NS Name: Greater Redosia/Redosia
Name:United Traders Guild
Flag:
Government Type:Ten member council based oligarchy
Capital:Aura System, Aura Prime, Guild Headquarters
Population:741.1 billion (mostly traders, mercenaries, and people who live work at the several thousands of stations)
Major Species:Humans and literally all other species
-Military Population:14,000,000,000
History: With the several expansion of empires, businesses, and goods wanted, trading became an extremely profitable for many and could bring large amounts of income which would allow traders to buy massive fleets of trading ships that only expanded the trade further. But due to corporations slowly becoming larger and buying out much competition several groups of traders began forming guilds to fight against the growing mega-corporations that have only been growing ever larger. But initial attempts of creating successful guilds only ended in failure when the corporations simply bought them out, only when the ten largest guilds united together to form one united guild only then did it succeed.
With the unity of the guilds the continuing expansion of trade from expanding empires, findings of new resources and wars, it all brought money towards the Guild's funds. With the large amounts of funds acquired the guild began construction of the United Traders Guild headquarters at the Aura star system which was yet to be claimed by any faction or corporation, after several decades of the construction of the headquarters trade boomed with the result of a large city growing around the headquarters and the planets within the system. Though due to the large increase of trade it brought increase in piracy despite the best efforts of many governments to protect trade and control the spread of piracy, as well as the Guild's lack of its own convoy escorts it was forced to spend many of their funds into the construction of thousands of Aura class battle escorts and hiring guards to protect their interests.
After several centuries the Guild is now set in a state of limbo, no increase nor decrease in funds coming in and piracy still running rampant hindering the guilds process. Wars now having been met with peace took away the Guilds profits from transporting military goods and the hiring of the Guild's ships. As well as larger more better funded corporations continue to slowly buy out the Guild, commit to skirmishes with the Guild and completely control the trade from star system to star system. The Guild though slowly dying is still strong enough to hold its own and hopes for continued trade and expansion is in their future.
Territory Controlled: 5 planets (Aura System) and several hundreds of thousands of stations around the galaxy
---Economic---
Economic Type:Mercantilism
Major Industries: Trading, mining, mercenaries
---Military---
Total Military Population:14,000,000,000
Types of Units:
Guild Guard
Aura class Battle Escort and several other military vessels from mercenaries
Aura class Battle Escort- 2,152
Military Technologies:
-Ballistics
-Kinetics
-laser
-nuclear weapons
-personal shields (limited)
- small mix of most technologies but not in large quantities
Standard Infantry:
Standard Warship:
Military Doctrine:
The Guild focuses on protecting trader vessels by moving Aura class escorts in the line of fire, they stay close to the convoys and are rarely seen alone or far from the convoy. They stay in close groups to maximize defense,they were not made for direct combat with larger ships alone and are only mostly effective in large groups. Though when the Guild is on the offensive (usually when in skirmishes with corporation ships) they focus on overwhelming enemy ships' defenses with missiles and finishing them off with the kinetic autocannons and nuclear missile pods.
---Misc---
RP Sample
Point of Divergence
Disunited States
Red Dawn
#TFF