[- IC THREAD -] | [- DISCORD CHANNEL -]
CO-OP(s): N/A
[- MAIN THEME -]
[- The Pub -]
[- Council of the Multiverse -]____________________________________________________________________________________________________________________________________________________So... the future is finally here, but how long is this peace going to last for?
That's up to you to decide, Executives.
After all, you're the kings: You've got all of the clout and guns and money that you could've ever dreamed of, so who's to say that you can't take any risks?
You make the money, you roll the nickels, and you deal the cards. The world is yours.
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Ladies and gentlemen, welcome to the not-so-distant future. Specifically, the 23rd Century. Space travel, a commonplace now, has become so easy and so fast that getting a flight from Earth to Mars, Venus, or any other terraformed colony at the nearest aerospaceport is as easy as buying a ticket to the nearest city on Earth, all thanks to the efforts of the now non-existant Oxis Corporation. As the Earth became increasingly bureaucratic, overcrowded, dessicated, and downright boring, combined with the massive increase in travel to its fancy terraformed neighbors, vast megacorporations - such as your own - have begun to rise up and take initiative, whilst also attempting to combat increasingly dangerous and heavily-armed criminals and pirates both planetside and among the stars. These companies have all risen up and surpassed the tests of time, becoming incredibly powerful politically, militarily, and economically, whilst also attempting to either one-up rival corporations, criminals, or syndicalist rebellions, all looking to take the mantle of dominating the Solar System.
But as much as this is an exciting age of peace and advancement, it is also an age of conflict and chaos. With the utterly embarrassing amount of effort that the UN is putting into stopping these dangers, it's time for the megacorporations to push past the bureaucracy and take matters into their own hands.
Which, obviously, is where you come in, Executive.__________________________________
THE QUICK RUNDOWN
This is "CHIEF EXECUTIVE", a cyberpunk roleplay taking place in the not-so-distant future of January, 2251. This role play is mainly free-form, allowing for people and their corporations to do as they wish in a sort of sandbox environment (and to bask in the glory of an 80s/late 90s anime cyberpunk aesthetic), though there will be a grounded underlying plot on several occasions of the roleplay whilst also allowing for ample time to interact or fight with one another. There are two paths to take in this roleplay:
You may take the corporate route, in which you shall make your own megacorporation, where you will be able to define the lines between good and evil in a frantic scramble for dominance in a futuristic Solar System. The brunt of this roleplay shall deal with these various megacorporations which all arose after the fall of the massive Oxis Corporation in 2165 where, in the ashes of its fall, would begin to further assert their authority where Oxis once ruled, to such a huge extent that they would ultimately dominate nearly every facet of 22nd century life as we know it. Additionally, these megacorporations all will have to deal with a common enemy: Each other, first and foremost, but also the massive amounts of pirates, criminals, and syndicalist partisans all ruining amok on the streets of vast cities and asteroid belts alike. In this path, you will be taking control of your very own megacorporation and respective CEO during this time, presented with an arsenal of mechs, mercs, and more guns than you could ever imagine to duke it out with your rival corporations as you wish, or to take up arms against the encroaching and increasingly dangerous criminal world - it's your choice.
There is also the individual route, in which you may play as a character in the world of Chief Executive, be it a member of your megacorporation, a mercenary traveling the Solar System, or a random Joe walking the street of a vast megacity on Earth, Mars, or Venus. This route shall offer anyone the opportunity to take part in the main plot without having to go through the corporate route's business section, but is marred with dangers on every side.
A few things will be different this time around: Extra-solar travel is being researched whilst, unlike before, the character portion of the story shall not be starting on Earth, but on Mars. He-3, the primary fuel source for most spaceships, is abundant, while the NSF has gained a terrifying and powerful new arsenal of cybernetically-enhanced troops, MFVs, and spaceships to engage the UN with.______________________________________________________________________________________________________________________________________________________________________________________
PERTINENT INFORMATION____________________________________________________________________________________________________________________________________________________RULES
- I run the RP (with any folks I choose to be Co-ops), and our word is law. Follow it.
- I reserve the right to grade and evaluate any and all sort of technology or weaponry included in your apps that is not from the technology lecture. If I feel as if it's not good for the setting, I'll deny it. Make sure to stay within reason.
- Do not Godmod or Metagame: Godmodding is defined as your character or nation doing something inexcusably overpowered or otherwise deemed as "bullshittery." Stay within logic and reason, one soldier cannot take on a whole band of criminals and expect to live, and one Megacorporation can't destroy the entirety of the NSF in one run. Stay within reason. Metagaming is a bit different - this is defined as your character or nation knowing things that they couldn't possibly know, such as a mercenary knowing the location of every criminal in a city without even knowing the layout of the city itself. Same goes for technology. If you ever have a question about tech, feel free to DM me.
- Don't be a dick: This applies to both OOC thread and Discord. I presume everyone here is mature enough to handle themselves and know the difference between banter and blatant flaming. A character can be a total asshole in the IC, but that's no excuse to be one in the OOC.
- No One Liners: I cannot stress this enough. You posts must have at least three full lines of text per each IC post. Anything less than that is generally frowned upon and considered laziness, thus making it unacceptable. Anything greater is acceptable and is smiled upon, mostly.
- No 'Dick measuring' contests/Wanking: This is defined as when two people argue over which character or corporation is better. Sure, debating on whether or not X is more powerful than Y, or showing off any of your tech to others, that's okay and all, but don't turn it into a blatant and violent competition in the OOC or IC. This doesn't contribute to anything and just causes unnecessary conflict in the OOC/Discord. Everybody and everything in this roleplay has their strengths and their weaknesses. No one thing is blatantly better than the other. The moment two people are seen excessively power wanking, they will receive a warning.
- Keep it Clean: This is a general NS rule, and at this point is the law of the land. Keep the RP PG-13. I understand it's a bit of a blurred line between what's PG-13 and what's R nowadays and that this site has a big age range, but so long as it's nothing sexually explicit, or overly violent, it's passable. If it's a horribly grotesque and frighteningly realistic torture scene or a pretty damn well written sex scene, it's probably not gonna be allowed by me or the mod patrol. If it's the aftermath of the aforementioned scenes or is faded to black before things get heated, then it'll be okay to post. This is no place to act out deviant fetishes.
- No multicolor or odd dialogue: I understand that Nationstates's format is hard to read for some people - that's what the dark theme is for. Bottom line is, no colored text, and no italicized/bolded/underlines paragraphs. Reserve them for their proper use instead of using them for everything. Please try to make it at least readable, as well. In short, if you feel we can't read the post without having our eyes blinded by insane technicolor text or can't follow the post, then don't post it.
- If you have a problem with a player for any reason, politely take it to TG. If that does not work, contact an OP or a CoOP. Do not turn the OOC thread or discord into your own battleground between your opponent in question.
- I am granting you a 72 hour (3-day) grace period to post if you're holding someone back or keeping us waiting in an important moment. Inactivity is excusable with proper and prior notice, but after that period, you will be forced to move on by the OP or Co-Op, whether you post it or not. Same deal goes for long-term surprise inactivity.
- NPCs are permitted for RP, such as to roleplay small squads in a megacorporation team or other people of interest, but if you plan to commit them for long-term, app them as a proper character.
- Try to get others involved as well: Just generally be friendly. Don't turn this into a personal writing haven, try to get others involved, even if you don't want to. RPing with others, at least to most people, happens to be more entertaining than RPing with yourself. A major facet of this RPing is focused on interaction.
- Golden rule.
- Have fun!
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