Alright, thanks
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by The Batavia » Mon Oct 01, 2018 7:11 am
by Higher Japan » Mon Oct 01, 2018 7:17 am
Name of State: The Royal Confederation of Cantarella
Name of State (common) The Confederation/Cantarella
Population:
4.5 million
Dominant race: Humans - As a primarily war based society boasting a large military, the Confederate humans are usually more human centered in their views, with most policies revolving around humans over other minority races from housing to trade. Humans also hold a sort of 'higher' status among the other minority races, and receive privileges in terms of trading and housing along with education. It is said that 9 in 10 civil servants at all levels are human, with the 1 in 10 being a separate minority species. 'Northerner's', humans that live in the north with trees and forests are generally similar to average humans in terms of physical appearance, 'Southerner's' are tougher. Living in the frigid south, it is said that a woman from the south as a soldier can outclass a male soldier from the north. This is because of a difference in ideals.
The north is a generally cushier place with more luxuries, which means there isn't much of a need to fight or train unless they had to for a living or as a sport which was usually quite expensive unless they were of the aristocratic class. In the south, it was cold and bitter. Men and women alike worked equally as hard, all for the sake of living and protecting their families. This meant that from young they were trained to kill animals such as bears and were taught how to survive in the extreme weather conditions. Despite this, a condition known as 'Alison's syndrome' meant that southerners had to stay in the south all the time as their bodies were not adapted to the hotter north and as such couldn't as easily serve in the main army. The syndrome was named after a ship of southerners almost completely died off when entering the northern heat. They were fit and strong, so their deaths were so sudden it was classified as unnatural and given the name 'Alison's syndrome' after the ship. Eventually with advancements in technology southerners could some extent move up north, although the central government recommends that they spend short periods of time in northern weather before returning to cooler temperatures to adapt to the heat.
Southern occupations mainly include hunters, lumberjacks and more recently mining after rare minerals were found down south. Northern occupations were more comfortable, mostly being administrative, aristocratic or merchant based in nature. However, for some more willing and patriotic northerners they served in the military full time. Southerners in the military are outnumbered 1:4 by northerners.
Out of 4.5 million, Humans make up roughly 4.4 million. The north and south have an even distribution.
Size of military
Total: 350,000
Army:
-90,000 total, only 10,000 active as patrol.
Navy:
-150,000, almost all of it is active as it includes the ground crew, logistical staff and defense corps.
Air force:
-60,000 total, so far 5,000 are active (mainly ground crew, patrols and defense stations)
Others:
-25,000 to the secret police aka the Confederate Security Bureau including administrative manpower.
-5,000 to the medics corps.
-The remaining 20,000 are part of a separate force known as the 'Confederate Defense Corps' which mans a large portion of the stationary emplacements across the Confederacy, including AA emplacements and a string of forts along the Imperial border. The difference between this and the naval defense corps is that the navy only defends their own emplacements and territories, while the defense corps is extended out over major regions of interests and the northern border.
Leader
-Emperor Athos von Xanthius: The reigning monarch and emperor of the entire Confederation, Emperor Athos is the 5th emperor of the Xanthius dynasty to ascend to the throne. Ascending after his father passed the scepter and crown onto him. Emperor Athos has made many reforms of the country. From southern mineral expeditions to reformation of the reigning monarch system, he was also the first king to authorize the establishment of the Confederate Security Bureau to secure and stabilize his rule. Despite this he is not very popular in certain places, as his industrial reforms have destroyed the lives of many, polluted the areas and has caused poverty to him an all time high. Despite this, and the fact that he lives in Schwarzburgh, albeit in a much nicer sector, he still continues ahead with his plans to reform and make the Confederation a superpower in it's own right to stand up against the Empire.
Other prominent leaders
-Crown Princess Valerie Edania: The crown princess of the house of Edania, Valerie is the 3rd matriarch of the house to rule following her senile father's death. She serves as one of the reigning monarchs and has an additional duty assigned to her by the emperor to cleanse the state of all it's enemies. This includes revolutionaries, dissenters, anarchists and cultists. Her age remains undisclosed under the rule of the house. So far her political career began before her rise to position of Matriarch, as she served previously as the political cleaning house to assure the Confederate government's stability against all internal threats. To date, beyond serving as Matriarch of Edania she is also Director of the Confederate Security Bureau. Her home and base is located closer to the frozen regions.
