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The Warhammer 40.000/Fantasy Discussion Thread Mk.II

A coffee shop for those who like to discuss art, music, books, movies, TV, each other's own works, and existential angst.

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Are you picking up the new Shadowspear set?

Yes, I am, or I already have it!
4
15%
I'm still on the fence.
14
54%
No, I'm not interested in the set / the armies in it.
8
31%
 
Total votes : 26

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Great Celestial China
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Postby Great Celestial China » Sat Oct 06, 2018 10:53 pm

They should have Skavens and Lizardmen in 40k, though I can't see them making into space. Although, in the Warhammer 2 cutscenes Skaven built a spacecraft-thing that would probably go into space if they worked on it more.
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The Empire of Pretantia
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Postby The Empire of Pretantia » Sat Oct 06, 2018 10:56 pm

Great Celestial China wrote:They should have Skavens and Lizardmen in 40k, though I can't see them making into space. Although, in the Warhammer 2 cutscenes Skaven built a spacecraft-thing that would probably go into space if they worked on it more.

If Greenskins can into space, Skaven can.

Lizardmen may or may not be in 40K depending on what the Old Ones were.
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Great Celestial China
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Postby Great Celestial China » Sat Oct 06, 2018 10:59 pm

The Empire of Pretantia wrote:
Great Celestial China wrote:They should have Skavens and Lizardmen in 40k, though I can't see them making into space. Although, in the Warhammer 2 cutscenes Skaven built a spacecraft-thing that would probably go into space if they worked on it more.

If Greenskins can into space, Skaven can.

Lizardmen may or may not be in 40K depending on what the Old Ones were.

Old Ones were giant fat, Jabba the Hut like things that sat on a floating rock all day and can destroy entire planets with a wave of their hands, according to sources. (Since they say Slanns were in the image of them)
Last edited by Great Celestial China on Sat Oct 06, 2018 11:00 pm, edited 1 time in total.
A 12 civilization, according to this index.
I'll add more in my sig eventually
I gave up fixing the flag, might ask for help one day

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The Empire of Pretantia
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Postby The Empire of Pretantia » Sat Oct 06, 2018 11:00 pm

Great Celestial China wrote:
The Empire of Pretantia wrote:If Greenskins can into space, Skaven can.

Lizardmen may or may not be in 40K depending on what the Old Ones were.

Old Ones were giant fat, Jabba the Hut like things that sat on a floating rock all day and can destroy entire planets with a wave of their hands, according to sources.

We don't know for sure.
ywn be as good as this video
Gacha
Trashing other people's waifus
Anti-NN
EA
Douche flutes
Zimbabwe
Putting the toilet paper roll the wrong way
Every single square inch of Asia
Lewding Earth-chan
Pollution
4Chan in all its glory and all its horror
Playing the little Switch controller handheld thing in public
Treading on me
Socialism, Communism, Anarchism, and all their cousins and sisters and brothers and wife's sons
Alternate Universe 40K
Nightcore
Comcast
Zimbabwe
Believing the Ottomans were the third Roman Empire
Parodies of the Gadsden flag
The Fate Series
US politics

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Baltenstein
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Postby Baltenstein » Sat Oct 06, 2018 11:56 pm

Great Celestial China wrote:They should have Skavens and Lizardmen in 40k, though I can't see them making into space. Although, in the Warhammer 2 cutscenes Skaven built a spacecraft-thing that would probably go into space if they worked on it more.


Hrud used to be Space Skaven, for some reason GW changed them into being walking piles of innards though.
O'er the hills and o'er the main.
Through Flanders, Portugal and Spain.
King George commands and we obey.
Over the hills and far away.


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Socialist Czechia
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Postby Socialist Czechia » Sun Oct 07, 2018 1:18 am

Great Celestial China wrote:
The Empire of Pretantia wrote:If Greenskins can into space, Skaven can.

Lizardmen may or may not be in 40K depending on what the Old Ones were.

