Basic Information
RP Name: Middle Earth Roleplay
RP Creator/OP: Tatarica
CoOP/s: -
Genre/s: Fantasy, Strategy, War, Diplomacy, Turn-Based
Type: Character and Faction (on a map of Middle Earth)
Player Level: All welcomed (some already-joined players are beginners)
Number of Players Desired: 14 slots on the map (Factions), more if they only want to play as Characters
Posting Frequency: All posts are compiled and the map updated every 3 days
Any Restrictions?: The RP is going to take place via IC messages on the RMB of Middle Earth Roleplay. Upon your registration's acceptance (and per the RP rules) you will have to create a new nation (to play with in the RP) and move it into the region.
Details: Y or N
Is the setting already defined: Y
Is there a character/faction/nation application in place: Y (Here - outside url)
Are the rules posted: Y
Is this RP currently running: N (Open in registration period until we get 14 people)
If not currently running, do you have an IC thread established: N (Not using NS forums, IC messages will be posted on the RMB)
Description
This is a slower-paced, turn-based roleplay that is similar to the tabletop strategy game of Diplomacy (if you know it), where "a turn" represents the timeframe between two RP updates (3 days) when all the players perform their IC actions (in the same time, unbeknown of other player's actions). At the end of a turn I compile all the actions (war & diplomacy), post a dispatch with all that has happened (that is now "known" by all factions) and update the roleplay map.
The map has 62 provinces you can pick from (every faction starts with either 2 or 3 provinces), and as faction race you can be Elf, Dwarf, Human or Orc. There are some war benefits or disadvantages for every race (something like rock-paper-scissors). You also get some bonus/penalties from where in the world you choose your starting provinces for your faction (for example, starting with Orcs owning the Shire will offer for a slightly more challenging game). You also get some bonus/penalties based on your NS stats (Civil Rights, Economy, Political Freedoms) and you are encouraged to answer issues on the nation you play with in order to give it the NS stats that better suit your race (for example, Elves might benefit more from a high Civil Rights stats whilst Orcs would definitely suffer at a high Civil Rights).
For the Faction/War aspect:
Every faction has a visible army that you control, split, combine, move around, attack, defend etc. You get fresh reinforcements every 3 RP updates (directly proportional to how many provinces you own). There are some rules for attacking/defending, described in the FAQ. There is also a calculator app in which you can input your attacking/defending numbers and it'll give the result of the fight.
Usually players write IC messages from the point of view of the faction leader, talking to their generals / heroes about attacking/defending/moving their armies around, the reason why etc.
For the Faction/Diplomacy aspect:
Usually players write IC messages from the point of view of the faction leader, an ambassador / envoy / emissary sent to another faction, interacting with each other for an alliance or for some sweet backstabbing.
For the Character aspect:
Sometimes players write IC messages from the point of view of a hero or a random, telling stories related to their kingdom/faction -OR- engaging others in mini-events that happen on the map in various provinces (a rush for an artifact at the border between two factions, for example). This depends on the skill level of the player.
Additional Info
https://www.nationstates.net/page=dispatch/id=1318168
More Info for the RP - FAQ - (outside url)
Actual Map for the RP (getting populated as people join - outside url)
Link to the OOC: We do not have an OOC link on the NS forums. We're usually on the NS side in Middle Earth (Tatarica).