-Prince Maximilian Asvia: The prince of the house of Asvia, Maximilian represents the house in the grand council of reigning monarchs after succeeding his father who had retired from old age. His duty from the emperor is to serve in a sense as the brains of the entire Confederation. His role covers economic planning, military and civilian production monitoring along with the charting and relocation of trade routes that connect the Confederation and other nations together. Thus, making him in a sense the Minister of Finance although his role covers more than that. Despite this, his standing among the grand council is almost equal to that of Valerie as he has a direct say in the economic policies of the entire nation and almost controls the entire financial sector.
-Crown Prince Hanford Von Nethia: The Crown Prince of house Nethia, Hanford is not a representative of the house but rather serves as one of the Confederation's most important aristocrats. His main role covers the research and development of new military technology, from improved weapons to possibly mounting either cannons or bombs onto airships to give them the edge to surpass steamships. As the Director of Research and Development his place in the council is nearly non-existent but in the military almost no one can interfere with his executive decisions. Rather than being based on the ground, Hanford is based off the fleet's flagship airship, the Elysion, and has made it his moving fortress/home where most equipment is tested. He does however have a research ship out at sea, the Alison which was the namesake of the syndrome, and on the ground in the south has a base that is shared with Valerie.
-Crown Princess Yuria Palladium: The Crown Princess of the house Palladium, Amelia is a special representative in the sense that rather than an actual diplomat she is in fact Head of the general staff and is the backbone of maintaining Cantarella's massive defense network. From the navy to army and special police, Yuria has eyes nearly everywhere in order to ensure maximum efficiency. She had succeeded the position of general staff after the previous one died off and as deputy she stepped up and took over. This resulted in a massive wave of anti-corruption sweeps, purging out any corrupt officials to ensure maximum efficiency of the entire system.
Location on map: Somewhere along the Southern forests, bordering directly to the coast, extending towards down towards the direct south in snow. From the imperial border down is a good estimate.
Capital city
-Schwarzburgh: An industrial heart of the Confederation, Schwarzburgh falls under the governance of the Scharnal sector, the largest sector of the Confederation. At it's core, Schwarzburgh is the capital city of the Confederation, hosting multiple factories and corporations which produces the majority of the confederate's armada of airships and weaponry. At it's peak Schwarzburgh held 10% of the population. It is however, heavily defended by multiple fleets of airships and a complex air defense network that surpasses that of the network covering the nation.
Largest city
-Schwarzburgh
State religion
-None, the entire Confederation maintains a policy of Secularism.
History
NOTICE: As of 14/10, the empress has officially been granted greater control of the government, including military and financial sectors. That is all, have a good day.
by Ihury » Mon Oct 01, 2018 7:54 am
Higher Japan wrote:-
by The Valyria Empire » Mon Oct 01, 2018 9:24 am
by The Batavia » Mon Oct 01, 2018 12:00 pm
by Cainesland » Mon Oct 01, 2018 1:50 pm
by Ihury » Mon Oct 01, 2018 3:17 pm
The Valyria Empire wrote:Tag. Seems really cool, been wanting to get back into RP. Though it looks like a lot of land is being gobbled up.
by Kaledoria » Mon Oct 01, 2018 3:18 pm
by Ihury » Mon Oct 01, 2018 3:18 pm
The Batavia wrote:Name of State (official):
The Draconic Kingdom of Braxious
Name of State (common):
Braxia
Population:
Approximately 5 Million
Dominant race:
Dragonborn (90%): Dragonborn are a humanoid species with lizard-like characteristics, similiar to that of Dragons. They have tough and scale-like skin that can range from a variety of colours, claw-like hands and feet, colourful lizard eyes, a big and thick tail, two horns growing out of the back of their head and big, musculair bodies. Their height is about the same although often slightly higher than High Elves, with some males even reaching the 8 foot mark. They have small Wings on their back which are weak and unable to fly.