Old Ones were giant fat, Jabba the Hut like things that sat on a floating rock all day and can destroy entire planets with a wave of their hands, according to sources. (Since they say Slanns were in the image of them)


Quite an achievement for race of fat toadmen.
"Those who reached my boundary, their seed is not; their hearts and their souls are finished forever and ever. As for those who had assembled before them on the sea, the full flame was their front before the harbour mouths, and a wall of metal upon the shore surrounded them. They were dragged, overturned, and laid low upon the beach; slain and made heaps from stern to bow of their galleys, while all their things were cast upon the water." - Ramesses III., Battle of the Delta

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Tethys 13
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Postby Tethys 13 » Sun Oct 07, 2018 11:26 am

The Empire of Pretantia wrote:
Great Celestial China wrote:They should have Skavens and Lizardmen in 40k, though I can't see them making into space. Although, in the Warhammer 2 cutscenes Skaven built a spacecraft-thing that would probably go into space if they worked on it more.

If Greenskins can into space, Skaven can.

Lizardmen may or may not be in 40K depending on what the Old Ones were.


The pre-retcon Necron codex had a bit in the back talking about playing Necron vs Lizardmen games, to represent them hunting down the last remnants of the creations of the Old Ones.

Though they decided actually providing rules for such a battle would be too much bother, so it basically says "You can do this lore-wise, but you'll have to figure out how to make it work on your own"
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Chan Island
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Inoffensive Centrist Autocracy

Postby Chan Island » Sun Oct 07, 2018 11:51 am

Tethys 13 wrote:
The Empire of Pretantia wrote:If Greenskins can into space, Skaven can.

Lizardmen may or may not be in 40K depending on what the Old Ones were.


The pre-retcon Necron codex had a bit in the back talking about playing Necron vs Lizardmen games, to represent them hunting down the last remnants of the creations of the Old Ones.

Though they decided actually providing rules for such a battle would be too much bother, so it basically says "You can do this lore-wise, but you'll have to figure out how to make it work on your own"


Sounds cool.
viewtopic.php?f=20&t=513597&p=39401766#p39401766
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.

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Baltenstein
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Postby Baltenstein » Sun Oct 07, 2018 1:41 pm

So a couple of days ago, I tried my hands at the solo campaign of DoW Soulstorm again, after not having played it for 10 years or so. It's actually not as bad as I remember it, granted, it's not a great a game by any means, but it suffices for a quick 40k feel every now and then. I played Sisters of Battle this time around, who I remember as feeling horribly wonky and beta, but I got the hang of them after a couple of missions.
Basically, I go through every mission with the same build - a team of 2-3 Sisters Repentia with attached Confessor against heavy infantry and close-combat infantry, a team of 3-4 Sororitas with Heavy Bolters against light to middle infantry, a team of 3-4 Celestians against vehicles and buildings and a team of 4 Immolators with Meltas, also against vehicles and buildings. Also 2 Petinent Engines which I leave behind as base defense, seeing how they are tough as nails and basically anti-everything.
I'm currently preparing to storm the last stronghold and man, is Boreale a loser. He didn't manage to leave his starting territory for the whole duration of the campaign, even though I intentionally saved him for last.
Last edited by Baltenstein on Sun Oct 07, 2018 1:42 pm, edited 2 times in total.
O'er the hills and o'er the main.
Through Flanders, Portugal and Spain.
King George commands and we obey.
Over the hills and far away.


THE NORTH REMEMBERS

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The Biggles Syndicate
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Founded: May 18, 2016
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Postby The Biggles Syndicate » Mon Oct 08, 2018 6:05 am

I have a theory about one of the missing primarchs.

You know how each one is special at something? Like how Rowboat is at building civilization and strategy, Fulgrim for beauty/perfectionism, Ferrus for building stuff, Angron for fighting and killing everything within 100,000 lightyears, and Lorgar for religion?

I believe this missing primarch specializes in industry and business, and his chapter follows suit. Essentially, he would be like a 40k capitalist, and would lead a small capitalist federation somewhere in the Local Group, like an America/Ultramar hybrid nation. That would be so cool, but it's only a theory....no I won't say it.

But still, what do you guys think about this? Am I a raving madman or do I have some sense?

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The Huskar Social Union
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Postby The Huskar Social Union » Mon Oct 08, 2018 6:54 am

The Biggles Syndicate wrote:That would be so cool, but it's only a theory....no I won't say it.

A GAME THEORY!!!!!!!


