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Paradox Games VII: Vicky III - Vicky Meets The Blorg

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Should Impaled Nazarene be declared eternal ruler and god-emperor of the paradox thread?

1. Yes master! HAIL NAZ!
11
9%
2. Remove me like you remove your kebabs daddy!
29
23%
3. In Huskar's Ice Picked Skull we trust!
36
29%
4. Bralia is a witch! BURN HER!!!
13
10%
5. Impaled Nazarene for General Secretary of the Global Communist Party!
11
9%
6. We are 'men of Science we'll let (Rigged) RNStalin decide! (obligatory joke option)
26
21%
 
Total votes : 126

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Impaled Nazarene
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Ex-Nation

Postby Impaled Nazarene » Thu Jan 11, 2018 6:08 pm

The Olog-Hai wrote:
Impaled Nazarene wrote:But now you know that Hyperspace ramming is a good idea and that I was right.

Listen, if hyperspace ramming actually worked like that, the death star would be obsolete. Just send an unmanned fighter through a planet. Lava spews everywhere, massive fuckery, everyone dies, but it's still usable.

That IS how it works. Scientists figured it out about 1.5 years before the movie came out. Hence why it was in my sig.
God for fucks sake do some physics calculations. Mass x Acceleration. A car going 100mph does a lot more damage to a small building than a car going 70mph. Now calculate the dimensions of the other object.
Same car going 100mph hitting a solid reinforced steel pillar or a thick wall of concrete will not do shit beyond a dent or cracks respectively. Assuming the Death Star is denser than a moon of equal due to being made of military grade steel an X-Wing ramming it wouldn't do much unless it lines up perfectly with the exhaust port. An Imperial II star destroyer however hyperspace ramming the death star would cause catastrophic damage and likely would do the same to a planet. Hell it's shape makes it easier. It's somewhat cone/pyramid shaped and would smash into the planet with tremendous force. Think doomsday meteor.
I'm tired of these damn star wars fans complaining about physics.

Genivaria wrote:Still prefer Rogue One though.

Below mediocre for the first two thirds. Last third is amazing. Worst of the new Star Wars Movies and only a chunk better than the prequels.
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The Olog-Hai
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Founded: May 12, 2015
Ex-Nation

Postby The Olog-Hai » Thu Jan 11, 2018 6:24 pm

Impaled Nazarene wrote:
The Olog-Hai wrote:Listen, if hyperspace ramming actually worked like that, the death star would be obsolete. Just send an unmanned fighter through a planet. Lava spews everywhere, massive fuckery, everyone dies, but it's still usable.

That IS how it works. Scientists figured it out about 1.5 years before the movie came out. Hence why it was in my sig.
God for fucks sake do some physics calculations. Mass x Acceleration. A car going 100mph does a lot more damage to a small building than a car going 70mph. Now calculate the dimensions of the other object.
Same car going 100mph hitting a solid reinforced steel pillar or a thick wall of concrete will not do shit beyond a dent or cracks respectively. Assuming the Death Star is denser than a moon of equal due to being made of military grade steel an X-Wing ramming it wouldn't do much unless it lines up perfectly with the exhaust port. An Imperial II star destroyer however hyperspace ramming the death star would cause catastrophic damage and likely would do the same to a planet. Hell it's shape makes it easier. It's somewhat cone/pyramid shaped and would smash into the planet with tremendous force. Think doomsday meteor.
I'm tired of these damn star wars fans complaining about physics.

Genivaria wrote:Still prefer Rogue One though.

Below mediocre for the first two thirds. Last third is amazing. Worst of the new Star Wars Movies and only a chunk better than the prequels.

Also keep in mind that Hyperspace doesn't work the same way as normal space, I think...
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Wallenburg
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Ex-Nation

Postby Wallenburg » Thu Jan 11, 2018 6:50 pm

Impaled Nazarene wrote:
The Olog-Hai wrote:Listen, if hyperspace ramming actually worked like that, the death star would be obsolete. Just send an unmanned fighter through a planet. Lava spews everywhere, massive fuckery, everyone dies, but it's still usable.