Dragonborn themselves are physically strong and by nature resistant to both martial weapons, firearms and magic, but not completely invulnerable, since a few solid hits can do the trick. This makes them ideal soldiers and solid workers. One of the Dragonborn's drawbacks, however, is that their nature is rather primitive, as in that they still tend to listen to their insticts rather than their commonsense. Due to this they can be very violent when angered. Once reaching adulthood Dragonborn will physically age slower and can live for more than a few hunderd years.
A Dragonborn's mother tongue is often Draconic, the same language that Dragons speak, although the Dragonborn's version of the language is a diffrent dialect. Draconic is often describes by other humanoids as rough sounding and difficult to pronounce.
Size of military:
10% (500,000)
Leader:
His Majesty the Dragon King Rhodan Dramaxes.
Other prominent leaders:
-Her Majesty the Dragon Queen Saryn Dramaxes
(More coming soon)
Location on map:
Borders are marked with the Orange line. The Red dot is the capital
Capital city:
Ixendenyc
Largest city:
Ixendenyc
State religion: Draganism: An very ancient religion that has been around since the beginning of Braxian culture. Followers of Draganism believe that Dragons are living Gods (just like the ancient Egyptians believed that the Farao was a living God) and that the Dragonborn are the sons and daughters of said Gods. The religion itself doesn't really affect society itself and isn't very strict.
History:
-WIP-
Before the Johrid Empire even existed Dragonborn have been living in small tribes in the north western (south to the mountains) part of the eastern continent. Altough there was some fighting between the tribes, it didn't take long before the tribes were united with eachother and a somewhat feudal tribal kingdom was established. This area would later be referred to as "Braxious". In the early years of the Johrid Empire, colonialists who had originally tought the Braxious area was empty were some of the first humans to come in contact with the Dragonborn. They described them as "Tall and musculair lizard primitives" to the emperor. It was difficult for both species to communicate with eachother and thus Braxia and the Johrid Empire mostly avoided contact with eacher.
That was, atleast, untill NE386 when Johrid Imperial Army invaded Braxian lands. The Dragonborn population, however, was having none of it and resisted hard. A Braxian "barbarian" could easily overpower a Johrid soldier in a one-on-fight due to their superior strenght and tough skin, so the Johrid Always needed to have superior numbers. Both sides suffered heavy losses untill eventually Johrua won the war due to superior manpower and technology, and thus Braxia was made into a vassal kingdom to the Empire
(To be clear: Braxia isn't part of the Empire anymore and is an independent kingdom)
--To be continued--
Here's my app thus far. I will add more content to it (hopefully) tomorrow. If I have to change anything, please let me know.
by Higher Japan » Mon Oct 01, 2018 3:19 pm
NOTICE: As of 14/10, the empress has officially been granted greater control of the government, including military and financial sectors. That is all, have a good day.
by Danceria » Mon Oct 01, 2018 3:19 pm
by Ihury » Mon Oct 01, 2018 3:21 pm
Kaledoria wrote:Name of State (official) Orderlands of the Illuminated Ones
Name of State (common) Illuminated Orderlands, Subartu-Eshnunna (Named after the two largest regions within the Orderlands. The other are: Akkadia, Orgash, Yorghan and North-Samsat)
Population Close to 3 million
Dominant race Cosmopolitical hub with human leadership (Human 48%, Orcs 14%, Minotaurs 7%, Halflings 6%, Catpeople 6%, Goatfolk 5%, Wolfpeople 4%, Centaurs 3%, Dwarfs 2%, Others 7%?)
