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by Holy Tedalonia » Tue Dec 12, 2017 9:04 am
by G-Tech Corporation » Tue Dec 12, 2017 9:11 am
Holy Tedalonia wrote:So am I in or do I need to remove the nobility skill?
by Holy Tedalonia » Tue Dec 12, 2017 9:13 am
Holy Tedalonia wrote:Application
Name: Edward Tomlinson
Allegiance: European
Appearance: pale, thin, blue eyes, brown hair, 5"2 in height.
Backstory: Edward "Ted" Tomlinson was born into this world as a noble. He was raised quite casually often playing with the poorer kids. His families dynasty was but a small minor dynasty that saw little ambition. As Ted's later childhood came he noticed the political issues surrounding the land which he lived in. The king stricken by grief went mad and started executing noblemen who he believed were part of the plot that killed his wife and attempted to kill him. The nobility took heavy casualties including the destruction of many dynasty's. Ted's father Eric Tomlinson started a revolt to dethrone the mad king, and failed tremendously and as punishment for his crimes he was to be executed and his dynasty along with him. However Eric's little to few remaining allies had set up a way for Ted to escape and after explaining to Ted he couldn't help the situation at all, they shipped him to the new world. Now Ted jobless, homeless, and seeking a way to make a living will now use his fencing skills and little belongings he has to survive in this strange new world.
Archetype: Conquistador:
Statistics
Health: 10
Melee: 9
Defense: 5
Range: 5
Morale: 10
Strength: 5
Skill: ***
Inventory:
200 coins
Cutlass
Leather Jerkin
Family locket
Hirelings:None
RP Sample:
Really? You've seen me write G...
#OverTheHorizon
by Holy Tedalonia » Tue Dec 12, 2017 9:49 am
by G-Tech Corporation » Tue Dec 12, 2017 9:53 am
by Holy Tedalonia » Tue Dec 12, 2017 9:55 am
by Holy Tedalonia » Tue Dec 12, 2017 10:10 am
by Tysklandia » Tue Dec 12, 2017 10:16 am
Holy Tedalonia wrote:How should I start I mean a nice small street mission should tie me over until tyistan gets back to Jonestown or Santa Anna town (Spanish port)
by Holy Tedalonia » Tue Dec 12, 2017 10:23 am
Tysklandia wrote:Holy Tedalonia wrote:How should I start I mean a nice small street mission should tie me over until tyistan gets back to Jonestown or Santa Anna town (Spanish port)
you could get a quicky job to help aboard a ship or buy fare to the mainland? Otherwise you can literally just "look for work" as an action, drop an introductionary post and include that you look around for some work.
by Durmatagno » Tue Dec 12, 2017 1:01 pm
by Holy Tedalonia » Tue Dec 12, 2017 1:06 pm
Durmatagno wrote:I do have a question before I can get started, do the auto hirelings for the get equipment (Entry says tools, Spears, Bows, and Padded Vests. ) which I'm interpreting as a yes, but leaves me wondering what tools they get.
As it stands I'm torn between a Shaman and a War Chief
by Ralnis » Tue Dec 12, 2017 1:14 pm
Holy Tedalonia wrote:Durmatagno wrote:I do have a question before I can get started, do the auto hirelings for the get equipment (Entry says tools, Spears, Bows, and Padded Vests. ) which I'm interpreting as a yes, but leaves me wondering what tools they get.
As it stands I'm torn between a Shaman and a War Chief
Playing tribes? I'd do Shaman, since it seems like a fun choice. Doing magic and all. I'd assume the equipment on hirelings start out with beginner, but to change it you have to pay. However im not 100% sure/
by Holy Tedalonia » Tue Dec 12, 2017 1:18 pm
by Holy Tedalonia » Tue Dec 12, 2017 1:21 pm
by Ralnis » Tue Dec 12, 2017 1:26 pm
Holy Tedalonia wrote:Is it ok that I write my post similar to being like the other RP I have with you? I mean by long ass posts, since its now become a habit to super write.
Also in the future when you make an RP can you TG me? I really like your RPs, besides it's like a garenteed buddy to help you out.
by Holy Tedalonia » Tue Dec 12, 2017 1:31 pm
Ralnis wrote:Holy Tedalonia wrote:Is it ok that I write my post similar to being like the other RP I have with you? I mean by long ass posts, since its now become a habit to super write.
Also in the future when you make an RP can you TG me? I really like your RPs, besides it's like a garenteed buddy to help you out.
It takes me days to write really, and I still don't know what I'll be doing myself but sure.
I do have an RP that's going into through Alpha Testing and I'm hopefully getting the IC up today. I'll send you a TG.