That IS how it works. Scientists figured it out about 1.5 years before the movie came out. Hence why it was in my sig.
God for fucks sake do some physics calculations. Mass x Acceleration. A car going 100mph does a lot more damage to a small building than a car going 70mph. Now calculate the dimensions of the other object.
Same car going 100mph hitting a solid reinforced steel pillar or a thick wall of concrete will not do shit beyond a dent or cracks respectively. Assuming the Death Star is denser than a moon of equal due to being made of military grade steel an X-Wing ramming it wouldn't do much unless it lines up perfectly with the exhaust port. An Imperial II star destroyer however hyperspace ramming the death star would cause catastrophic damage and likely would do the same to a planet. Hell it's shape makes it easier. It's somewhat cone/pyramid shaped and would smash into the planet with tremendous force. Think doomsday meteor.
I'm tired of these damn star wars fans complaining about physics.

Genivaria wrote:Still prefer Rogue One though.

Below mediocre for the first two thirds. Last third is amazing. Worst of the new Star Wars Movies and only a chunk better than the prequels.

As an object approaches the speed of light, it's kinetic energy increases without bound, regardless of mass. Mass becomes insignificant compared to a slight difference in impact velocity. The ram could be as small as an ant and, should it move fast enough, it could easily obliterate a planet.
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Grenartia
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Postby Grenartia » Thu Jan 11, 2018 11:36 pm

Impaled Nazarene wrote:The scary thing is that unless the new HOI4 expansion sucks horribly it might arguably be better to play vanilla than RT56


As someone who doesn't have HOI4, what does RT56?
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Grenartia
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Postby Grenartia » Thu Jan 11, 2018 11:37 pm

Bralia wrote:The Stellaris Devs have started the Apocalypse. Not Lucifer. Not the gays. Stellaris devs.


We all knew it would end like this.
Reject tradition, embrace modernity. People who call themselves based NEVER are.
She or they pronouns, please. Unrepentant transbian. Girlfriend of Empress Jolthena Pamlia. Steely-eyed missile woman.
Lib-left. Antifascist, antitankie, anti-capitalist, anti-imperialist (including the imperialism of non-western countries). Christian (Unitarian Universalist). Background in physics.
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Bralia
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Postby Bralia » Fri Jan 12, 2018 1:50 am

Romantic slut. Self-deprecating egotist. Benevolent communist.

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Grenartia
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Founded: Feb 14, 2010
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Postby Grenartia » Fri Jan 12, 2018 1:55 am

Ifreann wrote:
Bralia wrote:The Stellaris Devs have started the Apocalypse. Not Lucifer. Not the gays. Stellaris devs.

In space, no one can hear your planet explode.


I might get the New Horizons conversion specifically to see them implement a Xindi weapon.

Bralia wrote:

Sadly, I think they implied that blowing up planets for minerals isn't a sure thing and up to RNG.


Rest assured, my queen, that there will be mods to guarantee that you can mine the Alderaanian dust cloud.

Ifreann wrote:Fun etymological trivia: Apocalypse didn't originally mean "end of the world". It means "revelation". It was used to refer to Jewish and Christian texts about revealing the ultimate divine purpose. The last book of the Bible is the Book of Revelation, in which the end of the world and fulfilment of the ultimate divine purpose is prophesied. Thus the usage we're familiar with.

So today Paradox has been revealing Apocalypse. Revealing Revelation.


Those of us who grew up going to religious schools already knew this. Although, it is interesting in that every point in human history is post-apocalyptic, from a certain point of view.

Impaled Nazarene wrote:
The Olog-Hai wrote:Listen, if hyperspace ramming actually worked like that, the death star would be obsolete. Just send an unmanned fighter through a planet. Lava spews everywhere, massive fuckery, everyone dies, but it's still usable.