Size of military
13,880
4 Infantry regiments (1000 men)
16 Artillery batteries (110 men (6 heavy cannons) or 120 men (8 lighter cannons))
16 Cavalry squadrons (150 cavalrymen plus 50 support soldiers)
9 Galleass Warships (260 men (Sea-Soldiers, Gunners, Oarsmen))
3 Galleon Warships (400 men)
4 Airwings (50 Gryphon Riders, 20 support soldiers)
30 Battlemage Detachments (10 mages, 20 bodyguards)
1 Military command company (100 men)
Leader Illuminatus Mikhael Ariel
Other prominent leaders
Grand Thaumaturg Avidan Alon
Grand Diviner Yisrael Dikla
Grand Alchemist Hayim Ehud
Field Marshall Yarden Menachem
Location on map(Image)
Capital city Eridu
State religion
History
Please provide at least 3 paragraphs of info.
by Ihury » Mon Oct 01, 2018 3:26 pm
Higher Japan wrote:So what are airplanes like here? I'm going to assume a sort of ww1 style zeppelin
by Ihury » Mon Oct 01, 2018 3:26 pm
by Ihury » Mon Oct 01, 2018 3:32 pm
by Nations United for Conquest » Mon Oct 01, 2018 4:06 pm
National Information
Leader - Prime Minister Alaro Kuhn
Capital - Gesno
Population - 325,581,223
Currency - Krot ($)
Roleplay Information
OP Gatelord - [OOC]
The Coming Storm - PLANNED
TBA FE RP - PLANNED
by Ihury » Mon Oct 01, 2018 4:10 pm
Nations United for Conquest wrote:Name of State (official) The Grand Kingdom of Osjio [ah-s-gee-O]
Name of State (common) Osjio
Population 4.2 Million
Dominant race
82% Human
14% other shit I don't have time to explain atm
Size of military 7.5%
Leader King Alaro Kahl
Other prominent leaders
- Grand Knight Johann Alter - Commander of the National Forces
- Knight of the Realm Theon Alter - Commander of the Northern Army
- Knight of the Realm Rainier Fletcher - Commander of the Eastern Army
- Knight of the Realm Rowen Juron - Commander of the Western Army
- Knight of the Realm Erika Kiron - Commander of the Southern Army
- Lady Evelyn Kahl - Crown Princess of Osjio
Location on map([url=http://i.imgur.com/1iSYZG8m.jpg]Image)[/url]
Capital city Gesno
Largest city (if different from capital) Ditto
State religion Mainly Secular, unless you count St. Koen, The First Grand Knight of Osjio, a folk hero in Osjio who was responsible for the nations founding
History
WIP
EDIT: Might change claim upon seeing the new map...Had ideas for a strong Militant State, and some "Rule the Seas" Shenanigans
by The V O I D » Mon Oct 01, 2018 4:15 pm
The V O I D wrote:Ohohoho, yeah.Name of State (official)
The Kingdom of Vedra
Name of State (common)
Vedros
Population
Approx. 4.2 million.
Dominant race
Tau Elves (self-proclaimed 'High Elves') form up approximately 87% or more of the population within Vedros. The Tau have silky skin that is touched by the sun without being dark. Their eyes have a tendency to be various shades of a vibrant purple/magenta color, with an extremely rare gold among few of them. A Tau often has a hair color that is sunkissed blonde, often turning black with age. The Tau are also rather tall compared to an average human - with their females being around six feet and four inches in height on average by adulthood, and their males being close to seven feet and six inches by adulthood on average.
Despite their height, they have an unnatural level of dexterity, flexibility, and agility - more than any being ought to have. They are undoubtedly also one of the fairest and appealing races of the realm, quite often the 'ugliest' of their wretches being compared to the most beautiful and fair women of humans. The Tau claim to be descended from a being they call the Magus, who they worship as a god. They use this as an explanation for their extremely potent magical capabilities that come very naturally to them.
The Tau also are rather long-lived, with the average member of their race being able to live for over a century easily - untouched and unmarred by disease.
But perhaps the most attractive thing about them to other species is that they can breed with every other humanoid species - usually, their Elven traits are the ones to carry over to some degree, but these half-breeds always have a shorter lifespan and are much weaker than an average Tau in magic. Still, that doesn't stop them from living longer and being more potent with magic compared to others of their species are naturally.
Size of military
5% (approx. 210,000 or so).
Leader
Her Grand and Royal Majesty, Ophelia Thu'tan, the Queen of the Tau and Archduchess of the Lesser Elves.
Other prominent leaders
His Grand and Royal Highness, Voss Thu'tan, the Prince of the Tau and Duke of the Lesser Elves.