Sorry, i could not help myself.

Not a bad idea though
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Baltenstein
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Postby Baltenstein » Mon Oct 08, 2018 6:59 am

The Biggles Syndicate wrote:I have a theory about one of the missing primarchs.

You know how each one is special at something? Like how Rowboat is at building civilization and strategy, Fulgrim for beauty/perfectionism, Ferrus for building stuff, Angron for fighting and killing everything within 100,000 lightyears, and Lorgar for religion?

I believe this missing primarch specializes in industry and business, and his chapter follows suit. Essentially, he would be like a 40k capitalist, and would lead a small capitalist federation somewhere in the Local Group, like an America/Ultramar hybrid nation. That would be so cool, but it's only a theory....no I won't say it.

But still, what do you guys think about this? Am I a raving madman or do I have some sense?


Why did the Emperor not find him during the Great Crusade?
O'er the hills and o'er the main.
Through Flanders, Portugal and Spain.
King George commands and we obey.
Over the hills and far away.


THE NORTH REMEMBERS

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The Huskar Social Union
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Liberal Democratic Socialists

Postby The Huskar Social Union » Mon Oct 08, 2018 7:01 am

Baltenstein wrote:
The Biggles Syndicate wrote:I have a theory about one of the missing primarchs.

You know how each one is special at something? Like how Rowboat is at building civilization and strategy, Fulgrim for beauty/perfectionism, Ferrus for building stuff, Angron for fighting and killing everything within 100,000 lightyears, and Lorgar for religion?

I believe this missing primarch specializes in industry and business, and his chapter follows suit. Essentially, he would be like a 40k capitalist, and would lead a small capitalist federation somewhere in the Local Group, like an America/Ultramar hybrid nation. That would be so cool, but it's only a theory....no I won't say it.

But still, what do you guys think about this? Am I a raving madman or do I have some sense?


Why did the Emperor not find him during the Great Crusade?

Oh yeah, that as well.

Should expand on it.
Last edited by The Huskar Social Union on Mon Oct 08, 2018 7:02 am, edited 1 time in total.
Irish Nationalist from Belfast / Leftwing / Atheist / Re-arm Europe
"I never thought in terms of being a leader, i thought very simply in terms of helping people" - John Hume 1937 - 2020



I like Miniature painting, Tanks, Horse Girl racing (apparently), Video games and most importantly Cheese.


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The Imperial Reach
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Founded: Jun 22, 2018
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Postby The Imperial Reach » Mon Oct 08, 2018 7:13 am

Baltenstein wrote:So a couple of days ago, I tried my hands at the solo campaign of DoW Soulstorm again, after not having played it for 10 years or so. It's actually not as bad as I remember it, granted, it's not a great a game by any means, but it suffices for a quick 40k feel every now and then. I played Sisters of Battle this time around, who I remember as feeling horribly wonky and beta, but I got the hang of them after a couple of missions.
Basically, I go through every mission with the same build - a team of 2-3 Sisters Repentia with attached Confessor against heavy infantry and close-combat infantry, a team of 3-4 Sororitas with Heavy Bolters against light to middle infantry, a team of 3-4 Celestians against vehicles and buildings and a team of 4 Immolators with Meltas, also against vehicles and buildings. Also 2 Petinent Engines which I leave behind as base defense, seeing how they are tough as nails and basically anti-everything.
I'm currently preparing to storm the last stronghold and man, is Boreale a loser. He didn't manage to leave his starting territory for the whole duration of the campaign, even though I intentionally saved him for last.


I usually just sent 2 Penitent Engines at the enemy base and smashed it to bits with little resistance. At the very least it normally wrecks most of their base before being destroyed, meaning you can just build 2 more and finish the job.

The Biggles Syndicate wrote:I have a theory about one of the missing primarchs.

You know how each one is special at something? Like how Rowboat is at building civilization and strategy, Fulgrim for beauty/perfectionism, Ferrus for building stuff, Angron for fighting and killing everything within 100,000 lightyears, and Lorgar for religion?

I believe this missing primarch specializes in industry and business, and his chapter follows suit. Essentially, he would be like a 40k capitalist, and would lead a small capitalist federation somewhere in the Local Group, like an America/Ultramar hybrid nation. That would be so cool, but it's only a theory....no I won't say it.