That IS how it works. 1. Scientists figured it out about 1.5 years before the movie came out. Hence why it was in my sig.
2. God for fucks sake do some physics calculations. Mass x Acceleration. A car going 100mph does a lot more damage to a small building than a car going 70mph. Now calculate the dimensions of the other object.
3. Same car going 100mph hitting a solid reinforced steel pillar or a thick wall of concrete will not do shit beyond a dent or cracks respectively. 4. Assuming the Death Star is denser than a moon of equal due to being made of military grade steel an X-Wing ramming it wouldn't do much unless it lines up perfectly with the exhaust port. 5. An Imperial II star destroyer however hyperspace ramming the death star would cause catastrophic damage and likely would do the same to a planet. Hell it's shape makes it easier. It's somewhat cone/pyramid shaped and would smash into the planet with tremendous force. Think doomsday meteor.
I'm tired of these damn star wars fans complaining about physics.

Genivaria wrote:Still prefer Rogue One though.

Below mediocre for the first two thirds. Last third is amazing. Worst of the new Star Wars Movies and only a chunk better than the prequels.


1. Who are these scientists, and what did they figure out?
2. Amazing. Every word of what you just said, is wrong.

FFS, if you're going to tell somebody to do some physics calculations, and then proceed to do them yourself, at least get them fucking right. You talk about mass times acceleration, and then give mass times velocity. Force =/= momentum. I mean, come the fuck on, this is literally first semester physics.

3. This actually depends on a lot of factors, but overall, I don't see anything inherently damning to your argument.

4. I'd be inclined to say that any trajectory that goes through the reactor would almost certainly deal crippling damage to the DS. Hell, even just a chord intersecting the superlaser dish would render its strategic value ineffective, at least in the short term.

5. After resorting to the tried and true tactic of going to Wookiepeedia, I found the top speed of the Imperial II is 60 MGLT (megalight per hour, a unit which sounds like it makes sense, but tells me nothing, and neither canon nor legends is any help). So I'm going to have to commit the cardinal sin of assuming.

Megalightyears per hour sounds reasonable enough, although on further inspection, MLY is more on the scale of distances between galaxies, not within them. At such speeds, interstellar travel to even the remotest parts of the galaxy would take only a few minutes. The next reasonable interpretation that occurs to me is megalighthours per hour. My trusty calculator tells me that by this interpretation, 60 MGLT is 6844 light years per hour (plus some change, but 4 significant figures is good enough for me). A much more reasonable figure considering what we see on screen. And here is where I break out my pen and paper, because dimensional analysis in your head with this many conversions and these large numbers, is actually pretty challenging. However, doing the math gets me a velocity of 1.799990711*10^16 meters per second. For reference, the speed of light is 2.99792458*10^8 m/s.

So, we've figured out our velocity in reasonable units. Now, we figure out our momentum. Wookiepeedia is much more helpful in this respect, telling me that an Imp-II is 40,000,000 metric tons. Or, about 40 billion kilograms. This gives our momentum (mass times velocity) as 7.199962846*10^26 kg*m/s. Yeah, there's no really good SI units for momentum. Also, this is a strictly Newtonian evaluation, and is thus, wrong. To get the actual result, I'd need to include gamma (which is a function that has different values based on the velocity in question in relation to the speed of light, and is also known as the Lorentz factor). However, the funny thing about gamma, is that once you're going faster than light, you end up with a negative. I've probably already lost a lot of people here, so I won't go too in-depth unless asked, but it is fundamental to the math. So in order for this to make any sense, I'm going to assume (yet another cardinal sin, Einstein forgive me) an absolute value function embedded in the Lorentz factor.

After doing that unholy abomination, I'm left with a result of 1.199169832*10^19 kg*m/s. I'm going to assume that all of the empty space in the Death Star offsets the increased density of the materials used in its construction, and assume a rock-like density for the Death Star (which will be needed to calculate its mass, since Wookiepeedia is of no help here). So, assuming a density of 2730 kg/m^3, and a radius of 80 km (the canon radius), I get a mass of 5.8422*10^18 kg.