His Noble Righteousness, Artin Khuvi'rah, the Archmage of the Magi Order and Warmaster of the Kingdom.
Her Noble Righteousness, Jevra Ortis'mai, the Queen's High Counselor and Voice of the Tau.
His Excellency, Khari De'tato, the Royal Court Representative of the Lesser Elves.
Location on map
Vedros Island (the island to the west, off the continent's coast).
Capital city
Tau'Vedra.
Largest city (if different from capital)
Tau'Vedra.
State religion
The Magi Order acts as the Kingdom's religion, as they prescribe the teachings of magic as well as oversee all religious matters in relation to the Magus, the singular 'magic god' that all Tau are expected to worship.
History
The Kingdom of Vedra finds its roots in the rise of the Tau Elves on the island of Vedros. Specifically, the Tau Elves came from a city that their ancestors had built into Mount Astarte (an Elvish word for 'Starborne' or 'Sky-Reaching'); this city became known as Tau'Vedra ("Vedros of the Tau", as an approximate but somewhat inaccurate translation). These Tau Elves came to quickly dominate the island of Vedros, simply by virtue of their strength in magic.
The Tau, themselves, call themselves High Elves and claim to be descendants of the Magus - an all-powerful magic god. Their capital city was built atop a Magical Nexus, an epicenter of magical activity and general magic capability. This, along with Mount Astarte's general magical ores and properties, allowed the Tau to become washed with magical energies to the point wherein magic was far more common than technology.
The Tau see no need for it, and in fact, any technology that does exist has been developed under the premise of using Magic to fuel it. This magitech is regulated by the Magi Order, who act as the religious and magical leaders of the Kingdom that became founded as the Tau united under Tau'Vedra's guidance. The Magitech that the Tau use became so advanced and strong that they could safely create artificial Nexus Points, to increase the strength/power of their mages and cities across the island.
The Kingdom of Vedra made contact with the Johrid Empire shortly after taking most of Vedros for itself. The Tau quickly became fascinated by the humans, as their island was mostly populated by Tau Elves and other, lesser elvish races. The Kingdom became a strong ally of the Empire, but maintained its independence by virtue of the fact that it had numerous magical protections and barriers that, quite frankly, left many human mages dumbfounded.
This, along with their Magitech-powered navies and armies allowed for the Kingdom to be a very strong magical ally for the Empire.
The Kingdom of Vedra often allowed its lesser nobilities and cities to wed with some humans, forging powerful bonds between some of the Minor Houses with the humans of Johrua - along with creating some rather powerful human-elf hybrid bloodlines.
The Kingdom of Vedra eventually came to create the Royal Court to help run all matters of the Kingdom, including ensuring that the Magi Order worked even closer with the Royalty than they had before - making the Archmage of the Order have the dualistic responsibility of Archmage and Warmaster for the Kingdom, due to the Royal Armies and Navies being dependant upon Magic and Magitech.
One of the positions here was the Representative, the only elected position in the Court: Lesser Elves and other non-Tau could vote one of their own to represent them in Royal Court proceedings, as well as to make requests of the ruling King or Queen.
The Kingdom of Vedra has predominantly been at peace for most of its history, although there is some racial tension between the Tau and the Lesser Elves.
Some political alliances are being forged among the varied Major and Minor Houses in the Nobility - the two most major of which are the “Purists” that see Lesser Elves and hybrids, as well as other non-Tau races, as unworthy of Vedros and its magical glory. They also believe the Magus would not want that 'taint' upon His soil. The second faction, the “Equalists,” see all as equal, but that this must be taken further by sharing the glory of Vedros and freedom for fall - by any means necessary.
Regardless, the reigning Queen Ophelia Thu'tan was once friends with Emperor Kanuri V and was saddened to hear of his passing. She intends to either visit the Empire, or send someone on her behalf, to offer her condolences as well as support to the new Emperor...
Tell me what you think so far! I'll try to get the history done tomorrow.
