional organization, installed in them the ideas of the revolution and for the defense of the motherland (due in part with a lot of state benefits, a lot of propaganda, and a lot of funding). 35,000 in standing army, another 35,000 can be conscripted.
by Ralnis » Thu Apr 30, 2020 10:44 pm
by North America Inc » Thu Apr 30, 2020 11:06 pm
The National Dominion of Hungary wrote:Nation Name: The Kingdom of Valmange
AcceptedLaiakia wrote:Nation Name: The City-State of Asmodeus
Work in Progress, partly my fault since I haven't been able to post for the century of blood just yet. However, I was planning on asking how connected his Eldritch Being was to the Delosian Faith.Ralnis wrote:Deleted, this post was cancer and had to be destroyed.
No it wasn't.
First off, thanks for the map. Pardon my confusion but are you on Discord, if so can you tell me your profile name. On the Discord I mean.
Secondly, angels are not something that outright exists but its believed that they do. Now if you give me a general idea for what you have in mind for your angels, I may find a compromise.
North America Inc- Powerbroker
- Posts: 7682
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- Capitalizt
by North America Inc » Thu Apr 30, 2020 11:20 pm
Sarderia wrote:North America Inc wrote:That's currently being edited and should be up soon.
For now, I actually wanted to discuss your nation with you. Your lore is very enjoyable read and I want to best integrate into the RP. Later today, I will posting a historical snippet on the Etrusian Empire. Now originally I had planned for the Empire to be either near or inside your claimed territory; now I wanted to ask you if you would be interested in editing your faction's history somewhat so that your group of nation's were the backbone for that Empire or its first conquests. I'm very flexible, and if you have a third alternative, I'm open to hearing it.
Thanks. I'll make the edit later this day, but to be precise where is the Etrusian Empire located in relation to my claim?
Rough map I made of Etrusia and other cities. Does that help?
That's fine. Although you will be very far separated from the rest of the players. I would suggest moving but I understand if you don't want to if you have a great idea.Ceystile wrote:Tag! Quick question OP, do you have to make a kingdom as well or can we just make characters?
Yes you can make just characters. That's no problem. Did you have any ideas in mind?The Empire of Tau wrote:
([url=N/A]Image[/url])
Nation Name: Das Gemeinwesen der Menschen (People’s Commonwealth)
I'll be honest and say I feel a slight apprehension for a proto-communist state. But I'll keep an open mind, and besides, we needed Germany.Ralnis wrote:[
Nation Name:Xantipak, The Solar Empire
Good app overall. Perhaps a few grammatical issues in the first half but the lore and writing later makes said issue less of a concern. I will warn you however, the current roster of players has been very sequestered within Avalon and Eden, even more than I predicted. I will do my best to ensure you are always included, but if you notice the divide being too wide, feel free to talk to me. Accepted.Last edited by North America Inc on Thu Apr 30, 2020 11:21 pm, edited 1 time in total.
Ceystile- Diplomat
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by Ceystile » Thu Apr 30, 2020 11:28 pm
I wanna make a magi/wizard whose king died and they're trying to avenge them, but my main character is a plague doctor who basically is traveling the continent because of a plague hitting where they lived and now they're trying to find a cure.
North America Inc- Powerbroker
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by North America Inc » Fri May 01, 2020 12:13 am
Ceystile wrote:I wanna make a magi/wizard whose king died and they're trying to avenge them, but my main character is a plague doctor who basically is traveling the continent because of a plague hitting where they lived and now they're trying to find a cure.
I don't see any issue with that. You would have to at least describe the region before hand so I can mark both on the map.
Ceystile- Diplomat
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by Ceystile » Fri May 01, 2020 12:18 am
North America Inc wrote:Ceystile wrote:I wanna make a magi/wizard whose king died and they're trying to avenge them, but my main character is a plague doctor who basically is traveling the continent because of a plague hitting where they lived and now they're trying to find a cure.
I don't see any issue with that. You would have to at least describe the region before hand so I can mark both on the map.
Understandable...thank you.
North America Inc- Powerbroker
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by North America Inc » Sat May 02, 2020 12:49 am
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by Remnants of Exilvania » Sat May 02, 2020 3:23 pm
Not. Sure.
But leaving a tag to find it more easily to come to a decision.http://i.imgur.com/eoUgHxA.jpg http://i.imgur.com/zEDKFnl.jpg http://i.imgur.com/lRN21YL.jpg
http://i.imgur.com/S61MgIW.jpg http://i.imgur.com/OhjzNij.jpg http://i.imgur.com/bKtcebl.jpg
http://i.imgur.com/l5GAwrs.jpg http://i.imgur.com/8CGBVLY.jpg
http://i.imgur.com/RkNKfrN.jpg http://i.imgur.com/oK1YcKh.jpgREST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!
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by Tysklandia » Mon May 04, 2020 6:30 am
Ceystile wrote:Hey OP, I know you said describe the region my characters are from but is there like a list of regions or do I just make one up?
If you hop into the discord, you can hash it out with OP directly.
Otherwise I think the easiest solution would be to make a nation app for it to be honest. Or otherwise find a player that wants to host your area of origin for you.
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