But still, what do you guys think about this? Am I a raving madman or do I have some sense?


That's cool and all, but there's one problem with this: it's mentioned multiple times by multiple people whenever the Lost Primarchs are mentioned that they failed their legions and something happened that was so horrendous that it was unspeakable of even by the Traitor Primarchs. At least one was gobbled by the Space Corgis in response, while alluded that at least one had a geneseed flaw which warranted their destruction - hence why the Blood Angels never revealed theirs, for fear the Emperor would do the same to them.

I don't see how being capitalist industry builders could play into that.

The Huskar Social Union wrote:A GAME THEORY!!!!!!!


Those videos make me rage. I've tried watching a few, but the theories are always such far-fetched nonsense that make it seem like he never even played the fucking games to begin with - or at the very least wasn't paying attention.
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The Imperial Reach wrote:I've encountered this event maybe 4 times and I've never lost - not even once. Even the one time when I had no skill-related options, I still won.

Stop giving me more reasons to hate you
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Chan Island
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Inoffensive Centrist Autocracy

Postby Chan Island » Mon Oct 08, 2018 7:14 am

The Biggles Syndicate wrote:I have a theory about one of the missing primarchs.

You know how each one is special at something? Like how Rowboat is at building civilization and strategy, Fulgrim for beauty/perfectionism, Ferrus for building stuff, Angron for fighting and killing everything within 100,000 lightyears, and Lorgar for religion?

I believe this missing primarch specializes in industry and business, and his chapter follows suit. Essentially, he would be like a 40k capitalist, and would lead a small capitalist federation somewhere in the Local Group, like an America/Ultramar hybrid nation. That would be so cool, but it's only a theory....no I won't say it.

But still, what do you guys think about this? Am I a raving madman or do I have some sense?


One of the missing primarchs is obviously Sigmar (because the writing is so on the wall), but I actually have a very similar theory as to who the other one was. I imagined that the other missing primarch is missing precisely because they were so good at something else (my first thought was something like farming, but industry fits too) so the Emperor just wouldn't notice.

To expand; say this missing primarch lands on an agroworld. Standard stuff comes in, the baby is adopted by a family and raised on a farm. The child is a prodigy at everything... but their inclinations mean that they won't pursue career or leadership all that much. They'll just be happy working on the farm, maybe buying a few more of them, and that's that. How would anybody find such a person?

Like is the Emperor even going to investigate a lead about some fabulously strong farmer? Of course not, he would have far, far, far bigger things to worry about. Such a thing would never even be brought to his attention.

It would also explain the legion being able to fit in the Ultramarines. Since the ultramarines are all about building civilisations and organising things, then that would end up being a perfect fit for a legion that is more interested in working in some peaceful capacity than fighting a war.
Last edited by Chan Island on Mon Oct 08, 2018 7:15 am, edited 1 time in total.
viewtopic.php?f=20&t=513597&p=39401766#p39401766
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.

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The Imperial Reach
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Founded: Jun 22, 2018
Ex-Nation

Postby The Imperial Reach » Mon Oct 08, 2018 7:15 am

Baltenstein wrote:
The Biggles Syndicate wrote:I have a theory about one of the missing primarchs.

You know how each one is special at something? Like how Rowboat is at building civilization and strategy, Fulgrim for beauty/perfectionism, Ferrus for building stuff, Angron for fighting and killing everything within 100,000 lightyears, and Lorgar for religion?

I believe this missing primarch specializes in industry and business, and his chapter follows suit. Essentially, he would be like a 40k capitalist, and would lead a small capitalist federation somewhere in the Local Group, like an America/Ultramar hybrid nation. That would be so cool, but it's only a theory....no I won't say it.

But still, what do you guys think about this? Am I a raving madman or do I have some sense?


Why did the Emperor not find him during the Great Crusade?


Lore says he found all 20 of his sons, so I'm not sure what you mean by this?
Impaled Nazarene wrote:
The Imperial Reach wrote:I've encountered this event maybe 4 times and I've never lost - not even once. Even the one time when I had no skill-related options, I still won.