As for why no pictures, I prefer to describe things whenever possible. If you need pictures, I can grab them. And if my map location is unacceptable, I can change that as well.
by Ihury » Mon Oct 01, 2018 4:19 pm
The V O I D wrote:Finished my app. If anything needs adding/editing, let me know.The V O I D wrote:Ohohoho, yeah.Name of State (official)
The Kingdom of Vedra
Name of State (common)
Vedros
Population
Approx. 4.2 million.
Dominant race
Tau Elves (self-proclaimed 'High Elves') form up approximately 87% or more of the population within Vedros. The Tau have silky skin that is touched by the sun without being dark. Their eyes have a tendency to be various shades of a vibrant purple/magenta color, with an extremely rare gold among few of them. A Tau often has a hair color that is sunkissed blonde, often turning black with age. The Tau are also rather tall compared to an average human - with their females being around six feet and four inches in height on average by adulthood, and their males being close to seven feet and six inches by adulthood on average.
Despite their height, they have an unnatural level of dexterity, flexibility, and agility - more than any being ought to have. They are undoubtedly also one of the fairest and appealing races of the realm, quite often the 'ugliest' of their wretches being compared to the most beautiful and fair women of humans. The Tau claim to be descended from a being they call the Magus, who they worship as a god. They use this as an explanation for their extremely potent magical capabilities that come very naturally to them.
The Tau also are rather long-lived, with the average member of their race being able to live for over a century easily - untouched and unmarred by disease.
But perhaps the most attractive thing about them to other species is that they can breed with every other humanoid species - usually, their Elven traits are the ones to carry over to some degree, but these half-breeds always have a shorter lifespan and are much weaker than an average Tau in magic. Still, that doesn't stop them from living longer and being more potent with magic compared to others of their species are naturally.
Size of military
5% (approx. 210,000 or so).
Leader
Her Grand and Royal Majesty, Ophelia Thu'tan, the Queen of the Tau and Archduchess of the Lesser Elves.
Other prominent leaders
His Grand and Royal Highness, Voss Thu'tan, the Prince of the Tau and Duke of the Lesser Elves.
His Noble Righteousness, Artin Khuvi'rah, the Archmage of the Magi Order and Warmaster of the Kingdom.
Her Noble Righteousness, Jevra Ortis'mai, the Queen's High Counselor and Voice of the Tau.
His Excellency, Khari De'tato, the Royal Court Representative of the Lesser Elves.
Location on map
Vedros Island (the island to the west, off the continent's coast).
Capital city
Tau'Vedra.
Largest city (if different from capital)
Tau'Vedra.
State religion
The Magi Order acts as the Kingdom's religion, as they prescribe the teachings of magic as well as oversee all religious matters in relation to the Magus, the singular 'magic god' that all Tau are expected to worship.
History
The Kingdom of Vedra finds its roots in the rise of the Tau Elves on the island of Vedros. Specifically, the Tau Elves came from a city that their ancestors had built into Mount Astarte (an Elvish word for 'Starborne' or 'Sky-Reaching'); this city became known as Tau'Vedra ("Vedros of the Tau", as an approximate but somewhat inaccurate translation). These Tau Elves came to quickly dominate the island of Vedros, simply by virtue of their strength in magic.
The Tau, themselves, call themselves High Elves and claim to be descendants of the Magus - an all-powerful magic god. Their capital city was built atop a Magical Nexus, an epicenter of magical activity and general magic capability. This, along with Mount Astarte's general magical ores and properties, allowed the Tau to become washed with magical energies to the point wherein magic was far more common than technology.
The Tau see no need for it, and in fact, any technology that does exist has been developed under the premise of using Magic to fuel it. This magitech is regulated by the Magi Order, who act as the religious and magical leaders of the Kingdom that became founded as the Tau united under Tau'Vedra's guidance. The Magitech that the Tau use became so advanced and strong that they could safely create artificial Nexus Points, to increase the strength/power of their mages and cities across the island.
The Kingdom of Vedra made contact with the Johrid Empire shortly after taking most of Vedros for itself. The Tau quickly became fascinated by the humans, as their island was mostly populated by Tau Elves and other, lesser elvish races. The Kingdom became a strong ally of the Empire, but maintained its independence by virtue of the fact that it had numerous magical protections and barriers that, quite frankly, left many human mages dumbfounded.