Using these figures, assuming an elastic collision (think like billiard balls, despite the fact that there WILL be extreme deformation and the like), an Imperial II star destroyer ramming the Death Star at max velocity would end up moving it by about 2 m/s (depending on various factors). Assuming an inelastic collision (I won't be doing the math here, because I have work in 6 hours and need to sleep, and I've done enough math for tonight), I'd certainly say its reasonable to assume crippling, if not totally destructive, damage to the DS.
Reject tradition, embrace modernity. People who call themselves based NEVER are.
She or they pronouns, please. Unrepentant transbian. Girlfriend of Empress Jolthena Pamlia. Steely-eyed missile woman.
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Grenartia
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Postby Grenartia » Fri Jan 12, 2018 2:00 am

Wallenburg wrote:
Impaled Nazarene wrote:That IS how it works. Scientists figured it out about 1.5 years before the movie came out. Hence why it was in my sig.
God for fucks sake do some physics calculations. Mass x Acceleration. A car going 100mph does a lot more damage to a small building than a car going 70mph. Now calculate the dimensions of the other object.
Same car going 100mph hitting a solid reinforced steel pillar or a thick wall of concrete will not do shit beyond a dent or cracks respectively. Assuming the Death Star is denser than a moon of equal due to being made of military grade steel an X-Wing ramming it wouldn't do much unless it lines up perfectly with the exhaust port. An Imperial II star destroyer however hyperspace ramming the death star would cause catastrophic damage and likely would do the same to a planet. Hell it's shape makes it easier. It's somewhat cone/pyramid shaped and would smash into the planet with tremendous force. Think doomsday meteor.
I'm tired of these damn star wars fans complaining about physics.


Below mediocre for the first two thirds. Last third is amazing. Worst of the new Star Wars Movies and only a chunk better than the prequels.

As an object approaches the speed of light, it's kinetic energy increases without bound, regardless of mass. Mass becomes insignificant compared to a slight difference in impact velocity. The ram could be as small as an ant and, should it move fast enough, it could easily obliterate a planet.


I mean, yeah, that's true, but what's also true is that for velocities greater than or equal to light, the kinetic energy drops to 0 and then goes negative.
Reject tradition, embrace modernity. People who call themselves based NEVER are.
She or they pronouns, please. Unrepentant transbian. Girlfriend of Empress Jolthena Pamlia. Steely-eyed missile woman.
Lib-left. Antifascist, antitankie, anti-capitalist, anti-imperialist (including the imperialism of non-western countries). Christian (Unitarian Universalist). Background in physics.
Basic flag design by me, enhancements by Kuromistan.

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The Knockout Gun Gals
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Postby The Knockout Gun Gals » Fri Jan 12, 2018 2:37 am

Grenartia wrote:
Impaled Nazarene wrote:The scary thing is that unless the new HOI4 expansion sucks horribly it might arguably be better to play vanilla than RT56


As someone who doesn't have HOI4, what does RT56?


RT56/Road to 56 (because the tech tree is also reworked to reach 1956) is a collection of reworked national focuses. If you don't have any nation DLCs (except Poland), you can see reworked national focuses for most of the European nations (Except Latvia, for some reason, or one of the Baltics), some Asian nations (Philippines, Siam, KMT and Communist China, Tibet, Mongolia, Manchukuo, Japan), half of SA nations (Brazil, Colombia, Chile), USA, Mexico.

If you have nation DLCs, those DLC will replaced the reworked ones, so let say you have the Romania/Czech/Bulgaria/Hungary DLC, if you have that as part of your game it will replaced the reworked national focus mods.
Last edited by The Knockout Gun Gals on Fri Jan 12, 2018 2:37 am, edited 1 time in total.
The Knockout Gun Gals wrote:
TriStates wrote:Covenant declare a crusade, and wage jihad against the UNSC and Insurrectionists for 30 years.

So Covenant declare a crusade and then wage jihad? :p

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Nimzonia
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Postby Nimzonia » Fri Jan 12, 2018 6:41 am

So, I'm fighting the scourge again, and there seem to be a lot of bugs with this crisis. First there's a random graphical glitch which regularly happens on their infestors and defence stations, where random spikes radiate out of them and cover the entire screen. And then, when I finally beat them, the crisis won't actually end. I've killed all their ships, and bombarded all their planets (the situation log says zero infested planets), but the crisis stays in the situation log and the background noise keeps playing. I've heard there's a bug where some planets can't be de-infested, but it isn't that. I've de-infested all planets, and I have a sensor array so I can see there are no ships hiding anywhere. But it won't end.