Stop giving me more reasons to hate you
In the process of a massive retcon, like, massive
NS stats are the Devil's lettuce
I'm too lazy to make cool for a fancy sig

My F7 Policy

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The Imperial Reach
Minister
 
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Founded: Jun 22, 2018
Ex-Nation

Postby The Imperial Reach » Mon Oct 08, 2018 7:17 am

Chan Island wrote:
The Biggles Syndicate wrote:I have a theory about one of the missing primarchs.

You know how each one is special at something? Like how Rowboat is at building civilization and strategy, Fulgrim for beauty/perfectionism, Ferrus for building stuff, Angron for fighting and killing everything within 100,000 lightyears, and Lorgar for religion?

I believe this missing primarch specializes in industry and business, and his chapter follows suit. Essentially, he would be like a 40k capitalist, and would lead a small capitalist federation somewhere in the Local Group, like an America/Ultramar hybrid nation. That would be so cool, but it's only a theory....no I won't say it.

But still, what do you guys think about this? Am I a raving madman or do I have some sense?


One of the missing primarchs is obviously Sigmar (because the writing is so on the wall), but I actually have a very similar theory as to who the other one was. I imagined that the other missing primarch is missing precisely because they were so good at something else (my first thought was something like farming, but industry fits too) so the Emperor just wouldn't notice.

To expand; say this missing primarch lands on an agroworld. Standard stuff comes in, the baby is adopted by a family and raised on a farm. The child is a prodigy at everything... but their inclinations mean that they won't pursue career or leadership all that much. They'll just be happy working on the farm, maybe buying a few more of them, and that's that. How would anybody find such a person?

Like is the Emperor even going to investigate a lead about some fabulously strong farmer? Of course not, he would have far, far, far bigger things to worry about. Such a thing would never even be brought to his attention.

It would also explain the legion being able to fit in the Ultramarines. Since the ultramarines are all about building civilisations and organising things, then that would end up being a perfect fit for a legion that is more interested in working in some peaceful capacity than fighting a war.


Where are you guys getting this idea that the Emperor didn't discover all the Primarchs? He did. They aren't the "Missing Primarchs", they're the "Lost Primarchs". They were found, but had their memory erased because they fucked up so bad even Horus didn't like to talk about them after turning traitor.
Impaled Nazarene wrote:
The Imperial Reach wrote:I've encountered this event maybe 4 times and I've never lost - not even once. Even the one time when I had no skill-related options, I still won.

Stop giving me more reasons to hate you
In the process of a massive retcon, like, massive
NS stats are the Devil's lettuce
I'm too lazy to make cool for a fancy sig

My F7 Policy

User avatar
Chan Island
Powerbroker
 
Posts: 8013
Founded: Nov 26, 2015
Inoffensive Centrist Autocracy

Postby Chan Island » Mon Oct 08, 2018 7:18 am

The Imperial Reach wrote:
That's cool and all, but there's one problem with this: it's mentioned multiple times by multiple people whenever the Lost Primarchs are mentioned that they failed their legions and something happened that was so horrendous that it was unspeakable of even by the Traitor Primarchs. At least one was gobbled by the Space Corgis in response, while alluded that at least one had a geneseed flaw which warranted their destruction - hence why the Blood Angels never revealed theirs, for fear the Emperor would do the same to them.

I don't see how being capitalist industry builders could play into that.


Perhaps they refused to join the Emperor. War is generally quite bad for business (unless you are very far away from the fighting) so why would such a primarch be interested in joining the Great Crusade?

You also have to remember that it's strongly implied that some of the battle brothers from the missing legions ended up rolled into the ultramarines. Being civilisation builders, they would be the most natural fit for a more peace time duties inclined legion.
viewtopic.php?f=20&t=513597&p=39401766#p39401766
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.

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Chan Island
Powerbroker
 
Posts: 8013
Founded: Nov 26, 2015
Inoffensive Centrist Autocracy

Postby Chan Island » Mon Oct 08, 2018 7:19 am

The Imperial Reach wrote:
Chan Island wrote:
One of the missing primarchs is obviously Sigmar (because the writing is so on the wall), but I actually have a very similar theory as to who the other one was. I imagined that the other missing primarch is missing precisely because they were so good at something else (my first thought was something like farming, but industry fits too) so the Emperor just wouldn't notice.