Sure, I guess. I was imagining the inaccuracy on guns were more severe. At that time guns tended to be easy to use and effective, sure, but incredibly inaccurate. Initial guns were so bad that they just stood in fields and fired at one another. No cover necessary.Holy Tedalonia wrote:Shame, that we don't have shamans for europeans, but maybe we can have a priest archetype? Someone who heals and does support rather than pure damage.
If the Europeans had magic, even healing would make this more of a cakewalk than it already is with just guns.
by Ralnis » Tue Dec 12, 2017 1:37 pm
Holy Tedalonia wrote:Ralnis wrote:It takes me days to write really, and I still don't know what I'll be doing myself but sure.
I do have an RP that's going into through Alpha Testing and I'm hopefully getting the IC up today. I'll send you a TG.
Thanks. Writing wise, I just wrote alot more than most people due to focusing on flashbackingSure, I guess. I was imagining the inaccuracy on guns were more severe. At that time guns tended to be easy to use and effective, sure, but incredibly inaccurate. Initial guns were so bad that they just stood in fields and fired at one another. No cover necessary.If the Europeans had magic, even healing would make this more of a cakewalk than it already is with just guns.
by Holy Tedalonia » Tue Dec 12, 2017 1:45 pm
Yeah, that'd make sense, but magic so sparkly and fun...Ralnis wrote:Holy Tedalonia wrote:Thanks. Writing wise, I just wrote alot more than most people due to focusing on flashbacking
Sure, I guess. I was imagining the inaccuracy on guns were more severe. At that time guns tended to be easy to use and effective, sure, but incredibly inaccurate. Initial guns were so bad that they just stood in fields and fired at one another. No cover necessary.
That can be the case. Instead of using magic that they have medical skills that can heal? More so than the Regular hireling who can do first aid.
by Tysklandia » Tue Dec 12, 2017 1:50 pm
Holy Tedalonia wrote:Ralnis wrote:It takes me days to write really, and I still don't know what I'll be doing myself but sure.
I do have an RP that's going into through Alpha Testing and I'm hopefully getting the IC up today. I'll send you a TG.
Thanks. Writing wise, I just wrote alot more than most people due to focusing on flashbackingSure, I guess. I was imagining the inaccuracy on guns were more severe. At that time guns tended to be easy to use and effective, sure, but incredibly inaccurate. Initial guns were so bad that they just stood in fields and fired at one another. No cover necessary.If the Europeans had magic, even healing would make this more of a cakewalk than it already is with just guns.
by Ralnis » Tue Dec 12, 2017 2:11 pm
Tysklandia wrote:Holy Tedalonia wrote:Thanks. Writing wise, I just wrote alot more than most people due to focusing on flashbacking
Sure, I guess. I was imagining the inaccuracy on guns were more severe. At that time guns tended to be easy to use and effective, sure, but incredibly inaccurate. Initial guns were so bad that they just stood in fields and fired at one another. No cover necessary.
Dudes... I am the only person who has used a gun in game. I have not hit once with my gun. I basically rolled 2 crits on using naval cannons at approaching warships.
by G-Tech Corporation » Thu Dec 14, 2017 10:50 pm
by ApplePieistan » Thu Dec 14, 2017 11:26 pm
G-Tech Corporation wrote:Alrighty guys, so, I'm desperately uninspired when it comes to this RP. Which, as you may imagine, is a bit of a problem given it relies so heavily on me to move individual plots and whatnot forward.
As such, I'm fully willing to turn this over to a Co-Op or two who can continue it as they see fit. I should be able to help with lore and explaining the mechanics and all that, I just don't have the mental energy to write out events for a half dozen characters every day.
Any volunteers? Anyone still interested in continuing?
by Elerian » Thu Dec 14, 2017 11:55 pm
G-Tech Corporation wrote:Alrighty guys, so, I'm desperately uninspired when it comes to this RP. Which, as you may imagine, is a bit of a problem given it relies so heavily on me to move individual plots and whatnot forward.
As such, I'm fully willing to turn this over to a Co-Op or two who can continue it as they see fit. I should be able to help with lore and explaining the mechanics and all that, I just don't have the mental energy to write out events for a half dozen characters every day.
Any volunteers? Anyone still interested in continuing?
by Tysklandia » Fri Dec 15, 2017 7:47 am
by Holy Tedalonia » Fri Dec 15, 2017 9:01 am
G-Tech Corporation wrote:Alrighty guys, so, I'm desperately uninspired when it comes to this RP. Which, as you may imagine, is a bit of a problem given it relies so heavily on me to move individual plots and whatnot forward.
As such, I'm fully willing to turn this over to a Co-Op or two who can continue it as they see fit. I should be able to help with lore and explaining the mechanics and all that, I just don't have the mental energy to write out events for a half dozen characters every day.
Any volunteers? Anyone still interested in continuing?
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