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Wallenburg
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Postby Wallenburg » Fri Jan 12, 2018 11:29 am

Grenartia wrote:
Wallenburg wrote:As an object approaches the speed of light, it's kinetic energy increases without bound, regardless of mass. Mass becomes insignificant compared to a slight difference in impact velocity. The ram could be as small as an ant and, should it move fast enough, it could easily obliterate a planet.

I mean, yeah, that's true, but what's also true is that for velocities greater than or equal to light, the kinetic energy drops to 0 and then goes negative.

Yes, and mass goes negative too. Here I'm assuming a hyper-sublight impact. Since the physics of hyperdrive technology and hyperspace travel are not well understood, I had to stick to what we do know.
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Nature-Spirits
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Postby Nature-Spirits » Fri Jan 12, 2018 11:45 am

Ifreann wrote:Fun etymological trivia: Apocalypse didn't originally mean "end of the world". It means "revelation". It was used to refer to Jewish and Christian texts about revealing the ultimate divine purpose. The last book of the Bible is the Book of Revelation, in which the end of the world and fulfilment of the ultimate divine purpose is prophesied. Thus the usage we're familiar with.

So today Paradox has been revealing Apocalypse. Revealing Revelation.

This sounds like a linguistics nerd joke.

As a linguistics nerd, I approve and demand more lingshit content from this thread.
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Shikihara
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Postby Shikihara » Fri Jan 12, 2018 1:47 pm

Grenartia wrote:
Bralia wrote:The Stellaris Devs have started the Apocalypse. Not Lucifer. Not the gays. Stellaris devs.


We all knew it would end like this.


No one ever suspects the Swedes, until it's too late.
Last edited by Shikihara on Fri Jan 12, 2018 1:47 pm, edited 1 time in total.
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Abserdia
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Postby Abserdia » Fri Jan 12, 2018 2:57 pm

Ifreann wrote:Fun etymological trivia: Apocalypse didn't originally mean "end of the world". It means "revelation". It was used to refer to Jewish and Christian texts about revealing the ultimate divine purpose. The last book of the Bible is the Book of Revelation, in which the end of the world and fulfilment of the ultimate divine purpose is prophesied. Thus the usage we're familiar with.

So today Paradox has been revealing Apocalypse. Revealing Revelation.

Mmmm DAE etymology trivia?”

I joke, but that is a fun fact.
Last edited by Abserdia on Fri Jan 12, 2018 2:57 pm, edited 1 time in total.
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The Knockout Gun Gals
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Postby The Knockout Gun Gals » Fri Jan 12, 2018 6:15 pm

Nature-Spirits wrote:
Ifreann wrote:Fun etymological trivia: Apocalypse didn't originally mean "end of the world". It means "revelation". It was used to refer to Jewish and Christian texts about revealing the ultimate divine purpose. The last book of the Bible is the Book of Revelation, in which the end of the world and fulfilment of the ultimate divine purpose is prophesied. Thus the usage we're familiar with.

So today Paradox has been revealing Apocalypse. Revealing Revelation.

This sounds like a linguistics nerd joke.

As a linguistics nerd, I approve and demand more lingshit content from this thread.


As a linguistics college student, I approve of this notion.
The Knockout Gun Gals wrote:
TriStates wrote:Covenant declare a crusade, and wage jihad against the UNSC and Insurrectionists for 30 years.

So Covenant declare a crusade and then wage jihad? :p

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Ifreann
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Postby Ifreann » Fri Jan 12, 2018 7:40 pm

Nature-Spirits wrote:
Ifreann wrote:Fun etymological trivia: Apocalypse didn't originally mean "end of the world". It means "revelation". It was used to refer to Jewish and Christian texts about revealing the ultimate divine purpose. The last book of the Bible is the Book of Revelation, in which the end of the world and fulfilment of the ultimate divine purpose is prophesied. Thus the usage we're familiar with.

So today Paradox has been revealing Apocalypse. Revealing Revelation.

This sounds like a linguistics nerd joke.

As a linguistics nerd, I approve and demand more lingshit content from this thread.