To expand; say this missing primarch lands on an agroworld. Standard stuff comes in, the baby is adopted by a family and raised on a farm. The child is a prodigy at everything... but their inclinations mean that they won't pursue career or leadership all that much. They'll just be happy working on the farm, maybe buying a few more of them, and that's that. How would anybody find such a person?

Like is the Emperor even going to investigate a lead about some fabulously strong farmer? Of course not, he would have far, far, far bigger things to worry about. Such a thing would never even be brought to his attention.

It would also explain the legion being able to fit in the Ultramarines. Since the ultramarines are all about building civilisations and organising things, then that would end up being a perfect fit for a legion that is more interested in working in some peaceful capacity than fighting a war.


Where are you guys getting this idea that the Emperor didn't discover all the Primarchs? He did. They aren't the "Missing Primarchs", they're the "Lost Primarchs". They were found, but had their memory erased because they fucked up so bad even Horus didn't like to talk about them after turning traitor.


Yeah, I forgot about that about detail. My theory would be that this person refused to join the Crusade in the first place.
viewtopic.php?f=20&t=513597&p=39401766#p39401766
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.

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The Huskar Social Union
Khan of Spam
 
Posts: 62823
Founded: Apr 04, 2012
Liberal Democratic Socialists

Postby The Huskar Social Union » Mon Oct 08, 2018 7:23 am

The Imperial Reach wrote:
The Huskar Social Union wrote:A GAME THEORY!!!!!!!


Those videos make me rage. I've tried watching a few, but the theories are always such far-fetched nonsense that make it seem like he never even played the fucking games to begin with - or at the very least wasn't paying attention.

Ive never actually seen one, i just had to say it, it was amusing me.
Irish Nationalist from Belfast / Leftwing / Atheist / Re-arm Europe
"I never thought in terms of being a leader, i thought very simply in terms of helping people" - John Hume 1937 - 2020



I like Miniature painting, Tanks, Horse Girl racing (apparently), Video games and most importantly Cheese.


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The Imperial Reach
Minister
 
Posts: 2023
Founded: Jun 22, 2018
Ex-Nation

Postby The Imperial Reach » Mon Oct 08, 2018 7:33 am

Chan Island wrote:
The Imperial Reach wrote:
That's cool and all, but there's one problem with this: it's mentioned multiple times by multiple people whenever the Lost Primarchs are mentioned that they failed their legions and something happened that was so horrendous that it was unspeakable of even by the Traitor Primarchs. At least one was gobbled by the Space Corgis in response, while alluded that at least one had a geneseed flaw which warranted their destruction - hence why the Blood Angels never revealed theirs, for fear the Emperor would do the same to them.

I don't see how being capitalist industry builders could play into that.


Perhaps they refused to join the Emperor. War is generally quite bad for business (unless you are very far away from the fighting) so why would such a primarch be interested in joining the Great Crusade?

You also have to remember that it's strongly implied that some of the battle brothers from the missing legions ended up rolled into the ultramarines. Being civilisation builders, they would be the most natural fit for a more peace time duties inclined legion.


The Ultramarines thing is only a rumor. It's more likely that their size increased in response to the fall of those legions, not because of it.

Chan Island wrote:
The Imperial Reach wrote:
Where are you guys getting this idea that the Emperor didn't discover all the Primarchs? He did. They aren't the "Missing Primarchs", they're the "Lost Primarchs". They were found, but had their memory erased because they fucked up so bad even Horus didn't like to talk about them after turning traitor.


Yeah, I forgot about that about detail. My theory would be that this person refused to join the Crusade in the first place.


Except they were both part of the Great Crusade. The Emperor met them, brought them aboard, and gave them their legions. They were destroyed some time before the Horus Heresy, sometime before the Emperor discovered Corvus Corax.

The Huskar Social Union wrote:
The Imperial Reach wrote:


Those videos make me rage. I've tried watching a few, but the theories are always such far-fetched nonsense that make it seem like he never even played the fucking games to begin with - or at the very least wasn't paying attention.

Ive never actually seen one, i just had to say it, it was amusing me.