This, along with their Magitech-powered navies and armies allowed for the Kingdom to be a very strong magical ally for the Empire.
The Kingdom of Vedra often allowed its lesser nobilities and cities to wed with some humans, forging powerful bonds between some of the Minor Houses with the humans of Johrua - along with creating some rather powerful human-elf hybrid bloodlines.
The Kingdom of Vedra eventually came to create the Royal Court to help run all matters of the Kingdom, including ensuring that the Magi Order worked even closer with the Royalty than they had before - making the Archmage of the Order have the dualistic responsibility of Archmage and Warmaster for the Kingdom, due to the Royal Armies and Navies being dependant upon Magic and Magitech.
One of the positions here was the Representative, the only elected position in the Court: Lesser Elves and other non-Tau could vote one of their own to represent them in Royal Court proceedings, as well as to make requests of the ruling King or Queen.
The Kingdom of Vedra has predominantly been at peace for most of its history, although there is some racial tension between the Tau and the Lesser Elves.
Some political alliances are being forged among the varied Major and Minor Houses in the Nobility - the two most major of which are the “Purists” that see Lesser Elves and hybrids, as well as other non-Tau races, as unworthy of Vedros and its magical glory. They also believe the Magus would not want that 'taint' upon His soil. The second faction, the “Equalists,” see all as equal, but that this must be taken further by sharing the glory of Vedros and freedom for fall - by any means necessary.
Regardless, the reigning Queen Ophelia Thu'tan was once friends with Emperor Kanuri V and was saddened to hear of his passing. She intends to either visit the Empire, or send someone on her behalf, to offer her condolences as well as support to the new Emperor...
Tell me what you think so far! I'll try to get the history done tomorrow.
As for why no pictures, I prefer to describe things whenever possible. If you need pictures, I can grab them. And if my map location is unacceptable, I can change that as well.
by The V O I D » Mon Oct 01, 2018 4:23 pm
by Ihury » Mon Oct 01, 2018 4:38 pm
by Nations United for Conquest » Mon Oct 01, 2018 4:50 pm
Ihury wrote:Nations United for Conquest wrote:Name of State (official) The Grand Kingdom of Osjio [ah-s-gee-O]
Name of State (common) Osjio
Population 4.2 Million
Dominant race
82% Human
14% other shit I don't have time to explain atm
Size of military 7.5%
Leader King Alaro Kahl
Other prominent leaders
- Grand Knight Johann Alter - Commander of the National Forces
- Knight of the Realm Theon Alter - Commander of the Northern Army
- Knight of the Realm Rainier Fletcher - Commander of the Eastern Army
- Knight of the Realm Rowen Juron - Commander of the Western Army
- Knight of the Realm Erika Kiron - Commander of the Southern Army
- Lady Evelyn Kahl - Crown Princess of Osjio
Location on map([url=http://i.imgur.com/1iSYZG8m.jpg]Image)[/url]
Capital city Gesno
Largest city (if different from capital) Ditto
State religion Mainly Secular, unless you count St. Koen, The First Grand Knight of Osjio, a folk hero in Osjio who was responsible for the nations founding
History
WIP
EDIT: Might change claim upon seeing the new map...Had ideas for a strong Militant State, and some "Rule the Seas" Shenanigans
Looks pretty okay so far. I’d suggest a slight reduction in the territory (i.e. to roughly the size of Higher Japan’s confederacy), but other than that, it seems fine. Eagerly awaiting the finished history.
National Information
Leader - Prime Minister Alaro Kuhn
Capital - Gesno
Population - 325,581,223
Currency - Krot ($)
Roleplay Information
OP Gatelord - [OOC]
The Coming Storm - PLANNED
TBA FE RP - PLANNED
by Ralnis » Mon Oct 01, 2018 5:38 pm
by Ihury » Mon Oct 01, 2018 5:43 pm
Ralnis wrote:Can I make a sentient tree as a leader with some mutants that live in a forest kingdom?
by Ralnis » Mon Oct 01, 2018 6:25 pm
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