Alas, my linguistics are far from cunning.
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Nature-Spirits
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Postby Nature-Spirits » Fri Jan 12, 2018 11:22 pm

The Knockout Gun Gals wrote:
Nature-Spirits wrote:This sounds like a linguistics nerd joke.

As a linguistics nerd, I approve and demand more lingshit content from this thread.


As a linguistics college student, I approve of this notion.

Yoooo I didn't know you were a linguistics major too! We can be lingbuddies now!

Ifreann wrote:
Nature-Spirits wrote:This sounds like a linguistics nerd joke.

As a linguistics nerd, I approve and demand more lingshit content from this thread.

Alas, my linguistics are far from cunning.

Ahh, that joke never gets old. My coworker hated me when I told it to her.
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Great Confederacy of Commonwealth States
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Postby Great Confederacy of Commonwealth States » Sat Jan 13, 2018 6:51 am

Nature-Spirits wrote:
Ifreann wrote:Fun etymological trivia: Apocalypse didn't originally mean "end of the world". It means "revelation". It was used to refer to Jewish and Christian texts about revealing the ultimate divine purpose. The last book of the Bible is the Book of Revelation, in which the end of the world and fulfilment of the ultimate divine purpose is prophesied. Thus the usage we're familiar with.

So today Paradox has been revealing Apocalypse. Revealing Revelation.

This sounds like a linguistics nerd joke.

As a linguistics nerd, I approve and demand more lingshit content from this thread.

Not before you pay your syntax.
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The Transhuman Union
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Postby The Transhuman Union » Sat Jan 13, 2018 6:54 am

Great Confederacy Of Commonwealth States wrote:
Nature-Spirits wrote:This sounds like a linguistics nerd joke.

As a linguistics nerd, I approve and demand more lingshit content from this thread.

Not before you pay your syntax.


Or prefixes and suffixes.
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Abserdia
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Postby Abserdia » Sat Jan 13, 2018 6:57 am

Welcome to Paradox Games Thread VII. Now get the heck outta here, this is a linguistics thread now.
Welcome to Linguistics Thread VII.
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The Batavia
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Postby The Batavia » Sat Jan 13, 2018 6:58 am

Abserdia wrote:Welcome to Paradox Games Thread VII. Now get the heck outta here, this is a linguistics thread now.
Welcome to Linguistics Thread VII.

The Jedi are taking over!
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The Transhuman Union
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Postby The Transhuman Union » Sat Jan 13, 2018 6:59 am

Abserdia wrote:Welcome to Paradox Games Thread VII. Now get the heck outta here, this is a linguistics thread now.
Welcome to Linguistics Thread VII.


clears throat

The word "linguistics" comes from... Actually I have no idea.
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Bralia
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Postby Bralia » Sat Jan 13, 2018 7:11 am

Abserdia wrote:Welcome to Paradox Games Thread VII. Now get the heck outta here, this is a linguistics thread now.
Welcome to Linguistics Thread VII.

So what is the etymology of linguistics itself, then? Or have I just destroyed the universe for asking that question?
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Abserdia
Postmaster of the Fleet
 
Posts: 21010
Founded: Aug 05, 2014
Democratic Socialists

Postby Abserdia » Sat Jan 13, 2018 7:14 am

Bralia wrote:
Abserdia wrote:Welcome to Paradox Games Thread VII. Now get the heck outta here, this is a linguistics thread now.
Welcome to Linguistics Thread VII.

So what is the etymology of linguistics itself, then? Or have I just destroyed the universe for asking that question?

Seems that the word Linguistics comes from the Latin word Lingu(a), meaning tongue or speech.
Black lives matter

Recommend me shoegaze and ambient music.

E eu!
Gostava tanto de você
Gostava tanto de você

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Anywhere Else But Here
Negotiator
 
Posts: 5651
Founded: Mar 05, 2015
Ex-Nation

Postby Anywhere Else But Here » Sat Jan 13, 2018 7:18 am

The Batavia wrote:
Abserdia wrote:Welcome to Paradox Games Thread VII. Now get the heck outta here, this is a linguistics thread now.
Welcome to Linguistics Thread VII.

The Jedi are taking over!

Can we at least try to keep the mindless quote-spam to the Star Wars threads?

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