Lucky you.
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The Imperial Reach wrote:I've encountered this event maybe 4 times and I've never lost - not even once. Even the one time when I had no skill-related options, I still won.

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Baltenstein
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Posts: 11008
Founded: Jan 25, 2010
Ex-Nation

Postby Baltenstein » Mon Oct 08, 2018 7:35 am

The Imperial Reach wrote:
Baltenstein wrote:
Why did the Emperor not find him during the Great Crusade?


Lore says he found all 20 of his sons, so I'm not sure what you mean by this?


I'm talking about Biggles Syndicates "What if?" scenario, which requires the missing Primarch to not have been found by the Emperor.

Perhaps they refused to join the Emperor. War is generally quite bad for business (unless you are very far away from the fighting) so why would such a primarch be interested in joining the Great Crusade?


Unlikely, as re-uniting with the Emperor and joining the Great Crusade was not a voluntary option for the Primarchs, as showcased by Angron.
Last edited by Baltenstein on Mon Oct 08, 2018 7:37 am, edited 1 time in total.
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Chan Island
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Founded: Nov 26, 2015
Inoffensive Centrist Autocracy

Postby Chan Island » Mon Oct 08, 2018 7:58 am

The Imperial Reach wrote:
Chan Island wrote:
Perhaps they refused to join the Emperor. War is generally quite bad for business (unless you are very far away from the fighting) so why would such a primarch be interested in joining the Great Crusade?

You also have to remember that it's strongly implied that some of the battle brothers from the missing legions ended up rolled into the ultramarines. Being civilisation builders, they would be the most natural fit for a more peace time duties inclined legion.


The Ultramarines thing is only a rumor. It's more likely that their size increased in response to the fall of those legions, not because of it.

Chan Island wrote:
Yeah, I forgot about that about detail. My theory would be that this person refused to join the Crusade in the first place.


Except they were both part of the Great Crusade. The Emperor met them, brought them aboard, and gave them their legions. They were destroyed some time before the Horus Heresy, sometime before the Emperor discovered Corvus Corax.

The Huskar Social Union wrote:Ive never actually seen one, i just had to say it, it was amusing me.


Lucky you.


Well that blows my idea to smithereens.
viewtopic.php?f=20&t=513597&p=39401766#p39401766
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.

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Crookfur
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Founded: Antiquity
Ex-Nation

Postby Crookfur » Mon Oct 08, 2018 8:03 am

If I had to make a guess as to at least one of the lost brothers I would probably go for some sort super biologist/geneticist who on getting his legion starts improving them. Cue introducing a truely horrid taint or mutation into their geneseed and/or entering some really nasty/forbidden areas of knowledge possibly related to the primarchs/the big E himself or trying to incorporate xeno stuff.

It's really the one area of expertise that could invoke the sheer horror required for emps to outright delete you and all your works and its an area none of the other primarchs really seem to cover.
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The Biggles Syndicate
Diplomat
 
Posts: 930
Founded: May 18, 2016
Ex-Nation

Postby The Biggles Syndicate » Mon Oct 08, 2018 8:18 am

Baltenstein wrote:
The Biggles Syndicate wrote:I have a theory about one of the missing primarchs.

You know how each one is special at something? Like how Rowboat is at building civilization and strategy, Fulgrim for beauty/perfectionism, Ferrus for building stuff, Angron for fighting and killing everything within 100,000 lightyears, and Lorgar for religion?

I believe this missing primarch specializes in industry and business, and his chapter follows suit. Essentially, he would be like a 40k capitalist, and would lead a small capitalist federation somewhere in the Local Group, like an America/Ultramar hybrid nation. That would be so cool, but it's only a theory....no I won't say it.

But still, what do you guys think about this? Am I a raving madman or do I have some sense?


Why did the Emperor not find him during the Great Crusade?

I theorize that this primarch (we'll call him Venture) is somewhere in the Local Group, our cluster of galaxies, like in a neighboring dwarf galaxy or really far out on the edge, or possibly in another galaxy. So I think Venture was either never found at all, or saw the declining state of the galaxy, said "Time to abandon ship" before Fulgrim and Friends could have his head, and decided to set up a new Capitalist Imperium somewhere else.

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